Results: 24Comments by: Darkoneius
File: oUF_Slim12-06-10
Raid frame growth
Posted By: Darkoneius
Great layout btw. I'm trying to change the growth of the raid frames to better suit 10s and 25s. Instead of groups spawning up and down i wanna get them to spawn left to right. I.E. line on = G1/P1 G1/P2 G1/P3 G1/P4 G1/P5 instead of G1/P5 G2/5 G3/P5 G4/P5 G5/P5. (G = Group P= Player) Dug threw the config and main file & forums with...
File: ButtonFacade: Rectangle12-06-10
4.1?
Posted By: Darkoneius
Any chance of a 4.1 update. Personally love the look this skin gives off.
File: ElvUI10-21-10
Request
Posted By: Darkoneius
How can i add an embed feature like with recount only for use with Numeration?
File: oUF_Elen10-13-10
Broken :(
Posted By: Darkoneius
Seems newest OuF update has made the frames dissipate.
File: Numeration Damage Meter07-29-10
Error
Posted By: Darkoneius
Second week ina row i have gotten this error while in H Blood Prince fight. Hope it helps. Message: Interface\AddOns\Numeration\Core.lua:427: bad argument #3 to 'format' (string expected, got nil) Time: 07/29/10 01:08:19 Count: 3 Stack: : in function `format' Interface\AddOns\Numeration\Core.lua:427: in function `GetUnit' Int...
File: oUF_Real07-07-10
Re: Re: TY!!!!!!!!!!
Posted By: Darkoneius
Originally posted by Freebaser comment out self.Auras = auras self.Debuffs = debuffs Okay i comment both of those out and now the target frame does not spawn. Thank you for your assistance with this.
File: oUF_Real07-06-10
TY!!!!!!!!!!
Posted By: Darkoneius
Woot finally, i have been using Realui pitbull frames for awhile now and i hated how much mb it used, ty sooooo much for converting it to an Ouf layout. One thing i cant figure out though it threw the .lua code is i wanna get rid off buffs/debuffs. What would i need to change/remove for the code to get rid of them?
File: oUF_Nivaya06-26-10
Funny thing happened with new OuF update
Posted By: Darkoneius
Hi there just updated to the new OuF release and it seems like it broke Nivaya, all color settings and also the display of any text is not showing up. Played around with it a bit and results are as follows -Old version of Ouf works fine -color of health bar resets after every log out -size shape and position is not effected -show...
File: oUF_Freebgrid06-17-10
class color glow
Posted By: Darkoneius
Okay so tyvm for the assistance on changing the colors, but now i noticed something else that would be super cool, instead of just having the names class colored it would be nice to invert the low mana warning so all the frames glow with there class color. Am i askin too much in that or would there be a quick code i could change to m...
File: oUF_Freebgrid05-22-10
colors
Posted By: Darkoneius
Okay i have searched and searched threw the .lua files and have not found a way to set color of bars to one standard color. Even after searching threw the past year of comments, but in short here is what i wanna do. Change all bars to one color with a dif backdrop color and keep class color names. how much .lua knowledge am i gonna n...
File: LUI v221105-17-10
addon change
Posted By: Darkoneius
simple question here, i want to switch the raid frame to ouf freeb but i really want to keep the bourder attacked to grid, what files do i need to edit the name of in order to make it attack to ouf freeb instead of grid
File: PhanxChat02-10-10
Scrolling chat downwards
Posted By: Darkoneius
So im looking for a new chat addon to get rid of alot of cpu usage and so far your addon here is the closest i seen that compairs to Prat. There is one thing that keep pulling me towards Prat and i was wondering if u could make this an option in yours. Somehow the author of Prat has made it so u can change the direction of the chat f...
File: oUF_Pearl01-13-10
Re: Re: Re: Movable?
Posted By: Darkoneius
Originally posted by Darkoneius Yeah i used it before your last update right after typeing /mvf in th elittle red boxed anchaors would pop up. They no longer do so. Even in my chat dialog it say frames are unlocked. AHHHHHHHHHHH i see what the issue is. there are two dif plugins with the same name. Got it now ty much. P.S....
File: oUF_Pearl01-13-10
Re: Re: Movable?
Posted By: Darkoneius
Originally posted by tyeni All oUF layouts are supported by oUF_MovableFrames download that and add it to your addons folder and you use /omf to move frames. Yeah i used it before your last update right after typeing /mvf in th elittle red boxed anchaors would pop up. They no longer do so. Even in my chat dialog it say frame...
File: oUF_Pearl01-13-10
Movable?
Posted By: Darkoneius
So i was very excited to see a new update out for the frames but now that i have it loaded up there seems to be no suport for movable frames. Am i missing an option somewhere?
File: oUF_Pearl12-24-09
Re: Re: Pictures?
Posted By: Darkoneius
Originally posted by tyeni Right now as far as i know they are not working in any oUF layout having pictures over bars. The Alpha setting for them are not working correctly. Once the issue is resolved then i will put them back in. Ahhh kk wasnt sure if it was something bliz changed or what. Looking forward to having them back
File: oUF_Pearl12-24-09
Pictures?
Posted By: Darkoneius
When are the character pix gonna be back in the HP bars? i miss them :(
File: oUF_Pearl12-05-09
RE: Range fade
Posted By: Darkoneius
that was it sweet its all working flawlessly keep up the amazing work Originally posted by tyeni I will add the party and raid scaling in the next update. lines 852-856 of oUF_Pearl.lua This is how mine is set up and I do not use barfader but have it installed. Make sure you have oUF_Spellrange as well. Thank should cove...
File: oUF_Pearl12-04-09
Range fade?
Posted By: Darkoneius
Alright so i thought i would cut out healbot and just use clique and your raid frames which works good except there is one issue im having, even with ouf barfade installed the raid/party frames dont fade when there out of range. Is there a line in the .lua i can alter or does this option to be written in?
File: oUF_Pearl12-03-09
WOOT!
Posted By: Darkoneius
Great job on the update. I havnt found a OuF UI yet that has pop up ancors for the raid and party frames and ontop of that THEY STAY lol ty very much for this set up.
File: oUF_Pearl12-01-09
Movable frames
Posted By: Darkoneius
So far great addon u got everything right where i like it placed. Having an issue with the party frames staying where set to though, the party targets stay where they should but the corresponding owner moves every time the frames are updated. Any idea how to fix it?
File: oUF Asym UI - Widescreen11-09-09
RE: Movable?
Posted By: Darkoneius
Alrighty simple enought to add that code it worked great just like you said cept on the raid frames. Looking around on the download page fro moveable frames i found what i was looking for and what i need to do but like i said before im a noob when it comes to this stuff and im not quite sure how to add a frame name to the party/raid...
File: oUF Asym UI - Widescreen11-08-09
Movable?
Posted By: Darkoneius
Pretty much all i wanna do is spawn the raid/party frame in the top left corner and also move the player frame down a bit to better fit screen. And tips on how i can implement Ouf_movableframes into your addon? P.S. just a noob when it comes to editing .lua
File: oUF_Banthis10-28-09
Scale
Posted By: Darkoneius
Im trying to set the overall scale of the unit frames and i cant seem to find a way to do so in the lua codes. Is this possible? Great work by the way im loving it.