Results: 7Comments by: Phantom
File: LightHeaded12-15-07
Cladhaire could we get a December u...
Posted By: Phantom
Cladhaire could we get a December update for the comments by chance?
File: Extended Questlog - WoW 2.312-07-07
There is an error in the code for t...
Posted By: Phantom
There is an error in the code for this Addon Interface/Addons/EQL3/EQL3_Options.lua: Line 1152 Error: 'string.gfind' was renamed to 'string.gmatch' Could you make this work with LightHeaded by chance?
File: DoubleWide12-07-07
Originally posted by Quagm1re Jus...
Posted By: Phantom
Originally posted by Quagm1re Just to let everyone know, in case you haven't figured out by now, this is not being caused by DoubleWide. DoubleWide doesn't even make any calls or anything once it loads up, so if it caused any errors, you'd see them immediately when loading the UI. I was able to reproduce these errors using FuBar_...
File: DoubleWide11-30-07
I was wondering if you could update...
Posted By: Phantom
I was wondering if you could update us when the issue with the interface will be offered? At least tell me where FrameXML\UIParent.lua is :lol:
File: DoubleWide11-26-07
Originally posted by Cacheelma I...
Posted By: Phantom
Originally posted by Cacheelma I actually have a taintlog file that specifically says that DoubleWide causes several "action blocked" events while I'm in combat. I could post my own log but as you can see someone already posted it below. It's ok if you don't understand what it means. But the log posted by Phantom is a hard-proof...
File: DoubleWide11-21-07
Interface action failed because of an AddOn
Posted By: Phantom
I will attempt to download the current version, I downloaded the version I have no only a few days ago. 11/21 14:49:21.356 An action was blocked in combat because of taint from DoubleWide - PetActionBarFrame:SetPoint() 11/21 14:49:21.356 Interface\FrameXML\UIParent.lua:2378 UIParent_ManageFramePositions() 11/21 14:49:21.35...
File: LightHeaded08-13-07
The only suggestion I can make is t...
Posted By: Phantom
The only suggestion I can make is to have a screenshot of where the little UI button to hide/unhide Lightheaded is exactly. I realyl was unable to find it, found it with luck.