Results: 3Comments by: Ronzily |
File: oUF_Hank Fan Update10-09-12 |
Thanks for the offer -- I'll defini...
Posted By: Ronzily
Thanks for the offer -- I'll definitely take you up on it. I haven't quite grasped the proper formatting for the custom_modifications.
Here's what I've changed to move the target castbar (the only changes are to the cb:SetPoint in the else statement at the end):
Original:
-- Castbar
if cfg.Castbar and (unit == "player" or un...
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File: oUF_Hank Fan Update10-04-12 |
Also, one other question, since I'm...
Posted By: Ronzily
Also, one other question, since I'm not entirely confident with how the custom_modifications.lua works.
If I want to move the castbars, can I do that in the custom_modifications.lua somehow? For instance, I like my target castbar on top of my target frame instead of to the left, so in the past I've made the edits directly to hank...
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File: oUF_Hank Fan Update10-04-12 |
Gwyd,
The latest files on github...
Posted By: Ronzily
Gwyd,
The latest files on github work great for me (only tried warlock so far), with one quick exception.
The config.lua file has a variable called FocusFrameMarginY, but the variable in the hank_v3.lua is called FocusFrameMargin, and looks like it's supposed to be an array with an x and y value. Because the variables don't ma...
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