Results: 12Comments by: Belechannas
File: VuhDo BFA Alpha05-10-18
I got another error on line 419 (us...
Posted By: Belechannas
I got another error on line 419 (using beta3) when I entered the Heart of Azeroth zone with Magni at the end of the BfA intro. Although I can't re-enter the zone without taking another character all the way through the intro, it looks like beta4 will have the same issue. GetBestMapForUnit("player") was returning nil, and the call...
File: VuhDo BFA Alpha05-09-18
There seem to be breaking changes t...
Posted By: Belechannas
There seem to be breaking changes to the map API with the May 8 beta build. Message: Interface\AddOns\VuhDo\VuhDoToolbox.lua:418: attempt to call field 'GetCurrentMapID' (a nil value) Time: Wed May 9 00:21:28 2018 Count: 1 Stack: Interface\AddOns\VuhDo\VuhDoToolbox.lua:418: attempt to call field 'GetCurrentMapID' (a nil value)...
File: nUI : InfoPanel [VuhDo]09-11-13
The one-line fix for a breaking cha...
Posted By: Belechannas
The one-line fix for a breaking change in VuhDo which was introduced at the same time as WoW patch 5.4 is described here: http://www.wowinterface.com/forums/showthread.php?t=48098
File: RatingBuster11-29-11
May need an update to deal with the...
Posted By: Belechannas
May need an update to deal with the new (4.3) reforging UI. I get this error whenever I interact with the reforge window: Date: 2011-11-29 19:16:39 ID: 1 Error occured in: Global Count: 1 Message: ..\FrameXML\UIDropDownMenu.lua line 62: attempt to index local 'frame' (a nil value) Debug: (tail call): ? ..\Frame...
File: CursorCastbar05-13-11
Originally posted by humfras 1) C...
Posted By: Belechannas
Originally posted by humfras 1) CCB is Patch-4.1-COMBAT_LOG_EVENT-ready, CCB would NOT work it isn't. It just uses an easier and nicer fix :) I only checked that the variable names did not change, since I didn't want to break my working, hand-fixed copy. CCB is using a static cooldown duration. My intends are to change it...
File: CursorCastbar05-13-11
Great to see that this indispensibl...
Posted By: Belechannas
Great to see that this indispensible add-on (indispensible for me, at least) will live on! It appears that your 4.1 release does not incorporate the fix I posted below on April 26, hence the indicators won't work for cooldowns.
File: CursorCastbar04-26-11
Spell indicators seem not to be wor...
Posted By: Belechannas
Spell indicators seem not to be working in 4.1. Will update if I can narrow the problem or propose a fix. Edit: OK, I have gotten it to work. If anyone wants to hotfix their own version, you need to make the following changes in CursorCastbar.lua between lines 700 and 745: arg4 -> arg5 arg10 -> arg11 (in other words, ch...
File: RatingBuster11-26-10
There is another issue with MP5 fro...
Posted By: Belechannas
There is another issue with MP5 from Spirit not being correctly displayed with the healer passive Meditation. The problem is that the StatLogic library uses the same spell ID for each class's Meditation (85101), but this ID is the Resto Druid spell. There are different spell ID's for Resto Shaman, Holy Paladin, Holy Priest and Di...
File: RatingBuster11-26-10
There seems to be something wrong w...
Posted By: Belechannas
There seems to be something wrong with the treatment of Enh Shaman Mental Quickness. When I inspect an item with (say) +8 Strength, with both MQ checkboxes checked, I get: +8 Strength (+4 Dmg, +4 Heal, +4.0 Dmg, +8.0 Heal) When I inspect an item with +4 Agility, I get: +4 Agility (+4 SP) A Shaman gets +8 AP from +8 Str...
File: IgnoreMore06-23-10
Re: I'm not gone
Posted By: Belechannas
Originally posted by mikk IgnoreMore will be working in 3.3.5, take my word for it. Maybe not immediately, depending on whether or not I can be arsed to get on the PTRs, but it will be working. I entrust my sanity to it on an everyday basis. Awesome. Just curious, why do you need to use the PTR? Not trying to be snarky, j...
File: IgnoreMore06-23-10
Originally posted by suraimu Um.....
Posted By: Belechannas
Originally posted by suraimu Um... The Blizzard ignore list doesn't seem unlimited to me, it's still right at a limit of 49 players. Rats, you are right. I could have sworn I read in multiple places that the maximum length was made effectively unlimited in a patch earlier this year...of course, since I have been using Igno...
File: IgnoreMore06-22-10
Edit 2: ignoremore is thoroughly br...
Posted By: Belechannas
Edit 2: ignoremore is thoroughly broken with 3.3.5 and the battle.net changes. Not surprising. Hopefully the author will wander back at some point. Indeed it is. Any idea how hard it would be to hack it back into working order? More like a few surgical changes or a complete rewrite? Edit: Now that the Blizzard ignore lis...