Results: 20Comments by: aapoo
File: wPanels04-13-15
I have no clue if your keeping up w...
Posted By: aapoo
I have no clue if your keeping up with this addon. It still works, even in 6.0.2 and I would rather keep using this than kgpanels, btex, etc. There are 2 issues I have with it though. I cannot for the life of me get it to work using border and background textures nor can I change the color of the borders or background, just...
File: wPanels06-30-11
Originally posted by weasoug Seem...
Posted By: aapoo
Originally posted by weasoug Seems you got the toc wrong. you have it as 42000 when it should be 40200 Oops, silly me, things happen when you're tired, I'll fix that. Thanks!
File: wPanels06-30-11
Originally posted by Arodan How c...
Posted By: aapoo
Originally posted by Arodan How can i set gradient alpha to the textures? There's currently no support for this, I'll see what I can do (honestly never used that before)
File: wPanels12-08-10
Re: Re: Textures?
Posted By: aapoo
Originally posted by TMcMahon51 You can use your own, by modifying lines 7 and 8 of wPanelsCore.lua. bordertex = ] bgtex = ] Going to update teh way this is applied so that you can apply textures to individual panels
File: wPanels11-27-10
As I mentioned, this is a advanced...
Posted By: aapoo
As I mentioned, this is a advanced user addon. But ofcourse, you can anchor panels to things (acctually to every single frame in the UI)
File: qMinimap11-22-10
The config is located in the qMinim...
Posted By: aapoo
The config is located in the qMinimap.lua file in the addon folder, this isn't a graphical addon but a lowmemory one
File: wPanels11-11-10
I honestly don't know, as this addo...
Posted By: aapoo
I honestly don't know, as this addon is as simple as simple gets, it uses blizzards :SetAlpha(value). You could lookup the api and "rules" for it on wowwiki if you want to dig deeper. Also, .9 is the same as .90, try .80 or .85 perhaps?
File: oUF_Gdx10-29-10
You're right, and I did have a look...
Posted By: aapoo
You're right, and I did have a look more in-depth with your layout. And I must say, even if it was a rip-off it's had some cosmetic changes when it comes to for-example combat-icon, which is by the way love, great idea!
File: oUF_Senomar10-29-10
OK, thanks for the heads up. Will h...
Posted By: aapoo
OK, thanks for the heads up. Will have a look at the color adjustments, I'm currently using more toned down colors. Will release sometime tommorow I think, I'll add it here since most of the work in the layout is yours :)
File: oUF_Senomar10-28-10
I really like your layout, I haven'...
Posted By: aapoo
I really like your layout, I haven't decided upon using it just yet, but I'm playing around with it and making it useable by more classes than warlock, specifically Rogue, DK, and Hunter. They'll have bars added in a correct manner. Also working on adding a Castbar. Or well, I will work on the castbar ;) My question is, if I...
File: oUF_Gdx10-28-10
This looks very similar to the Tuku...
Posted By: aapoo
This looks very similar to the Tukui unitframes, have you stolen them, copied them or have tukz stolen them? Because they're awfully similare codewise aswell. Anyways, thanks for a solid base for my UI, will edit slightly but overall you hit gold with this unitframe :)
File: XBar10-14-10
Looked great until I looked at this...
Posted By: aapoo
Looked great until I looked at this addons mem usage.. 480 just after startup, not impressive. :<
File: ElvUI10-14-10
Re: Size of icons
Posted By: aapoo
Originally posted by kemydes Hi, is there a way to resize the icons ? cant fnd it in config by /tc I have found the scale but it only modifies the size of text. Not 100, as I've only checked the default tukui. But there should be a option in scripts\panels.lua at the top looking like this: -- ACTION BAR PANEL TukuiDB.bu...
File: thek: Castbar10-13-10
I first of all want to say thanks,...
Posted By: aapoo
I first of all want to say thanks, finally a reliable castbar addon that I can add to my personal UI and customize to my liking and yet it only use a little memory. I for instance removed parts of the addon such as if-statments to check configurations, "lagg-bar" and more. I'm sending you a PM, I'd love a reply as quickly as pos...
File: Gnosis (Castbars and Timers)10-13-10
I like the addon as a whole, but I'...
Posted By: aapoo
I like the addon as a whole, but I'm thinking about removing the ingame config and substitue it with a lua-config to make it use like, 1/10 of the memory it uses now. 1.5mb on startup isn't really ok! Edit; After looking in the code, I abandoned my inital ideas. This addon is using way to many librarys for me to be comfortable usi...
File: rActionBar10-12-10
Will this addon be updated for 4.0?...
Posted By: aapoo
Will this addon be updated for 4.0? I've been trying to make it work myself, being a rookie it's going slow and poorly.
File: ncChat05-12-10
I wonder how I change the backgroun...
Posted By: aapoo
I wonder how I change the backgroundtexture to be just plain (a single colour) and change the bordertexture. I've tried editing the line below ChatFrameEditBox:SetBackdrop({ bgFile = BLANK_TEXTURE, edgeFile = BLANK_TEXTURE, tile = false, tileSize = 0, edgeSize = 1, insets = { left = 0, right = 0, top = 0, bottom = 0 }...
File: RantTooltip05-11-10
I've been pooking around trying to...
Posted By: aapoo
I've been pooking around trying to change the default texture to a simple plain texture I've made myself, but everytime the tooltip has just gone completly black. Could I please have a some elaboration on how to change the default tooltip into a flat (no gradient no nothing) please? :) /Aapoo PS. Apart from not being able to ch...
File: LiteStats03-20-10
That worked like a charm, felt so c...
Posted By: aapoo
That worked like a charm, felt so certain I had to edit in LiteStats and not in the acctually panel module, but thanks I hope I've learned a thing or two now :D
File: LiteStats03-19-10
Attach a panel to a stat
Posted By: aapoo
Hi! I use litestats and litepanels, and my question is how can I add a frame to be shown when I have a new mail, also is it possible to hide the "no mail" frame apart from just erasing the text, i'm not that great with lua and I don't dare to poke around in the acctual addon code