Results: 32Comments by: treelet
File: Neav UI07-26-11
I like mine more: http://i.imgur.co...
Posted By: treelet
I like mine more: http://i.imgur.com/1HTsY.jpg No muss, no fuss. Thanks Neal + ballagarba for all the work you guys are putting into this UI. It just keeps getting better and better. :)
File: Neav UI07-09-11
Originally posted by Tanque If yo...
Posted By: treelet
Originally posted by Tanque If you scroll a few messages below, Ballagarba posted a quick hack to fix the problem. Or you can use the most recent official oUF release (1.5.11) instead of the one that comes with NeavUI. Whoop, sorry, I glossed over the "non-mana users" bit and disregarded it. I'll go back and try the newest re...
File: Neav UI07-09-11
Interface\AddOns\nCore\modules\macr...
Posted By: treelet
Interface\AddOns\nCore\modules\macro.lua:140: attempt to index global 'nExtrasPerCharacter' (a nil value) : ? Interface\AddOns\nCore\modules\macro.lua:140: in function `MacroFrame_Update' :4: in function <:1> Using latest GitHub build. Also getting an error for oUF for the range element that spams constantly, so I couldn't c...
File: Neav UI07-08-11
Originally posted by Anj I’m not...
Posted By: treelet
Originally posted by Anj I’m not sure if this has been posted yet… I’ve been changing screen resolutions. The problem is, the quest watchframe gets stuck in a different location when I go back to my preferred resolution. Other elements like Recount and the Stance Bar can easily be moved but no luck with the watchframe. Thank...
File: Neav UI07-01-11
There seems to be a problem with Ne...
Posted By: treelet
There seems to be a problem with Neav UI and ImprovedTotemFrame. I added ImprovedTotemFrame to a completely fresh install of the latest NeavUI and it works fine until you zone, then the fly-out menu and timers cease to work until you reload the UI. I'll try narrowing it down to see what part of NeavUI is affecting it. ETA: Nee...
File: CareUI06-12-11
With this UI I was able to sort of...
Posted By: treelet
With this UI I was able to sort of bring back the spirit of FujiUI for a little bit (after some fiddling; sorry for the shoddy image quality) but a couple points: 1) Was wondering if there was a way I could edit it so that health deficit text is present in the raid frames? As you can see, I made them larger, as I'm a 10-man heale...
File: oUF Phanx01-19-11
I posted a bug report for this but...
Posted By: treelet
I posted a bug report for this but it was never addressed, so I'm reposting it here in the hopes that maybe someone else can help me. A set of extra party auras shows up in the far upper right corner of the screen when I use oUF_Phanx. Commenting out the particular spells in the auras.lua (Earth Shield and Riptide) causes both set...
File: oUF_Neav11-13-10
Thank you for all the fixes and twe...
Posted By: treelet
Thank you for all the fixes and tweaks everyone has been posting since the patch. Does anyone know how to get rid of the cooldown spiral from the aura indicators on the party/raid frames? They used to just be turned off by default. Even though in oUF_NeavRaid there's "self.AuraWatch.hideCooldown = true", they still show up. I ass...
File: PortalBox10-23-10
Originally posted by Kharthus I p...
Posted By: treelet
Originally posted by Kharthus I posted a version that fixes all the errors in 4.0.1. http://www.wowinterface.com/downloads/info18345-PortalBox-4.0.1patch.html Great work on a fix! I hope iindigo seriously considers updating this officially. I still love it and use it. :)
File: oUF_Neav10-21-10
I updated to the latest oUF core an...
Posted By: treelet
I updated to the latest oUF core and applied every fix I could think of. I don't get any errors, but this is all that pops up during a party: http://img514.imageshack.us/img514/1553/wowscrnshot102110142000.jpg Originally posted by Chigerian Yeah I seem to have the same problem at the moment, I have them disabled. It looks th...
File: oUF Phanx10-18-10
Originally posted by inopua In co...
Posted By: treelet
Originally posted by inopua In core.lua, change the ns.headers = oUF:SpawnHeader(nil, udata.template, nil, "oUF-initialConfigFunction", initialConfigFunction:format(W2, W2, W, W, H, H), unpack(udata.attributes)) into ns.headers = oUF:SpawnHeader(nil, udata.template, udata.visible, "oUF-initialConfigFuncti...
File: Neav UI10-16-10
Has anyone run into this particular...
Posted By: treelet
Has anyone run into this particular error yet? It's one of the last few I have to weed out, aside from still not being able to get the party/raid frames to appear: ...face\AddOns\nMinimap\nMinimap_InstanceDifficulty.lua:50: attempt to index field 'MouseOver' (a nil value) : ? ...face\AddOns\nMinimap\nMinimap_InstanceDifficulty...
File: Neav UI10-12-10
I hope this gets updated for 4.0.1...
Posted By: treelet
I hope this gets updated for 4.0.1 once EU servers receive the patch! At the moment it's the only compilation on WoWInterface that I'd be willing to use as is and I'd miss it if it were gone. :o Edit: I managed to get nMainbar working per this fix: http://www.wowinterface.com/downloads/info10225-nMainbar.html#comments and deletin...
File: xCT09-18-10
I loved LightCT and I love this add...
Posted By: treelet
I loved LightCT and I love this addon even more. Thank you SO SO MUCH.
File: myChat09-09-10
Really enjoying this addon! I had...
Posted By: treelet
Really enjoying this addon! I had been looking for a decent but basic chat addon forever. I changed the font to be a pixel font outlined and monochrome for the purpose of testing to see how I liked it (as my guild is very vent oriented, I rarely look at chat but for cursory information) but there's a small problem: -snipped-...
File: Backpack07-11-10
I love it lots! But I was wondering...
Posted By: treelet
I love it lots! But I was wondering if there was a way to add bags to the main inventory and buy bag space for bank inventory? If not, is there some sort of script I could use? Something that doesn't involve logging out, turning addons off, logging in, fixing it, logging out, turning addons on, logging in again. XD
File: Neav UI05-29-10
Re: this
Posted By: treelet
Originally posted by pauen hey look another one-day-to-make addon! Looking at your AddOn list and post history, I must say, lol. Originally posted by pauen Awesome stuff! Thanks! By the way, one little problem I'm having is that my raid frames are always showing no matter what (i.e. when solo, etc). Is there a way to fix t...
File: Neav UI05-20-10
Got following spewed out from nCore...
Posted By: treelet
Got following spewed out from nCore upon reload or log-in with just the Neav UI addons installed: Interface\AddOns\nCore\nCore.lua:9: Couldn't find CVar named 'timingmethod' : ? : in function `SetCVar' Interface\AddOns\nCore\nCore.lua:9: in function
File: Kattle UI - 1920x120003-20-10
I've seen your UI(s) on W_L for awh...
Posted By: treelet
I've seen your UI(s) on W_L for awhile now and I'm glad you finally uploaded one! I'm excited to play around with it, thank you for all your hard work. :)
File: TotemTimers02-16-10
Originally posted by richerich Im...
Posted By: treelet
Originally posted by richerich Im using my own texture That's precisely what I was suggesting. :) However the option to zoom in the icons (much like in Pitbull 4 aura icons) would make the issue moot for any other thin-bordered rABS textures or allow for a pleasant aesthetic change for those of us who dislike the default Blizzar...
File: TotemTimers02-16-10
Originally posted by richerich St...
Posted By: treelet
Originally posted by richerich Strange, it works for me... http://i49.tinypic.com/2ih3ucw.jpg You're using a different texture. I'm using: http://www.wowinterface.com/downloads/info12304.html http://www.wowinterface.com/downloads/info14627-rActionButtonStyler-TheDailyCrunch.html And experience the issue with the icons...
File: TotemTimers01-30-10
I'd like the ability to zoom the ic...
Posted By: treelet
I'd like the ability to zoom the icons for both the mini-icons and totem menus because as you can see, they don't technically play nice with my rActionButtonStyler texture and it seems very silly to download Buttonfacade just to skin TotemTimers: http://img197.imageshack.us/img197/2856/wowscrnshot013010180449.jpg Other than tha...
File: oUF_HealComm401-14-10
Originally posted by yj589794 It'...
Posted By: treelet
Originally posted by yj589794 It's a problem with the layout in oUF_Tukz. The layout author is using SetFrameLevel() to specifically assign the health bar a level within the drawing stack. There is an easy fix to make the heal bars display correctly, although I've not tested to see if the fix breaks anything else in the layout....
File: Neav UI01-13-10
Originally posted by Aluria hi...
Posted By: treelet
Originally posted by Aluria hi do u also Add ICC Debuffs to ure Raidframes? Great UI btw ;) It's very simple to just add them yourself. Here is how mine look so far: = 3, -- fear = 10, -- impaled = 10, -- impale = 8, -- burning bile = 9, -- incinerate flesh = 8, -- paraly...
File: Neav UI01-10-10
Originally posted by pekaziz Is t...
Posted By: treelet
Originally posted by pekaziz Is there a way to make raid frames show ONLY my hots instead of all druids? So far I've been using oUF_DruidHots to handle this since I didn't want to mess with the default indicators too much as my main is a resto shaman. Thank you for the update, Neal!