Results: 7Comments by: furbolgi
File: rNamePlates (Diablo)01-19-15
Not sure if you noticed it and I co...
Posted By: furbolgi
Not sure if you noticed it and I couldn't find any information about it but the adds during Kargath arena don't seem to trigger the threat coloring. Using the older version I can't seem to make it work either, it looks like the threat glow isn't working / implemented for them by blizzard.
File: rNamePlates (Diablo)12-28-14
@furbolgi Yeah the nameplate healt...
Posted By: furbolgi
@furbolgi Yeah the nameplate healthbar color function was not throttled. A new version will do that. Decided to add faction based coloring aswell if no threat state is found on the nameplate. https://code.google.com/p/rothui/source/detail?r=1361 But higher CPU usage is normal. I hook castbar and healthbar OnValueChanged functions...
File: rNamePlates (Diablo)12-27-14
I need time till the weekend until...
Posted By: furbolgi
I need time till the weekend until I can spend some time on coding. Want to test my nameplate changes. *edit* Nameplate changes are active. See changelog. Thanks, they seem to be working fine now, one thing I noticed is that the new version takes about 60% more cpu than the older version I modified. Not sure if part of it i...
File: rNamePlates (Diablo)12-23-14
The default behaviour of nameplates...
Posted By: furbolgi
The default behaviour of nameplates is to fade all nameplates but the one you are targeting. The lua file has an option to change the opacity value of those frames. https://code.google.com/p/rothui/source/browse/trunk/wow6.0/rNamePlates/rNamePlates.lua#20 But you reminded me of a bug with the default nameplates that is visible on...
File: rNamePlates (Diablo)12-23-14
Re: Re: Re: Threat
Posted By: furbolgi
One other thing, I managed to color the health bar, however I noticed that whenever you go into combat all the name plates become faded, your main target less so. This also happens with the unmodified file. Any ideas?
File: rNamePlates (Diablo)12-18-14
Re: Re: Threat
Posted By: furbolgi
Well. You need to hide the default nameplate healthbar (which I'm using) and create a new one. I'm assuming it's within SkinHealthBar, but it looks like the texture you're using is transparent, can't I just color it? ie. blizzPlate.healthBar.SetStatusBarColor(...) OnUpdate you check for each nameplate if the texture glow is shown...
File: rNamePlates (Diablo)12-17-14
Threat
Posted By: furbolgi
Hey, thanks for the addon. I've been using it on my tank and would like to have nameplates colored differently depending on if I'm tanking the mobs or not. I'm ok at making minor modifications to lua, what would be the best way to go about it. Thanks.