Results: 27Comments by: Elisios
File: TipTop10-23-13
Try changing line 524 of tiptop.lua...
Posted By: Elisios
Try changing line 524 of tiptop.lua from this: if event == "UPDATE_MOUSEOVER_UNIT" then to this: if event == "UPDATE_MOUSEOVER_UNIT" and tt:IsShown() then This doesn't fix it, which was predictable as the GameTooltip is fading out. Is that event handler really required since you can hookscript "OnSetUnit" ?
File: TipTop10-14-13
@Elisios: How are you disabling th...
Posted By: Elisios
@Elisios: How are you disabling the tooltip? The OnEnter handler does nothing. (As a temporary fix, it hides any visible GameTooltip if TipTop is enabled.) What are the "strange results"? It adds several class icons into the same tooltip. Here's a picture : http://i.imgur.com/JQxgmvo.jpg?1 I "mouseover'ed" an NPC (Zik...
File: TipTop10-12-13
Hello Seerah, I'm using your add...
Posted By: Elisios
Hello Seerah, I'm using your addon for years and I'm quite fond of it. However I ran into a little issue recently: in my own unit frame addon, I'm allowing to disable the unit tooltip. This is working as intended with stock tooltips but there is an issue with TipTop: if there already is a visible tooltip, TipTop tries to update it...
File: TipTop06-28-10
This is a patch for TipTop ! (that...
Posted By: Elisios
This is a patch for TipTop ! (that is at r67 according to svn.wowinterface.com). BTW I don't think TipTop would have any benefit in using LibTalentQuery.
File: TipTop06-27-10
Here is a patch for r67 that introd...
Posted By: Elisios
Here is a patch for r67 that introduces talent cache and throttling. http://pastebin.com/ZKb9iPPb What is does: - use cached talent data whenever possible, while still trying to update them, - hook NotifyInspect and use every INSPECT_TALENT_READY to feed the talent cache even if TipTop did not initiate the query (this allows...
File: TipTop06-26-10
Originally posted by mrruben5 I b...
Posted By: Elisios
Originally posted by mrruben5 I believe Zeksie has a library to throttle queries here: http://www.wowace.com/addons/libtalentquery-1-0/ Throttling isn't really the point of the library. It's more about queuing queries for different characters (e.g. group members). IMO some kind of limited caching could be sufficient.
File: TipTop06-25-10
Talent query throttling ?
Posted By: Elisios
Hello. With the upcoming throttling on inspect requests, are you considering caching talents to show something even if the inspect request has been dropped by the server and to reduce the number of sent requests ?
File: TabBinder03-23-10
Here a locale-independent test for...
Posted By: Elisios
Here a locale-independent test for arenas, battlegrounds and Wintergrasp: local _, instanceType = IsInInstance() local mapFilename = GetMapInfo() if instanceType == "pvp" or instanceType == "arena" or mapFilename == 'LakeWintergrasp' then -- "player is in a PvP zone" code end
File: Broker_Equipment08-10-09
Originally posted by vikingking D...
Posted By: Elisios
Originally posted by vikingking Doesn't seem to recognize partial sets with the new functionality in v3.2 For instance, I've set up a fishing set that only equips my fishing pole under v3.2, and it displays this set as "Unknown" when selected even though I've called it "Fish". When selecting a full set, it will display the set...
File: Shadowed Unit Frames07-23-09
Originally posted by chaud You me...
Posted By: Elisios
Originally posted by chaud You mean something like this D'oh ! Yes, I meant this. Thank you. Update: after some testing, it seems this option only shows the partyX units as a raid but still counts the player in regard to raid size. In a full 5-man party, only 4 frames are displayed but they are centered if there were 5 (provi...
File: Shadowed Unit Frames07-22-09
Hello, I just switched to SUF an...
Posted By: Elisios
Hello, I just switched to SUF and I like it very much so far. I'm considering dropping Grid in favor of SUF raid frames. What refrain me from doing so is that Grid allows you to see a party a 5-member raid. Could you please consider adding an option to "consider party as a 5-man raid" ?
File: Capping02-20-09
Re: Re: Wintergrasp timer format
Posted By: Elisios
Originally posted by totalpackage Most likely, nope. We should not care how exact/detailed the time remaining is when it's beyond an hour. Also, 1h48 is not very standard (looks like incorrect hex), 1h 48m takes up too timer bar much space, and 1:48 can be confused with 1m 48s. So could you just round to nearest integer when...
File: Capping02-15-09
Wintergrasp timer format
Posted By: Elisios
"1.8h" is a silly representation of "1h48" or "1:48". Though I easily understand why Capping does this ATM, could you tweak it so the Wintergrasp timer became easier to read please ? Beside this detail, this addon is a great job !
File: TomTom12-22-08
Originally posted by smcn Having...
Posted By: Elisios
Originally posted by smcn Having a problem in BG's since I updated to r191, whenever I open the map it almost immediately switches to the "Universe" map. I have confirmed it's being caused by TomTom by disabling it, and this doesn't happen. At one point while I still had it enabled, I did a /reloadui while in a BG and opening th...
File: Nudge03-07-07
Re: Re: If you play many characters...
Posted By: Elisios
Now if you really want to do this, may i suggest a better way. just put these lines of code at the top of the lua file above all the other code. local _, class = UnitClass("player"); if class ~= "HUNTER" then return end You can even do this : local _, class = UnitClass("player"); if class ~= "HUNTER" then DisableAddOn('...
File: Cartographer02-17-07
Important notice to people using Wo...
Posted By: Elisios
Important notice to people using Wowace "beta" versions : The latest Cartographer_Notes ignores Herbalism, Mining, Treasure and other module notes by default. You have either to change the option in note submenu to accept all notes or install and set up Cartographer_Noteshare.
File: Cartographer Quests02-15-07
Originally posted by GCT Cartogra...
Posted By: Elisios
Originally posted by GCT Cartographer Quests is not loading. Which means, no, I cannot choose "Quests" on my map in game. Caught it. Cartographer r26329 has no support for LoD modules (which Quests is using). You need at least r26399 (currently beta). Quick fix : change Quests TOC to have : ## LoadOnDemand: 0 For an expla...
File: Cartographer Quests02-13-07
Originally posted by GCT I have t...
Posted By: Elisios
Originally posted by GCT I have the latest Cartographer release, I went to the other site and installed Notes, and guess what? It's still not loading. What is not loading ? The full addon (the quest menu doesn't even show in cartographer dropdown) or just the notes (i.e. you have the quest menu) ? And what are you talking ab...
File: Cartographer Quests02-13-07
Originally posted by Ragnor My wo...
Posted By: Elisios
Originally posted by Ragnor My wow crashed with a critical error and I lost 2hrs of Cartographer data. Now I have a whole bunch of quest notes shown as yellow ! and ? when they should be marked as complete. Is there anyway I can update these to done/complete. I don't mind editing lua/saved variables if you can point me to what I...
File: Sorren's Timers12-28-06
I rewrote all the combat event hand...
Posted By: Elisios
I rewrote all the combat event handling using ParserLib, so it should works will any locale, provided ParserLib and Babble-Spell are up to date. I tested it with my hunter on my french client, every abilities seems to work. You can find it in a branch of the SVN repository (http://www.wowace.com/trac/browser/branches/SorrenTime...
File: Sorren's Timers12-27-06
I love this mod, it's is priceless...
Posted By: Elisios
I love this mod, it's is priceless to maintain some debuff up with a optimal mana cost. But I found some glitches : - I activated the "Battleground timers", but all that it does is an error when I enter a battleground... - should it be a relation between "traps" and "trap effects" (i.e. the later should stop the former) ? I often...
File: X-Perl UnitFrames12-23-06
TeamSpeak monitor and modifier keys
Posted By: Elisios
I got used to press shift as the push-to-talk key. Is there any plan to allow monitoring of the modifier keys with TeamSpeak/Ventrilo monitor ?
File: AlphaMap12-23-06
Warsong French localization
Posted By: Elisios
"Goulet des Warsong" became "Goulet des Chanteguerres" during the last patch.
File: Nudge12-13-06
I realize I pasted a badly-encoded...
Posted By: Elisios
I realize I pasted a badly-encoded translation. Please replace 'é' with '\195\169' to have charset-safe strings. (Already fixed the original post)
File: SmartBuff12-12-06
@Aeldra: well, this thing is going...
Posted By: Elisios
@Aeldra: well, this thing is going to make me crazy. I managed to make it working this morning, but I have some trouble distributing it. Those text editors who does conversion without asking are very irritating. I'll try to make a function that will extract the tooltip title direclty in a backslash-escaped form. Then I'll try and pos...