Results: 9Comments by: Lord_Doom
File: shNameplates09-02-12
Anyone with a temp workaround for g...
Posted By: Lord_Doom
Anyone with a temp workaround for green boxes behind the mob level displays while author works on an update? This is how I did it for the meantime, starting at line 357ish: self.mobtype:SetAlpha(1) if self.boss:IsShown() then self.mobtype:SetTexture(=]) elseif elite and not self.elite:GetTexture() == "Interface\\Tool...
File: bdBags05-01-12
If close the window of bags though...
Posted By: Lord_Doom
If close the window of bags though ESC, then next time I need press bag or shortcut key 2 times to open. I've also had similar issues with the ESC key, in my case it just flat out stops working, it wont activate the game menu at all. Luckily I have a broker plugin to access the game menu. I also had to revert to your first rel...
File: rActionBar12-05-11
Well I tried the code you just post...
Posted By: Lord_Doom
Well I tried the code you just posted below Zork on Ultraxion. Good news is the button appears in combat and disappears after combat ends :) However I get this lua error popup every time the button is initiated for the first time, only the first time on any pull though. Other than that works like a charm for Ultraxion fight :D...
File: rButtonTemplate12-03-11
Well here is the file for ActionBut...
Posted By: Lord_Doom
Well here is the file for ActionButton.lua in Build 15005, http://wow.go-hero.net/framexml/15005/ActionButton.lua This is a taint report example Im getting on my end, it actually occurs to every action button including pet bars, vehicle bars, etc. 12/3 15:41:53.196 An action was blocked in combat because of taint from rAc...
File: rBuffFrame05-10-11
There seems to be a taint issue wit...
Posted By: Lord_Doom
There seems to be a taint issue with this and arena enemy unit frames. My taintlog is full of these logs. 5/10 21:09:53.816 An action was blocked in combat because of taint from rBuffFrameStyler - ArenaEnemyFrames:ClearAllPoints() 5/10 21:09:53.816 Interface\FrameXML\UIParent.lua:1877 :UIParentManageFramePositions...
File: ncHoverName08-11-10
First of all love this addon :)...
Posted By: Lord_Doom
First of all love this addon :) But there is a minor annoyance, little bug with a lua error that pops up if you have your mouse over a unit(aka player, target, etc) right when the cinematic for the LK plays after you defeat him. The problem is that you have no mouse cursor to close the lua error window when trying to watch it an...
File: Chicchai07-26-10
Well, I tried to do that. It didn't...
Posted By: Lord_Doom
Well, I tried to do that. It didn't work so well. Here's the error I got: Well as for your #3 problem, I guess ChatFrameEditBox API got changed to ChatFrame1EditBox last patch, change all ChatFrameEditBox to ChatFrame1EditBox If you notice it has "1" in it now, Im guessing this something to do with blizz assigning each...
File: TinyDPS05-21-10
This is exactly the type of dmg met...
Posted By: Lord_Doom
This is exactly the type of dmg meter I've been looking for however sadly I keep getting this error every fight on any type of mob :/ Message: Interface\AddOns\TinyDPS\TinyDPS.lua:665: attempt to index upvalue 'tmp' (a nil value) Time: 05/21/10 16:06:42 Count: 4 Stack: Interface\AddOns\TinyDPS\TinyDPS.lua:665: in function
File: TidyMinimap04-30-10
Interface\FrameXML\UIDropDownMenu.l...
Posted By: Lord_Doom
Interface\FrameXML\UIDropDownMenu.lua:693: DropDownList1:SetPoint(): Couldn't find region named 'TidyMinimapLeft' (tail call): ? : ? : in function `SetPoint' Interface\FrameXML\UIDropDownMenu.lua:693: in function `ToggleDropDownMenu' :1: in function <:1> I was also getting this error til I found out that there was some invisi...