Results: 40Comments by: Shirk |
File: miniTip12-26-14 |
![]() Posted By: Shirk
Thank you! Can't wait for the rewrite :banana:
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File: miniTip12-23-14 |
![]() Posted By: Shirk
Sounds great! Sometimes the tooltip does get stuck on the last target after zoning, but it clears up after hovering over something else.
Also I hate to keep requesting more features, but how about disabling or moving the tooltip while in combat? The tooltip always happens to cover up something important while in combat. :D
I fo...
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File: miniTip12-22-14 |
![]() Posted By: Shirk
I love this addon! :cool: The only thing I miss is target of target that my other tooltip addon had, but the simplicity and lack of errors more than makes up for it.
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File: Roth UI (Diablo)12-06-14 |
![]() Posted By: Shirk
can u tell me how can move the tooltip
You need to edit your core.lua in rTooltip folder. I don't know where you're trying to move it, but if you want it on your cursor then find "--hooksecurefunc GameTooltip_SetDefaultAnchor" and remove everything except:
hooksecurefunc("GameTooltip_SetDefaultAnchor", function(tooltip, pa...
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File: Santa UI11-19-10 |
![]() Posted By: Shirk
Awesome job! I've been using multiple addons to change the default UI to get rid of the clutter. Now I only need one. :cool:
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File: whoa UnitFrames11-02-10 |
![]() Posted By: Shirk
Originally posted by jessica
how to move these frames x.x i can't find :<
Open the config.lua and in the middle will be positions. Remove the -- from a set ie 1 & 2 or 1,2,3. You can customize it more by changing the X & Y to your liking and while ingame type /reload to test the move.
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File: whoa UnitFrames10-30-10 |
![]() Posted By: Shirk
Until a fix is released, those who use Clique can open it, click Options, and select Blizzard frame integration. Then uncheck Player frame. You won't be able to click cast on your unitframe, but that shouldn't be an issue if you use raid frames or selfcast.
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File: whoa UnitFrames10-18-10 |
![]() Posted By: Shirk
Just finished checking right before you posted. Seems that it doesn't play nice with Clique.
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File: whoa UnitFrames10-18-10 |
![]() Posted By: Shirk
I'm getting the same error as reale when I mouseover my characters unitframe.
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File: xanDebuffTimers01-13-10 |
![]() Posted By: Shirk
What a coincidence, I was just looking to pick up a debuff timer after dropping Quartz with something that had the same features. :cool:
I hate to ask, but would you consider adding an option to turn off the bars? The pixels are kinda hard to read so I just end up looking at the icon & timer.
And a longshot request, any possibl...
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File: NugRunning12-30-09 |
![]() Posted By: Shirk
I don't know it you can do the same, but other addons like ProcNotes are using the Floating Combat Text to track procs.
Also there are a couple warlock curses missing that should be added:
AddSpell({ 1714,11719 },{ name = "Curse of Tongues",duration = 30, color = colors.CURSE, pvpduration = 12, short = "CoT" })
AddSpell({ 702,...
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File: NugRunning12-18-09 |
![]() Posted By: Shirk
Shadow Trance isn't showing up for me. I checked the SpellID and it's correct, so no idea what changed.
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File: BagSync12-18-09 |
![]() Posted By: Shirk
Item counts work perfectly now, thanks! :banana: But there seems to be a new issue.
Now I'm getting choppy screen lag whenever I hover over an item. The lag goes away as soon as I move the cursor off an item. I tested it with all other addons off just to make sure.
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File: TwentyFive-Remake12-17-09 |
![]() Posted By: Shirk
Nice addon! :cool:
I do randomly get this error.
Message: Interface\AddOns\Twentyfive\Twentyfive.lua:127: attempt to concatenate a nil value
Time: 12/17/09 23:18:20
Count: 2
Stack: Interface\AddOns\Twentyfive\Twentyfive.lua:127: in function
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File: BagSync12-17-09 |
![]() Posted By: Shirk
I tried sending in a bug report, but I don't think it went through so I'll mention it here. There's a problem on reporting correct amounts of certain items.
For example, on one of my characters I have 19 runic health potions in my inventory and 60 in the bank, but the tooltip shows 199 (Bags: 139, Bank:60). For runic mana potions,...
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File: BagSync12-11-09 |
![]() Posted By: Shirk
Awesome, I just switched back to the default bags and was missing this feature from Bagnon/Combuctor. :D
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File: GearScoreLite10-09-09 |
![]() Posted By: Shirk
Exactly what I've been waiting for, thanks! :cool:
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File: cargoHonor09-17-09 |
![]() Posted By: Shirk
With the latest update, I can't disable the win/loss % even after changing hideWinLoss to true.
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File: [DISCONTINUED] Random Access Mount 3 (Beta)09-11-09 |
![]() Posted By: Shirk
Maybe someone could help me out. I can't get my macro to dismount without instantly summoning another mount. I've tried using /dismount, /dismount , /run AllDismount() before and after /run if IsFlyableArea() then RMS("F") else RMS("G") end
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File: cargoHonor09-03-09 |
![]() Posted By: Shirk
The Wintergrasp timer shows "Wintergrasp start: %d m"
wgTime = SecondsToTimeAbbrev(wgTime) needs to be changed to wgTime = SecondsToTime(wgTime)
:cool:
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File: Combuctor08-10-09 |
![]() Posted By: Shirk
I agree with the others who posted in defense of keeping Combuctor going. I've been using it since it was released and loved it from the very beginning. I recently just tried out Bagnon to test it out and I didn't like it. I did like the highlighting quest items yellow, but the overall look and feel wasn't as good as Combuctor.
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File: Ara Dotimer08-10-09 |
![]() Posted By: Shirk
I've tried just about every debuff timer addon and this one is by far been the easiest to setup/use. The low memory footprint is a plus as well.
I love all of Aranarth's mods. :cool:
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File: FreebTip08-10-09 |
![]() Posted By: Shirk
Great addon! Just what I was looking for since the other tooltip mods seem to be adding unnecessary bloat. :D
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File: GlobalCooling11-06-08 |
![]() Posted By: Shirk
I love this mod, but 3.0.3 seems to have broke it. :(
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File: NugRunning10-21-08 |
![]() Posted By: Shirk
I'm liking the mod so far, but the tracking is off for lifeblooms on my druid. It won't catch some casts and label the timer bar as 2 when there are 3 stacked on a target. Also the timer doesn't account for the talent points to extend the duration of lifebloom.
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