Results: 29Comments by: Masticor
File: Aloft12-04-10
Hey there Acapela, yes I am still u...
Posted By: Masticor
Hey there Acapela, yes I am still using aloft and no this time I am not here to post another bug ;) I just had an Idea, if you ever plan to implement a player energy bar atached to the target frame just recycle the Threatbar. Should be fairly simple that way just make it visual only on the current target and use the energy % to es...
File: Aloft11-29-10
Ok I did a little bit of trying, no...
Posted By: Masticor
Ok I did a little bit of trying, now I can consistantly reproduce it. When I am in combat and a new Plate comes into sight it is lower then the ones I was already seeing. The second I drop out of combat they jump up so they are at the same height as the others. Same goes for my current target. If I atack, then turn around so I...
File: Aloft11-28-10
I have a strange problem that I wou...
Posted By: Masticor
I have a strange problem that I wouldn't have noticed without PlateBuffs. The Plates sometimes seem to shift position on the y axis. If I put up a debuff, and then turn around and back again, there is a gap between the debuff and the Aloft Plate. This is not the Platebuffs jumping up, because when I get closer, or spam the on...
File: Power Auras Classic11-20-10
It's no hud, it's Power Auras, the...
Posted By: Masticor
It's no hud, it's Power Auras, the two arcs are just a texture, a graphic from the addons selection
File: Aloft11-20-10
Just was thinking again about that...
Posted By: Masticor
Just was thinking again about that added Playerinformation and the cluder that could araise from that on the current target. So what about a player Nameplate? I know some people might not like having something over them and/or in front of them. But it would let you display anything you want, if any. Only problem I see here is,...
File: Power Auras Classic11-20-10
Combopoints: Version:4.5; b:0; g...
Posted By: Masticor
Combopoints: Version:4.5; b:0; g:0.8; icon:inv_sword_48; buffname:1/2/3/4/5; r:0.8824; x:120; isAlive:0; bufftype:6; isResting:0; textaura:true; size:0.41; y:86; stacks.enabled:true; stacks.Relative:CENTER; stacks.Texture:Crystal It also checks if Aura 98 is active which is a simple textaura that checks if my stance is Catform...
File: Power Auras Classic11-19-10
Found a Bug: If you make an Aura...
Posted By: Masticor
Found a Bug: If you make an Aura to show you your combopoints 1/2/3/4/5 through stacks, it will keep showing those stacks even if you switch to bear. Even if you have an Text-only Aura that activates on Stance Cat and you add that ID so it should only activate when in cat. It kinda ignores that.
File: Aloft11-19-10
A Preview Feature sounds nice, it's...
Posted By: Masticor
A Preview Feature sounds nice, it's something a always value a lot in Addons. It somteimes kinda sucks when you have to ask people to group with so and you have to run from ragefire to the testdummys just to test an addon ;)
File: Aloft11-18-10
Hey just had another Idea and I rea...
Posted By: Masticor
Hey just had another Idea and I really REALLY don't want to give you more work but ... here it goes: Player Energybar on current Target Nameplate. Now I know a lot of people are going to think "Ya right, wth, why there?" When I pvp I almost only look at the enemy Nameplates, and I find it really hard to watch my energy. If you...
File: IceHUD11-18-10
I tried this Addon out on my druid...
Posted By: Masticor
I tried this Addon out on my druid and really liked it. Especially the option to set markings within the bar. So you have a visual indicator if your HP is below 25% for example. I startet to put a couple of those on my energy bar, then I switched out of Cat and back into caster when I saw that they were still there. Is it possi...
File: Aloft11-14-10
OK just tryed out the new version,...
Posted By: Masticor
OK just tryed out the new version, so far everyything seems to work out well. The Border-Coruption still seems to be there mut I think it happens less AND if I turn the camera away from the Bar that is broken and then turn back around it looks fine. Haven't tested any other Borders or anything jet, just updated and used all my old...
File: Perl Classic Unit Frames11-11-10
Thx for the Response! But now th...
Posted By: Masticor
Thx for the Response! But now that you mention it, dows Perl look different then X-Perl? I can't test it right now that's why I ask. btw, you might want to add some new screenshots, not that good old aq40 isn't apealing but my first thought was "Yeah like that one is gonna be up to date" ;)
File: Perl Classic Unit Frames11-11-10
Ok I have a rather simple/stupid qu...
Posted By: Masticor
Ok I have a rather simple/stupid question: I have been using X-Perl for a long time but I stoped using the Raidframes/Partyframes of X-Perl thx to other, better Addons. But I still like the Player/Target/Pet/TargetofTarget Frames. I do have everything I don't need turned off. Is it smarter to simply use Perl now isntead of X...
File: AloftCastWarning (Beta)11-06-10
Hey I solved a related Problem, i k...
Posted By: Masticor
Hey I solved a related Problem, i know why my other Post didn't show up! I posted in the Castwarnings Comments instead of the other one -.-' I'm stupid! Will post next time over there once I test it ;)
File: AloftCastWarning (Beta)11-05-10
Yeah you don't have to go through t...
Posted By: Masticor
Yeah you don't have to go through that much extra trouble, just a black(or whatever colored) background would do the trick. Only Problem with that solution is that a transparent Healthbar-Background would then be impossible. Though I think, given the option, most people would rather have smooth Borders in exchange for the transpar...
File: Aloft11-05-10
Somehow my last comment was deleted...
Posted By: Masticor
Somehow my last comment was deleted or lost or so. I had posted an idea for a Border-Problem Workaround. A Buddy of mine has made his own Nameplates and wo a Border he simply put a black texture behind the healthbar, a simple black rectangle that was slightly larger then the actual Healthbar so it looks like there is a black bo...
File: AloftCastWarning (Beta)11-03-10
Just had a stupid idea regarding th...
Posted By: Masticor
Just had a stupid idea regarding the Border-Corruption-Problem: A Budy of mine startet making his own Nameplate Addon and his also have Border. But he doesn't use an actual Border like say the Tooltip-Border, he simply puts a black background behind the Namplate, and thanks to it beeing larger then the actual Healthbar, it looks l...
File: LoseControl10-27-10
Hey works, THX!
Posted By: Masticor
Hey works, THX!
File: LoseControl10-26-10
First off: <3 your Addon big time !...
Posted By: Masticor
First off: <3 your Addon big time !! But I do have a Problem with Seal of Justice, even though it's a snare, it is shown when I have only "CC" and "Silences" checked. I tryed to correct it myself but in the LooseControl.lua it is already marked as a comment AND correctly categorized as a Snare -- = "Snare", -- Seal of Justi...
File: Power Auras Classic10-16-10
Druid Bear Mangle Problem I fi...
Posted By: Masticor
Druid Bear Mangle Problem I fixed this finally, I don't know why but some of my Abilitys were using the "My Spell Cooldown" Option other were build with the "Action ready" Option. It doesn't seem to matter if it's a cast or a melee ability. If you want to check for Mangle you can't use "Action ready" you have to use "My Sp...
File: Power Auras Classic10-14-10
Originally posted by anezzz Yep f...
Posted By: Masticor
Originally posted by anezzz Yep for some reason mangle defaults to the cat version. Adding Mangle(Bear form) by spell id didn't work either. Would love some solution for it. Is is a possibility for the author to add a druid form check in the future? Like say only show certain aura's when in bear & others in cat? At least on...
File: Power Auras Classic10-13-10
I love this Mod and everything abou...
Posted By: Masticor
I love this Mod and everything about it, but today it is driving me insane ^^ I am not able to show my Druids ability Mangle (Bear Version). If I only write "Mangle" the icon is shown, meaning the ability is ready, but when i use it it wont disapear. It seems not to recognize the cooldown. If I use "Mangle (Bear)" or somethi...
File: DocsNameplates08-26-10
I don't know about friendly but it'...
Posted By: Masticor
I don't know about friendly but it's definetly possibel on enemys. It' one of the main reasons I use Nameplate Addons in Pvp, i can set "show enemy" and "don't show enemy npc" which is great so you don't see, pets, snakes, totems, morror images, etc. I have Aloft set to only show me enemy players when i do pvp. Sorry, i don't...
File: DocsNameplates08-26-10
5 Points like on the original UI on...
Posted By: Masticor
5 Points like on the original UI only atacked to the Health Bar, or under the Health Bar. OR Use your Method of displaying debuffs. Chose a graphic and display them as a stacking debuff without a timer OR simply as text on the right side of the Health bar, either withing the Bar or right next to it. On Aloft I simply...
File: Aloft08-21-10
Hi there, first off i want to th...
Posted By: Masticor
Hi there, first off i want to thank you for this great addon which I have been using for quite a while. I do have a question and one feature request: First the request and I bet this already has been asked a lot. Do you plan on implementing a way to visualize debuffs? I don't want to see every debuff on the Plates but havi...