Results: 32Comments by: Piwafwi
File: ViviensRogueUi 5.001-24-10
heh
Posted By: Piwafwi
It's "Rogue" by the way. l8r
File: xrRunes (xuRunes)12-29-09
Old bug that existed when it was Runica...
Posted By: Piwafwi
Thanks for updating it Garry. Just a heads-up though. The old bug that started back in patch 3.2 I believe is still apparent. The rune frame scales down to a very small runebar once you enter a vehicle (whether it's in ulduar or just doing dailys) and then takes a /reload ui command to correct it. Not sure on the fix for it tho...
File: oUF_Nivea12-28-09
Screen shot
Posted By: Piwafwi
Here's mine on my DK (Vazzago on US - Zul'jin). Older shot and was the version that was directly before the portraits were removed. Have updated to version 4.1 now tho. http://img705.imageshack.us/img705/4370/wowscrnshot120909234002.jpg Keep up the good work Dawn. Always liked your UI's so keep 'em coming! l8r
File: oUF_Nivea09-30-09
Quick question...
Posted By: Piwafwi
Dawn, first of all, great job ya done with this layout. I've been a fan of your UI's since Asym UI. Quick question tho (not sure if it's been asked here yet): Where are the runes for DK's? I noticed the hide code in the lua, but I wasn't sure if you were planning to add DK runes or if I should just grab a rune addon like nRune,...
File: nMainbar09-18-09
Getting rid of the exp/rep bar
Posted By: Piwafwi
Not sure if it's been asked as of yet. Liking you whole UI, Neal, and I'm tweaking it to fit my tastes. Quick question tho: How can I disable or get rid of the experience/rep bar from nMainbar so it doesn't show? Both my toons are lvl 80 and I don't really care about rep/exp on them, so any assist will be greatly appreciated!...
File: Roth UI (Diablo)08-18-09
Since oUF 1.3.17 Runebar support ha...
Posted By: Piwafwi
Since oUF 1.3.17 Runebar support has been added as default in the oUF code. Is there any way you can look to add support in oUF_D3Orbs yet? An aesthetic idea I had awhile back was to use the castbar/nameplate frame/pic as a holder graphic for the runebar, but I'm not sure if you can do that. Would make the UI more unique to th...
File: Roth UI (Diablo)08-08-09
Originally posted by zork What is...
Posted By: Piwafwi
Originally posted by zork What is that? Alt-key characters are special letters used / typed by holding down the Alt-key and inputting certain numbers. Examples: Ø , Ë , Ð ,etc... They're basically ASCII type characters. I'll take it that rfilter2 won't work with them so no worries.
File: Roth UI (Diablo)08-08-09
The new orb look is quite nice. Gr...
Posted By: Piwafwi
The new orb look is quite nice. Great job on that. Am getting some type of error in rfilter2 tho and the icons aren't showing up, even in test mode. Verified the correct spellIds and have unique tags. Here's my code: if rf2_player_name == "Vazz" and rf2_player_class == "DEATHKNIGHT" then rf2_spell_list = { buff...
File: rActionBar06-26-09
Just wondering...
Posted By: Piwafwi
I really like this action bar mod more so than any other I've used and I appreciate all your hard work on it, zork, so kudos to you. Just wondering if it's possible to create a different button/bar layout other than the standard 1x12 / 2x6. Say like a 3x4 button layout? Still uses the default 12 buttons, but uses the 3 main acti...
File: hud05-23-09
Re-tweak my UI some more after latest release of hud
Posted By: Piwafwi
Just felt like posting a new screenshot after tweaking my UI with the latest hud release: http://img5.imageshack.us/img5/2120/wowscrnshot052309014343.jpg Unit frames are oUF_Darnation available on wowinterface.com. Borrowed alot of the setup from OOMMUI v1; action bars are rActionBarStyler from RothUI; kgpanels from OOMMUI v1 (...
File: hud05-18-09
Re: Re: Re: Re: My UI build based on hud
Posted By: Piwafwi
Originally posted by SkunkWerks I should probably be more clear. It appears to function for me, but it doesn't look on my screen like it does on yours. You have something changed in the code to make it look as such. Were the frames you have oUF_Darnation or oUF_Tarnation? I'll send you a PM with my exact code and that way you...
File: hud05-17-09
Re: Re: My UI build based on hud
Posted By: Piwafwi
Originally posted by SkunkWerks Darnation works? I couldn't seem to get it's cousin Tarnation to Work Worked fine for me (although I have LUA error checking disabled so not sure if it's throwing out any errors). Just make sure you have the latest oUF from Haste and it should work fine. I'll say this though, I had to clean up...
File: hud05-16-09
My UI build based on hud
Posted By: Piwafwi
Thanx for the awesome hud! Built up my new UI around it. Mixed in elements of OOMM UI v1 as well. 1920x1200 res and .64 UI scale overall. Here's some screenshots-->> Combat: http://img14.imageshack.us/img14/994/wowscrnshot051509185018.jpg Casting: http://img200.imageshack.us/img200/9683/wowscrnshot051509185046.jpg...
File: Roth UI (Diablo)04-21-09
Re: Re: Re: D3_OrbsRaid
Posted By: Piwafwi
Originally posted by kewlbear77 Yes... ahhhhhh... I forgot to include setting raid target icon in my original post... If you could right click the raid frame and add raid target icon it would be very convenient.. That's what I really need~~~!! ^^ I am wondering if you could implement this on party frame why not on raid frame......
File: Roth UI (Diablo)04-21-09
Re: D3_OrbsRaid
Posted By: Piwafwi
Originally posted by kewlbear77 Hello~~!! First of all many thanks for great UI.. Zork are you planning to add dropdown menu for raid frame by any chance? I would really like to have simple drop down menu for promote, uninvite and etc.. if you are not planning to add this feature can you at least give me rough idea how to...
File: Roth UI (Diablo)04-20-09
@Piwafwi You can apply filters to...
Posted By: Piwafwi
@Piwafwi You can apply filters to Buffs and Debuffs in oUF. haste provides a small documentation. Read the oUF/aura.lua for this. In oUF_D3Orbs I use this function to manage the debuffs called d3o2_createDebuffs. The function starts at line 483 in the code. In the documentation oUF you will read about: onlyShowPlayer: Only disp...
File: Roth UI (Diablo)04-20-09
Re: clarifications
Posted By: Piwafwi
Originally posted by kingofromania I installed it like you said in UI description but when I try to install addons from curse.com some of them like http://i676.photobucket.com/albums/vv130/kingofromania/untitled.jpg PLS help Don't try and use Curse Client to update the mods/addons in this UI as they won't be readily identi...
File: Roth UI (Diablo)04-18-09
Small request, if possible
Posted By: Piwafwi
Greetings, Zork! And grats on the superb job your doing with the UI. Had a small request if possible. I play a DK exclusively and use rFilter for tracking diseases on target. My request is this (and only if possible): Could you maybe add a texture frame to the default rune bar? Was thinking of something like the evl_Nameplate...
File: Roth UI (Diablo)03-21-09
Still my UI of choice. Thanx for t...
Posted By: Piwafwi
Still my UI of choice. Thanx for the update zork! Question though (asked before but saw no response): Since equipment manager is to be released in 3.1 patch, are you still looking to use the current gear swapping mod or going to use the equipment manager (it works really well as far as I've seen on the PTR)? Since you're so great...
File: OPie03-21-09
Originally posted by Foxlit The e...
Posted By: Piwafwi
Originally posted by Foxlit The error seems to only occur when zoning with a loading screen and happens whether you're solo or in a group/raid each time. Can't escape out or right-click and only reloading the UI corrects it (until you zone again that is). This is with latest version of oPie (charlie7), but had started occuring wi...
File: OPie03-19-09
Originally posted by Foxlit On a...
Posted By: Piwafwi
Originally posted by Foxlit On a more general note, I'm still looking for more information about the following error: Call failed: ..\FrameXML\RestrictedExecution.lua line 163: Cannot insecurely modify restricted table A particular point of interest is whether it occurs immediately after you call up a ring, or after you attempt t...
File: OPie03-12-09
Re: Re: Back with the error mesages
Posted By: Piwafwi
Originally posted by Foxlit This error happened right after I left a raid group and attempted to mount via the Opie Ring (keybound to a mouse button). Hope that helps in determining the issue. See if you encounter any similar errors in the most recent release. Restart the WoW client after updating OPie. (The messages confirm t...
File: OPie03-10-09
Back with the error mesages
Posted By: Piwafwi
Here's the error messages I got (as reported earlier in the comments): Interface\FrameXML\RestrictedExecution.lua : 840: Call Failed & Interface\FrameXML\RestrictedExecution.lua : 875: Cannot call restricted closure from insecure code This error happened right after I left a raid group and attempted to mount via the Opie...
File: OPie03-08-09
Re: Re: Re: Ring dismissal bug
Posted By: Piwafwi
Originally posted by Foxlit All I can say, is that before charlie 4 was released and I updated to it there was no issue like this occurring and the only fix that I (as well as the poster I'm quoting) can come up with is to reload the ui completely. Are Lua errors enabled? (check by running: /run print(GetCVarBool("scriptErrors")...
File: OPie03-07-09
Re: Ring dismissal bug
Posted By: Piwafwi
Originally posted by Stolberg I am running Charlie 5. Sometimes (often, at least a couple of times a night when raiding) I will open a ring, and when I gesture towards something and release, the action does not fire and the ring does not close. Nothing I do except reloading UI can make the ring go away and it is unresponsive to...