Results: 13Comments by: gahtz
File: oUF_PhantomMenace10-10-11
Nice unit frames, but the raid are...
Posted By: gahtz
Nice unit frames, but the raid are too big for DPS and not realy great to heal, perhaps add "oUF Debuff Highlight" is a good idea.
File: oUF_Nivea09-16-10
Hi, nice layout Dawn, I have jus...
Posted By: gahtz
Hi, nice layout Dawn, I have just a little problem with the buff timer, sometimes the mount buff have a timer on him but the mounts are not a tempory buff. Ps: sorry if you do not understand my comment, I do not speak English very well.
File: oUF_Nivea04-18-10
Hello, the icon of the pet's cas...
Posted By: gahtz
Hello, the icon of the pet's castbar are too big, you can change then with this: Line: 688 if(unit == "pet") then cb.Icon:SetHeight(height.L-15) cb.Icon:SetWidth(height.L-15) end I know you do not have pet but for me it's better with the pet's castbar smaller.
File: oUF_Nivea02-15-10
1- i wanna ask if i can show the Pi...
Posted By: gahtz
1- i wanna ask if i can show the Picture or 3D for target and player 2- wanna show the maximum hp and mana like 20k/20k or 20000/20000 3- show my mana if it full ( its not showing atm and not showing the maximum mana,, i ahve to ask some onw if i need to know :( ) To start I would say: Ton UI, elle est ghetto mec! (Your inter...
File: oUF_Nivea02-15-10
Ok it's me I use the "basic" oUF_sm...
Posted By: gahtz
Ok it's me I use the "basic" oUF_smooth. Sorry The icons are too small (I have a little screen) and whit totem timers it's sucks. You can put the icons on the left of unit frame or like I do (on the right of pet bar) but juste for DK/chaman, I understand you want the icon on the top for your character. It's juste 3 lines: if pl...
File: oUF_Nivea02-15-10
Hello, the pet bar do not "smoot...
Posted By: gahtz
Hello, the pet bar do not "smooth" I look in lua code but I do not find how to solve the problem :-/ (and you said: Do not touch my layout ffs !!!1!!one)
File: oUF_Nivea02-14-10
Originally posted by Dawn Let me...
Posted By: gahtz
Originally posted by Dawn Let me guess, you scaled and/or resized them? If it's for me: Yes I change a little bit your layout (I said that in my first message) for more symetry and I do not like 'big' Height. For the icons (rest/combat etc.) it's not a good choice ?
File: oUF_Nivea02-14-10
hello Dawn, Maybe it'a a stupid...
Posted By: gahtz
hello Dawn, Maybe it'a a stupid question but: Do you want to put the icons on the right of pet bar ? Like this : http://img94.imageshack.us/img94/9907/wowscrnshot021410190650.jpg
File: oUF_Nivea02-13-10
For totem timers, I understand :)...
Posted By: gahtz
For totem timers, I understand :) You hve no idea for debuff and cruse ? for the symetry I prefer have the two portrait face to face, but if it's not waht you need it's ok, i'ts not difficult to change that (boring but easy). thank you for the answer :)
File: oUF_Nivea02-13-10
Hello, I know you have not shaman b...
Posted By: gahtz
Hello, I know you have not shaman but the totem timer are under the icon 'reste' 'lead' etc. so I modify your layout for put the timers like your last layout. The code for totem-timer (line 722): self.TotemBar:SetPoint("BOTTOMLEFT", self, "TOPLEFT", 0, -44) if you want timers have the same width as the life bar and the portrai...
File: oUF_TotemBar11-18-09
hello, I have a problem for the tim...
Posted By: gahtz
hello, I have a problem for the timer, the bars are full all time and at the last second the bars move :-/
File: oUF_Nivea11-16-09
hello, i used your oUF addon but yo...
Posted By: gahtz
hello, i used your oUF addon but you do not have 'oUF_totembar' support, so when you upgrade your addon I must inport this support. Please could you insert this code in your lua code (I change the basic code for your addon :p) ? if IsAddOnLoaded("oUF_TotemBar") and unit == "player" and playerClass == "SHAMAN" then self.T...
File: oUF_Nivea10-12-09
Hello, i have a little problem with...
Posted By: gahtz
Hello, i have a little problem with debuffhighlight, i'm a dwarf warrior so i can remove all poison with "Stoneform". but if => self.DebuffHighlightFilter = false I see all debuff :-/ and if => self.DebuffHighlightFilter = true I dont see debuff TT if you have a idea :) Ps: I'm do not speak very well english, so do not us...