Results: 96Comments by: KnThrak |
File: Producer07-26-10 |
![]() Posted By: KnThrak
I have odd issues with the options. I cannot set the default-sorting for tradeskills anymore, that screen just shows one "tradeskill" called 'Ace3', and nothing else.
Anyone found a way to fix this?
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File: oUF_Diablo05-31-10 |
![]() Posted By: KnThrak
For my girlfriend, the fill texture has disappeared. Everything else works, the fill just never gets created. Tried reinstalling, tried changing oUF version, didn't touch scale (double-checked), didn't move it.
Any ideas? :(
It stopped working with 3.3.3.
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File: ncMinimap05-25-10 |
![]() Posted By: KnThrak
Just found this nifty thing, looks incredibly awesome ingame (I set the border to be all-black). Thanks. :)
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File: ButtonFacade: Aperture04-19-10 |
![]() Posted By: KnThrak
Yes! For the good of all of us!
(Except the ones who are dead, ofc)
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File: Buff Broker04-12-10 |
![]() Posted By: KnThrak
I tried it earlier, and I'd be interested in knowing how the internal logic works as it kept telling me to bless myself (Holy Paladin) with BoK instead of BoW, which makes no innate sense for me outside of raids (and probably not even inside it).
Other than that I like the minimalistic style. :D
On that note, do you think you c...
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File: SSS04-01-10 |
![]() Posted By: KnThrak
Best addon ever!
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File: Masque: Elegance03-13-10 |
![]() Posted By: KnThrak
I read something about it in the BF patchnotes of today too. Will try that and your fix when I get home, thanks. :)
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File: Masque: Elegance03-12-10 |
![]() Posted By: KnThrak
I'm having issues with basically all addons except Bartender displaying the border of Elegance Dark as bright green. I reset colours, tried to customize it, nothing works.
And it's only that skin, and never Bartender. Really weird.
Specifically tested with TotemTimers and SBF.
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File: AI-Art02-10-10 |
![]() Posted By: KnThrak
Does anyone know which file contains the border which is being applied around items in both charsheet and inventory? And the one for the highlights for those buttons?
Because those I don't like.
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File: AI-Art01-05-10 |
![]() Posted By: KnThrak
I re-checked it, and while it happens without any addons, it's not really "shifted" to the right, just the graphics are kinda wonky:
http://imgur.com/gNvE6.jpg
See the backgrounds of the icon-frames of the mailbox.
On a related note, is there some kind of tutorial for re-texturing the interface which file corresponds to what i...
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File: AI-Art01-04-10 |
![]() Posted By: KnThrak
One thing I noticed is that in the mailbox, the icons and text seem to be off about half an icon's width to the right, shifted over. I'll investigate whether it's an addon, but seems like it's the graphics. Oddly enough.
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File: laFont11-04-09 |
![]() Posted By: KnThrak
Hrm, I have two related issues. The mod will not start changing the zone text before I once go through a sanctuary, and afterwards all zonetext has the sanctuary colour. :s
No errors though.
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File: Autograph10-24-09 |
![]() Posted By: KnThrak
Originally posted by ET20
Question what about with fights like Hodir. when u need to see the runes on the ground will it turn off those and other things like it?
The circles on the floor are controlled by a separate setting called "Projected Textures", which I don't touch (even though it'd be a huge FPS gain to turn them off, a...
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File: Autograph10-15-09 |
![]() Posted By: KnThrak
Added the locales. Sorry for the spammy updating, I drycoded this and then found that if you're still new to lua that's a very bad thing to do. I hope I actually got it right this time, but my short testing with a trusty Warlock and a raid of 2 people and Wintergrasp seemed to work. ^_^
On a related note, can someone tell me whe...
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File: Autograph10-15-09 |
![]() Posted By: KnThrak
Whoa, I just noticed that I made quite the mistake right on my first addon. I completely forgot to bundle libraries. :x
I guess no one notices simply because virtually everyone has an addon loading Ace3 libs. But I'll upload it with libs once I'm back home later. Sorry everyone.
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File: Renaitre DHUD3 (Tribal)10-08-09 |
![]() Posted By: KnThrak
Unrelated, but nice&stylish interface, though if I may offer advise for further making it more sexy, scale the buttons so the top ones are slightly bigger than the bottom ones (tier them).
Then just put the important stuff to the top and the unimportant one to the bottom. With the map in the center that should look pretty ace. :D
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File: Autograph10-07-09 |
![]() Posted By: KnThrak
To my knowledge, 30%+ is safe for any fight currently in the game.
Below 30% fires can be a serious problem especially at say Gormok, since you only see single flames, not a group of flames indicating an area is burning - so you may mistake it for a friendly's spell, not an enemy effect. But at 30% there is already a noticeable "are...
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File: CoolLine10-05-09 |
![]() Posted By: KnThrak
<3 <3 it.
The one thing I'd like to see is the colour option for pet/equipped/bag split, so I can assign different colours to all of those.
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File: oUF_HealComm409-28-09 |
![]() Posted By: KnThrak
Is there a way to "cap" the +healing bar so that at most it runs to where the health-bar it displays on would be at 100%?
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File: Satrina Buff Frames 309-06-09 |
![]() Posted By: KnThrak
I found a problem in that it seems he tooltip for a given icon is always stuck to it's upper-left corner. I figured that was the anchor-relative point of my tooltip mod (TipTac), but changing that correctly changes it for everything but SBF.
So it sounds like it's something SBF does, not TipTac. Is there a way to "force" the ancho...
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File: Qorey's Buff Bars09-03-09 |
![]() Posted By: KnThrak
Is it possible - like in ElkBuffBars - to split the mod into multiple stacks of filtered buffs/debuffs? I have one set for temporary Buffs (have a duration), one for permanent (have no duration, like totems or auras), one for debuffs, and one for class-specific short buffs (although I guess that I can sort by colouring here).
Is s...
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File: Ara Broker XP08-03-09 |
![]() Posted By: KnThrak
While I am 99% happy with this, can you give it the options of Ara_Broker_Repuation? Just a small polish, basically allowing text instead of bar display, and giving it an icon.
OR, (ofc) merge it with the Rep mod, below lvl80 it shows XP by default, at lvl80 it always shows Rep.
^_^
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File: Ara Broker Reputations08-02-09 |
![]() Posted By: KnThrak
ASCII bar for Rep!
Damn, I'm in heaven. *cries from joy*
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File: Capping07-11-09 |
![]() Posted By: KnThrak
I don't know if I actually said this before, but this mod is half the reason I enjoy PvP in WoW. Huuuuuge thanks to you for programming it.
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File: Obituary07-01-09 |
![]() Posted By: KnThrak
Originally posted by Timewasted
BA is a bit unique in that it removes a percentage of a player's maximum health, and I have absolutely no idea what combat event would be used for a mechanic like this.
None.
As far as I know it's a server-side script which isn't reported to the combat log. aka: You're out of luck. :X
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