Results: 43Comments by: lieandswell
File: Nephilist Nameplates03-03-23
Re: New Issue when Fishing
Posted By: lieandswell
When fishing, a nameplate is generated instead of the hook icon. There is no error generated to be captured. https://imgur.com/esbiQFM I'm moderately confident that v2.5.8 now shows soft interact icons like the fishing hook. I'm less confident that the fishing nameplate gets hidden (it's not obvious in Blizzard's code where that wou...
File: Nephilist Nameplates02-21-23
Re: v2.5.5 Error
Posted By: lieandswell
80x ...eNephilistNameplates/NephilistNameplates.lua:170: Usage: GetSpecializationRole(specIndex]) "]: in function `GetSpecializationRole' The joys of debugging by forum :rolleyes:. I think this one's because GetSpecialization() is getting called before talent info is available. If so, v2.5.6 should fix the problem. Thanks for yo...
File: Nephilist Nameplates02-18-23
Re: Current Errors
Posted By: lieandswell
New error with the current version: Message: Interface/AddOns/NephilistNameplates/LossBar.lua:84: Usage: UnitGetTotalAbsorbs("unit") Time: Fri Feb 17 07:55:05 2023 Count: 1 Stack: Interface/AddOns/NephilistNameplates/LossBar.lua:84: Usage: UnitGetTotalAbsorbs("unit") "]: ? Thanks for the report. I think Nephilist Nameplat...
File: Nephilist Nameplates02-16-23
Re: Current Errors
Posted By: lieandswell
Tried out the addon (2023.01.19) and got these errors on load. 1x :1: attempt to call global 'CastingBarFrame_OnLoad' (a nil value) Thanks for the report! I can't run Retail Wow right now, but I think Nephilist Nameplates v2.5.4 fixes the problem.
File: Chinchilla Minimap01-18-23
Lua error with WoW Classic 3.4.1
Posted By: lieandswell
WoW Classic patch 3.4.1 breaks Chinchilla. It can be fixed by replacing line 72 in Modules/ShowHide.lua from _G.__origParent = _G:GetParent():GetName() with _G.__origParent = _G:GetParent()
File: NeedToKnow12-01-22
Love to see a Need to Know for Clas...
Posted By: lieandswell
Love to see a Need to Know for Classic. I returned to the game and this was one of my favorite addons. If anyone has the time and can it would be great. Maybe I should look into it. Took a while, but it's out!
File: Nephilist Nameplates07-21-18
I've managed to replicate a bug wit...
Posted By: lieandswell
I've managed to replicate a bug with the buff display.\ Thanks for that. I knew there was a way the debuffs could go wierd but it was hard to replicate. Hopefully it's fixed now. Edit: Spellz0rz
File: Engraved07-30-16
Any chance you'd come up with a ver...
Posted By: lieandswell
Any chance you'd come up with a version of Engraved for other classes aswell? I'm sure the people would love you for it :D I'm glad you like it! Check out the new version for Legion: it now works for lots of classes.
File: BLP2PNG07-27-16
grayscale PNGs with transparancy ma...
Posted By: lieandswell
grayscale PNGs with transparancy may not work I'm having this problem with a PNG that's all white with different transparency values (like for a shine effect). The semi-transparent white parts become grey. I'm using the OS X version.
File: Nephilist Chat05-22-16
I added the functionality of this a...
Posted By: lieandswell
I added the functionality of this addon to DownInFront, so I'm not maintaining this anymore.
File: Nephilist Nameplates11-04-15
Is there any option in it? I prefer...
Posted By: lieandswell
Is there any option in it? I prefer the names above the healthbar. There are no options. Unfortunately, adding options basically doubles the amount of coding necessary. I put the castbars on top because they're the most time-sensitive things to see in combat (for interrupts and whatnot). Mob names really aren't that important,...
File: Nephilist Garrison11-03-15
Re: 6.2 Update?
Posted By: lieandswell
Any chance of an update for 6.2? Addon seems a bit wonky right now. Updated!
File: Nephilist Garrison12-19-14
Re: Great Addon! Love it!
Posted By: lieandswell
"Mission complete alerts now show in chat instead of a pop-up window". Is there a possibility to add a feature to allow someone to enable or disable that feature? Or to have it disabled during combat and re-enabled out-of-combat? Those are good ideas. Adding options (and the interface for the options) is a significant coding effo...
File: Nephilist Garrison12-10-14
please add this function please ple...
Posted By: lieandswell
please add this function please please I want to do something like that. I think I'm going to make a "follower home page" when you click the followers tab. It'll show you the ability and trait breakdown on your active followers as a kind of infographic. And yeah, it'd be good to have some of that info at the headhunter interface,...
File: Nephilist Garrison12-03-14
Bug
Posted By: lieandswell
NephilistGarrison-1.3.lua:386: attempt to perform arithmetic on field 'xp' (a nil value) Oh noes! Took me a while to reproduce this, but v1.3.1 fixes it. Thanks for the notification.
File: Nephilist Garrison12-03-14
Follower XP gain
Posted By: lieandswell
please . . . add a number text for how many exp to levelup in the follower list frame As of v1.3, the XP bar in the follower list now shows how much they'd gain from a successful mission (not going to add text). Also note that there is a bug on live where your followers will receive the base XP from the mission but not the rew...
File: Nephilist Garrison12-02-14
Would be nice adding a follower to...
Posted By: lieandswell
Would be nice adding a follower to a mission by right clicking at his picture? Can't you already do that with the default UI? It gives you a menu. One option is to deactivate. Another is add to mission.
File: Nephilist Garrison12-01-14
some request, please add people num...
Posted By: lieandswell
some request, please add people number In the latest version, the mission list now shows how many follower slots each mission has (the little people icons).
File: Nephilist Garrison11-30-14
simple and useful, i like it :banan...
Posted By: lieandswell
simple and useful, i like it :banana: some request, please add people number Like how many followers for the mission? Hrm. Lemme see if there's a simple, clean way to do that.
File: Engraved11-11-14
I would love to see this updated fo...
Posted By: lieandswell
I would love to see this updated for MoP and then WoD but I don't think the person that made this mod is worried about it anymore. it's no longer listed on curseforge as far as I know.... :banana::banana::banana::banana::banana::banana: Well, I've returned to WoW after an extended absence, and getting this guy running again is one...
File: Engraved12-06-10
please fix? Works again. jus...
Posted By: lieandswell
please fix? Works again. just wanted to ask if you still plan to extend this mod to other classes? Still plan to. Just a matter of finding the time.
File: SimpleRune07-28-10
Version 1.0.3 repairs the rune fill...
Posted By: lieandswell
Version 1.0.3 repairs the rune filling bug and is fully functional as of patch 3.3.5.
File: Engraved07-25-10
Originally posted by vodan one of...
Posted By: lieandswell
Originally posted by vodan one of the things i really liked about SimpleRune is the "filling up" part - it sort of lets me know how much longer I have to wait for a rune to become available. would it be possible to add this functionality back to Engraved? Implemented in version 1.5.
File: oUF Neph05-17-10
Originally posted by viking355 I...
Posted By: lieandswell
Originally posted by viking355 I wonder, I would like to have the target information on the other side of the bar, Like tha targets name and buffs/debuffs, how do i reposition them? Thankz, goodwork! You'd need to edit oUF_Neph.lua. For the name, change line 128 from self.info:SetPoint("TOPRIGHT", self.Health, "TOPLEF...
File: NeedToKnow - Updated!05-04-10
Re: Hand-Mounted Pyro Rocket
Posted By: lieandswell
Originally posted by Crytz Is there any way to show the hand-mounted pyro rocket cd? I think I've tried everything and I just can't get it to show. I don't have an engineer, either, but the name of the spell appears to be Pyro Rocket. Try using that as a spell cooldown.