Results: 5Comments by: pocketwatch
File: TotemTimers03-25-10
Macro for the active Multicast set?
Posted By: pocketwatch
Hi, I just got this addon and it's amazing. I'm wondering if it's possible to create a macro that will use the active multicast set. Then I could use the same keybind for whatever "call of" is selected. I use pages on my action bars so I can't use the keybind feature. But if I could make a macro, then I could just drop that on...
File: Stuf Unit Frames (and Raid)10-17-09
Disable pulse debuff
Posted By: pocketwatch
I love stuf, thank you for continuing to maintain it. I think this is the longest I've ever used the same unit frame mod and I've been playing since 2005. I just got a new computer and ofc forgot to backup my addons, so I'm reconfiguring my unit frames. I can't, for the life of me, find options to move/disable a "debuff pulse" for...
File: Stuf Unit Frames (and Raid)06-27-09
GetComboPoints?
Posted By: pocketwatch
i love the new changes <3 i'm trying to have a target text display current combo points as a number. i messed around with the custom lua but it didn't work, any tips how to do this? thank you :) edit: helpful folks @ wow ui forums figured it out :) function(unit, cache) return GetComboPoints(PlayerFrame.unit, "target") e...
File: Stuf Unit Frames (and Raid)04-15-09
Much <3
Posted By: pocketwatch
Thanks again for this addon, and especially for adding cooldown text to the buff/debuff icons! I love how you can change *everything* yet how lightweight this addon remains. My loading screens are almost instant and I have an ancient POS for a computer. One question, if you have time though. I'm trying to lose the 3D shading on th...
File: Stuf Unit Frames (and Raid)01-22-09
Fcking awesome
Posted By: pocketwatch
I love these unit frames. Seriously. I've used nurfed, perl, ag & pitbull over the years and these are the most customizable unit frames I've ever seen; great job! I have a couple questions if you have time, though. 1) How can I change the target health bar color to grey if the mob is tagged 2) Is there OmniCC support (or ti...