Results: 10Comments by: Jabberwhacky
File: Supervillain UI (Classic)07-08-14
My icons are just white, the color...
Posted By: Jabberwhacky
My icons are just white, the color is added dynamically by the UI. What you can do is take the TGA versions you have made and use a program like GIMP or Photoshop to "colorize" the images. That's great! Could you tell me the RGB values for the colors you use so I can get them to match?
File: Supervillain UI (Classic)07-08-14
I wanna echo everyone else and say...
Posted By: Jabberwhacky
I wanna echo everyone else and say you did an amazing job with this UI! The concept, the layout, the colors, the functionality...truly epic! I'm using a rather old Deathknight addon (Magic Runes - http://www.curse.com/addons/wow/magicrunes 2 years old but still works fine) and I'd just like to use your awesome Deathknight rune ico...
File: Raven01-25-11
Frame strata, that's what I was loo...
Posted By: Jabberwhacky
Frame strata, that's what I was looking for. You rock!
File: Raven01-24-11
I've got two groups set up, one bei...
Posted By: Jabberwhacky
I've got two groups set up, one being an icon for the buff Bone Shield (5 mins), and the other being the icon for the cooldown for Bone Shield (1 min). Everything is layered perfectly except the countdown timer for the cooldown shows through the icon for the buff. How can I change this? I want it to be behind, so that I only see i...
File: Raven01-20-11
I'm getting more and more accustome...
Posted By: Jabberwhacky
I'm getting more and more accustomed to this mod and it's just getting better and better! I'm using it to track my trinket procs and I have no problem putting in the buff's name; it shows up fine. However, what I'd like to do is then replace the icon / bar with a cooldown timer. I'm guessing that the UI doesn't have access to inte...
File: Raven01-11-11
Unless I'm blind I don't see Blood...
Posted By: Jabberwhacky
Unless I'm blind I don't see Blood Shield in the DK buff section. It's the spell that procs after every Death Strike in Blood spec (absorb shield).
File: RealUI12-21-10
Very strange. I just did a clean i...
Posted By: Jabberwhacky
Very strange. I just did a clean install (cut my WTF/Interface folders, put in the r3 version) and there's still no minimap indicators. Oh and one other thing I think would really snazz up the minimap is moving the quest indicator arrows to the square edge, instead of the circle they are currently on. The minimap looks really go...
File: Raven12-21-10
Great mod, but I got a few Q's:...
Posted By: Jabberwhacky
Great mod, but I got a few Q's: 1. I made a bar for Bloodlust and its ilk, and I got all the spells (TW, Ancient Hysteria, Heroism) grouped up, but for some reason the bar is starting at 40% duration instead of the full 100%. In other words, the full bar is let's say 2 inches, but the timer for bloodlust is showing that it's alre...
File: RealUI12-21-10
You're saying that they do show up...
Posted By: Jabberwhacky
You're saying that they do show up for you? Oddly enough, the yellow arrows around the edge of the minimap pointing to my quest objectives have always shown up, but when the objective gets in range, the arrows go away and nothing replaces them. It's been this way since I first got your compilation some three weeks ago, I've only ju...
File: RealUI12-20-10
First, this UI is fantastic, your w...
Posted By: Jabberwhacky
First, this UI is fantastic, your work is really appreciated! Second, apologies if this has been asked, but I see neither quest markers nor Archaeology dig sites on the minimap. Is it possible to enable them? They both show up fine in the world map.