Results: 14Comments by: usz
File: TooltipExchange03-12-07
Re: Loses validity on patch days
Posted By: usz
Ok, made huge update with lots and lots of changes - check changelog for full list. Originally posted by Morgannon Great mod, usz - ditched Lootlink as soon as I saw this! My only complaint is that every time there's a patch, TE loses most (all?) of the items in terms of what it considers "valid". Their names are all still there...
File: TooltipExchange01-14-07
Originally posted by razoon Is it...
Posted By: usz
Originally posted by razoon Is it possible to compare with what I am wearing currently? Like Equipcompare does? Would take that suggestion under consideration ;) Originally posted by razoon Can you make selections by material and level please? ie leather, mail, plate ...etc. And ie. 50-up? In fact this functionality i...
File: TooltipExchange12-19-06
Originally posted by Phanx Any wo...
Posted By: usz
Originally posted by Phanx Any word on my earlier request to add mana-per-5-seconds to the searchable criteria? :D Lack of mp5 and hp5 is intended and is related to internal item database structure. Database internally doesn't recognize any particular item statistics, from its point of view its just bunch of lines. While processin...
File: TooltipExchange12-18-06
Originally posted by Phanx The wo...
Posted By: usz
Originally posted by Phanx The word "Intellect" is misspelled (...) Fixed plus some added scanning merchant item frame to scanner and improved instance loot lists to actually download missing items via communication channel.
File: TooltipExchange12-17-06
Re: ugh
Posted By: usz
Originally posted by Tweeker disconnects.. database in memory? wha? Could you rephrase that to actually make some sense?
File: TooltipExchange12-17-06
Re: Keybinding Request
Posted By: usz
Originally posted by doktorstick Can you add a keybind to bring up the search window? Thanks! Done.
File: Private Chat12-15-06
Originally posted by Tylius Well,...
Posted By: usz
Originally posted by Tylius Well, noone's commented so far...so I will! This seems very interesting, I haven't used it myself, perhaps I may in the future, but I download the new version and tuck them away because it's so neat :) Good work, keep it up! And thanks for sharing =D We mostly use this mod inguild for creating cl...
File: TooltipExchange12-14-06
Most issues (if not all) with 2.0 p...
Posted By: usz
Most issues (if not all) with 2.0 patch should be fixed with latest update. Also I would like to say, that I personally have Scanner module turned off, because I dont like it take resources and prefer to run Mine Cache from time to time in order to gather new item links.
File: Private Chat11-22-06
Version 1.0.17757
Posted By: usz
Oops, forgot to add to changes section that this version is not backward compatible.
File: TooltipExchange11-19-06
Originally posted by Kuo this Too...
Posted By: usz
Originally posted by Kuo this TooltipExchange exclude patterns? i prefer to have patterns included because they are an easy way to check mats or list them for others. To quote notes: * Patterns arent stored in database. There are few reasons for that, mainly because of how mod stores item tooltip lines in database. Storing...
File: TooltipExchange11-18-06
Originally posted by KnThrak My i...
Posted By: usz
Originally posted by KnThrak My issue is more: I got plenty RAM, but what about processing time? Especially when I pick items up and so on. How does it fair? That's for me the most important thing, steady memory usage ain't that important, as it causes no slowdowns :) (edit) I forgot... unless this makes me lag like hell, wi...
File: TooltipExchange11-10-06
Originally posted by Farook So th...
Posted By: usz
Originally posted by Farook So this is a sort of replacement for "LootLink", "ItemSync" or whatever their name is (with additional functions), did I get this right? If so - as it's aced - would I experience any performance-benefits, for example when comparing it to "LootLink"? I know it needs quiet some memory, but is still bett...
File: TooltipExchange11-09-06
Re: Re: Re: type link support?
Posted By: usz
Originally posted by Kuo ooh, thank you. i shall wait. :D EDIT: forgot to add, please make it autocomplete. :P There you go, tab completion is there.
File: TooltipExchange11-08-06
Re: type link support?
Posted By: usz
Originally posted by Kuo does this support type link, where you can type out the bracket and item name and the item link will be created when you close the bracket? No it doesnt, but I will add module that will do that for you in next version or the version after next version :)