Results: 9Comments by: chalae |
File: oUF_Indicators05-16-08 |
Re: very nice
Posted By: chalae
Originally posted by jadakren
Was a big user of grid and clique...no i don't need grid. Thank you so much.
: D same for me.
That being said, i noticed some weird behaviour since i recoded the thing, some debuffs not showing constantly. Gonna look into it this weekend.
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File: oUF_Indicators05-12-08 |
Originally posted by ulrich
And I...
Posted By: chalae
Originally posted by ulrich
And I haven't even added anything to p3lim layout.
You know:
local fortitude = hp:CreateTexture(nil, "OVERLAY")
fortitude:SetParent(hp)
fortitude:SetPoint("TOPLEFT", hp, "TOPLEFT", 0 , 0)
fortitude:SetHeight(3.25)
fortitude:SetWidth(3.35)
fortitude:SetTexture(155/255,146/255,246/255)
fo...
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File: oUF_Indicators05-12-08 |
is it the same error?
Posted By: chalae
is it the same error?
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File: oUF_Indicators05-12-08 |
Originally posted by ulrich
Inter...
Posted By: chalae
Originally posted by ulrich
Interace\AddOns\oUF_Indicators\oUF_Indicators.lua:96: attempt to index a global 'origPostUpdateAura' (a nil value)
Think i fixed it in 1.1.1
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File: oUF_Indicators05-10-08 |
Originally posted by p3lim
Btw, w...
Posted By: chalae
Originally posted by p3lim
Btw, what layout do you use?
base is yours, love the colour btw : p but i changed alot, may upload it some time but its not ready for that
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File: oUF_Indicators05-10-08 |
Originally posted by p3lim
oUF_In...
Posted By: chalae
Originally posted by p3lim
oUF_Indicators shows buffs, not debuffs... What you are thinking of is already possible with oUF_DebuffHighlight ;)
im the author of it i know what it does : (
it shows debuffs as a center icon on the frame, particular debuffs, wich i named in an array.
i basicaly just put things in it i missed...
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File: oUF_PowerSpark05-10-08 |
thanks for this, 5 second timer on...
Posted By: chalae
thanks for this, 5 second timer on the mana bar was the last thing i really missed in oUF
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File: oUF_Indicators05-09-08 |
Originally posted by p3lim
Id say...
Posted By: chalae
Originally posted by p3lim
Id say it would be easier and better (or something) to let a layout/ouf support LibDogTag-3.0 and implement text strings (like dots and so colored after buffs, ive seen this in some interfaces on diffrent sites, looks cool :) )
Mhm i remember seeing it on some screens aswel, but a pretty big part of t...
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File: oUF_Indicators05-07-08 |
Hey i never said it was good >.<...
Posted By: chalae
Hey i never said it was good >.<
its all copy and pasted together from other places more or less. i got asked how im getting indicators on oUF, so i just posted it somewhere for people to get it.
im fixing some stuff ammo mentioned but it works fine for me, i dont advise anyone who wants a perfectly finished addon to use this.
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