Results: 23Comments by: Catok
File: TrufiGCD12-19-12
Much appreciated, I'll let you know...
Posted By: Catok
Much appreciated, I'll let you know how it works. Edit: Haven't been able to test in arena, yet. But every other disable works great, so I assume it does for arena too. Thanks again.
File: TrufiGCD12-18-12
Thanks for your addon, I find it ve...
Posted By: Catok
Thanks for your addon, I find it very useful while recording games. The only thing I miss is to be able to only activate in arena or a global option to disable/enable for all units.
File: Buffoon09-07-12
5.0.4
Posted By: Catok
I updated Buffoon to work with 5.0.4. - Fixed errors - Changed so that Unbuffed and Buffed only shows on Consolidated auras. http://pastebin.com/Kh0UL4Z4
File: GCD Spectator07-15-12
Thanks for a very usefull addon. Ju...
Posted By: Catok
Thanks for a very usefull addon. Just gonna point out/suggest a few things. - Mage abilities has not been whitelisted as far as I can see. - Would be nice with profile management in the config screen, one would have to edit savedvariables atm to share profiles, etc. - It could be usefull to enable/disable depending on what t...
File: NugRunning02-14-12
I read through all the comments and...
Posted By: Catok
I read through all the comments and saw that you said way back that you might consider adding another anchor for non-target bars after Cata came. Have you put any more consideration into this? I've been trying to fiddle with the setpoints to achieve this, but it seems I can only manage to make weird layouts without actually adding...
File: NugRunning01-19-12
Well, it was supposed to prevent sp...
Posted By: Catok
Well, it was supposed to prevent spam from impact. But as it turns out impact have it's own spread limit, so i removed this target restriction. Get updated version from github. Wow, thanks. That was awesome fast. Working as I expected it would now.
File: NugRunning01-19-12
I'm currently testing Nugrunning ou...
Posted By: Catok
I'm currently testing Nugrunning out and comparing it to similar addons. I like it a lot, but I have one major issue for me. Only targeting units actually adds aura bars. Mouseover doesn't help. Testing with spreading Living bomb with Impact. I'm using latest version from github. Just wondering if this is intended? Thanks.
File: stAddonManager11-30-11
The Game Menu button is not skinned...
Posted By: Catok
The Game Menu button is not skinned for Elvui v3 it seems. I get no lua error.
File: Party Ability Bars 4.2 Update11-25-11
You have the wrong spellid for Deat...
Posted By: Catok
You have the wrong spellid for Death Grip on line 87 and 153. The correct one is 49576. Players will need need to delete saved variables for PAB after having corrected those to be able to enter the options.
File: Poisonous09-20-11
Love the usability of this addon. B...
Posted By: Catok
Love the usability of this addon. But after having done some CPU profiling, I found that it has an alarmingly high CPU usage, compared to what one might expect. Is that something someone else have found?
File: KuiNameplates06-22-11
Good job on a very clean and nice l...
Posted By: Catok
Good job on a very clean and nice looking nameplate addon. Do you have any plans to implement buff and debuff icons? I've tried using Platebuffs with Knp and it doesn't work all the time. It simply doesn't hook all nameplate frames. I suspected it was because you used SetScript instead of HookScript for the OnShow/OnHide/OnUpdate han...
File: OmniCC03-31-11
Are there any way to make OmniCC no...
Posted By: Catok
Are there any way to make OmniCC not obey the alpha of the parent frame? I use Macaroon and have set abilities on cd to be 0.3 opaque. That is a value that enables me to quickly see what abilities are not usable. However, I would prefer if the timers were more visible.
File: PortraitTimers03-14-11
Latest update did the trick with SU...
Posted By: Catok
Latest update did the trick with SUF. Thanks.
File: PortraitTimers03-13-11
Thanks for the update, however, it...
Posted By: Catok
Thanks for the update, however, it didn't seem to fix the problem with SUF party frames. It seems to me that addon.CheckAura(unit) is not called on the party units at all unless default party frames are enabled. I got it to work by commenting out and addon.SUF_partyEnabled on line 357. Then the checkaura got called properly, co...
File: PortraitTimers03-12-11
Very nice addon. I don't know if yo...
Posted By: Catok
Very nice addon. I don't know if you are aware of this, but I cannot get it to work on the party frames with neither Pitbull nor SUF. Looking at the code, it seems to be implemented, at least for SUF. However, I don't seem to have the skill to troubleshoot this myself. I'm getting no errors. Edit: It seems to work with SUF party f...
File: Juked02-14-11
Originally posted by Sazalolz The...
Posted By: Catok
Originally posted by Sazalolz The ideas behind IB's modifications are just GREAT but I have some issues with it, my current config is : smart on / hidden on / prio on and I can't lock the bars. Also, the test function doesn't work. I have the same problem, which occasionally results in me moving them around by mistake. Edi...
File: CooldownButtons(Fun Update)12-08-10
When your guild gets perks. Another...
Posted By: Catok
When your guild gets perks. Another tab is added to your spellbook. I'm guessing that is the reason for this error. Edit: I got rid of this error on my part. On Spell_Cooldowns.lua line 55 I changed local spellTreeTable = newList(newList(),newList(),newList(),newList()) to local spellTreeTable = newList(newList(),newList(),newL...
File: CooldownButtons(Fun Update)11-22-10
Re: attempt to concatenate local 'minor' (a nil value)
Posted By: Catok
Originally posted by Darkelf \Core.lua:158: attempt to concatenate local 'minor' (a nil value)\n(tail call): ?:\n: ?\n:\"safecall Dispatcher\":9: in function <\"]:5>\n(tail call): ?:\nAceAddon-3.0-10 (Ace3):543: in function `EnableAddon'\nAceAddon-3.0-10 (Ace3):635: in function
File: ChronoBars06-02-10
Would it be possible to make the ba...
Posted By: Catok
Would it be possible to make the bars non-interactive in run-mode, as the icons are? Meaning I can target players, turn view etc clicking through the bars. Because it's not possible atm, I cannot place all the bars where I want to. Also, now that you added display name, it would be great if you could track several buffs in one bar...
File: ChronoBars05-24-10
Thank you for the update. Gotta lov...
Posted By: Catok
Thank you for the update. Gotta love a responsive and helpfull developer. Your update fixed the issues I was having. However, the animations seemed to give me some lag. Thus, I tried to turn them all off and realized all the bars get hidden completely when you turn off the fade out-animation. Also, would love an option to copy...
File: ChronoBars05-22-10
Originally posted by ileben Do yo...
Posted By: Catok
Originally posted by ileben Do you mean spell cooldowns or internal cooldowns? Spell cooldowns are obtained directly via wow API so they should reset if they reset in game, is that not so? Btw i haven't done arena in a while, i mostly just raid. The internal cooldowns you should be able to reset by toggling the configuration mode o...
File: ChronoBars05-21-10
Awesome addon, I already prefer it...
Posted By: Catok
Awesome addon, I already prefer it over NTK. However, the cds doesn't seem to reset during the preparation time before an arena match. This can be a bit annoying during the first phase of the match. Also, would love to have an option to sort cd-bars by time left. But I can understand this may interfere with the minimalistic feel...
File: Cooling02-18-10
Exacty the kind of addon I've been...
Posted By: Catok
Exacty the kind of addon I've been looking for for some time, thank you. The only thing I'm missing is the ability to blacklist certain items and spell from showing. Things like cd on item procs and cooking fire.