Results: 121Comments by: sticklord
File: oUF Abu10-02-14
Thanks guys, appreciate it! Abou...
Posted By: sticklord
Thanks guys, appreciate it! About the purgeable buffs, it is supposed to lighten those up abit. I've just forgotten to see if it actually works. I'll look into it. Green box seems wierd, could you post a screenshot of it? And yeah, about the class resources on top. It's gonna collide with other stuff if i make it togglable,...
File: oUF Abu09-30-14
@expand: I have those changes in a...
Posted By: sticklord
@expand: I have those changes in a local version, I uploaded the wrong one:/ @kawe: Shouldn't be too hard to make it work. I only have the PTR though, but i guess if it works on the PTR it will also work on WoD.
File: oUF Abu09-29-14
I just like being able to click thr...
Posted By: sticklord
I just like being able to click through my frames and its auras for pvp purpose, i keep my frame near the center of the screen so when I try to cast spells on a specific spot such as psyfiend, mass dispel etc I dont click on the frame and sometimes i fail to turn my character around\change my camera angle cause my mouse is clicking o...
File: oUF Abu09-28-14
Can you please add toggle option to...
Posted By: sticklord
Can you please add toggle option to make the player frame, target frame, focus frame and their auras click-throug(noninterative). Also when you have the focus mouse button set along with shift, you cannot change the camera angle while holding down shift along with the Focus Mouse Button bind. Thank you Why would you want clickthr...
File: oUF Abu09-26-14
Goodamnit, thought i had i gotten r...
Posted By: sticklord
Goodamnit, thought i had i gotten rid of all:confused: Unfortunately I will be away for the weekend, but should be a easy fix. If i remember correctly line 63 in "oUF_Abu\Modules\oUF_AuraOrbs.lua" is GetSpecializationInfo(GetSpec()) or something, GetSpec() is probably wrong. But!, if it's bothering you, change GetSpecialization...
File: oUF Abu09-23-14
@pingumania Thanks for reporting...
Posted By: sticklord
@pingumania Thanks for reporting, I know too well what's causing this. I'll fix as soon as possible. edit // Fixed.
File: oUF Abu09-21-14
Love the Unitframes. Is there any w...
Posted By: sticklord
Love the Unitframes. Is there any way to reduce the size of the target, focus and player frames a bit? Type /ouf, then select the units you wanna change and slide them sliders.
File: oUF Abu09-21-14
hey, any chance of you posting your...
Posted By: sticklord
hey, any chance of you posting your UI? it looks great. I can't figure out how to get my bars or buffs to even look similar to yours as of yet, thanks. Maybe one day, but alot of what you can see is my own addons that's very "personalized" and I'm still working on it. Will neither be any options, unless i feel i need it myself. So...
File: oUF Abu09-15-14
I wonder if it's possible to have a...
Posted By: sticklord
I wonder if it's possible to have a fade option (i like to not see at all (or about 10%) the unit frames out of combat, and have it at 100% when in combat). Anyway, good work on these units. Clean, light, with tons of options. Glad that you like it! Sorry not gonna add that though, but if I recall correctly there was a plugi...
File: oUF Abu09-14-14
Hey, quick question: What is the...
Posted By: sticklord
Hey, quick question: What is the addon you use for the button bars? Anyhow, gj on mod! Really fits my personal taste. In general, I like the default look, but the unit frames is so dated and you've made it perfect, so good job! EDIT: Think I've found the mod, nMainbar. But not sure where in the config.lua I set the colour li...
File: oUF Abu09-11-14
I gotta admit, those frames looks p...
Posted By: sticklord
I gotta admit, those frames looks pretty. But then again it's photoshopping involved, and I'm not too fond of that;) And with the expansion coming up I'm not sure if frames will change or anything. Adding an option for it shouldn't be too much trouble though. If i can get into the beta one day I'll see what i can do.
File: oUF Abu08-20-14
Re: Re: Re: Feature Request.
Posted By: sticklord
I'm not to shabby with Photoshop. :) The ToT/Pet frames aren't that big of a deal but the group frames would be a nice addition I think. I do some healing from time to time and the smaller thin bar isn't optimal. It's not a big deal of course. There are other ways I can handle it and I can understand not wanting to get into the...
File: oUF Abu08-18-14
Re: Feature Request.
Posted By: sticklord
The updates are perfect. Not having any issues at all with the UFs. Thanks again for the work on these. I'd like to run a feature request by you however. Allowing the Pet,ToT and Group frames to have the thick health/power bars like the primary frames. One of the reasons why I don't like the default frames and was never totall...
File: oUF Abu08-17-14
Re: Some info
Posted By: sticklord
First of all i love what you did with those frames and thx.Got copule of questions,first is,is there any way that mana/focus text can be centered cause its not,hp text is good but mana/focus is few pixels to top,second is i love what you did with castbar but is there any way i can remove latency?hx alot for your hard work! :D Had...
File: oUF Abu08-17-14
I like the look of these, think i'l...
Posted By: sticklord
I like the look of these, think i'll download. Is there an option to lengthen the bars? Ive always wanted to do that with the default bars, just having them a little longer would be great. No sorry, no options for that. You can scale them bigger though but ain't really the same thing.
File: oUF Abu08-16-14
Nope nothing is happening. Still no...
Posted By: sticklord
Nope nothing is happening. Still no error... this is kinda weird. I have no addon that blocks error like bugsack or something like that. Hm can't understand why it won't work, I'm using pretty much only the default blizzard runeframe. I don't see what else could cause this than maybe another error blocking it or RuneFrame is disab...
File: oUF Abu08-16-14
Nope no errors. The rune bar is sim...
Posted By: sticklord
Nope no errors. The rune bar is simply not showing. Here's picture of what I got. Hm, try to type "/run RuneFrame_OnLoad(RuneFrame)" in the chat. Does that fix it?
File: oUF Abu08-16-14
Alright, i've added profiles! I'll...
Posted By: sticklord
Alright, i've added profiles! I'll just check it for bugs before i upload the new one. Syxx: Was a wierd bug with the combatfeedback-text module. I've fixed it:p Mandraxon: Thanks. I can do the first 2 requests but will probably not add aura bars. TheGreatDuke: That's wierd, getting any errors? Have you tried disabling ev...
File: oUF Abu08-14-14
That font issue is my bad, when i m...
Posted By: sticklord
That font issue is my bad, when i made options LOD nothing sets the correct font size. :o I'll get a new version up as soon as possible. Nothing new on the combatfeedback text though. What font were you using? Edit: Maybe i fixed the combat feedback text, new version on github. Atleast the font bug is sorted out now. I'll do some...
File: oUF Abu08-13-14
Thanks for the feedback guys! Th...
Posted By: sticklord
Thanks for the feedback guys! The combat feedback text error seems wierd, tried many different things but couldn't reproduce it. I got some time tommorrow and maybe I'll find out whats causing it. About that focus dissapearing, that's most likely the focus key, it works on real models aswell. So (if default settings) shift clickin...
File: oUF Abu08-11-14
Hey and thanks for the feedback!...
Posted By: sticklord
Hey and thanks for the feedback! 1. Yeah, the first "glich" is the absorb bar :) I really only tested it with one color (dark brown) so I'll see if i can improve it abit, and add an option to disable it. 2. I'll see if I can come up with a good way to do this. 3. That's a good idea. Would you want to move only the buffs, or...