Results: 69Comments by: nikkodemus
File: Acheron07-25-08
The functionality doesn't really ha...
Posted By: nikkodemus
The functionality doesn't really have anything to do with unit frames; that's just the convenient way to access the death report for the person. However, you should be able to get to the death report by right-clicking on the unit frame from any unit frame addon that supports the right-click menu, yes. If you find one where it doesn't...
File: BuffEnough07-25-08
For all classes, there are certainl...
Posted By: nikkodemus
For all classes, there are certainly always cases where it makes more sense to do something other than the "normal" buff set up. Hopefully the custom buff check capability + the profile capability makes that easy enough to manage. There was a bug with how BE was detecting and reporting shaman shields and not an obvious fix for it, so...
File: Acheron07-25-08
Glad you like it!
Posted By: nikkodemus
Glad you like it!
File: BuffEnough07-25-08
The text that you enter for the buf...
Posted By: nikkodemus
The text that you enter for the buff name needs to be exact, with correct capitalization and punctuation. Other than that, it should be straightforward. What specifically is going wrong?
File: BuffEnough07-22-08
Latest version adds option to suspe...
Posted By: nikkodemus
Latest version adds option to suspend checking buffs while in combat.
File: BuffEnough07-18-08
Given these comments by tekkub on w...
Posted By: nikkodemus
Given these comments by tekkub on wowace forums: Yea, the display should only use one method. The data provider may provide more than one. And this text in the LDB documentation: It’s possible that a source addon may provide more that one tooltip method. The display addon should only use one of these (even if it support all four...
File: BuffEnough07-17-08
One thing I recently added was a st...
Posted By: nikkodemus
One thing I recently added was a strata control for the display. Maybe that's affecting it? Try playing with the strata and see if that resolves your issue.
File: BuffEnough07-17-08
Working fine for me. Are you experi...
Posted By: nikkodemus
Working fine for me. Are you experiencing any errors at all?
File: BuffEnough07-16-08
Looks like it was an issue with SBC...
Posted By: nikkodemus
Looks like it was an issue with SBC. Funkydude mentioned he'd get a fix into the next release.
File: BuffEnough07-16-08
There's some disparity in the under...
Posted By: nikkodemus
There's some disparity in the understanding of the LDB spec with regards to the tooltip between SBC and Fortress (and maybe me). I'll make a post and see if I can find out where the problem lies.
File: BuffEnough07-14-08
Latest update has all the LDB-relat...
Posted By: nikkodemus
Latest update has all the LDB-related fixes.
File: BuffEnough07-14-08
Alright, updated the SVN (haven't u...
Posted By: nikkodemus
Alright, updated the SVN (haven't uploaded here yet) with a fix for OnClick. Tested with both SBC and Fortress and everything appears to be working swimmingly. Only thing I noticed was SBC wasn't using the plugin label, minor point.
File: BuffEnough07-14-08
Thanks for taking a look, Funky. Th...
Posted By: nikkodemus
Thanks for taking a look, Funky. The OnTooltipShow was the main thing that I noticed. I wasn't able to reproduce the .text update issue (it updated correctly for me), so hopefully that's cleared up too. I'll take a look at what I'm doing wrong for OnClick.
File: BuffEnough07-13-08
Yep, a lot of stuff wasn't working...
Posted By: nikkodemus
Yep, a lot of stuff wasn't working correctly when I tested with StatBlockCore. I took a quick look at the SBC code and found several details of its LDB implementation incorrect, so hopefully that's still a work in progress. Things worked much better when I tested with Fortress. Clicking still wasn't working in Fortress, but everythin...
File: BuffEnough07-12-08
Added a first pass at integrating L...
Posted By: nikkodemus
Added a first pass at integrating LibDataBroker
File: BuffEnough07-09-08
Many thanks, senomar, your translat...
Posted By: nikkodemus
Many thanks, senomar, your translations are added to the latest update. I figure as people volunteer to do translations, I'll add them and hopefully everything will be pieced together slowly but surely. :)
File: BuffEnough07-07-08
Thanks for the feedback and the poi...
Posted By: nikkodemus
Thanks for the feedback and the pointer! I uploaded a new version without that boolean flag, which may hopefully finally fix Bifidus's fr localization. Most of the checks use a spell ID in order to avoid any localization issues. But some of them, such as the flasks, use string checks so that I don't have to try to update the addon...
File: BuffEnough06-26-08
Bifidus, I think I tracked down wha...
Posted By: nikkodemus
Bifidus, I think I tracked down what the issue was (a bad SVN commit on my part). Grab the latest version and see if the frFR translations don't show up for you in the tooltip.
File: BuffEnough06-21-08
@Bifidus: That definitely sounds l...
Posted By: nikkodemus
@Bifidus: That definitely sounds like you're in the frFR locale. So I'm not sure why it's not working for you. When I hardcode my AceLocale to use "frFR", I see the French translations appear. To be sure, you can try typing this: /script DEFAULT_CHAT_FRAME:AddMessage(GetLocale()) @Hjalte: I'm not able to reproduce that error...
File: BuffEnough06-19-08
Hmmm. Is it possible that somehow y...
Posted By: nikkodemus
Hmmm. Is it possible that somehow your locale is not frFR?
File: BuffEnough06-18-08
Sorry about that, Bifidus, I took y...
Posted By: nikkodemus
Sorry about that, Bifidus, I took your last post to mean that you were going to try to do some translation with the latest update. Your structure for the file is not quite right, so I can see why you were having trouble. I added a localization file for frFR, which you can find in the latest update. It's still mostly English, but I to...
File: BuffEnough06-16-08
Newest version adds the ability to...
Posted By: nikkodemus
Newest version adds the ability to define custom buff checks.
File: BuffEnough06-08-08
That one should already be in there...
Posted By: nikkodemus
That one should already be in there. Are you encountering an issue with it in the latest release?
File: BuffEnough06-07-08
Originally posted by Zidomo Bette...
Posted By: nikkodemus
Originally posted by Zidomo Better than removing the ability would be to properly report buffs when solo in chat. But one or the other would be an improvement. Hrm. I'll think on it and figure out something better to do. In addition to bug reports and feature requests, I'm also always open to suggestions on UI, config, and gener...
File: BuffEnough06-07-08
When you right-click, or shift-righ...
Posted By: nikkodemus
When you right-click, or shift-right-click to report/whisper missing buffs, it will only ever report buffs that other people cast on you, not things you can do yourself like self-buffs and consumables. So that behavior is intended (but maybe I can make it more obvious by removing the ability to do those two reporting actions while so...