Results: 54Comments by: borohir
File: Detached MiniMap Buttons01-15-07
Re: SWStats Icon
Posted By: borohir
Originally posted by Tattanka Yeah, I'm not sure why the stacking is happening, I even removed my DetachedMiniButtons.lua saved variable file, to see if it would reset, but they still stacked. Fortunately, your tip about the icon worked. It never occured to me to try clicking different parts of the icon. Thanks! Glad you mov...
File: Detached MiniMap Buttons01-15-07
Re: Problem w/ SWStats Icon
Posted By: borohir
Originally posted by Tattanka I'm having a problem with the SWStats minimap button and this mod. The latest download for this mod stacked all my buttons on top of one another, and the SWStats button doesn't move. Unfortunately, there are a variety of buttons underneath that button, and I guess I'll have to disable SWStats to mo...
File: Detached MiniMap Buttons01-14-07
Originally posted by LaughingDeth...
Posted By: borohir
Originally posted by LaughingDeth 0.9.31 fixed it for me :D thank you Hooray! b
File: Detached MiniMap Buttons01-14-07
Buttons
Posted By: borohir
Silent,Laugh: Yes I see the problem with Trinity. I have a fix. I do not see anyway to hide this button? Is that correct? Currently I am forcing a show on this, and the position will stay put. Sal: I have tried to reproduce what you are seeing and cannot. I will update the delay for scan, hopefully this will allow everything to load...
File: Unit Frame Action Bars01-06-07
Saving Positions
Posted By: borohir
Hi Jas, I really like your mod! It keeps getting better and better! I made a quick change to save positions of bars, instead of them always jumping back to the attach point. Pretty simple, maybe you can use. Using this there is no way to get back to attach points, but maybe a config option or something can be added. Not the great...
File: Detached MiniMap Buttons01-04-07
SAL: On quick thing: aren;t all of...
Posted By: borohir
SAL: On quick thing: aren;t all of those Ace2 and the buttons can always be moved with ALT-Drag? b
File: Detached MiniMap Buttons01-04-07
Rico: I will exclude the coord fram...
Posted By: borohir
Rico: I will exclude the coord frame..that is easiest :) Sal: I will certainly look into it! b
File: Detached MiniMap Buttons01-01-07
Re: Re: Re: Tracking button...
Posted By: borohir
Originally posted by Ricowan Sweet! The Tracker button is dragging correctly with my mod enabled now! It looks like you're scaling the buttons regardless of the minimap scale (which isn't necessarily a bad thing), and you're treating my coordinates frame as a button, but I can't move it. :) Hi Rico, I am trying not to scale...
File: Detached MiniMap Buttons01-01-07
Re: Tracking button...
Posted By: borohir
Hi Rico, You have prompted me to look at scaled buttons more closely, so instead of little fixes for this or that, I calculate the scale in so no more one off fixes :) I will get a fix up soon! b
File: Detached MiniMap Buttons12-30-06
Syxx: I will look into it..never us...
Posted By: borohir
Syxx: I will look into it..never used hotspots or anything like that. Laugh: Glad you like it! b
File: Detached MiniMap Buttons12-24-06
Hi Syxx, Yes I see it, my mistake...
Posted By: borohir
Hi Syxx, Yes I see it, my mistake, I will have to hook and replace the Nurfed onUpdate (I had switched to doing a before-hook). I will fix that. SW_Stats does move, it is very hard to grab though. The very edge is best. b
File: Detached MiniMap Buttons12-24-06
Re: Simple Minimap
Posted By: borohir
Hi Gothic, I also use SMM, I place the coordinate box at top, and use a square map, and it is always in the same spot..maybe another combo of options? I do not scale the map or anything, any other options you use which I can try? I am also using the latest SMM from wowace. b
File: Detached MiniMap Buttons12-16-06
Originally posted by taskman Woul...
Posted By: borohir
Originally posted by taskman Would it be possible to add support for Itemrack? I know many people use it and that would be really good. Hi Task, Itemrack as movement built in I thought? I just checked and it moved OK, unless I am missing something? b
File: Detached MiniMap Buttons12-01-06
Originally posted by Syxx Hi Boho...
Posted By: borohir
Originally posted by Syxx Hi Bohohir, I love the mod and thanks for making it. It's made my life so much easier! One thing I noted, you've been really good about having as many buttons for peoples mods movable but I found one that doesn't. The Nurfed options minimap button will only go in circles (as it's designed to do) assum...
File: Detached MiniMap Buttons11-20-06
Hi Anselm: I will look into this, I...
Posted By: borohir
Hi Anselm: I will look into this, I heard about this with Atlas also. Hard to reproduce but I may have an idea!
File: Detached MiniMap Buttons11-17-06
Hi DSanai: I was just looking at th...
Posted By: borohir
Hi DSanai: I was just looking at that, I noticed it too! I am trying to figure out what is going on. Be back soon!
File: Detached MiniMap Buttons10-29-06
Originally posted by fred What do...
Posted By: borohir
Originally posted by fred What does the FuBar support do? The were some addons, OneBag for instance, that used FuBar plugin architecture to create the minimap buttons. These addons I could not successfully hook before, but now I can. I was purposely ignoring minimap buttons created this way, now I am not..so not so big a change r...
File: Detached MiniMap Buttons10-26-06
Originally posted by Scae Can't s...
Posted By: borohir
Originally posted by Scae Can't seem to move the SW_Stats icon. All the other ones I use work perfectly though. Edit: This is when using squeenix btw. Hi Scae: SW_Stats does move it is very hard to grab, trick is grabbing the right spot on the edge of the button. Lots of people have trouble with this button (me included)..very...
File: Detached MiniMap Buttons10-17-06
Originally posted by Pfire After...
Posted By: borohir
Originally posted by Pfire After I installed this my Perl Unit frames Classic minimap button won't go away. Anything I can do to hide it again? FYI i use squeenix for a square minimap PFire: nothing should stop the hidding of the button, I will test it out and see what happens.
File: Detached MiniMap Buttons10-12-06
Re: Re: Re: Re: Re: GuildAds button
Posted By: borohir
Originally posted by TigerSmile Well done, the icon is now at the place it have to be. If you want another challenge here is one Uber Heal, the icon simply don't want to move. OK Tiger..UberHeal working in next build!
File: Detached MiniMap Buttons10-12-06
Re: Re: Re: Re: Re: GuildAds button
Posted By: borohir
Originally posted by TigerSmile Well done, the icon is now at the place it have to be. If you want another challenge here is one Uber Heal, the icon simply don't want to move. Great! I will look into Uber Heal also!.
File: Detached MiniMap Buttons10-10-06
Re: Re: Re: GuildAds button
Posted By: borohir
Originally posted by TigerSmile Yes, I always use the last version, sorry ;) Tiger: I am going to try delay positioning, I will see if that helps.
File: Detached MiniMap Buttons10-06-06
Re: GuildAds button
Posted By: borohir
Originally posted by TigerSmile Hello, I got a problem with the GuildAds (http://ui.worldofwar.net/ui.php?id=1120) button. I can move it where I want but when I log back, the button is dock back to the minimap. I hope this is a new challenge for you ;) Tiger: Have you tried the latest version? I see that GuildAds button come...
File: Detached MiniMap Buttons10-05-06
Originally posted by fred i can c...
Posted By: borohir
Originally posted by fred i can completly understand about Sprocket. Charcoal is here... :) Charcoal I would understand if you didn't wanna try Charcoal either,as you have to have Discord loaded also... In the latest version I make sure I do not try to hook Sprocket, it uses dragging to get to its buttons, and I am not sur...
File: Detached MiniMap Buttons10-04-06
Originally posted by fred What ab...
Posted By: borohir
Originally posted by fred What about "Charcoal" and "Sprocket' ? Fred: Not sure I can do much about Sprocket other than to leave it alone..clicking it always brings up its menus, perhaps I can capture that.. Not sure about charcoal..isn't that a total UI replacement? Can you tell where to get the latest copy of it?