Results: 95Comments by: gothicknight
File: HealBot Continued02-07-09
Raid size
Posted By: gothicknight
I am not sure if it possible, but is there a way to have a different layout for different raid sizes or for parties. What i mean by this, is i set my width/height option for say a 10man raid, as well as have a different setting for 25man, 40 man etc. as well has have a setup for party?
File: XBar01-12-09
Warlock
Posted By: gothicknight
I have noticed that the hunter aspect of xbar has seperate bars for traps, pet abilities etc. Any plans for the same as a warlock. I noticed on the warlock, that all the warlock, my pets, soulstone/healthstone etc were all on the one bar. If there are no plans to seperate the warlock pet/stone etc.. is there a way to do so please
File: DiamondThreatMeter12-27-08
Originally posted by deflepp07 Ye...
Posted By: gothicknight
Originally posted by deflepp07 Yes, and also has anyone else had it that the threat did not show up until you as DPS hit the mob? Being a rogue and waiting until the right time to jump in can get a bit iffy, lol. A few times this caused me to either wait too long or not long enough. That is not a problem with the mod. That is a...
File: Baldrick12-06-08
Baldrick and WotLK
Posted By: gothicknight
I was wondering if there was an update for Baldrick for WotLK quests. I have the addon installed properly (it works on all my BC and pre BC quests), yet while questing in Northrend, none of my quest items seem to appear in the Baldrick button, e.g i just did a quest where i had to throw meat into a worms mouth to make it explode, and...
File: EavesDrop11-25-08
Feature Request
Posted By: gothicknight
I am not sure if this is do-able, but i was wondering if you could impletent feature similar to what Hitsmode has. at the end of combat it give your a summary of total damage done\taken, heals done\taken, xp gained etc.
File: XPBarNone11-18-08
Both XP Bar and Rep Bar
Posted By: gothicknight
I was wondering if there is an option to have 2 bars, one for XP and one for Rep. If there currently is not, would it be something you would consider doing please?
File: SLDataText11-11-08
Memory problem
Posted By: gothicknight
I would like to start by sayin great mod. I do like it, but, unfortunatly i can't use. I usually run around 40-80fps (depending on where i am, see system specs in sig) and as soon as installed this mod i dropped to about 12fps in a battleground (i usaually run around 45fps). It seems to have a big memory problem i think (i am don't k...
File: Reported!11-11-08
I am sorry but ROFL. Seeing how man...
Posted By: gothicknight
I am sorry but ROFL. Seeing how many people this mod has pissed off both in game and in this thread has made me laugh. While i won't be one to try it out, whenever is see "Reported" in trade i will think of this mod.
File: Aloft11-09-08
Would you mind providing either the...
Posted By: gothicknight
Would you mind providing either the setup instructions or even the wtf files for the setup you have showing under the custom screenshot please? Edit: nevermind. i found it under presets Acapela. Thank you for keeping this great addon going
File: nUI10-25-08
Spiel, u r a legend mate. Damn i...
Posted By: gothicknight
Spiel, u r a legend mate. Damn i have waited for the update to this. As soon as pay day comes around expect a donation mate. You are the best. Thanks heaps for this (yes it very early in the morning and i am very tired, so the boost i got when i saw this update got me excited lol)
File: LightHeaded10-13-08
Re: Doesn't work
Posted By: gothicknight
Silly questionn but will LH be ready for patch 3.0.2/WotLK. Thak you Clad for your hardwork with this and Clique. Big fan.
File: X-Perl UnitFrames08-20-08
a pretty dumb question, but what is...
Posted By: gothicknight
a pretty dumb question, but what is the target frame's name so i can parent soem artwork to the target frame so when i target something the artwork around the X-Perl target frame appear and when there is no X-perl target frame my artwork doesnt show. This is the one thing that has been buggin me for a while. i cant find it anywhere :...
File: Aura Unit Frames08-15-08
OH, having the option for a threat...
Posted By: gothicknight
OH, having the option for a threat bar on the unit frames would be sweet :)
File: Moonshine08-10-08
Originally posted by sag_ich_nicht...
Posted By: gothicknight
Originally posted by sag_ich_nicht This basically just turns off the "selfglow" of characters, only letting environment lighting affect your character, which improves the game graphics, making them more realistic. It shouldn't affect your fps at all, and if it does, only 3 digits after the decimal point. Awsome ty very much for...
File: Moonshine08-10-08
does this improve performance or an...
Posted By: gothicknight
does this improve performance or anything. Please excuse my ignorance but by computer knowledge is based around hardware and i have no idea what i would gain from this mod, as i am very tempted to use it, i am just unsure wat benifits would be gained. Does it make it look i little more realistic or something?
File: TourGuide08-09-08
Quest Item frame
Posted By: gothicknight
First of all i would like to say thanks. this guide is awsome :) much better than the ones i have purchased. Now i dont always follow the guide to the letter. I use and addon called carbonite as well and i often find myself completing quests in your guide before i have gotten to that particluar step in the guide. Now for the item...
File: Aura Unit Frames08-01-08
Awsome. Well i look forward to tryi...
Posted By: gothicknight
Awsome. Well i look forward to tryin it out :D
File: nUI07-31-08
Originally posted by noble8 Spiel...
Posted By: gothicknight
Originally posted by noble8 Spiel has coded his his own raid frames, with click casting support already. Improved versions of the raid/party frames will be released in version 2. One thing that really shines about grid, imho, is with the debuffs. How you can set grid to show only debuffs that u can decurse as well as the visua...
File: nUI07-30-08
Re: Re: Re: Re: Re: Re: Translation
Posted By: gothicknight
Originally posted by SShadow1974 Yeah, but the map that you include... How would one replace that with Carbonite, for example? Just place it over top? But one of the main reasons that I wanted to use your UI was to reduce my addon memory usage from 100mb to something more manageable. LOL Just placing the Carbonite MiniMap o...
File: nUI07-30-08
I had and idea for healers. On the...
Posted By: gothicknight
I had and idea for healers. On the right hand side where u can change between raid/party/stats etc, could u put in the mod called Grid. I think it would fit quite nicley in there, it supports click casting and i highly configurable with various plugins for it. It can be found http://www.wowinterface.com/downloads/info5747-Grid.html...
File: Altoholic07-30-08
Being the first person to have down...
Posted By: gothicknight
Being the first person to have downloaded this wonderful mod, i just thought i would express my gratitude for the hard work u have put into this. It has come along way since u first released it. I hope you keep this goin for a very long time. Thank you for all your hard work and i look forward to wat ever other features u have...
File: Aura Unit Frames07-30-08
Awsome thanx for your reply. Hopefu...
Posted By: gothicknight
Awsome thanx for your reply. Hopefully you can work out how to move each individual party frame. This would be the first Unitframe that could do it (at least the frist one i have been able to find) as most of the other ones the party frames move as a group which makes positioning them exactly where you want them a pain :) Thanx again
File: Aura Unit Frames07-30-08
I like concept. Hope it will allow...
Posted By: gothicknight
I like concept. Hope it will allow me to move each party independently of each other. I quick question, how do unlock or move the unitframes, and is there a config mode where i can see all unitframes so i can move them around wihtout having to be in a party or raid. Looking forward to see how this turns out
File: nUI07-24-08
Originally posted by spiel2001 No...
Posted By: gothicknight
Originally posted by spiel2001 No need for a screen shot Gothicknight -- it's an interesting idea... I'll play with it and see what I come up with. I'm not sure what to do with the target, ToT and ToTT when in a raid though. Thank you for the prompt reply :) I am sorry i didnt think of those extra frames as While in raid i h...
File: PitBull 3.007-24-08
Is there an option to move each par...
Posted By: gothicknight
Is there an option to move each party frame individually, if not would it be something u would consider implementing