Results: 95Comments by: ckknight
File: FuBar 3.6.508-11-06
Originally posted by Bilb Interfa...
Posted By: ckknight
Originally posted by Bilb Interface/addons/fubar/fubar-locale-enUS.lua:1: attempt to call global 'AceLibrary" (a nil value) i get this error everytime i log on and Fubar does not show on my screen. *shrug* make sure that it's in your libs folder. First off, this could have been something I did wrong (?)...I put both folders...
File: FuBar 3.6.508-11-06
Okay, apparently it was an issue wi...
Posted By: ckknight
Okay, apparently it was an issue with my packaging script, it got the old version of AceEvent. EDIT: Okay, I uploaded the new version. Please test. Just so everyone knows, I have put a lot of testing into this, but I don't assume it's perfect, so report bugs if you find them.
File: FuBar 3.6.508-08-06
Hey all, ckknight here. Getting...
Posted By: ckknight
Hey all, ckknight here. Getting very close to a FuBar-2.0 release. FuBar-1.2 plugins will be supported through a compatibility package that will ship with FuBar-2.0. FuBar-1.0 plugins will not be supported. FuBar-2.0 will not require Ace, as it will have Ace2 embedded. (Note: I am also a main author of Ace2) FuBar-2.0 wil...
File: FuBar 3.6.507-20-06
Working on FuBar 2.0 and the new pr...
Posted By: ckknight
Working on FuBar 2.0 and the new profile system is shiny and awesome. Just so everyone knows, when I was writing Ace2, I was really just writing an awesome framework for FuBar and FuBar plugins to use. It's mostly coincidence that other addons besides FuBar can use it was well. hehe.
File: FuBar 3.6.507-02-06
Ace2 has now reached beta. I'm in...
Posted By: ckknight
Ace2 has now reached beta. I'm in the process of converting my libs to Ace2. Once I'm done that, I'll be starting FuBar2. So the future's not far off.
File: FuBar 3.6.506-30-06
any reason the .toc wasn't updated...
Posted By: ckknight
any reason the .toc wasn't updated on all your plugins for 1.11? Even though they're up to date. Cause I'm too busy. I am confused as the SVN still shows an older version. Should I update from the version here or stick to the SVN. I have started referring guildies to FuBar and would like this clarified. ps: is the profile prob...
File: FuBar 3.6.506-27-06
FuBar, plugins, and libraries are a...
Posted By: ckknight
FuBar, plugins, and libraries are all up-to-date on the SVN. My packaging script downloads from SVN and zips it up. I know about the TOC version. Not really caring too much about that, it should work in 1.11. I've been doing documentation for Ace2 today, all the API docs are done now, just have to work on tutorials and whatn...
File: FuBar 3.6.506-26-06
Otto is right. We just pushed out a...
Posted By: ckknight
Otto is right. We just pushed out an Alpha of Ace2, much in thanks to me ;-) I'll be hacking that up, fixing bugs, documenting, etc.
File: FuBar 3.6.506-11-06
Once again, I am aware of FuBar's s...
Posted By: ckknight
Once again, I am aware of FuBar's severe profile issues. The fix will come when Ace2 is coded, which I am in the process of working on and have been making significant progress.
File: FuBar 3.6.506-09-06
Well, I've sorta joined the Ace2 de...
Posted By: ckknight
Well, I've sorta joined the Ace2 dev team, so my large amounts of free time should speed things along quite nicely. I'll release the current version of Fubar ...soonish.
File: FuBar 3.6.506-07-06
It's coming, I've been bitching at...
Posted By: ckknight
It's coming, I've been bitching at the devs every single day to get a move on. /me is not fond of beaurocracy in projects such as these I can say that there is some progress, though
File: FuBar 3.6.505-23-06
Exodus, if I hear you correctly, th...
Posted By: ckknight
Exodus, if I hear you correctly, then ClickHeal is overwriting the global 'time', which is a no-no. Global pollution is _bad_. FuBar proper exports exactly two globals: FuBar and FuBarLocals. All its temporary data manipulation is done through locals, like a good little addon. The same is true for all my plugins. All my librarie...
File: FuBar 3.6.505-22-06
Originally posted by Shark Plugin...
Posted By: ckknight
Originally posted by Shark Plugins that are disabled and reenabled loose their positioning settings, please fix it. Disabling takes it out of the positioning system altogether. Enabling then starts afresh on the panel specified. So, no, I won't be saving position on disable.
File: FuBar 3.6.505-21-06
Well, I only had 2 bugs on a releas...
Posted By: ckknight
Well, I only had 2 bugs on a release FuBar, that's pretty good for me. AmmoFu is fixed, btw.
File: FuBar 3.6.505-21-06
Alright, I have decided to release...
Posted By: ckknight
Alright, I have decided to release the new FuBar. Honestly, this is what 1.2 should've been. Either way, the backend code is much more stable, there should be less bugs overall. As was my original goal, All FuBar is is just a way to place plugins in a panel now. It hardly does more than that. I have separated most of the other par...
File: FuBar 3.6.505-20-06
Originally posted by neolith Same...
Posted By: ckknight
Originally posted by neolith Same here. I have no idea what causes this... :( It's caused by SpecialEvents, which is Tekkub's mod. Go bug him.
File: FuBar 3.6.505-19-06
For people having positioning issue...
Posted By: ckknight
For people having positioning issues, please: List what profile you are using (default, class, or char) List what plugins will not remember their position. Place the contents of your FuBar SV's (just the FuBar.lua, not the plugins) in a block. Send this to me in a private message or email it to me at gmail. I do want to s...
File: FuBar 3.6.505-18-06
Hey all, I'm still working and test...
Posted By: ckknight
Hey all, I'm still working and testing a new/better/improved version of FuBar. I'm also in the middle of moving and whatnot. If you want to test it out, it's on the SVN. "A designer knows he has reached perfection not when there is nothing left to add, but when there is nothing left to take away". Antoine de Saint-Exupery
File: FuBar 3.6.505-12-06
I'm currently working on a version...
Posted By: ckknight
I'm currently working on a version that purposefully is removing cruft, communication issues, etc. By doing this, and by forcing API detection, things should be a lot smoother with it.
File: FuBar 3.6.505-09-06
Re: Re: Tooltip bug? or not?
Posted By: ckknight
Originally posted by c0nv1ct I have the same problem, along with a bunch of other tooltips for Fubar not working as well. Problem didnt exist untill I upgraded to the latest version, what was I thinking... Edit: 1.2 fixed the tooltips, but now i get an error: FubarPlugin.lua:1531:Fubar_SEAura:You must provide a fuCompatable...
File: FuBar 3.6.505-09-06
Re: about korean clients...
Posted By: ckknight
Originally posted by nukuge i introduce fubar & fubar's plugins for korean clients. i need u're help. babblelib-boss.lua ... korean translation ok class, spell-tree and zone also... korean translation ok b.u.t...... BabbleLib-Spell.lua is big trouble for me. because it is very very very very huge..... T.T help me, p...
File: FuBar 3.6.505-08-06
Originally posted by Tupsi yeah,...
Posted By: ckknight
Originally posted by Tupsi yeah, just noticed the same. Wonder whats the fuzz about all the compatibilty if its not working after another point release? FuBar was stable till you moved to 1.1. Since then I need to get back to old version more then i can enjoy the new version, feels a little pointless :-( I realy like what you ha...
File: FuBar 3.6.505-07-06
Originally posted by c0nv1ct I me...
Posted By: ckknight
Originally posted by c0nv1ct I mean no offense by this at all, but would it be possible to do some testing before releasing new versions? As apposed to releasing 5 new versions in a 3 day period, test for a few days, and release 1 new version? It's nice to know you are putting so much time into the mod, it blows Titan Panel out o...
File: FuBar 3.6.505-07-06
Re: Question on background?
Posted By: ckknight
Originally posted by Osamar I have seen the TGA is 256x256 pixels. I am not an artist but have made some experiments, and do not understand the behavior of the background. żIf you have just one bar it shows just a fixed amount of texture (ex. 12 pixels height) or it depends on the size of the font? żIf the bars are more than...
File: FuBar - ToFu05-06-06
You totally made this just in order...
Posted By: ckknight
You totally made this just in order to have a plugin called Tofu.