Results: 38Comments by: starlon
File: StarTip10-01-10
Re: i did
Posted By: starlon
Originally posted by Grilor I do that the lastest one installed from curse but i get no tooltips when i click on the broker button nothing happens when i go in to the game menu and open the addons tab and click on the Star-tip link there i just get a blank window that says Star-Tip menu and thats it. so i am still having problems...
File: StarTip10-01-10
Re: cata
Posted By: starlon
Originally posted by Grilor i tryed this in Cata was hoping it woudl work. i am a long time cow tip user but there is no update for that for cata either so i was looking for something new. do you know if there will be an update we can test on beta or need to wait till cata goes live? Last I tested StarTip works with Cata beta f...
File: StarTip09-03-10
Originally posted by xelepart E...
Posted By: starlon
Originally posted by xelepart EDIT: So, I've been playing around with it. At first, I thought the "left text" was just any string of text I could have a lua function return -- however, I don't seem to have access to some global functions, like "UnitIsFriend(...)" -- any idea why I would have a limited set of the global functiona...
File: StarTip09-03-10
Actually, for your mouseover's name...
Posted By: starlon
Actually, for your mouseover's name, use UnitName("mouseover"). unitName is mainly for titles. You can't get those except for scanning the tooltip.
File: StarTip09-02-10
Originally posted by xelepart T...
Posted By: starlon
Originally posted by xelepart Then I decide I want "WARRIOR" in big, bold text above the name if I'm in PVP. "Easy," I think to myself, "just move a line up above name, and return nothing if I'm not in pvp, and return the class in all caps if I am!" -- no such luck. As soon as I moved the "class" line above name, I lost name. For...
File: StarTip08-29-10
Originally posted by Unkn I'm act...
Posted By: starlon
Originally posted by Unkn I'm actually messing around with it, trying to work out how to get it to do what I want. I'll post a pic when I get it all set. Ok :)
File: StarTip08-29-10
Originally posted by Unkn if you...
Posted By: starlon
Originally posted by Unkn if you get that marquee working, this is going to replace tiptac. Can't wait :) I'm going to try this out when sometime tomorrow, see how its coming along, looks like it will be good. I think they're working now. Pingpong also works as far as I know. Also, fixed a bug where you couldn't create new l...
File: StarTip08-21-10
Originally posted by Cleitanious...
Posted By: starlon
Originally posted by Cleitanious This is a great addon, but for some reason whenever I have the "Text" module activiated world unti tooltips do not appear. They appear for the unitframes and everything else, just not when mouseovering world units. The tooltips appear fine when the "Text" module is disabled. This may be fixed no...
File: StarTip08-19-10
Originally posted by Cleitanious...
Posted By: starlon
Originally posted by Cleitanious This is a great addon, but for some reason whenever I have the "Text" module activiated world unti tooltips do not appear. They appear for the unitframes and everything else, just not when mouseovering world units. The tooltips appear fine when the "Text" module is disabled. Well, that's definit...
File: StarTip08-10-10
Originally posted by Fusie Nice t...
Posted By: starlon
Originally posted by Fusie Nice to see this project coming along. I've been waiting for a CowTip replacement. One request however. Any chance you could make this play nice with LibQTip? All broker plugins that use QTip seem to want to stick with the default blizzard background coloring. Thanks :D I'll look into that. :)
File: AuraAlarm07-07-10
Originally posted by khurzog quic...
Posted By: starlon
Originally posted by khurzog quick question before i try this out, say i have my slice and dice up, and i want to be warned 3 seconds before it expires... is this addon capable of that? thanks Not currently. After thinking about it for a few minutes, this doesn't fit well with AuraAlarm's design. This addon's meant to track whe...
File: AuraAlarm05-18-10
Originally posted by vard How do...
Posted By: starlon
Originally posted by vard How do I configure it to sound an alarm if an enemy - say, in arena - happens to use DIVINE SHIELD or NATURE'S SWIFTNESS or the like? Do I just set unit to enemy? Or do I have to have them targeted? Or does it only work on friendly targets If they gain a buff from it, you can use your target a...
File: oUF ReadyCheck07-29-08
No it won't.
Posted By: starlon
No it won't.