Category: Norganna's AddOns
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5.7.4568 Suite
Date:
01-05-2010 05:50 PM
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Auctioneer Advanced Tooltip
Auctioneer Suite   Popular! (More than 5000 hits)
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The Auctioneer Suite provides you with the tools and data necessary to make those difficult auctioning decisions with ease.

From purchasing to posting, the Auctioneer Suite provides time-tested tools to allow you more time to actually play your characters or play the market.

As you will soon discover, it is much more than a simple "Auctioning AddOn", the Auctioneer Suite also shows in-depth information for all game items, such as those used in quests or recipes, enchanting, milling, prospecting and more.

Numerous other AddOns will also use the Auctioneer statistics you gather via scanning. This is especially true for many of the popular crafting AddOns, such as Little Sparky's Workshop.

Looking for Lightweight and Fast?

Try the "Auctioneer" download from our primary site, rather than the "Auctioneer Suite" we upload to Curse and WoWInterface. All of our downloads are accessible from our primary site at http://auctioneeraddon.com/dl . This version offers a small footprint, with only the basic "Post" frame and tooltip information to assist in your purchasing decisions.

When updating this time:

Be sure to remove all old files- follow the instructions at http://wiki.norganna.org/Installing .

Please, do not post errors here; instead, kindly visit http://forums.norganna.org/4/ , our Support Forum, and be sure to search before posting- many questions and errors reported are duplicates.

For the fastest service, various questions are addressed in the Auctioneer FAQ, http://wiki.norganna.orgAuctioneer/FAQ . We have gone to great lengths to ensure that the most common issues have been addressed.

Questions, comments, concerns, alphas/betas (when available), bug reports, the occasional bit of praise?

Visit http://AuctioneerAddOn.Com

Basic Auctioneer Suite Details

The Auctioneer Suite contains Auctioneer, all of its modules, BeanCounter, Enchantrix and Enchantrix Barker, and Informant to help provide a comprehensive view of item data, whether at the Auction House or out questing. Some highlights are:

Appraiser

An intuitive auction posting frame.
  • Remembers your preferences for bid/buyout prices, stack sizes, and number of listings to post per item.
  • Allows queuing of auctions, so you can instruct it to list hundreds of auctions and alt-tab while it does so for you
  • Allows you to specify the value price of your choice and remembers your selection
  • Displays competing listings, the age of the data, and allows you to sort these listings and refresh them easily.
  • Provides a scrollable list of all auctionable items in your bags; allowing you to quickly post all of your goods.
  • Provides a "Match Competition" setting which will automatically undercut your competition when posting auctions, within your parameters
  • Provides the ability to change to a "Simple" view; a bit like the Auctioneer Classic posting interface.
  • Allows you to change column width by Right-Clicking and dragging to the column width of your choice.
  • Allows you to post multiple auctions with the single click of the Batch Post button.
    • Alt+Left-Click == Refresh Pricing of all Batch Postable Items.
    • Shift+Left-Click==Trial Posting, prints the pricing to your chat window, but does not post any items, allowing you to verify settings.
    • Ctrl+Shift+Alt+Left-Click==Post all items that have the "Allow Batch Posting" checkbox selected (located at the top of the item information pane).
CompactUI

An alternative to the standard auction browsing interface.
  • Displays more auctions per page
  • Displays more data per auction
  • Allows you to change column width by Right-Clicking in the column heading and dragging left or right to resize the column to your liking
  • Provides a percentage comparison with the Market Value Statistic of your choice
  • Allows auctions to be color coded by price level
  • Allows multiple sorting options not available on the standard interface
Statistic Modules

There are a variety of fully customizable statistic modules included with Auctioneer that can provide a variety of pricing information- all based upon your needs.
  • "Market Price" - a custom designed formula that merges the various statistics into a usable price. This is the default setting and is highly recommended.
  • Auc-Stat-Histogram - Returns Median and IQR values, based upon a Histogram of pricing data. Essentially, a median value, based upon all prices ever seen; no data is ever discarded.
  • Auc-Stat-iLevel - Statistics modules that groups all items of same rarity, type, and iLevel together (e.g. all green weapons of iLevel 180). Useful for pricing random "of the ..." items.
  • Auc-Stat-Purchased - Statistics module that tries to infer purchase prices based on items disappearing before they could have expired. (Requires more frequent scanning of the AH)
  • Auc-Stat-Sales – Uses data from BeanCounter to display historical statistics on actual purchase and sale prices. Note that this statistic is installed along with BeanCounter, and cannot be installed separately.
  • Auc-Stat-Simple - Statistics module that performs simple averaging of data, converted daily to exponential moving averages of the orders 3, 7 and 14.
  • Auc-Stat-StdDev - Statistics module that keeps the last 100 price points for an item and performs a standard deviation on the data list to exclude outliers from the sample space and provide a normalized mean.
  • Auc-Stat-WOWEcon - Statistics module that uses the WOWEcon AddOn's data (if separately installed) to provide the price to other Auctioneer modules.
  • Any other stat module that you or others wish to create can be easily added to auctioneer functionality!
SearchUI

An Auctioneer Utility that prompts you when it sees auctions that fit your criteria for buying and, or, bidding.
  • Uses Searchers that you can customize for various desired deals such as:
    • Resale - Prompts you for deals based on discount from the market value, AH fee, and expected relistings
    • Disenchant - Prompts you for deals based on disenchanting armor and weapons
    • Prospecting - Prompts you for jewelcrafting deals from prospecting ores
    • Vendor - Prompts you for auctions listed below vendor sell price
  • The "RealTimeSearch" will continually reload the first and last page of the AH, within reason, as per your configuration, to find the newest bargains and auctions that are just about to come to an end. Both great times to find some amazing deals.
  • Piggybacks on your AH scans if allowed to do so
BeanCounter

An associated AddOn that tracks your bid, postings, and mail to help you determine your overall and item-specific profitability.
  • Creates journal entries when you bid, buy, post, or retrieve AH mail.
  • Provides a searchable interface that can display all activity or only certain items
  • Allows you to change column width by Left-Click and dragging the column to the size of your liking
Enchantrix

Enchantrix displays values for disenchanting, milling, and prospecting; plus suggested values for selling enchants. Enchantrix can also automate disenchanting, milling and prospecting. Some baseline pricing is built in, but Enchantrix also uses values from Auctioneer to provide up-to-date prices for your server/faction. Enchantrix also includes controls to let you customize the pricing by enchant material (fixed prices and weighting).

Informant

Informant displays additional information about items in their tooltips: buy price; sell price; item level; what quests, classes or professions use the item; the value of the item produced by a recipe; etc. Informant can also tell you what vendors sell a given item.

What can Auctioneer do to help me?

Once a user moves to the Auction House (AH) and beyond just buying and selling from/to vendors, the whole game changes. No longer is the user dealing with the static prices of the vendor to support their character's income. We are now dealing with the fluid and hectic nature of a dog-eat-dog market economy.
In such an economy, which is in a constant state of flux, it can be difficult to select the correct pricing points for your item at the AH. Sometimes, the prices and value of your items can be wildly different compared to the vendor price due to many factors, the value of items that can be made from your item, the use of a particular item in a quest, the suitability of a particular weapon or armor to specific classes, and the disenchantability of an item to enchanters.
Primarily, the driving factor of the price fluctuations, as in the real world is supply versus demand. When supply is high, but demand is low, competition drives the prices down, and conversely then supply is low, but demand is high, the market is driven into a sellers market.
The Auctioneer Suite can help you alleviate this lack of market knowledge over time by watching the market evolve.
When you go to the Auction House (AH) for the first time after installing Auctioneer, you will see a row of 3 buttons along the top of the main "Browse" frame, click the "play" button to begin your first scan of the entire AH. Auctioneer will begin recording statistics for every item it finds, including the bid, buyout, and more.
Once the market analysis has completed, you will notice additional information about the items in the tooltips when you mouse over them.

What happens when you go to sell items via the Auction House?

If Auctioneer has enough data, when you try to put an auction up for sale, it will attempt to provide you with intelligent pricing points based upon the market data it has accumulated through scanning.
When you select an item in the full or simple "Appraiser" frame, Auctioneer will suggest a minimum price, a buyout price and display relevant data about it's decision making process in the right, receipt window, including how it has arrived at its prices.
When you place an item in the SimpleAuction, "Post" frame, Auctioneer will suggest a minimum bid, a buyout price, and display relevant data, including the deposit and more.

What are the available pricing models, or statistics, again?


There are numerous pricing models from which to choose, they are discussed in the FAQ, located at http://Wiki.Norganna.Org/Auctioneer/FAQ.

Conclusion


We hope this helps people to understand the Auctioneer Suite a bit better.

Visit our main site for indepth information and help - http://AuctioneerAddOn.Com or visit http://FishEye.Norganna.Org to view the current changelog.

Happy Auctioneering!!

Nikk and the rest of the Team at Norganna's AddOns.
  Change Log - Auctioneer Suite
Auctioneeros,

We are pleased to release Auctioneer and the Auctioneer Suite 5.7, the KillerKoala, which is fully compatible with World of Warcraft 3.3.x.

Just under 140 changes, fixes, and, or, enhancements by our volunteer staff this time.

First, a much deserved “Well Done!” to all of the people who have devoted numerous hours over the past months to help ensure that the Auctioneer Suite remains the most-used Auction House and general item data set of AddOns! Please join us in welcoming Weltmeister to the team, who has decided to tackle the Glypher module, details below, and has really hit the ground running. Also, we have to mention Mikk’s work on optimization. That effort has produced some of the most marked increases in processing agility, across nearly the entire Suite, since moving to the new framework. The changes may not necessarily be seen, but will surely be felt when scanning or looking up items on the “live” Auction House, searching with SearchUI, mousing- over items to view their tooltips, using BeanCounter, and much more.

As shown in the “Current commits (changes, enhancements, fixes)” subsection, there are numerous other fixes, enhancements, and more. Enjoy WoW 3.3 and thank you for choosing the Auctioneer Suite!

* Please be sure to read and follow http://Wiki.Norganna.Org/Installing when upgrading your installation.
** There have been a few changes this time, so a full remove/reinstall is recommended.
** Be sure that the Auc-Util-FixAH module is installed and has a gold checkmark next to its entry in the main WoW AddOns Control Panel. That helps to prevent two issues that were introduced and not fixed by Blizzard as of this writing.
* All of the very latest http://Localizer.Norganna.Org language string updates have been imported and will be displayed in your localized client.
** We are continually in need of help localizing the ongoing changes to Auctioneer, BeanCounter, Enchantrix, Informant, and the other AddOns listed at http://Localizer.Norganna.Org .
** "Registering" takes only moments and you can be on your way... it is quite simple. Even if you only have the time/inclination to help with a few translations, that will be better than what we have now for some of the locales.
** Before starting, kindly take a look at http://forums.norganna.org/discussion/9517/translation-format/ for some basic thoughts.

Happy Auctioneering,

Nikk and the rest of the family at Norganna’s AddOns

Highlights:

Auctioneer
* Numerous enhancements Suite-wide to increase processing speed, efficiency, et cetera.
* Market Price can be set to display “per each” or “stack” pricing on the main “Core” options panel and, or, the Tooltip configuration pane.
* Whenever a setting is changed throughout Auctioneer that could impact the Market Price recommendation, the cache (database of saved pricing information) is now properly cleared and recalculated to ensure that pricing is as exact as possible.
* If an auction cannot be posted due to lack of bag space, Auctioneer will attempt to post all other auctions in the queue to free up space before retrying the unpostable auction again. If there is still no space for unstacking after attempting to post all auctions, the user will be notified that the item(s) cannot be posted.
* Enhancements to the /auc clear [item] command. All information for an item should be reset after issuing the command.
* Post warning/text messages clarified to be a bit more informative.
Auctioneer/Appraiser
* Prices for an item will no longer persist after issuing the /auc clear [item] command.
* If Appraiser columns have been re-ordered, the column sort will be properly saved between sessions.
* Option added to hide/remove the Appraiser tab from the Appraiser options window.
* Appraiser’s tooltip input now can be set on the core Tooltip options screen, as well as the Appraiser submenu.
Auctioneer/AskPrice
* The /askprice send command has been clarified; its definition is now "/askprice send <Player> <#>[Item]", where <#> is the optional stacksize. I.E. /askprice send Joe 20[Goldbloom] will send the pricing information for a stack of 20 Goldbloom to Joe.
Auctioneer/AutoMagic
* Added close (X) buttons to AutoMagic’s Mail Loader and Auto Vendor windows.
* Added buttons/functionality to control the items suggested for sale in the Auto Vendor window. The user can select an item and then choose “Ignore”, “Unignore”, and, or “Remove this time only”.
Auctioneer/Glypher
* Introduction of the Glypher utility within the Auctioneer Suite! This utility contains numerous functions to assist the Scribe when deciding which glyphs to create, assists in their creation, and much more. For details, see http://wiki.norganna.org/Auc-Util-Glypher .
Auctioneer/ScanFinish
* The customizable events upon scan completion, such as emote, et cetera should now fire upon completion of all full scans, both “slow” and “fast”.
Auctioneer/SearchUI
* Code optimized to allow for faster searching and purchasing.
* The way that SearchUI handles the Queued Purchases counter has been adjusted to include the current item (and its price) when the Yes/No Prompt is displayed. Clicking the Cancel Queue button will also clear the prompt.
Auctioneer/SimpleAuction
* The tab is now, properly, removable from the SimpleAuction configuration page.
BeanCounter
* The BeanCounterMatcher will now accept a serverKey option. Allowing results for servers other than the current server.
* Full neutral AH support added, neutral Auctions are now stored in their own database, per player. New filters added to search routines for API and internal searches. By default, neutral transactions are not displayed in BeanCounter’s report. Use the checkbox to show along with the faction AH data, as before, or use the select box to display ONLY neutral AH data.
* Adds API call to BeanCounter allowing external AddOns to prompt a player to permanently remove all records of a specific item from the database. BeanCounter.API.deleteItem( itemLink )
* Numerous code and database optimizations, including speed enhancements and better handling of suffix (of the xxx) items.
Enchantrix
* Constants updated to reflect most readily available data for all items.
* Infinite Dust yields updated to reflect changes made by Blizzard.
* Corrected disenchanting skill required for iLevel 152+ blue/rare items.
Informant
* Updated with the most recent item data as of 3.2. Some items will not necessarily be correct for 3.3 until the specifics can be documented and the changes made. We will have another release once that data is ready.
* Recipes will show the resultant item and basic valuations for the item.

Current commits (changes, enhancements, fixes):
Revision: 4566 Completes [MISC-74] Update of TOCs across the Auc Suite for 3.3.
Revision: 4561 Adds [BCNT-287] Adds option to send search text from BeanCounter to the auction frame.
Revision: 4559 [ADV-365] Update to latest Auctioneer localized string (plus [MISC-47] fix SVN props)
Revision: 4558 Fixes [ASER-255] SearchUI debug tooltip should now correctly report "Price higher than maxprice" where appropriate.
Revision: 4557 Fixes [ADV-510] Corrects function typo in CoreScan engineLib.Getname() to engineLib.GetName()
Revision: 4556 Fixes [AAMU-105] Added a close button to AutoMagic’s Mail Loader window.
Revision: 4555 Fixes [AAMU-105] Added a close button to AutoMagic’s vendor window.
Revision: 4554 Finishes [AAMU-128] The auto vendor window now has ignore, unignore, and remove this time only functional buttons.
Revision: 4552 Fixes [APPR-289] Old Appraiser price should no longer appear in tooltip after using "/auc clear [item]"
Revision: 4551 [ASAL-27] Fixes several problems in Stat-Sales to do with clearing items ("/auc clear [link]")
Revision: 4550 Completes [GLYPH-23] Negative make values no longer cause over-making glyphs to satisfy minimum stock.
Revision: 4549 Fixes [SDEV-20] After "/auc clear [item]", Stat-StdDev will correctly clear its internal price cache
Revision: 4548 Fixes [BCNT-286] The MatchBeanCount file will handle server key variable when passed via GetMatchArray. Changed serverKey split to use BeanCounter.API.SplitServerKey(serverKey) a duplicate of the auctioneer function.
Revision: 4547 Completes [ADV-506] <developer> Adds AucAdvanced.SplitServerKey function: groundwork for future changes.
Revision: 4546 SimpleAuction: Completes [SMPL-41] Will print any error messages from the Posting engine to chat. Fixes [SMPL-37] Post tab's Item count now ignores soulbound, damaged or other unpostable items. [SMPL-20] SVN file properties.
Revision: 4545 Completes [ADV-405] <developer> CorePost PostAuction now performs validation. Calling functions should check its return values for error codes.
Revision: 4544 [INF-72] Move InfData.lua into the Data folder with the rest of the purely data files.
Revision: 4543 Fixes [ADV-507] Blocks Auctioneer tooltip processing while the game is still loading. A workaround for certain loading errors.
Revision: 4542 Updates [ADV-468] <internal> Minor tweaks to CorePost and CoreAPI; groundwork for upcoming CorePost changes.
Revision: 4541 Adds [ADV-431] The BeanCounterMatcher will now accept a serverKey option. Allowing results for servers other than the current server. BeanCounter.API.getAHSoldFailed(player, link, days, serverKey)
Revision: 4540 Fixes [BCNT-285] Fixes BeanCounter.TidyUp errors. Corrects 2.11 upgrade code to no longer insert nil data entries. Adds 2.12 upgrade code that will correct current nil entries.
Revision: 4539 Implements [ADV-471] If the Auctionhouse is closed while posting, Auctioneer will ask if you want to clear the post queue
This allows users to abort posting if they are using the Post tab, or provides an alternative to the Cancel button if using the Appraiser tab.
Revision: 4538 Fixes [ADV-504] The Scan Progress bar now tracks "Processing Stage 3" correctly. Previously the bar would become completely filled before processing was finished.
Revision: 4537 Fixes [ADV-454] Add ability to show market price both per item and per stack. Reorganize market price options slightly.
Revision: 4536 Fixes [ILVL-20] <internal> Updates SVN properties to report correct version
Revision: 4535 ENX-104 - update infinite dust yields on LK greens to match Blizzard changes
Revision: 4534 [INF-69] Now with properly parsing Lua files.
Revision: 4533 [INF-69],[INF-70] Updates data to reflect changes with 3.2 and adds the feature in to show, for recipes, the item created by them and some basic valuations for them.
Revision: 4532 [ADV-450] Should fix an infinite loop when SearchUI tries to buy a Grey item that is no longer on the AH
Revision: 4531 Fixes [ADV-502] <internal> Improvements to tracking of scan statistics: fixes some stats that were reporting incorrect values, and implements some previously non-reported stats.
Revision: 4530 Completes [ASAL-20] StatSales should now handle Neutral AH correctly.
Revision: 4529 Completes [GLYPH-22] Fixes failure filter which was improperly filtering glyphs with zero sales.
Revision: 4528 Updates [BCNT-217] Adds a few new localizer strings
Revision: 4527 Fixes [GLYPH-19] Occasional error when Glypher UI hasn't been opened.
Revision: 4526 Fixes [GLYPH-19] Change default for "Use Ink Trader" to false.
Revision: 4525 Fixes [GLYPH-19] Fixes problem with some users/profiles not having dynamic updates to the slider text. Changed to color the text yellow/red instead of displaying warn/err.
Revision: 4524 Fixes [ADV-503] Auctioneer now detects Lockboxes and most other lootable items as not auctionable. These items should no longer appear in the Appraiser list.
Revision: 4523 Completes [GLYPH-19] Add "!Err!" or "!Warn!" to the slider legends when the configuration will not work or is illogical.
Revision: 4522 [INF-69] Index crafted item count by recipe number, not crafted item number
Revision: 4521 [ENX-123] != corrected to ~=
Revision: 4520 [ENX-123] Corrected disenchanting skill required for ilvl 152+ blue/rare items
Revision: 4519 Fixes [GLYPH-11] Removes unnecessary complexity in the minimum craft configuration/logic and removes the overstock feature.
Revision: 4518 Updates [BCNT-217] Adds a few new localizer strings, updated localizer changes to 11/3/2009
Revision: 4517 Completes [GLYPH-11] Adds configuration and logic for reducing crafting effort, and allows for overstocking hot sellers.
Revision: 4516 Partial of [INF-69] add code and minimal data to show items crafted by recipes, currently turned off in settings
Revision: 4515 Fixes [ADV-498] Minor tweak to allow reverse lookup without the costly linear search through the table.
Revision: 4513 Completes [GLYPH-17] Add slash command to show/hide Glypher window.
Revision: 4512 Fixes [GLYPH-16] Fixed lockup problem when opening the Appraiser tab when the Get Profitable function had not been previously run.
Revision: 4511 Completes [GLYPH-16] Added minimum price to the pricing model for 2-ink glyphs. Rearranged some code in the Get Profitable Glyphs routine to make it more logical. Added checkbox for debug tooltip information (default unchecked)
Revision: 4510 Fixes [BCNT-284] Corrects variable name id to itemID. While this does not cause an error, itemID is used as a fallback when we need to do a server itemlink lookup during data formatting.
Revision: 4509 Completes [GLYPH-14] When adding to ATSW with the "Use Ink Trader" option, Glypher now calls the proper function so that there is no recursion. Found that when Glypher queues many glyphs to ATSW that there is major lag, resulting in disconnects. Fixed this, but the fix requires that the user make a small modification to ATSW/atsw.lua, which is detailed in a chat message. Fixed a previously "fixed" problem when hitting "Add to Skill" with an empty list.
Revision: 4508 Updates [SFIN-11] Tweak to try to avoid ScanFinish triggering when it shouldn't
Revision: 4507 Fixes [ADV-499] Posting Engine: if an auction cannot be posted due to lack of bag space to split a stack, Auctioneer will attempt to post all other auctions in the queue (to try to free up some space) before retrying the first auction again.
Revision: 4506 Updates [ADV-468] <internal> Laying groundwork for future changes. Adds some internal functions. Changes some internal data structures. Modifies existing code to use new features.
Revision: 4505 Adds [ASAL-26] Stats sales BeanCounter ignore list will be saved in the Auctioneer saved variables file.
Revision: 4502 Completes [MISC-73] Adding Auc-Util-Glypher to the build script.
Revision: 4501 Fixes [GLYPH-10] Tabs not spaces.
Revision: 4500 Fixes [GLYPH-10] Properly add up inks.
Revision: 4499 Fixes [GLYPH-10] Added total Ink of the Sea count to chat frame when finished with Get Profitable if you are using the ink trader.
Revision: 4498 Completes [GLYPH-10] Profitable glyph list now clears when Get Profitable or Add to Skill are pressed. Optional auto-clear skill queue when Get Profitable or Add to Skill are pressed. Option to use ink trader, if checked the skill window will not queue inks. Pricing model now allows ignoring competitor auctions <30m or <2h. Fixed the expired filter.
Revision: 4497 Fixes [SFIN-11] The ScanFinish Sounds/Emotes should now work with GetAll scans
Revision: 4495 Fixes [GLYPH-2] - playerName wasn't being set
Revision: 4494 [MISC-19] Fixing earlier-introduced bug in SearchUI where it often would NOT select an initial entry. (Due to it adding more than 1 entry as the first gui update)
Revision: 4493 Completes [ASER-243] <internal> Attach SearchUI Search button to the Tab click handler. Now able to remove one of the OnUpdate handlers.
Revision: 4492 SearchUI <internal> improvements to: [ASER-242] the Purchase/Purchase All button; [ASER-253] handling of mouseover popup tooltips
Revision: 4491 Adds [ASAL-26] Stats sales will ignore BeanCounter data older than the date a /auc clear <itemlink> command was issued.
Revision: 4490 Fixed [ADV-468] Tweak: 'locked' (greyed-out) items in bags should no longer prevent posting of different items.
Revision: 4489 Continues [ADV-486] Correction and small tweaks
Revision: 4488 [MISC-19] More locals, less GETGLOBALs
Revision: 4487 Fixes [BCNT-283] Corrects bug in new player database creation, new toons will be added to the BeanCounter DB correctly.
Revision: 4486 Fixes [APPR-281] If Appraiser columns are re-ordered, the column sort will be properly saved between sessions.
Revision: 4485 Adds [APPR-286] Adds Option to hide/remove appraisers tab from the AH frame
Revision: 4484 Adds [APPR-285] Duplicate Appraiser’s options that add data to the tooltips into the core provided Tooltip option panel.
Revision: 4483 Completes [MISC-72] Fixes issue in whitelist comparison where seller name is blank after GetAll matching an empty whitelist.
Revision: 4482 Completes [MISC-19] Optimize Auc-Stat-StdDev - Add a cache for .GetPrice() returns as StdDev was consuming 4 times as much CPU as other stats during a resale scan. It is now in line with the others.
Revision: 4481 Fixes [ADV-486] Improvements to the cache on Market Price; in particular clearing the cache when config settings change (as any change could potentially affect market price).
Revision: 4480 Continues [MISC-19] : Optimize Informant 1) Add weak-valued cache for :GetItem() since it's returning out tables anyway. Seems sensible enough, and indeed reduces RAM churn by x5 and CPU by x3. Cache cleared when we visit a merchant. 2) Rewrite GetSellValue() to always trust GetItemInfo() if it returns something. Only if it does not (item not cached), we go looking in Informant's DB. This shaves 99% of the remaining CPU load off from auc scans. 3) Plug several accidental global pollutions. 4) More locals, less GETGLOBALs.
Revision: 4479 Continues [MISC-19] CoreAPI GetMarketValue() 1) Rework the market price cache as [realm][sig]={data} rather than [sig..realm]={data}. Less string manipulation is good for the soul. 2) More locals, less GETGLOBALs.
Revision: 4478 Continues [MISC-19] Last commit broke realtime SearchUI. Fixing.
Revision: 4477 Continues [MISC-19] Optimize SearchUI 1) No longer updates the results lists for EVERY ITEM ADDED. List refreshing is now only allowed to use 10% of our CPU time. This results in a X10 SPEEDUP for queries that return a lot of data. 2) Misc other small optimizations.
Revision: 4476 Completes [ASER-216] Adds a descriptive label to the Pending Scans counter, plus a little rearranging.
Revision: 4475 Continues [MISC-19] BeanCounter Optimization 1) All files: More locals, less GETGLOBALs. 2) Misc little optimizations.
BeanCounter.lua: Fix string packing to use table.concat() BeanCounterAPI.lua: Change the searchCache to simply be a weak-valued table and let the GC handle it. Storing the last 100 search results statically seems wrong. MatchBeanCount.lua: Wipe the cache on MAIL_CLOSED also. (Forgot to do this when I added the cache yesterday)
Revision: 4474 Continues [MISC-19] Auc-Stat-Purchased optimizations 1) More locals, fewer GETGLOBALs 2) Don't create a 5-entry garbage table every time .GetPrice() is called 3) I already added cache+fixed string packing earlier in this module
Revision: 4473 Continues [MISC-19] Auc-Stat-Sales optimizations 1) More locals, fewer GETGLOBALs 2) Hmm I have a sneaky suspicion I wrote the cache here long ago
Revision: 4472 Continues [MISC-19] Auc-Stat-Simple optimizations 1) Optimize private.PackStats using table.concat 2) More locals, fewer GETGLOBALs 3) Don't create a 15-entry garbage table every time .GetPrice() is called
Revision: 4471 Continues [MISC-19] Auc-Match-Undercut optimizations 1) Create a cache keyed on <given item + given marketprice>. 2) More locals, fewer GETGLOBALs 3) This fixes the #2 culprit in tooltip repaint CPU usage.
Revision: 4470 Continues [MISC-19] Auc-Stat-StdDev optimizations 1) Optimize private.PackStats using table.concat 2) More locals, fewer GETGLOBALs 3) Cache some of the string unpacking in .GetPrice()
Revision: 4469 Continues [MISC-19] Auc-Stat-iLevel optimizations 1) Optimize private.PackStats using table.concat 2) More locals, fewer GETGLOBALs 3) Cache some of the string unpacking in .GetPrice()
Revision: 4468 Fixes [BCNT-263] Adds nil safe checks to the cache check/add functions. Makes sure the beancounter GUI is visible before applying saved search query.
Revision: 4467 Completes [MISC-67] Optional DataStore integration for Auc-Util-Glypher
Revision: 4466 Continues [MISC-19] Auc-Stat-Histogram optimizations 1) Change the cache from stringpacking madness to plain old table. Sexy. 2) Optimize private.PackStats using table.concat 3) More locals, fewer GETGLOBALs
Revision: 4465 Fixes [BCNT-263] Adds check to search routine to postpone if beancounter's scroll frame is not visible
Revision: 4464 Begins [MISC-19] Add a cache to Match-BeanCount queries. Reduces CPU used by it by x100-x1000. It was also the #1 culprit in tooltip repainting lag (with matchers enabled).
Revision: 4463 Fixes [ADV-228] Changes text in some of the Posting warning messages to be a bit more informative.
Revision: 4462 [APPR-284] Fixes localizer for Appraiser's Ignore Seller popup dialog 'No' button.
Revision: 4461 Fixes [MISC-64] Check for glyph craft list before adding to tradeskill (within Auc-Util-Glypher).
Revision: 4460 Fixes [MISC-61] - was missing a "return false" in lib.IsValidAlgorithm(link) which was causing a problem
Revision: 4459 Completes [MISC-62] Add % undercut to the pricing model (within Auc-Util-Glypher).
Revision: 4458 Completes [MISC-63] Updated the maximum amount for "new" glyphs to 20 (within Auc-Util-Glypher).
Revision: 4457 Completes [MISC-68] Updated expired filter range; default to 30; allow disable (within Auc-Util-Glypher).
Revision: 4456 Fixes [APPR-283] Make Own Auctions feature a little more robust, to avoid certain occasional Lua errors after patches.
Revision: 4455 [ADV-468] Tweak: Reduce delay after a warning message gets displayed while posting an auction
Revision: 4454 Fixes [MISC-61] Corrected default variable name. Added fallback for GLYPH_TYPE. Minor formatting fix.
Revision: 4453 [ASER-238] Improves how SearchUI handles the Queued Purchases counter. In particular if the Yes/No prompt is displayed, that item (and its price) are still included in the counter, and clicking the Cancel Queue button will also clear the prompt.
Revision: 4452 [ADV-495] <developer> exports new functions laying groundwork for [ASER-238]
Revision: 4451 Fixes [MISC-61] return true if link is nil to make Glypher show up in default pricing model list
Revision: 4450 Fixes [MISC-61] nil default value, minor edit (within Auc-Util-Glypher).
Revision: 4449 Completes [MISC-61] Integration of Auc-Stat-Glypher pricing model.
Revision: 4448 Completes [ADV-489] Added help bubble.
Revision: 4447 Completes [MISC-59] Weltmeister's continuation of Glypher. *Welcome aboard, Weltmeister!
Revision: 4446 Fixes [ASER-249] Patches up an occasional Lua error at startup in General Searcher
Revision: 4445 Completes [ASER-248] Fixes a problem where sometimes SearchUI would try to bid 0c for an auction.
Revision: 4444 Finishes [BCNT-239] Minor code tweak to reduce # of gsubs run.
Revision: 4443 Updates [BCNT-217] Localizer strings from 9-10-09
Revision: 4442 Finishes [BCNT-239] Full neutral AH support added, neutral Auctions are now stored in their own per player DB. New filters added to search routines for API and internal searches. By default neutral trxn are not displayed use the check box to show with faction AH data or use teh select box to display ONLY neutral AH data.
Revision: 4441 Fixes [SMPL-40] The auto post on ALT + doubleclick will check to see if the option is enabled/disabled
Revision: 4440 [ADV-497] Fixes a problem with auctions getting incorrectly removed from the ScanData image, either after an incomplete GetAll scan, or by certain configurations of RealTimeSearch.
Revision: 4439 Fixes [SMPL-39] Reworks functions do the Alt+Double click posting method will use the proper default posting time.
Revision: 4438 Commits [ADV-493] second try Store the input value to pass along later via the callback. Avoids rearranging the order of execution, so we should have no explosions this time.
Revision: 4437 Reverts [ADV-493] AucAdvanced.SendProcessorMessage("configchanged", setting, value) change cause stack overflow errors in certain situations. Reversing change for further testing.
Revision: 4436 Adds [SMPL-38] Simple's Auctions POST auction tab is now removable via simples options panel.
Revision: 4435 Fixes [ADV-493] AucAdvanced.SendProcessorMessage("configchanged", setting, value) Is now called before we nil default values. So callback will receive the proper changes.
Revision: 4434 Starts [ADV-492] Adds first draft of a remove AH tab API. Pass an existing tab and frame and it will be removed and existing tabs will be resorted/reindexed.
Revision: 4433 [ADV-469] Improves CorePost to use BlizzAPI GetItemFamily; should improve posting when using spe******t bags
Revision: 4432 Continues [ADV-403] Removes references to "Auctioneer Advanced" from non-localized text strings and from code comments. Should have no functional impacts except to display of those strings. NB: there are still many references in our localized strings which need to be addressed.
Revision: 4431 [ADB-20] Adding the DbStatus.lua file to the ignore list.
Revision: 4430 [ASKP-23] Enhanced the /askprice send command to be a bit more clear. Its definition is now "/askprice send <Player> <#>[Item]", where <#> is the optional stacksize. The send command also now supports multiple items (just keep adding <#>[Item] blocks to the end). Also removed the pollution control message by masking the slash command creation. The /askprice send is also now more resilient to non-compliant commands. We still need to localize the error message though.
Revision: 4429 Adds [BCNT-278] BeanCounterMail changes were never committed.
Revision: 4428 [ASKP-23] Adds /askprice send functionality to AskPrice. Format is /askprice send <#>[link] Player, where <#> is an optional number to get the price for (ie, 5[Citrine] Yourtoon)
Revision: 4427 Fixes [BCNT-279] Removes Auctioneer only related code from initial BeanCounter creation, when we borrowed auctioneers configuration file
Revision: 4426 Adds [BCNT-278] Reworks data storage to better handle scaling suffix value items. Cleans up data storage function to remove outdated variables/layout from older methods.
Revision: 4425 Starts [BCNT-148] Adds API call to BeanCounter allowing external AddOns to prompt a player to permanently remove all records of a specific item from the database. BeanCounter.API.deleteItem( itemLink )
Previous commits (changes, enhancements, fixes):
Revision: 4424 Tagging 5.6 Release
Revision: 4423 Create 5.7 Branch to allow for work on next release.
Revision: 4422 Merge of recent fix of typo in BCNT.
Revision: 4421 How did this code ever work previously like this? *BOGGLE* Fix BCNT-277
Revision: 4420 Merge of recent changes including the reintroduction of the paging fix for the AH, which, apparently was changed during a hotfix or "something". Also fix to scandata to ensure it displays, along with the stack size, whenever it is loaded. Change to allow the BCNT frame to show when the AH is opened and to allow it to be resized. Some modifications to ENX localization framework, such as strings.
Revision: 4419 Reintroduce the PageOneReturn.lua since, it is quite apparent that the AH has returned to the old, broken behavior. Also, commented out the auto-disable code so that a new release is not needed for each build.
Revision: 4418 Reintroduce the PageOneReturn.lua since, it is quite apparent that the AH has returned to the old, broken behavior. Also, commented out the auto-disable code so that a new release is not needed for each build.
Revision: 4417 Fixes [BCNT-276] The External BeanCounter search window now has a small button in the bottom right that allows the user to drag the window making it wider.
Revision: 4416 Fixes [ADV-94] Auctioneer Classic has been decommissioned. Interaction between advanced and classic is no longer an issue. Command interface enhanced to show help according to which slash command triggered it, and to act upon auctioneer slash command.
Revision: 4415 Fixes [ADV-152] All code to routines found by GetAllModules are wrapped in pcall. Those places that looked at function outputs now will log to nlog the failure, the other locations just silently ignore the error.
Revision: 4414 ENX-118, ENX-110 - update enchantrix constants and baselines for 3.2, update translation strings
Revision: 4413 Fixes [SPRG-8] Adds percentage calculation to display. Thanks to Gregity for the code fix for this and SPRG-3.
Revision: 4412 Fixes [SPRG-3] Modifies time left to "Done" once scan is complete.
Revision: 4411 Implements [SDAT-6]. Stack size breakdown now always displayed. The old code tried to check for there being only a single stack size listed in the snapshot. If so, it would not display the stack size breakdown. Unfortunately, the dist.stack table is sparse, and so the return of #(dist.stack) actually returns the size until the first non-existant stack (e.g. a 0 if there is no 1 stack, a 3 if stacks are (1,2,3,10,20), a 5 if they are (1,2,3,4,5,19), etc.).
Since there is no easy, clean way to count the table size for sparse tables, for the moment I've just removed the check altogether. If saving that one line becomes important down the road, we can add it another table iteration to do a count first.
Revision: 4410 Starts [ASER-244] The searchUI manifest window will now remember the sort direction and any column order movements the user has mad across sessions.
The columns can be moved by right clicking and dragging the header frame. ALT+Right click to resize a column
Revision: 4409 Merge of recent changes, including workaround in ENX to avoid tooltip issue, fix to tooltip from scandata, and fix so that purchases remove items from snapshot just after purchase.
Revision: 4408 Fixes [SDAT-15], corrects copy/paste error so that suffix and base totals are reported which match the PriceLevel breakdowns.
Revision: 4407 [ENX-120] - work around nil links coming into the Enchantrix tooltip handlers for now, leave them as separate tests so we can debug it once we have a reproducible case
Revision: 4406 Fixes [ADV-477] Returns treating very small result sets as a getAll. Also moved parameterized commit function to a private function as improper calling could corrupt/taint the scan data.
Revision: 4405 Fixes [APPR-277] Reverses direction of slider movement in Duration slider when using scrollwheel.
Revision: 4404 Merge of recent changes; BCNT change to allow use of external BCNT window while the AH is opened, removal of the paging fix in FixAH, and change to the disable code.
Revision: 4403 Removes the pageone fix as no longer needed.
Revision: 4402 Removes the pageone fix as no longer needed.
Revision: 4401 Update AH Page One Search fix for Live realm client version 10314
Revision: 4400 Adds [BCNT-274] BeanCounter’s External search window will be usable at the same time as the AuctionHouse window. It will only hide if the user selects the BeanCounter tab on the AuctionHouse.
Revision: 4399 Merge of recent change to BCNT to help in the recording of "failed" auctions.
Revision: 4398 Fixes [BCNT-272] Should make failed auctions record more reliably. Expands time window failed auctions will be matched against from 20 minutes to 4 hours. So we search 2 hours before and 2 hours after estimated posting time. Comments out a lot if debug code, debug will now ONLY report when a mail FAILS to record.
Revision: 4397 Merge of recent changes to help with BCNT's APPR integration and column sorting. Also change to ensure the setting to integrate/remove the SearchUI from the AH frame functions as expected.
Revision: 4396 Once more, with properties defined.
Revision: 4395 Adding in appropriate revision code for ##Revision.
Revision: 4394 Update Glypher TOC metadata
Revision: 4393 Fixes [BCNT-269] If user has rearranged the BeanCounter column order, the users last selected column to sort by and sort direction, will be properly applied next across play sessions.
Revision: 4392 Fixes [BCNT-268] Automated searches of BeanCounter while browsing the AH will display all checked filter options. The players current filter options will be used for API queries that lack the settings filter table.
Revision: 4391 Fixes [BCNT-270] Adds check to make sure we have a valid item before attempting to :match() when running the 2.09 bit of DB upgrade code. Would error if the itemIDName array was empty.
Revision: 4390 Fixes [ASER-241] The setting to disable SearchUI's integrated "Search" tab on the Auctionhouse should now work properly
Revision: 4389 Merge of recent changes, including change to INF to use new vendor sales price from the API, fix to ENX to display TT information correctly, and strings from localizer.
Revision: 4388 [ENX-119] - fix the link decoding to handle spell and enchant links
Revision: 4387 [INF-68] This replaces the database value with the Blizz-supplied value at the time of lookup. Still need to remove references to our database value, probably should also remove the display from the extra tooltip, which is now redundant. Finally, will need to remove the sell-to-vendor value from the database and change the updater script not to look for it, and notify Wowhead we don't need them to supply it any more.
Revision: 4386 Completes [MISC-58] Update of strings from Localizer for AUC, BCNT, ENX, ENXBRK, and INF.
Revision: 4385 Merge of addition to FixAH to help deal with recent API issue, introduced along with 3.2 patch. message() API has a bad frame reference. This will override with the proper frame reference.
Revision: 4384 Adds fix for Blizzards message API bug introduced in patch 3.2 message() API has a bad frame reference. This will override with the proper frame reference.
Revision: 4383 Merge of changes to include TOCs and clean up to help reduce chance of posting issues from APPR.
Revision: 4382 Continues [MISC-57] Update TOCs for WoW 3.2 Patch compatibility. Added "Notes" for many TOCs with none and a few edits to those that had existing entries. "Author" and "X-Part-Of" added for compatibility with ACP and other load-control AddOns.
Revision: 4381 [APPR-272] Improves checking when posting in Appraiser. Improves the handling of the Post Queue count display and the Cancel Posts button. [ADV-467][ADV-468] Internal changes to support Appraiser change and additional cleanup.
Revision: 4380 Merge of changes to address LoD issue in 3.2 and update of the FixAH module to function in 3.2.
Revision: 4379 Starts [ADV-470] Delays scan data load till "PLAYER LOGIN" event. Fixes .\AddOns\Auc-Advanced\CoreScan.lua line 65:attempt to concatenate local 'reason' (a nil value) in wow patch 3.2. When force load of scan data option is used.
Revision: 4378 Update AH Page One Search fix for Live realm client version 10192. PTR version is not valid and may need to be updated when PTR is up again.
Revision: 4377 Merge of most recent changes, such as FixAH update for most recent PTR functionality, SearchUI will once again respect the various "reserve" settings, and changes to ENX to include D/E and Prospect information in the tt, ink to pigment mapping, and including the BCNT and item suggest information in autoDE prompts.
Revision: 4376 Update client check version for PTR 10147
Revision: 4375 [ENX-99] - add information about BeanCounter purchase reason and itemsuggest from Auctioneer to autoDE prompt
Revision: 4374 [ENX-71] - add inks->pigments mapping information
Revision: 4373 [ENX-71] - add disenchant and prospect source information to tooltip
Revision: 4372 [ENX-17], [ENX-110] - add options to disenchant only items purchased for disenchanting (by checking BeanCounter), also update localized strings
Revision: 4371 partial [ENX-17] - add options to not autoDE rare and epic items
Revision: 4370 Completes [ASER-239] <internal> Converts the Scans Remaining display to use the new Processor messages from CoreScan
Revision: 4369 Fixes [ASER-237] The SearchUI Reserve setting should now work with Purchase All.
Revision: 4368 Merge of recent changes, importantly a change to the tooltip configuration. All AUC modules should place their tooltip settings on the tooltip page, while maintaining a separate page for activation and other options. Fix to ENX so that the tooltip entries are correctly embedded when the option is chosen, seller names should all be displayed when using the "Refresh" feature in APPR, and longer wait has been added for purchaser/seller names in BCNT.
Revision: 4367 Fixes [ENX-117] - fix embed flag in enx tooltip, add embed flag to a few items missing it
Revision: 4366 First part of [ENX-118] - get titanium prospectable, increase upper limit on item levels for DE
Revision: 4365 Starts [BCNT-239] Adds filtering to remove neutral AH trxns when we use the horder/alliance search options.
Revision: 4364 Adds [ILVL-19] Corrects issues raised in cru/AUC-71 removed or id check since we do not want to replicate our GUI settings twice in teh same window.
Revision: 4363 Fixes [ADV-453] Repeat/Refresh scans will keep the Seller Name from the previous scan, if the Name from the new scan is blank/unknown.
Revision: 4362 Fixes [ADV-395] Minor code tweak
Revision: 4361 Continues [ADV-457] Minor tweak to CoreSettings Tooltip tab to help with spacing between core settings and module settings.
Revision: 4360 Fixes [SDEV-19] sub ticket of [ADV-457] Duplicates the Auc-Stat-StdDev tooltip controls in the Core modules Tooltip section. Updates layout to be clearer
Revision: 4359 Fixes [WECN-11] sub ticket of [ADV-457] Duplicates the Auc-Stat-WowEcon tooltip controls in the Core modules Tooltip section. Updates layout to be clearer
Revision: 4358 Fixes [PURC-19] sub ticket of [ADV-457] Duplicates the Auc-Stat-Purchased tooltip controls in the Core modules Tooltip section. Updates layout to be clearer
Revision: 4357 Fixes [SIMP-22] sub ticket of [ADV-457] Duplicates the Auc-Stat-Simple tooltip controls in the Core modules Tooltip section. Updates layout to be clearer
Revision: 4356 Fixes [ASAL-24] Duplicates the Auc-Stat-Sales tooltip controls in the Core modules Tooltip section. Updates layout of controls for easier reading.
Revision: 4355 Fixes [SHTG-18] Duplicates the Histogram tooltip controls in the Core modules Tooltip section. Updates layout of options to be clearer.
Revision: 4354 Adds [ILVL-19] Duplicates the ilevel tooltip controls in the Core modules Tooltip section, tweaks layout and function name change.
Revision: 4353 Fixes [ENX-106] Corrected an issue where the parameters of a call to onEvent were not being captured correctly.
Revision: 4352 Adds [ILVL-19] Duplicates the ilevel tooltip controls in the Core modules Tooltip section.
Revision: 4351 Fixes [ENX-106] Removed an unnecessary select() call from a hotspot
Revision: 4350 Starts [ADV-457] Adds clarification subheader to tooltip options frame
Revision: 4349 Fixes [SIMP-22] Move tooltip configuration to Auctioneer tooltip tab.
Revision: 4348 Fixes [ASAL-24] Move tooltip configuration to Auctioneer tooltip tab.
Revision: 4347 Fixes [SHTG-18] Move tooltip configuration to Auctioneer tooltip tab.
Revision: 4346 Starts [ADV-457] Adds tooltip tab and id reference for modules to add tooltip related configurations to.
Revision: 4345 Completes [ADV-395] Appraiser sidebar will indicate if the deposit cost is unknown. (Previously it erroneously displayed a deposit cost of 0 in this situation)
Revision: 4344 Glypher, had a rogue global declared. Made it a local
Revision: 4343 Merge of [BCNT-266]
Revision: 4342 Fixes [BCNT-266] Cache will respect the factions/player/server dropdown box and API calls.
Cache system now uses the player/server/faction filter as part of its storage string. so runecloth..Proudmoore..alliance and runecloth..Proudmoore..horde will be two separate cache entries
Revision: 4341 Merges Playername fix made in r4337 [BCNT-265] to 3.2 branch
Revision: 4340 Updates version checking in Auc-Util-FixAH for PTR build 10048
Revision: 4339 Just minor update to glypher, adds mosuse over text to slidebar icon.
Revision: 4338 Updates version checking in Auc-Util-FixAH for PTR build 10026
Revision: 4337 Fixes [BCNT-265] Player names will be waited on during invoice lookups. Will keep mailbox "locked" longer but will improve chances of recording seller/buyer names.
Revision: 4336 Creation of Branch for WotLK 3.2.x Testing and Development. Not for general consumption at this time.
Revision: 4335 Adds [BCNT-264] Profit/loss will display on ALL searches not just item specific searches.
Revision: 4334 Merge of recent changes, three total, all involving the retooling of BCNT to be a bit more agile and responsive.
Revision: 4333 Continues [BCNT-261] The reduceSize function used to trim table length, made use of a reference to our cached DATA table. Creating a sub table in certain situations which would lead to bad caches being returned to calling addons.
Revision: 4332 Continues [BCNT-261] Corrects variable name used in a cache check in the search API.
Revision: 4331 Continues [BCNT-261] When using exact option if we do not have an exact suffix for this item remove the raw un-formated entry. This prevents bad cache tables with mixed raw and formated entries.
Revision: 4330 Merge of BCNT overhaul, to wit: API and internal searches will use same cache entry. Removed the count option from API searches, all results will be returned. Cache is stored lowercase "search..SERVERNAME". Cache is cleared on opening mail or changing a check box setting in BC search window. ItemName box in BeanCounter will properly display when looking at appraiser items.
Revision: 4329 Continues [BCNT-261] API and internal searches will use same cache entry. Removed the count option from API searches, all results will be returned. Cache is stored lowercase "search..SERVERNAME". Cache is cleared on opening mail or changing a checkbox setting in BC search window. ItemName box in beancounter will properly display when looking at appraiser items
Revision: 4328 Merge of most recent changes, including updates to BCNT database tools, searching from click hooks across Auctioneer, fix to Searcher:Snatch's percentage calculation, and the ability to activate/deactivate the AucDB tooltip entry.
Revision: 4327 Continues [BCNT-261] Moves datestring into the styleServerData function
Revision: 4326 Starts [BCNT-261] API searches will have to cache the name passed into the API.
Revision: 4325 Starts [BCNT-261] Updates core/API search function to use a unified search cache. Reduced some table usages, breaks functions into more defined groups; slightly speeds up search results
Revision: 4324 [ASER-236] Fix spelling mistake in function name
Revision: 4323 Updates [ASER-236] Further improvements to Snatch Percentage Pricing
Revision: 4322 [ADB-16]: Increment revision id
Revision: 4321 [ADB-16]: Fix up clearing of market data cache when AddOn stats/market influence is enabled/disabled
Revision: 4320 Updates [ASER-236] Fixes to Percentage Snatch price calculations
Revision: 4319 Fixes [APPR-271] Appraiser's Refresh button should now update the Competition list correctly
Revision: 4318 Fixes [ADV-452] Automatic searches in the Browse tab from click-hooks fixed. Alt-Right-Click a chat link or an item in a bag
Revision: 4317 Continues [BCNT-259] Flagged database validation to only be run IF the servers database actually needed updating not each login session. Correct update
Revision: 4316 Continues [BCNT-259] Flagged database validation to only be run IF the servers database actually needed updating not each login session.
Revision: 4315 Progress on [MISC-54], adding AUC-Db to the build script for the beta build.
Revision: 4314 Fixes global pollution; global vars: privateSlideBarClick at line 49 and frame at line 68
Revision: 4313 Adding potential new utility aimed at keeping market saturation of glyphs above a specified profit point.
Revision: 4312 Adding new working directory for Kandoko's Glypher Utility.
Revision: 4311 Merge of all recent changes, including the revamped AucDB, ability to copy full Auctioneer profiles, rewrite of the BCNT database update functionality, added option to remove ancient or not so ancient data from BCNT database, faster posting from APPR and more.
Revision: 4310 [ADB-16]: Forgot the localization strings file
Revision: 4309 [ADB-16]: It has begun, sanity stats in AuctioneerDB
Revision: 4308 [ADB-16]: It has begun, sanity stats in AuctioneerDB
Revision: 4307 Updates [ADV-451] Further improvements to the posting engine including longer time-outs before deciding that an auction has failed, and more useful messages if a failure does occur.
Revision: 4306 Completes [ADV-446] <developer> Final tweaks
Revision: 4305 Fixes [UCUT-25] added some missing default values
Revision: 4304 [ADV-402] Adds new buttons to Auctioneer's Profile config: "Reset" returns all settings in the current profile to their defaults; "Copy" creates a copy of the current profile; "New" creates a new profile and "resets" it. The "Save" button has been removed, as it is replaced by "Copy" and "New".
Revision: 4303 Updates [ADV-451] Batch posting should now run a bit faster.
Revision: 4302 [ASER-235]: Make searchUI searches faster and smoother
Revision: 4301 Updates [ADV-446] <developer> Adds some automation to CoreModule. Can now simply add Processor and other similar functions to most Core*.lua elements of Auc-Advanced, and they should be detected by CoreModule (see CoreUtil.lua for how it works).
Revision: 4300 Completes [ILVL-18] Code cleanup and tweaking in Stat-ILevel.
Revision: 4299 Starts [BCNT-259] Rewrites all DB upgrade functions from 2.0 on to upgrade all servers at once.
Revision: 4298 Adds [BCNT-260] Adds new lua file TidyUp to contain DB maintenance functions.
Revision: 4297 Updates [ADV-444] <developer> Improvements to the code that generates the "inventory" Processor message.
Revision: 4296 Continues [BCNT-256] Updates post monitors ItemLink lookup. We now use a bag scan looking for the currently "locked" item thats pending auction creation. Removes any need to watch the "posted auctions" list.
Revision: 4295 [ILVL-18] Fixes a couple of problems in Stat-iLevel when using the "/auc clear ..." command
Revision: 4294 Continues [BCNT-257] corrects get() call to lib.Get
__________
Revision: 4267 Fixes [ADV-437] -- Only filtered items were being passed to delete processors. missing NOT added.
Revision: 4226 Fixes [ENX-114] add option to not display the reagent information (prices, totals, etc.) for enchants/spells in tooltips
Revision: 4225 Fixes [ENX-115] Don't allow bags outside the 0..4 range when scanning for AutoDE
Revision: 4224 Fixes [ASER-222] Fixes a rare nil error in General Search
Revision: 4223 Completes [ADV-441] Fixes a bug where Appraiser (and some other modules) sometimes mistakenly listed Soulbound or Accountbound items as auctionable
Revision: 4222 Fixes [ADV-440] Fixes some popup tooltips in Config General Settings tab
Revision: 4221 Fixes [SIMP-21] Fixes Help Window text in StatSimple Config
Revision: 4220 Fixes [BCNT-254] The server/faction/player filters will now affect the profit/loss displayed in the BeanCounter search results frame
Revision: 4219 Fixes [SDEV-18] StdDev will now use unit price, not stack price, when filtering out outliers.
Revision: 4218 Enables Auc-Util-FixAH for PTR build.
Revision: 4217 Fixes [ASER-221] "Reset" will now require CTRL +SHIFT + ALT to be held before it will reset players settings. Prints help text of what it does and how it is used on click.
Revision: 4216 Starts [ASER-201] Changes anchor point for the "snatch list" so it does not squash together when using the Auction frame embedded SearchUI window.
Revision: 4215 Corrects issue with Auc-Util-FixAH to reset page to 0 instead of 1
Revision: 4214 Add new FixAH util module to fix when Blizz search button is clicked and search doesn't return to page one
Revision: 4213 Starts [ASER-201] See Screen Shots in ticket Redesigns Snatch UI, Removes "bag" scroll frame to increase size of snatch list. Adds a new column PERCENT of market price. Adds entry box and ability for snatch to suggest purchases by % of market price not just fixed price. GUI will display green highlight with red % for items that are using this setting. When %is used the "buy each" box displays what teh current % settings of market price is.
Revision: 4212 Fixes [ASER-220] Extra check to avoid possible error when removing an item from ItemPrice filter ignore list.
Revision: 4211 Completes [INF-63] Merge of most recent Localizer changes/updates.
Revision: 4210 Completes [ADV-438] Merge of updates from Localizer.
Revision: 4209 Fixes [APPR-267] Handles the case where util.appraiser.round.method is an unexpected value, instead of bugging out.
Revision: 4208 FIXES [ADV-437] Corrects all auctions being marked as filtered when seen as updated/unchanged.
Revision: 4207 Completes [UCUT-23] & [OUTL-9] <developer> uses Price Model selector function in Undercut and Outlier settings. Updates [ADV-436]: added some localization to the Price Model dropdown menu - will show up in all places that already use the selector function.
Revision: 4206 Completes [ADV-436] & [PLVL-9] <developer> Adds a "Price Model selector" utility function. Uses that function in the PriceLevel settings. Users should notice no difference.
Revision: 4205 Fixes [ADB-15] referring to uninitialized server designation if checking email before scan
Revision: 4204 Fixes [ASER-214] Filter-ItemQuality should no longer throw an error if it gets an unexpected quality value from the Blizzard API.
Revision: 4202 Fixes [BCNT-253] try 2 Fixes early invoice lookup termination on bids/buys BeanCounter should no longer time out when looking up invoices in the mail after and Auctioneer GetAll/Fast Scan. ie the Server Name lookup throttle should no longer cause issues for BeanCounter’s mail recording
Revision: 4201 Fixes [BCNT-253] BeanCounter should no longer time out when looking up invoices in the mail after and Auctioneer GetAll/Fast Scan. ie the Server Name lookup throttle should no longer cause issues for BeanCounter’s mail recording
Revision: 4200 Completes [ADV-435] & [ADV-408] <developer> see Jira tickets for details.
Revision: 4199 Updates [ADV-395] <developer> GetDepositCost will now return nil when deposit cost is unknown (instead of 0)
Revision: 4198 Fixes [BCNT-252] Corrects two minor recording issues for Completed auctions. Changes/adds some debug strings to better track missed recording
Revision: 4197 Fixes [ASER-213]: Permanent "Ignore" button should now work properly for stacks in SearchUI.
Revision: 4196 Completes [INF-62] Adds Informant.getItemVendorInfo in InfMain.lua to quickly return basic information about an item. Used as follows:
isVendored,isLimited,itemCost,sellPrice,buyStack,maxStack = Informant.getItemVendorInfo(itemID) Where the values are as follows:
- isVendored: boolean, true if at least one vendor sells it. - isLimited: boolean, true if vendors sell in limited qty. - itemCost: integer, amount (in copper) to purchase item.
- sellPrice: integer, amount (in copper) item sells for. - buyStack: integer, number of items in the stack you buy. - maxStack: integer, max amount the item will stack to.
Revision: 4195 Fixes [ADV-432] Auctioneer's scanner updated so that the Auction House image contains all auctions in the auction house. CoreScan.lua modified to take actually use the Filtered flag as was originally intended. Filtering is still only done on creation
of a new auction. Once an auction is marked as filtered, it stays that way until it is deleted. Filtered queries are not shown to stats modules just like originally done, but items that view the current image can see them.
Revision: 4193 Fixes [BCNT-251] Changes "The data for "..server.." is not at the current BeanCounter DB version of "..private.version.." to "The data for "..serverName.." is not at the current BeanCounter DB version of "..private.version.."
Revision: 4192 Fixes ASER-196: General Search will now return proper pct value for stackables.
Revision: 4191 Fixes [BCNT-250] Should fix mails not recording or displaying any debug output. We still used a find that was no longer needed since we dont store full itemlinks. This could return the wrong item if its name was a subsection of the longer string we were looking for.
ie "Healing Potion" would be returned when we looked for "Greater Healing Potion"
Revision: 4190 Fixes [APPR-266]: fixes tooltip for "Close Sidebar" button in Appraiser.
Revision: 4189 Updates [ASAL-20] Removes debugging pollution
Revision: 4188 Updates [ASAL-20] StatSales should now handle cross-faction and cross-server stats in most cases (the exception being Neutral AH stats)
Revision: 4186 Completes [ADV-430] Merge of recent changes to Auc-Stat-Purchased, especially those making it conform to the serverKey convention.
Revision: 4185 Fixes [ADV-424]: resets market value (in tooltip and elsewhere) after using "/auc clear [item]"
Revision: 4184 Completes [SDEV-16]&[SDEV-17]: Stat-StdDev should now handle "/auc clear [item of the suffix]" properly. Also some code tidying.
Revision: 4183 Fixes [AAMU-120][ASER-204]&[AAMU-122]: fixes several problems when clicking on or mousing over lists in AutoMagic and SearchUI.
Revision: 4182 Fixes [BCNT-249] Removes global variable: serverName at line 132
Revision: 4181 Completes [BCNT-248] Merge of changes to BeanCounter - Will help to allow for cross-realm searching and changes to the way BCNT stores older data.
Revision: 4177 Fixes [ASKP-30] Localize askprices whisper responses
Revision: 4176 Completes [ADV-429] Updated Localizer, imported recent changes, and committed.
Revision: 4173 Continues [APPR-108] remove debug print
Revision: 4172 Fixes [APPR-108] Rearranges order and column sort functions to be called after appraisers GUI has been fully created.
Revision: 4171 Continues [APPR-263] removes excess from _TRANS items
Revision: 4170 Completes [ADV-428] which corrected some issues with the enUS localization of the APPR frame and also commits current Auctioneer Strings.
Revision: 4169 Completes [APPR-263] Added new value to localizer and file for the button to change between per stack and per item pricing and changed " to ' for APPR_Interface_SelectItemLeftAuctioning.
Revision: 4168 Completes [ADV-428] Import of current strings, especially the change to the help tooltip for the Stack/Each button.
Revision: 4167 Completes [APPR-263] Update meaning of tooltip help text in Appraiser and Localizer to mean changing between Per Item and Per Stack Pricing from old Change between Full/Simple View.
Revision: 4166 Fixes [APPR-108] The sort order of a column will now be remembered across sessions, requires Configator r210 or higher
Revision: 4165 Fixes [BCNT-243] Commits to trunk The sort order of a column will now be remembered across sessions, requires Configator r210 or higher
Revision: 4163 [INF-61] Updates Informant's database with new information for 3.1.0
Revision: 4160 Temp patch for [BCNT-242] Just changes the old Altaholic hook to work with new version of Altaholic. --TODO find a method that does not require a direct hook into altaholic.
See the Complete Change Log via http://Fisheye.Norganna.Org , specifically, http://Fisheye.Norganna.Org/changelog/Auctioneer/trunk .
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  Comments - Auctioneer Suite
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Old 01-31-2010, 07:50 PM  
Nechckn
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Re: bug

ComplexxL9,

As noted on the "About" tab:

Please, do not post errors here; instead, kindly visit http://forums.norganna.org/4/ , our Support Forum, and be sure to search before posting- many questions and errors reported are duplicates.

Not to worry, though, what were you doing when you saw the issue and is it repeatable?

We did have a report of a similar issue, though not exactly, but the person provided no further input.

So, please let us know.

Happy Sales,

Nikk


Quote:
Originally posted by complexxL9
dunno if this the right place to post bugs but here it goes:

Code:
Date: 2010-01-31 19:35:03
ID: 1
Error occured in: Global
Count: 1
Message: ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua line 279:
   Invalid trade skill item in SetTradeSkillItem(index [,reagent])
Debug:
   [C]: ?
   [C]: ?
   ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:279:
      ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:273
   [C]: SetTradeSkillItem()
   [string "*:OnEnter"]:2:
      [string "*:OnEnter"]:1
AddOns:
  Swatter, v5.7.4568 (KillerKoala)
  NPCScan, v3.3.0.2
  AFA, v1.3
  Altoholic, v3.3.001b
  AucAdvanced, v5.7.4568 (KillerKoala)
  AucFilterBasic, v5.7.4568 (KillerKoala)
  AucFilterOutlier, v5.7.4568.2531
  AucMatchUndercut, v5.7.4568.2531
  AucStatClassic, v5.7.4568 (KillerKoala)
  AucStatHistogram, v5.7.4568 (KillerKoala)
  AucStatiLevel, v5.7.4568 (KillerKoala)
  AucStatPurchased, v5.7.4568 (KillerKoala)
  AucStatSales, v5.7.4568.2842
  AucStatSimple, v5.7.4568 (KillerKoala)
  AucStatStdDev, v5.7.4568 (KillerKoala)
  AucStatWOWEcon, v5.7.4568.2530
  AucUtilAHWindowControl, v5.7.4568.3311
  AucUtilAppraiser, v5.7.4568.2530
  AucUtilAskPrice, v5.7.4568.3175
  AucUtilAutoMagic, v5.7.4568.3142
  AucUtilCompactUI, v5.7.4568.2530
  AucUtilEasyBuyout, v5.7.4568.3583
  AucUtilFixAH, v5.7.4568 (KillerKoala)
  AucUtilGlypher, v5.7.4568.2545
  AucUtilItemSuggest, v5.7.4568.3108
  AucUtilPriceLevel, v5.7.4568.2545
  AucUtilScanButton, v5.7.4568.2530
  AucUtilScanFinish, v5.7.4568.2530
  AucUtilScanProgress, v5.7.4568.2530
  AucUtilSearchUI, v5.7.4568.3655
  AucUtilSimpleAuction, v5.7.4568.4553
  AucUtilVendMarkup, v5.7.4568.2530
  Babylonian, v5.1.DEV.130
  BeanCounter, v5.7.4568 (KillerKoala)
  BonusScanner, v5.3
  CensusPlus, v4.2.2
  Configator, v5.1.DEV.130
  DataStore, v3.3.001
  DataStoreAchievements, v3.3.001
  DataStoreAuctions, v3.3.001
  DataStoreCharacters, v3.3.001
  DataStoreContainers, v3.3.001
  DataStoreCrafts, v3.3.001
  DataStoreCurrencies, v3.3.001
  DataStoreInventory, v3.3.001
  DataStoreMails, v3.3.001
  DataStorePets, v3.3.001
  DataStoreQuests, v3.3.001
  DataStoreReputations, v3.3.001
  DataStoreSkills, v3.3.001
  DataStoreSpells, v3.3.001
  DataStoreStats, v3.3.001
  DataStoreTalents, v3.3.001
  DebugLib, v5.1.DEV.130
  Enchantrix, v5.7.4568 (KillerKoala)
  EnchantrixBarker, v5.7.4568 (KillerKoala)
  Gatherer, v3.1.14
  GathererHUD, v3.1.14
  GathererDBWowhead, v1.0.2009-12-09
  GearScore, v3.1.14 - Beta
  Informant, v5.7.4568 (KillerKoala)
  MikScrollingBattleText, v5.4.75
  OmniCC, v2.5.9
  Pawn, v1.2.5
  phbMapCoords, v3.30
  PowerAuras, v3.0.0E
  RangeDisplay, v3.7.7
  Recount, v
  Stubby, v5.7.4568 (KillerKoala)
  TellMeWhen, v1.2.0
  BlizRuntimeLib_enUS v3.3.0.30300 <eu>
  (ck=8ba)
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Old 01-31-2010, 12:36 PM  
complexxL9
A Kobold Labourer

Forum posts: 0
File comments: 1
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bug

dunno if this the right place to post bugs but here it goes:

Code:
Date: 2010-01-31 19:35:03
ID: 1
Error occured in: Global
Count: 1
Message: ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua line 279:
   Invalid trade skill item in SetTradeSkillItem(index [,reagent])
Debug:
   [C]: ?
   [C]: ?
   ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:279:
      ...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:273
   [C]: SetTradeSkillItem()
   [string "*:OnEnter"]:2:
      [string "*:OnEnter"]:1
AddOns:
  Swatter, v5.7.4568 (KillerKoala)
  NPCScan, v3.3.0.2
  AFA, v1.3
  Altoholic, v3.3.001b
  AucAdvanced, v5.7.4568 (KillerKoala)
  AucFilterBasic, v5.7.4568 (KillerKoala)
  AucFilterOutlier, v5.7.4568.2531
  AucMatchUndercut, v5.7.4568.2531
  AucStatClassic, v5.7.4568 (KillerKoala)
  AucStatHistogram, v5.7.4568 (KillerKoala)
  AucStatiLevel, v5.7.4568 (KillerKoala)
  AucStatPurchased, v5.7.4568 (KillerKoala)
  AucStatSales, v5.7.4568.2842
  AucStatSimple, v5.7.4568 (KillerKoala)
  AucStatStdDev, v5.7.4568 (KillerKoala)
  AucStatWOWEcon, v5.7.4568.2530
  AucUtilAHWindowControl, v5.7.4568.3311
  AucUtilAppraiser, v5.7.4568.2530
  AucUtilAskPrice, v5.7.4568.3175
  AucUtilAutoMagic, v5.7.4568.3142
  AucUtilCompactUI, v5.7.4568.2530
  AucUtilEasyBuyout, v5.7.4568.3583
  AucUtilFixAH, v5.7.4568 (KillerKoala)
  AucUtilGlypher, v5.7.4568.2545
  AucUtilItemSuggest, v5.7.4568.3108
  AucUtilPriceLevel, v5.7.4568.2545
  AucUtilScanButton, v5.7.4568.2530
  AucUtilScanFinish, v5.7.4568.2530
  AucUtilScanProgress, v5.7.4568.2530
  AucUtilSearchUI, v5.7.4568.3655
  AucUtilSimpleAuction, v5.7.4568.4553
  AucUtilVendMarkup, v5.7.4568.2530
  Babylonian, v5.1.DEV.130
  BeanCounter, v5.7.4568 (KillerKoala)
  BonusScanner, v5.3
  CensusPlus, v4.2.2
  Configator, v5.1.DEV.130
  DataStore, v3.3.001
  DataStoreAchievements, v3.3.001
  DataStoreAuctions, v3.3.001
  DataStoreCharacters, v3.3.001
  DataStoreContainers, v3.3.001
  DataStoreCrafts, v3.3.001
  DataStoreCurrencies, v3.3.001
  DataStoreInventory, v3.3.001
  DataStoreMails, v3.3.001
  DataStorePets, v3.3.001
  DataStoreQuests, v3.3.001
  DataStoreReputations, v3.3.001
  DataStoreSkills, v3.3.001
  DataStoreSpells, v3.3.001
  DataStoreStats, v3.3.001
  DataStoreTalents, v3.3.001
  DebugLib, v5.1.DEV.130
  Enchantrix, v5.7.4568 (KillerKoala)
  EnchantrixBarker, v5.7.4568 (KillerKoala)
  Gatherer, v3.1.14
  GathererHUD, v3.1.14
  GathererDBWowhead, v1.0.2009-12-09
  GearScore, v3.1.14 - Beta
  Informant, v5.7.4568 (KillerKoala)
  MikScrollingBattleText, v5.4.75
  OmniCC, v2.5.9
  Pawn, v1.2.5
  phbMapCoords, v3.30
  PowerAuras, v3.0.0E
  RangeDisplay, v3.7.7
  Recount, v
  Stubby, v5.7.4568 (KillerKoala)
  TellMeWhen, v1.2.0
  BlizRuntimeLib_enUS v3.3.0.30300 <eu>
  (ck=8ba)
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Old 01-13-2010, 04:58 AM  
Nechckn
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Forum posts: 24
File comments: 342
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Pjodor,

If you mean the SlideBar that slides in from off the right side of the screen, just enter /nsb at the command/chat line interface, in game.

In addition to disabling SlideBar, with " /nsb off " you can also unlock and move it to another location.

Happy Sales,

Nikk


Quote:
Originally posted by pjodor
Nice addon, but is there any way of removing that annoying "mouse-over-bar" that comes with the suite? Thank you.
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Old 01-12-2010, 02:11 PM  
pjodor
A Kobold Labourer

Forum posts: 0
File comments: 2
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Nice addon, but is there any way of removing that annoying "mouse-over-bar" that comes with the suite? Thank you.
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Old 01-10-2010, 04:53 PM  
Nechckn
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Par,

All of the statistics, and the rest of the Suite, are plain text files, so if you want to adjust one or more, feel free to do so. As noted, we do what we can, but it is up to you to know your specific market, willingness for risk, expected return, et cetera. The in-game options allow for quite fine adjustments, but if they are not enough, you can edit the actual files themselves, as long as they are then used in accordance with the license noted in each AddOn/Module.

The Outlier Filter, itself, is also configurable via the in-game options. Click "Configure" from the Browse or Appraiser frame, Filters, and then set Outlier as you prefer.

The Sales Statistic, from BeanCounter data, reflects only auctions that you have sold/purchased. It comes along with BeanCounter and is configured from that AddOns "Configure" screen.

Happy Sales,

Nikk


Quote:
Originally posted by pär
Ok, here's to hoping your Outlier kills are accurate.

I don't see an easy way to set the price to only take into account auctions that I have personally participated in as a buyer or seller?

Is there one?
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Old 01-10-2010, 10:50 AM  
pär
A Defias Bandit
 
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Ok, here's to hoping your Outlier kills are accurate.

I don't see an easy way to set the price to only take into account auctions that I have personally participated in as a buyer or seller?

Is there one?
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Old 01-06-2010, 06:56 PM  
Nechckn
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File comments: 342
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Par,

Once you scan for a while, the prices will become more and more accurate. In general, about once or twice per day for a week is recommended before you give any weight to the suggestions. Such things as trade goods tend to get better suggestions, faster, since there are more listings than, say, some piece of armor or a weapon that has been seen a couple times.

Once established, we do what we can, via the 'Outlier Filter' to simply ignore those items that people post for outrageous prices. It is enabled by default. That, in combination with some behind the scenes things we do to help weed out outrageous prices within the actual Statistics Modules, is usually more than enough so that people who do what you suggest are just wasting their deposits or maybe catching a few folks with less sophisticated Auction House AddOns.

You can also outright ignore postings by specific people using the "Basic Filter". For instance, there were some guilds that would make silly-named bank alts to sell their raid booty. Some thought it would be fun to post them for 400+% markups in hopes of catching Auctioneer users and, or, to show off. They did not realize that we automatically discarded their silly prices and offered the Basic Filter to blacklist them completely. After wasting tons of money on relistings, they finally understood.

If you notice some name popping up with red-colored, crazily priced auctions, sometimes the Basic Filter is the way to go. You should only use it sparingly, though. Outlier will help discard most of their postings, but they could post something extremely rare, that you could miss.

For items that you find the price is not dropping in line fast enough, simply enter the following at the chat/command line interface, where the <item_link> is the actual link to the item in question. Begin entering the command and then shift+left click the item or use Linkerator and whisper the link to yoursefl.
/auc clear <item_link>

Each server is pretty unique, so the pricing you see after scanning for a bit will be accurate. There is no magical, set price for any item other than what the vendor will pay. Otherwise, it is up to the market factors on your server. Often times the servers with the highest populations will be way over the price of small population servers, just because folks can list items for larger markups and someone will eventually come along who needs that darned Fel Iron Widget of Coolness.

We have a separate, related AddOn and site, http://AuctioneerDB.Com that you can use to upload your server's data and compare with the other realms. It is based off of your Auctioneer data and actual sales/purchases. Be sure to read the documentation if you choose to go that route, http://wiki.norganna.org/AuctioneerDB .

Once established, even scanning a couple days a week should be enough to keep your pricing updated.

Most of all, remember that even though we go to great lengths to provide the best Market Price recommendations, they are just that. No tool can compensate for not knowing your market.

Use the data shown in the tooltips by Auctioneer and the rest of the Suite as a guide to help price your items or decide to buy/bid on the offerings of other folks. No matter what is recommended, if you need that overpriced, extremely rare Silly Putty Gasket for your Ultimate Engineering Contraption, you will likely pay what is asked no matter the markup.

For more, our main forums and Wiki are great resources. Not sure why you were unsuccessful when reviewing the information, but the Search function on http://Forums.Norganna.Org returns a number of related discussions, try http://forums.norganna.org/search/ and look for overpriced, Outlier, et cetera. Additionally, our wiki at http://Wiki.Norganna.Org contains some helpful information, especially the FAQ.

Happy Auctioneering,

Nikk


Quote:
Originally posted by pär
After reading your forums a fair amount I still haven't figured out a way to reliable track what items sell for - i.e. the ups and downs of the REAL market price - as opposed to what arbitrary numbers are generated by people who deliberately and continuously put up very overpriced auctions and then cancel them.

I'm sure this isn't an issue on large-population servers that don't encourage overpriced auctions - but on small-pop servers where you don't take a snapshot every day - it's a bit of an issue when Auctioneer's so-called "Market Price" is about 400% of what an item is regularly selling for.

Got a link where a fix to this issue is discussed?
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Old 01-06-2010, 03:17 PM  
pär
A Defias Bandit
 
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After reading your forums a fair amount I still haven't figured out a way to reliable track what items sell for - i.e. the ups and downs of the REAL market price - as opposed to what arbitrary numbers are generated by people who deliberately and continuously put up very overpriced auctions and then cancel them.

I'm sure this isn't an issue on large-population servers that don't encourage overpriced auctions - but on small-pop servers where you don't take a snapshot every day - it's a bit of an issue when Auctioneer's so-called "Market Price" is about 400% of what an item is regularly selling for.

Got a link where a fix to this issue is discussed?
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Old 01-05-2010, 06:29 PM  
Nechckn
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ChaosInc,

Well, that is the reason for the "highlight" section, since some of the changes only a few would really care about - or maybe no one.

They may not all be good, but they are surely sexy!

Actually, had planned to get the next release out, but there is a bit of testing to go, so this was just an update to the "About" section for the time being. Should have another out fairly soon, though.

Nikk


Quote:
Originally posted by ChaosInc
Ok, wall-o-changes makes my eyes bleed, so I'm just gonna assume that they're all good one and say thanks!
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Old 01-05-2010, 06:04 PM  
ChaosInc
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File comments: 250
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Ok, wall-o-changes makes my eyes bleed, so I'm just gonna assume that they're all good one and say thanks!
__________________
I acknowledge and accept the consequences of my actions. I apologize for NOTHING.

"Introduce a little anarchy. Upset the established order, and everything becomes chaos. I'm an agent of chaos. Oh, and you know the thing about chaos? It's fair!" -- The Joker
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Old 12-31-2009, 02:52 AM  
Nechckn
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Nonameform,

You need to activate the Auc-Util-FixAH module.

The "error" is caused by Blizzard mis-naming their own function, that module corrects the issue until they either change it or make it "official".

Once enabled, you may then see some issue being reported from somewhere via the script notifier.

From what is there, all that is happening is that the scandata is being loaded, which happens whenever you first mouse-over an item, since Auctioneer is then supplying the information you are requesting. Anyway, see if there are any notifications after you enable that module.

Without a statistic module loaded, Auctioneer may have issues - but that should not impede moving items in your bag(s). In fact, that is likely what is trying to be communicated to you when you see that.

If there is another Lua error, simply paste in the full error, including the AddOn list - you would be amazed at the amount of times that provides the reason why an issue is occurring.

Happy Sales,

Nikk

Quote:
Originally posted by nonameform
Copying my post from Combuctor comments page.

Additional info to my original post:



Since this problem got somewhat worse, I had to try disabling addons and finally found a conflict.



As soon as I enable Auc-Auctioneer (core) module, I start getting this error and I can't move stuff in bags in combat. Not sure if I have to report this to Auctioneer authors, so waiting for your reply first. All addons are updated to the latest version.

Addons that I have enabled:

Auc-Advanced (core)
Combuctor
Stubby (lib)
Swatter
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Old 12-31-2009, 02:12 AM  
nonameform
A Deviate Faerie Dragon

Forum posts: 13
File comments: 48
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Copying my post from Combuctor comments page.

Additional info to my original post:

Quote:
Originally posted by nonameform
I have a question though: for some reason I can't move items in my bags while in combat and I'm wondering if it has something to do with Combuctor. I've rolled an alt recently who doesn't use Combuctor and I have no problem moving stuff around my bags. I see no error on screen, just can't move stuff.
Since this problem got somewhat worse, I had to try disabling addons and finally found a conflict.

Quote:
Error occured in: Global
Count: 1
Message: [string "..\FrameXML\BasicControls.xml:<Scrip..."] line 2:
attempt to index global 'ScriptErrors' (a nil value)
Debug:
[C]: ?
[string "..\FrameXML\BasicControls.xml:<Scrip..."]:2: message()
Auc-Advanced\CoreScan.lua:64: LoadAuctionImage()
Auc-Advanced\CoreScan.lua:559: GetScanData()
Auc-Advanced\CoreAPI.lua:403: GetSubImageById()
Auc-Advanced\CoreAPI.lua:449: QueryImage()
...dvanced\Modules\Auc-Util-SimpleAuction\SimpFrame.lua:145: GetItems()
...dvanced\Modules\Auc-Util-SimpleAuction\AucSimple.lua:75: ProcessTooltip()
...dvanced\Modules\Auc-Util-SimpleAuction\AucSimple.lua:45: Processor()
Auc-Advanced\CoreMain.lua:139: callback()
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:95:
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:80
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:141: h()
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:322:
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:318
[C]: ?
...AddOns\Auc-Advanced\Libs\LibExtraTip\LibExtraTip.lua:279: SetBagItem()
..\FrameXML\ContainerFrame.lua:750: ContainerFrameItemButton_OnEnter()
Combuctor\item.lua:166:
Combuctor\item.lua:148
As soon as I enable Auc-Auctioneer (core) module, I start getting this error and I can't move stuff in bags in combat. Not sure if I have to report this to Auctioneer authors, so waiting for your reply first. All addons are updated to the latest version.

Addons that I have enabled:

Auc-Advanced (core)
Combuctor
Stubby (lib)
Swatter
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Old 12-24-2009, 08:38 PM  
Nechckn
Premium Member
 
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Featured Addon Author

Forum posts: 24
File comments: 342
Uploads: 0
Re: Set Focus Error

Velvyt,

Try disabling Swatter and ensure that "Show Lua Errors" has a gold check out in the main Blizzard "Interface" menu, when you hit "Escape" in-game.

Once done, reload, then try setting the focus and see if the error still shows, but with a different error.

Let us know.

Happy Sales,

Nikk


Quote:
Originally posted by velvyt
Heya, I was jsut curious if someone could tell me why this is happening....


The first time I try to set focus in a group I get the following error:

Date: 2009-12-24 09:36:52
ID: 1
Error occured in: AddOn: !Swatter
Count: 1
Message: Error: AddOn !Swatter attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1262: func()
..\FrameXML\UIDropDownMenu.lua:575: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
AddOns:
Swatter, v5.7.4568 (KillerKoala)
AdvancedTradeSkillWindow, v
AraBrokerGuildFriends, vr22
AucAdvanced, v5.7.4568 (KillerKoala)
AucFilterBasic, v5.7.4568 (KillerKoala)
AucFilterOutlier, v5.7.4568.2531
AucMatchUndercut, v5.7.4568.2531
AucScanData, v5.7.4568 (KillerKoala)
AucStatClassic, v5.7.4568 (KillerKoala)
AucStatHistogram, v5.7.4568 (KillerKoala)
AucStatiLevel, v5.7.4568 (KillerKoala)
AucStatPurchased, v5.7.4568 (KillerKoala)
AucStatSales, v5.7.4568.2842
AucStatSimple, v5.7.4568 (KillerKoala)
AucStatStdDev, v5.7.4568 (KillerKoala)
AucStatWOWEcon, v5.7.4568.2530
AucUtilAHWindowControl, v5.7.4568.3311
AucUtilAppraiser, v5.7.4568.2530
AucUtilAskPrice, v5.7.4568.3175
AucUtilAutoMagic, v5.7.4568.3142
AucUtilCompactUI, v5.7.4568.2530
AucUtilEasyBuyout, v5.7.4568.3583
AucUtilFixAH, v5.7.4568 (KillerKoala)
AucUtilGlypher, v5.7.4568.2545
AucUtilItemSuggest, v5.7.4568.3108
AucUtilPriceLevel, v5.7.4568.2545
AucUtilScanButton, v5.7.4568.2530
AucUtilScanFinish, v5.7.4568.2530
AucUtilScanProgress, v5.7.4568.2530
AucUtilSearchUI, v5.7.4568.3655
AucUtilSimpleAuction, v5.7.4568.4553
AucUtilVendMarkup, v5.7.4568.2530
Babylonian, v5.1.DEV.130
Bagnon, v2.12.3
BagnonForever, v1.1.2
BagnonTooltips, v
BasicMinimap, v1.65
BeanCounter, v5.7.4568 (KillerKoala)
Configator, v5.1.DEV.130
CowTip, v
DebugLib, v5.1.DEV.130
Dominos, v1.15.1
DominosCast, v
DominosRoll, v
DominosTotems, v
DominosXP, v
Enchantrix, v5.7.4568 (KillerKoala)
EnchantrixBarker, v5.7.4568 (KillerKoala)
FishermansFriend, v
Gatherer, v3.1.14
GathererDBWowhead, v1.0.2009-02-18
Genie, v3.0.4.8_beta
HealBot, v3.3.0.2
Informant, v5.7.4568 (KillerKoala)
InspectEquip, v1.7.1
MikScrollingBattleText, v5.4.74
MinimapButtonFrame, v3.0.9
MinimapButtonFrameSkinPack, v3.0
MonkeyBuddy, v
MonkeyLibrary, v
MonkeyQuest, v
OmniCC, v2.5.8
Postal, v3.3.0
Prat30, v3.3
Prat30Libraries, v
QoreysBuffBars, v
QuickRepair, v3.2.01
RatingBuster, v
Recount, v
SellOMatic, vv1.1.23
Stubby, v5.7.4568 (KillerKoala)
Titan, v4.3.2.30300 - Revision 339
TitanAmmo, v4.3.2.30300
TitanBag, v4.3.2.30300
TitanClock, v4.3.2.30300
TitanCoords, v4.3.2.30300
TitanCurrency, v0.3.3
TitanGoldTracker, v4.3.2.30300
TitanHealBot, v3.3.0.1
TitanLootType, v4.3.2.30300
TitanPerformance, v4.3.2.30300
TitanRegen, v4.3.2.30300
TitanRepair, v4.3.2.30300
TitanVolume, v4.3.2.30300
TitanXP, v4.3.2.30300
BlizRuntimeLib_enUS v3.3.0.30300 <us>
(ck=9e8)



Thanks
Velvyt
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Old 12-24-2009, 01:39 PM  
velvyt
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 5
Set Focus Error

Heya, I was jsut curious if someone could tell me why this is happening....


The first time I try to set focus in a group I get the following error:

Date: 2009-12-24 09:36:52
ID: 1
Error occured in: AddOn: !Swatter
Count: 1
Message: Error: AddOn !Swatter attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1262: func()
..\FrameXML\UIDropDownMenu.lua:575: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
AddOns:
Swatter, v5.7.4568 (KillerKoala)
AdvancedTradeSkillWindow, v
AraBrokerGuildFriends, vr22
AucAdvanced, v5.7.4568 (KillerKoala)
AucFilterBasic, v5.7.4568 (KillerKoala)
AucFilterOutlier, v5.7.4568.2531
AucMatchUndercut, v5.7.4568.2531
AucScanData, v5.7.4568 (KillerKoala)
AucStatClassic, v5.7.4568 (KillerKoala)
AucStatHistogram, v5.7.4568 (KillerKoala)
AucStatiLevel, v5.7.4568 (KillerKoala)
AucStatPurchased, v5.7.4568 (KillerKoala)
AucStatSales, v5.7.4568.2842
AucStatSimple, v5.7.4568 (KillerKoala)
AucStatStdDev, v5.7.4568 (KillerKoala)
AucStatWOWEcon, v5.7.4568.2530
AucUtilAHWindowControl, v5.7.4568.3311
AucUtilAppraiser, v5.7.4568.2530
AucUtilAskPrice, v5.7.4568.3175
AucUtilAutoMagic, v5.7.4568.3142
AucUtilCompactUI, v5.7.4568.2530
AucUtilEasyBuyout, v5.7.4568.3583
AucUtilFixAH, v5.7.4568 (KillerKoala)
AucUtilGlypher, v5.7.4568.2545
AucUtilItemSuggest, v5.7.4568.3108
AucUtilPriceLevel, v5.7.4568.2545
AucUtilScanButton, v5.7.4568.2530
AucUtilScanFinish, v5.7.4568.2530
AucUtilScanProgress, v5.7.4568.2530
AucUtilSearchUI, v5.7.4568.3655
AucUtilSimpleAuction, v5.7.4568.4553
AucUtilVendMarkup, v5.7.4568.2530
Babylonian, v5.1.DEV.130
Bagnon, v2.12.3
BagnonForever, v1.1.2
BagnonTooltips, v
BasicMinimap, v1.65
BeanCounter, v5.7.4568 (KillerKoala)
Configator, v5.1.DEV.130
CowTip, v
DebugLib, v5.1.DEV.130
Dominos, v1.15.1
DominosCast, v
DominosRoll, v
DominosTotems, v
DominosXP, v
Enchantrix, v5.7.4568 (KillerKoala)
EnchantrixBarker, v5.7.4568 (KillerKoala)
FishermansFriend, v
Gatherer, v3.1.14
GathererDBWowhead, v1.0.2009-02-18
Genie, v3.0.4.8_beta
HealBot, v3.3.0.2
Informant, v5.7.4568 (KillerKoala)
InspectEquip, v1.7.1
MikScrollingBattleText, v5.4.74
MinimapButtonFrame, v3.0.9
MinimapButtonFrameSkinPack, v3.0
MonkeyBuddy, v
MonkeyLibrary, v
MonkeyQuest, v
OmniCC, v2.5.8
Postal, v3.3.0
Prat30, v3.3
Prat30Libraries, v
QoreysBuffBars, v
QuickRepair, v3.2.01
RatingBuster, v
Recount, v
SellOMatic, vv1.1.23
Stubby, v5.7.4568 (KillerKoala)
Titan, v4.3.2.30300 - Revision 339
TitanAmmo, v4.3.2.30300
TitanBag, v4.3.2.30300
TitanClock, v4.3.2.30300
TitanCoords, v4.3.2.30300
TitanCurrency, v0.3.3
TitanGoldTracker, v4.3.2.30300
TitanHealBot, v3.3.0.1
TitanLootType, v4.3.2.30300
TitanPerformance, v4.3.2.30300
TitanRegen, v4.3.2.30300
TitanRepair, v4.3.2.30300
TitanVolume, v4.3.2.30300
TitanXP, v4.3.2.30300
BlizRuntimeLib_enUS v3.3.0.30300 <us>
(ck=9e8)



Thanks
Velvyt
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Old 12-24-2009, 03:53 AM  
Nechckn
Premium Member
 
Nechckn's Avatar
Featured Addon Author

Forum posts: 24
File comments: 342
Uploads: 0
Folks,

No matter if you celebrate Christmas, Hanukkah, Al Hijra, Ashura, Kwanzaa, Yule, Festivus, Winterveil (we all celebrate that one, right?), or just plain Winter, we here at Norganna's AddOns wish you and yours all the best now, in the coming year, and always.

We have had another amazing year of features, enhancements, bug fixes, and user support, all thanks to one of the most dedicated teams of AddOn developers that you will find anywhere. Look for more of the same during 2010!

Stay safe, stay warm, take some time to enjoy your non-Azerothian friends and family, and enjoy the rest of the year!

Nikk and the rest of the family at Norganna's AddOns
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