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Updated: 07-16-23 09:09 AM
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Fractures in Time (10.1.5)
WotLK Patch (3.4.2)
Classic (1.14.3)
Updated:07-16-23 09:09 AM
Created:unknown
Downloads:944,308
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Perl Classic Unit Frames  Popular! (More than 5000 hits)

Version: 10.05
by: Global [More]

If you like this mod, please vote for it!

What is Perl Classic?
Perl Classic Unit Frames are a complete rewrite of the original mods by Perl. They replace the default Player, Pet, Target, Target of Target, Party, and Party Pet frames and add dedicated frames for many other units (Focus, Focus Target, Party Target, Target of Target of Target). It has been a high priority to maintain the look and feel or the original Perl mods while expanding functionality. The mod has been recoded for performance and is built around the Blizzard UI usage of events.

Slash Commands
--------------

/perl

Known Issues
------------

None!

Todo
------

Optimize code

Q&A
-----

Q: I'm seeing double party buffs for some reason, what gives?
A: 99% of the time this is caused by CT_PartyBuffs. Simply remove the mod and you will return to having one set of party buffs.

Q: I am having massive dead spots for clicking on some of the unit frames, what's wrong?
A: This can be caused by a number of mods, but the most common seems to be CT_MovableParty. Please remove this mod as Perl can be moved without the use of this mod.

Q: The default party frames are showing up with red lightning bolts. What's going on?
A: As of version 1.503 of CT_RaidAssist this should no longer be caused by CTRA. The settings for this are now located in the WoW settings under Interface Options -> Basic -> Raid -> Hide Party Interface.

Q: Do you support ArcaneBar?
A: Yes, it is included in your download of Perl Classic.

Q: Will you be adding any features to Perl_PlayerBuff?
A: No, my coding for this mod goes as far as making sure it 'works.' If anyone would like to expand upon it, feel free to do so.

Q: Where are the raid frames?
A: As of 2.0 I no longer code raid frames for Perl Classic. Luckily, X-Perl's raid frames work great alongside Perl Classic. X-Perl's raid frames (and the unit frames themselves) can be found here: http://www.curse.com/downloads/details/3416/

Q: The scaling is all messed up! What do i do?
A: I recommend setting the scale to that of the UI if you are having issues. Open the options menu via "/perl" or the Black Pearl icon on the minimap and set the scale accordingly under the "All" tab.

Q: I am having an issue not listed in this FAQ, what can I do?
A: First, update *every* mod. I do not support ancient outdated and unmaintained mods. If you have double checked that everything is up to date, post on any of the Perl Classic mod pages and I'll be glad to help you narrow down the issue or give suggestions to help find a solution.

Q: Can you add this feature?
A: I'm sure it's possible, but the primary purpose of this mod is to 'modernize' the original Perl mod so that it doesn't slow your game down.

Dependency Notes
----------------

Mods that Perl Classic will take advantage of:
Clique - http://www.wowinterface.com/downloads/fileinfo.php?id=5108

Mods that take advantage of Perl Classic:
BeneCaster - http://wowui.incgamers.com/?p=mod&m=3606

10.05 - July 16, 2023
- All: Updated TOC Interface version to 100105, 30402 for retail and WotLK Classic
- Player: Removed references to PlayerFrameAlternateManaBar

10.04 - May 17, 2023
- All: Updated TOC Interface version to 100100 and 30401 for retail and WotLK Classic
- ArcaneBar: Fixed the timing of the reload UI chat message when reenabling the Blizzard cast bar
- Player: Removed references to PriestBarFrame

10.03 - November 24, 2022
- All: Changed how Blizzard frames are disabled
- ArcaneBar: Added Perl_Party and Perl_Target as dependencies to prevent some errors
- ArcaneBar: Changed the default setting to leave the Blizzard cast bar enabled
- CombatDisplay: Added Evoker essence support to the combo point bar
- CombatDisplay: Combo point and pet bar background is now consistently transparent with the other bars
- Config: Classic: The minimap icon once again rotates around the minimap correctly
- Player: DruidBar background is now consistently transparent with the other bars
- Target: Added Evoker essence support to the combo point counter
- Target: WoTLK Classic: Added numeric threat display support

10.02 - November 19, 2022
- All: Updated TOC Interface version to 100002 for retail
- All: Added support for Evokers
- Config: Changed the default position of the minimap icon
- Config: Adjusted the formula for rotating the minimap icon
- Player: The experience bar now maxes out at Level 70
- Target: Reloading the UI with a target selected no longer has an errored out target frame

10.01 - October 31, 2022
- All: Updated TOC Interface version to 100000 for retail
- ArcaneBar: Changed how the Blizzard cast bar is disabled
- ArcaneBar: Hardcoded some previous Blizzard global variables
- Focus/Party/Target: Changed XML references for visible to hidden
- Party: Added a new method to disable the Blizzard party frames

**Older changes can be found in the ChangeLog**
Archived Files (6)
File Name
Version
Size
Author
Date
10.04
401kB
Global
05-17-23 09:35 PM
10.03
401kB
Global
11-24-22 02:06 PM
10.02
401kB
Global
11-19-22 06:50 PM
10.01
400kB
Global
10-31-22 10:57 PM
9.07
400kB
Global
09-03-22 09:25 AM
9.06
400kB
Global
09-03-22 08:57 AM


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Unread 09-17-19, 01:40 PM  
Global
A Flamescale Wyrmkin
 
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Re: Global Settings was working, but not anymore.

Originally Posted by NeoDio
I'm having trouble with the global settings option.
I set the add-on up as I wanted, saved it as the global settings.
Then I logged on to my other character, loaded the global settings, and concluded that the setup could be better. So I then tweaked it on my second character, and then saved it as the global settings.
Then i logged back into my first character, where I had set it up in the beginning, and wanted to load the new global settings but nothing happens now. I even tried making a new character, and tried to load the global settings, but nothing happens.

When I save the global setting its telling me in the chat "Global Settings Saved"

When I load the global settings, it does nothing, and it says nothing in the chat.

And loading from another profile, does nothing as well, no respond from the add-on in the chat.

What is wrong here?
If you are still having the issue, would it be possible for you to send me a copy of all of the Perl lua files in the following directory? I can't seem to reproduce the issue.

C:\Program Files (x86)\World of Warcraft\_classic_\WTF\Account\[AccountName]\SavedVariables\
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Unread 09-04-19, 07:03 AM  
NeoDio
A Kobold Labourer

Forum posts: 0
File comments: 1
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Unhappy Global Settings was working, but not anymore.

I'm having trouble with the global settings option.
I set the add-on up as I wanted, saved it as the global settings.
Then I logged on to my other character, loaded the global settings, and concluded that the setup could be better. So I then tweaked it on my second character, and then saved it as the global settings.
Then i logged back into my first character, where I had set it up in the beginning, and wanted to load the new global settings but nothing happens now. I even tried making a new character, and tried to load the global settings, but nothing happens.

When I save the global setting its telling me in the chat "Global Settings Saved"

When I load the global settings, it does nothing, and it says nothing in the chat.

And loading from another profile, does nothing as well, no respond from the add-on in the chat.

What is wrong here?
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Unread 09-03-19, 12:24 PM  
simpleaddr
A Kobold Labourer

Forum posts: 0
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This addon doesn't seem to work with Real Mob Health

Is there a way to make it compatible with Real Mob Health, or is there an alternative addon that works with Perl Classic?
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Unread 09-03-19, 10:52 AM  
JesterZamba
A Kobold Labourer
 
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barSpark field Error

Hi!

I'm getting the following error. Strangely only when I uncheck the "Hide the Blizzard Casting Bar" and cast a spell. When the option is checked, no error, but the Blizzard Casting Bar is not hidden.

Lua Code:
  1. Message: Interface\AddOns\Perl_ArcaneBar\Perl_ArcaneBar.lua:219: attempt to index field 'barSpark' (a nil value)
  2. Time: Tue Sep  3 11:49:16 2019
  3. Count: 3
  4. Stack: Interface\AddOns\Perl_ArcaneBar\Perl_ArcaneBar.lua:219: attempt to index field 'barSpark' (a nil value)
  5. Interface\AddOns\Perl_ArcaneBar\Perl_ArcaneBar.lua:219: in function <Interface\AddOns\Perl_ArcaneBar\Perl_ArcaneBar.lua:102>
  6. (tail call): ?
  7. [C]: ?
  8. ...sic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:29: in function <...sic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
  9. ...sic\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:64: in function `Fire'
  10. ...fig\Libs\LibClassicCasterino\LibClassicCasterino.lua:271: in function <...fig\Libs\LibClassicCasterino\LibClassicCasterino.lua:269>
  11. (tail call): ?
  12.  
  13. Locals: <none>
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Unread 09-03-19, 08:54 AM  
Global
A Flamescale Wyrmkin
 
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File comments: 212
Uploads: 5
Originally Posted by Dimean
Why does this mod not show the buff/ debuff duration on my target ? I clicked on that field and it only shows me the buff / debuff icon...
Believe it or not, Classic didn't have that. PCUF 8.10 has this feature sort of included by way of a library that does some tricks to get get the data. I haven't posted it on this site just yet but it is on the "other" site for addons. I'll try to get it posted here later today.
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Unread 08-31-19, 06:05 PM  
Dimean
A Kobold Labourer

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Why does this mod not show the buff/ debuff duration on my target ? I clicked on that field and it only shows me the buff / debuff icon...
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Unread 05-04-19, 11:16 AM  
Global
A Flamescale Wyrmkin
 
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File comments: 212
Uploads: 5
Originally Posted by Brudarek
Having a problem lately with the player frame health bar not resetting after getting rezzed, in combat or out. It stays at 0% until something kicks it back to action. Anyone else having this problem? Any idea for fixes?
Added some code in to hopefully fix this. Please let me know if it still happens in 8.03.
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Unread 02-02-19, 02:16 PM  
Brudarek
A Defias Bandit

Forum posts: 3
File comments: 13
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Having a problem lately with the player frame health bar not resetting after getting rezzed, in combat or out. It stays at 0% until something kicks it back to action. Anyone else having this problem? Any idea for fixes?
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Unread 11-16-18, 11:29 AM  
wilsonluther
A Kobold Labourer

Forum posts: 0
File comments: 1
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Player buffs

Is there any way to turn on the player buffs? when i look around in the menus it says its not installed or activated, and when i check my addon list its not even listed. i canot find it anywhere in here. is there a reason for there not being a buff frame?
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Unread 03-28-17, 04:09 PM  
Dixon Butz
A Deviate Faerie Dragon
 
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Error with7.2

Message: Interface\AddOns\Perl_Target\Perl_Target.lua:405: attempt to call global 'UnitIsTalking' (a nil value)
Time: 03/28/17 18:07:02
Count: 7
Stack: Interface\AddOns\Perl_Target\Perl_Target.lua:405: in function `Perl_Target_Update_Once'
Interface\AddOns\Perl_Target\Perl_Target.lua:130: in function `?'
Interface\AddOns\Perl_Target\Perl_Target.lua:96: in function <Interface\AddOns\Perl_Target\Perl_Target.lua:95>
[C]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>

Locals: (*temporary) = nil
(*temporary) = "Pelorum"
(*temporary) = nil
(*temporary) = "attempt to call global 'UnitIsTalking' (a nil value)"
showclassicon = 1
englishclass = "DEMONHUNTER"
showclassframe = 1
creatureType = "Humanoid"
showguildname = 1
guildName = "Artifex"
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Unread 10-30-16, 02:54 PM  
Rhedd
A Murloc Raider

Forum posts: 4
File comments: 16
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update ?

will we see an update for 7.1 ?
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Unread 01-17-15, 04:32 AM  
aliendiplomat
A Kobold Labourer

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File comments: 6
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This is currently my favorite interface frame mod. I have just one request:

Could we possibly have the ability to set anchor points (top, bottom, etc.) separately for buffs and debuffs, and have a slider for vertical offset for each? I would like to have debuffs line up along the bottom of the target frame and buffs along the top. Currently that isn't possible, and even with them inverted so both are on the top, there is a rather big gap between the frame and the buff bar.

Thanks again for the excellent mod!
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Unread 06-02-13, 02:56 PM  
Global
A Flamescale Wyrmkin
 
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File comments: 212
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Originally Posted by Brudarek
When joining raids, the 'party pet' frame doesn't auto-hide. I have to go and un/check the option to hide it in raids every time.
Thanks for the report. I've seen the bug in action. Hopefully I'll have it fixed in the next release.
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Unread 06-02-13, 02:55 PM  
Global
A Flamescale Wyrmkin
 
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Forum posts: 95
File comments: 212
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Originally Posted by Dixon Butz
I can't used the report player when right clicking on the target frame since 5.1
Perl has been blocked from this action that is only availible to the blizzard ui. Or someting like that. I'm sure you have seen it. Give you the ignore or disable buttons.
Unfortunately, I'm unable to reproduce this issue. Does it still happen with only Perl enabled?
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Unread 06-02-13, 02:54 PM  
Global
A Flamescale Wyrmkin
 
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Forum posts: 95
File comments: 212
Uploads: 5
Re: Pet Battles

Originally Posted by fraenhawk
I've noticed that while all my other perl frames seem to disappear during pet battles, the "special" resource bars do not i.e. Chi, Holy Power, Shadow Orbs. Am I missing something to make them also turn off or is this a bug?
I still have some work to do on making frames hide correctly in pet battles. When I just tested it, the player frame didnt disappear at all and I can still make the target frame reappear by hitting F1.
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