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Battle for Azeroth (8.0.1)
Updated:08-23-18 11:05 PM
Created:12-19-14 11:33 AM
Downloads:14,229
Favorites:59
MD5:
Categories:Bags, Bank, Inventory, Action Bar Mods, Buff, Debuff, Spell
8.0.1

New Openables  Popular! (More than 5000 hits)

Version: 09.14 24.08.2018
by: Edik [More]

Add-on scan bags for items to use, open, learn etc. When find new proper item it put it on button like action bars. For "Quest Items" create extra button bar what complement click-able button in "Quest watch frame". Adventage are 1st buttons are always at same place, 2nd are bigger and last added/used and 3rd quest item have hot-key assigned.

Features:

  • Create single button to click on to combine/open/use/lockpick item in bags.
  • Button can have assigned hot-key to be able use keyboard short-cut.
  • When click to use item add-on will continue to scan bags and change to next usable item in your inventory.
  • Is possible skip item (remove from button) by right-click, when no other items are found then all skipped items are placed back on button.
  • Is possible permanently blacklist item (remove from button) by CTRL right-click, this permanent blacklist can be cleared via slash command "/nop clear" or from Game Menu, Interface, AddOns.
  • Is possible remove permanently blacklisted item just one with /nop unlist itemID. ItemID come from query via /nop list.
  • Quest items. For each quest item in bags is added separate button. This part is taken from Quest Item Bar made by Nickenyfiken and ZidayaXis. I loved that add-on and original authors have no plans to maintain it. I did adopted core functionality from that add-on.
  • Auto-accept and auto-turnin quests from new Quest Tracker.

Supported items:
  • Many items, list did grow by time I think is time just say "many" here
  • Rogues have placed locked lock-boxes on button, according to level of lock-picking skill. 1st click lock-pick and second click open.
  • Items used for standing gain, be warned addon deosn't check actual standing so if item is consumed on exalted staning it become void. This is not a problem for Legion Tokens because these can be used past Exalted as well.

Let me know item names to add to wish list. I will grow list as I find items suitable to add. Please I need people who will send me translations for nop-locale-enUS.lua to other languages. Localized SubZones are in for deDE, esES, esMX, frFR, itIT, koKR, ptBR, ruRU, zhCN and zhTW.

Original idea behind this add-on come from [email protected]_EU who did make single button for all items containing description "Use: Open ....", I did extend it into all usable items.

Known issues:
  • None known for now.

To-Do:
  • Separate size and position for Usable Item and Quest Button bar is done, now need separate movers.

Revisions:

09.14 24.08.2018

Fix was at incorrect place, moved into tooltip match by line number.
Validated reason for misformated tooltip is definetely way how wow client load items into cache. Wrong patter detection happens only on 1st login when fresh wow client is started.

09.12 23.08.2018

Still having problem with misformated tooltips adding quick bandaid for "Requires Level 100" detection.

09.10 14.08.2018

Items with spells were erased after spec switch.
Still hunting down problem with consumables and junk recoginized as usable. Already fixed most reasons, but still sometime happens.
And finally catch it! Sometime shortly after login, usually at 1st login of the day on slow connection or slow computer seems that detection of blind mode fails and all lines in tooltip are shifted by 1. Seems that client for short time sees color blind mode enabled! This never did happens pre 8.0.x
New version is printed once per account not once per profile.


09.08 07.08.2018

Item check cache cleared up every 10 seconds to catch new items.
ZONE_CHANGED event don't catch realiably zone change. Sometime addon catch continent mapID instead real zone!

09.06 23.07.2018

Tooltip for couple of item can be broken when WoW client is freshly started and 1st toon does login. After switch to another toon tooltips are OK. Seems like bug in Blizzard's code because tooltips are striped off last line!.
Retry mechanic in pattern loading is now extended to tooltip scans and fixed tooltip reading as well.
Removed extra diagnostic prints, reson for problem is known now.

09.04 22.07.2018

Bug Fix pattern matching and erros in match table.


09.02 20.07.2018

Fix garrison mapID, missing 4th mapID for tier1.
Removed all code for build 7.3.x.
Check mapID not only on zone change, sometime event for zone chnges is not fired up!
More events could trigger up item rescan in bags including mail, bank, guild bank and trade. Item rescan now is staggered into 1 seconds delay to make just one call if too many events are triggered at once.
Artifact realted code removed as it is obsolete now


09.00 18.07.2018

TOC updated to match Live.
New milenia new mayor version.
Remaped mapIDs to new build. Trash white items still are in tables and need more cleanup.

08.48 15.07.2018

Updated libraries for better compatibility with WoW BFA Beta.
Option not to place tokes for artifact when artifact have all traits, actually when it has level 75.
Added Pandaria reputation tokens.

08.46 21.05.2018

Fix for call to undefined function printt.

08.44 01.05.2018

Added Petrified Wyrmtongue.
WoW 8.x support. Ace3 libraries and other libraries updated to 8.0.1 support as well. For mapID now is used HereBeDragons 1.0 and 2.0
Full LINT declaration and assertion check with call stack on wrong arguments.
Timer function calls now doesn't overlap by default.
Migration all references P. to local LINT friendly, prevents use of not defined variables.

08.42 17.04.2018

Fix. Restore item buttom and quest bar button frame anchor according to saved anchor in profile, instead reseting position.
Fix. Tooltip anchor and if ElvUI is installed, then is forced to use uberTooltip anchor.
Fix. Save procedure calls parent frame as nil for anchor when buttons are moved.

08.40 04.04.2018

Some MIA clams items returns back and Strange Ball of Energy.
Items with Learning spell on it reinstated back.
Only left text in tooltip is compared to red.
Removed Stabilized Titan Essence now it is vendor trash.
When faction is exalted and there is paragong reward pending then standing is shown as Exalted+.
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
09.12 23.08.2018
1MB
Edik
08-23-18 10:46 AM
09.10 14.08.2018
1MB
Edik
08-14-18 04:09 AM
09.08 07.08.2018
1MB
Edik
08-07-18 05:50 AM
09.06 23.07.2018
1MB
Edik
07-23-18 01:04 AM
09.04 22.07.2018
1MB
Edik
07-22-18 03:27 AM
09.02 20.07.2018
1MB
Edik
07-20-18 02:44 PM
09.00 18.07.2018
1MB
Edik
07-18-18 12:30 PM


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Unread 12-28-17, 09:39 AM  
Alintak
A Kobold Labourer

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Re: Re: Tooltip

Originally Posted by Edik
Originally Posted by Alintak
I keep getting error - "Tooltip has less lines than expected, has 0 instead more than 3"
It is just diagnostic message tied to pick-locking you can safely ignore it. Just BTW, are you getting this on rogue character only and is that rogue under level 100? In next release it will be gone, because it has no functional impact it is just diagnostic for me.
Yes, on my rogue, but he's 110 =)
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Unread 12-28-17, 06:59 AM  
Edik
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Re: Tooltip

Originally Posted by Alintak
I keep getting error - "Tooltip has less lines than expected, has 0 instead more than 3"
It is just diagnostic message tied to pick-locking you can safely ignore it. Just BTW, are you getting this on rogue character only and is that rogue under level 100? In next release it will be gone, because it has no functional impact it is just diagnostic for me.
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Unread 12-28-17, 06:55 AM  
Edik
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Re: Chinese Traditional localization file Update!

Originally Posted by BNS
Hi, I updated the Chinese Traditional localization file, hope to be updated in the next version, thank you!
I thank you, sorry come here to read it, when I did add two new functions for reputation tokens. I will push in next update your translation planed in new year. If you could help with these to translate then I will add them as well.

L["SHOW_REPUTATION"] = "Show reputation"
L["SHOW_REPUTATION_HELP"] = "Show Legion reputation standing in tooltip for reputation token items. Activate/Deactivate need game client reload."
L["SKIL_EXALTED"] = "Skip exalted"
L["SKIL_EXALTED_HELP"] = "Don't use Legion reputation tokens when already exalted."
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Unread 12-15-17, 11:04 PM  
Alintak
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Tooltip

I keep getting error - "Tooltip has less lines than expected, has 0 instead more than 3"
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Unread 11-10-17, 10:42 AM  
BNS
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Chinese Traditional localization file Update!

Hi, I updated the Chinese Traditional localization file, hope to be updated in the next version, thank you!
Code:
-- Chinese Traditional localization file for zhTW. by BNSSNB
local ADDON = ...
local _ ;
local AceLocale = LibStub:GetLibrary("AceLocale-3.0");
local L = AceLocale:NewLocale(ADDON, "zhTW");
if not L then return end

L["NOP_TITLE"] = "New Openables"
L["NOP_VERSION"] = "|cFFFFFFFF%s 使用 |cFFFF00FF/nop|cFFFFFFFF"

L["CLICK_DRAG_MSG"] = "ALT-左鍵點擊拖曳移動。"
L["CLICK_OPEN_MSG"] = "左鍵點擊開啟或使用。"
L["CLICK_SKIP_MSG"] = "右鍵點擊略過物品"
L["CLICK_BLACKLIST_MSG"] = "CTRL-右鍵點擊到黑名單物品。"
L["No openable items!"] = "沒有可開啟物品!"
L["BUTTON_RESET"] = "重置並移動按鈕到螢幕中間!"
L["NOP_USE"] = "使用:"
L["Spell:"] = "施法:"
L["BLACKLISTED_ITEMS"] = "|cFFFF00FF永遠黑名單物品:"
L["BLACKLIST_EMPTY"] = "|cFFFF00FF永遠黑名單是空的"
L["PERMA_BLACKLIST"] = "永遠黑名單:|cFF00FF00"
L["SESSION_BLACKLIST"] = "本次上線黑名單:|cFF00FF00"
L["TEMP_BLACKLIST"] = "臨時黑名單:|cFF00FF00"
L["|cFFFF0000Error loading tooltip for|r "] = "|cFFFF0000錯誤載入提示|r "
L["Plans, patterns and recipes cache update."] = "計畫、圖案和配方快取更新。"
L["Spell patterns cache update."] = "施法圖案快取更新。"
L["|cFFFF0000Error loading tooltip for spell |r "] = "|cFFFF0000法術錯誤載入提示 |r "
L["|cFFFF0000Error loading tooltip for spellID %d"] = "|cFFFF0000%d 法術ID錯誤載入提示"
L["Toggle"] = "切換"
L["Skin Button"] = "皮膚按鈕"
L["Masque Enable"] = true
L["Need UI reload or relogin to activate."] = true
L["Lock Button"] = "鎖定按鈕"
L["Lock button in place to disbale drag."] = "鎖定按鈕來禁用拖曳。"
L["Glow Button"] = "閃光按鈕"
L["When item is placed by zone change, button will have glow effect."] = "當物品根據區域改變來放置,按鈕將會有發光效果。"
L["Backdrop Button"] = "背景按鈕"
L["Create or remove backdrop around button, need reload UI."] = "創建或移除環繞按鈕的背景,需要重載UI。"
L["Session skip"] = "本次上線略過"
L["Skipping item last until relog."] = "略過物品直到重新登入。"
L["Clear Blacklist"] = "清空黑名單"
L["Reset Permanent blacklist."] = "重置永遠黑名單。"
L["Zone unlock"] = "區域解鎖"
L["Don't zone restrict openable items"] = "不要根據區域限制可開啟的物品"
L["Profession"] = "專業"
L["Place items usable by lockpicking"] = "根據開鎖放置可使用物品"
L["Button"] = "按鈕"
L["Buttom location"] = "按鈕位置"
L["Button size"] = "按鈕大小"
L["Width and Height"] = "寬和高"
L["Button size in pixels"] = "按鈕大小向素"
L["Miner's Coffee stacks"] = "礦工咖啡堆疊數"
L["Allow buff up to this number of stacks"] = "允許增益堆疊到此數字"
L["Quest bar"] = "任務條"
L["Quest items placed on bar"] = "任務物品放置在條上"
L["Visible"] = "可視的"
L["Make button visible by placing fake item on it"] = "透過放置假物品使按鈕可見"
L["Swap"] = "交換"
L["Swap location of numbers for count and cooldown timer"] = "交換數字計數和冷卻時間的位置"
L["Buttons per row"] = "每行幾個按鈕"
L["AutoQuest"]  = "自動任務"
L["Auto accept or hand out quests from AutoQuestPopupTracker!"] = "自動接受或交出任務從AutoQuestPopupTracker!"
L["Strata"] = true
L["Set strata for items button to HIGH, place it over normal windows."] = true
L["Herald"] = true
L["Announce completed work orders, artifact points etc.."] = true
L["Skip on Error"] = true
L["Temporary blacklist item when click produce error message"] = true
L["HIDE_IN_COMBAT"] = "Hide in combat"
L["HIDE_IN_COMBAT_HELP"] = "Hide items button when in combat"
L["Number of buttons placed in one row"] = "放置在一行的按鈕數"
L["Spacing"] = "間距"
L["Space between buttons"] = "按鈕之間的距離"
L["Sticky"] = "黏附"
L["Anchor to Item button"] = "定位到物品按鈕"
L["Direction"] = "方向"
L["Expand bar to"] = "條的擴展方向"
L["Up"] = "上"
L["Down"] = "下"
L["Left"] = "左"
L["Right"] = "右"
L["Add new row"] = "增加新行"
L["Above or below last one"] = "最後一個以上或以下"
L["Hot-Key"] = "熱鍵"
L["Key to use for automatic key binding."] = "用於自動綁定按鍵的熱鍵。"
L["Quest"] = "任務"
L["Quest not found for this item."] = "找不到此物品的任務。"
L["Items cache update run |cFF00FF00%d."] = "物品快取更新執行|cFF00FF00%d。"
L["Spells cache update run |cFF00FF00%d."] = "法術快取更新執行|cFF00FF00%d。"
L["TOGO_ANNOUNCE"] = "%s:%d完成 還剩%d!"
L["REWARD_ANNOUNCE"] = "%s的巔峰聲望獎勵已就緒!"
L["SHIPYARD_ANNOUNCE"] = "船塢還有%d/%d艘船!"
L["ARTIFACT_ANNOUNCE"] = "神兵有%d特長已就緒!"
L["ARCHAELOGY_ANNOUNCE"] = "考古學 %s已就緒!"
L["TALENT_ANNOUNCE"] = "%s 已就緒!"
L["RESTARTED_LOOKUP"] = "臨時黑名單已清除,重新開始建立!"

L["CONSOLE_USAGE"] = [=[ [reset|skin|lock|clear|list|unlist|skip|glow|zone|quest|show]
reset  - 將會重置物品位置到螢幕中間
skin   - 將會切換按鈕皮膚
lock   - 將會鎖定/解鎖按鈕
clear  - 將會重置永遠黑名單
list   - 列出永遠黑名單物品
unlist - 根據物品ID從黑名單移除單獨物品
skip   - 切換右鍵點擊略過臨時或是直到重新記錄
glow   - 切換按鈕在區域時物品發亮
zone   - 切換物品區域限制
quest  - 開關任務條
show   - 空按鈕可見]=];
Last edited by BNS : 11-10-17 at 10:42 AM.
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Unread 06-21-17, 02:13 AM  
Edik
A Murloc Raider
 
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Originally Posted by Akkorian
After today's update (07.32 19.06.2017) I get this error at login:

Code:
NOP\nop-item.lua:12: attempt to index global 'Self' (a nil value)
The problem is that you have "Self" instead of "self" on lines 12 and 15 in nop-item.lua. After I changed them both to lowercase "self" there were no more errors, and the addon worked as expected.

Thanks for this very useful addon!
Fixed
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Unread 06-19-17, 09:00 PM  
Akkorian
A Flamescale Wyrmkin
 
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After today's update (07.32 19.06.2017) I get this error at login:

Code:
NOP\nop-item.lua:12: attempt to index global 'Self' (a nil value)
The problem is that you have "Self" instead of "self" on lines 12 and 15 in nop-item.lua. After I changed them both to lowercase "self" there were no more errors, and the addon worked as expected.

Thanks for this very useful addon!
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Unread 03-23-16, 03:08 AM  
yj368413
A Kobold Labourer
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Smile nop-locale-zhCN

-- Chinese Traditional localization file for zhCN. by 图图
local ADDON = ...
local _ ;
local AceLocale = LibStub:GetLibrary("AceLocale-3.0");
local L = AceLocale:NewLocale(ADDON, "zhCN");
if not L then return end

L["NOP_TITLE"] = "|cffCCCC88[菜单]|r一键开包"
L["NOP_VERSION"] = "|cFFFFFFFF%s 使用 |cFFFF00FF/nop|cFFFFFFFF"

L["ALT-LeftClick and drag to move."] = "ALT-左键拖动。"
L["LeftClick to open or use."] = "左键点击开启或使用。"
L["RightClick to skip item."] = "右键点击略过物品。"
L["CTRL-RightClick to blacklist item."] = "CTRL-右键点击添加到黑名单。"
L["No openable items!"] = "没有可开启物品!"
L["Reset and move button to middle of screen!"] = "重置并移动按钮到屏幕中间!"
L["Use: "] = "使用:"
L["Spell:"] = "施法:"
L["|cFFFF00FFPernametly blacklisted items:"] = "|cFFFF00FF永久黑名单物品:"
L["|cFFFF00FFPernament blacklist is empty"] = "|cFFFF00FF永久黑名单是空的"
L["Pernamently Blacklisted:|cFF00FF00"] = "永久黑名单:|cFF00FF00"
L["Session Blacklisted:|cFF00FF00"] = "本次上线黑名单:|cFF00FF00"
L["Temporary Blacklisted:|cFF00FF00"] = "临时黑名单:|cFF00FF00"
L["|cFFFF0000Error loading tooltip for|r "] = "|cFFFF0000错误载入提示|r "
L["Plans, patterns and recipes cache update."] = "图纸、配方缓存更新。"
L["Spell patterns cache update."] = "法术图标缓存更新。"
L["|cFFFF0000Error loading tooltip for spell |r "] = "|cFFFF0000法术错误载入提示 |r "
L["|cFFFF0000Error loading tooltip for spellID %d"] = "|cFFFF0000%d 法术ID错误载入提示"
L["Toggle"] = "切换"
L["Skin Button"] = "美化按钮"
L["Lock Button"] = "锁定按钮"
L["Lock button in place to disbale drag."] = "锁定按钮来禁用拖动。"
L["Glow Button"] = "闪光按钮"
L["When item is placed by zone change, button will have glow effect."] = "当物品排序随区域变动时,按钮会有发光效果。"
L["Backdrop Button"] = "按钮边框"
L["Create or remove backdrop around button, need reload UI."] = "显示/隐藏按钮背景(需要重载插件)"
L["Session skip"] = "本次上线略过"
L["Skipping item last until relog."] = "略过物品直到重新登入。"
L["Clear Blacklist"] = "清空黑名单"
L["Reset pernament blacklist."] = "重置永久黑名单。"
L["Zone unlock"] = "区域解锁"
L["Don't zone restrict openable items"] = "不要根据区域限制可开启的物品"
L["Profession"] = "专业"
L["Place items usable by lockpicking"] = "根据[开锁]放置可使用物品"
L["Button"] = "按钮"
L["Buttom location"] = "按钮位置"
L["Button size"] = "按钮大小"
L["Width and Height"] = "宽和高"
L["Button size in pixels"] = "按钮大小(单位:像素)"
L["Miner's Coffee stacks"] = "矿工咖啡堆叠数"
L["Allow buff up to this number of stacks"] = "允许增益堆叠到此数字"
L["Quest bar"] = "任务条"
L["Quest items placed on bar"] = "任务物品放在条上"
L["Visible"] = "可视化"
L["Make button visible by placing fake item on it"] = "通过放置假物品使按钮可见"
L["Swap"] = "交换"
L["Swap location of numbers for count and cooldown timer"] = "交换数字计数和冷却时间的位置"
L["Buttons per row"] = "每行几个按钮"
L["Number of buttons placed in one row"] = "放置在一行的按钮数"
L["Spacing"] = "间距"
L["Space between buttons"] = "按钮之间的距离"
L["Sticky"] = "附着"
L["Anchor to Item button"] = "定位到物品按钮"
L["Direction"] = "方向"
L["Expand bar to"] = "条的扩展方向"
L["Up"] = "上"
L["Down"] = "下"
L["Left"] = "左"
L["Right"] = "右"
L["Add new row"] = "增加新行"
L["Above or bellow last one"] = "最后一个以上或以下"
L["Hot-Key"] = "快捷键"
L["Key to use for automatic key binding."] = "用于自动绑定按键的快捷键。"
L["Quest"] = "任务"
L["Quest not found for this item."] = "找不到此物品的任務。"
L["Items cache update run |cFF00FF00%d."] = "物品快取更新執行|cFF00FF00%d。"
L["Spells cache update run |cFF00FF00%d."] = "法術快取更新執行|cFF00FF00%d。"

L["CONSOLE_USAGE"] = [=[ [reset|skin|lock|clear|list|skip|glow|zone|quest|show]
reset - 將會重置物品位置到螢幕中間
skin - 將會切換按鈕皮膚
lock - 將會鎖定/解鎖按鈕
clear - 將會重置永遠黑名單
list - 列出永遠黑名單物品
skip - 切換右鍵點擊略過臨時或是直到重新記錄
glow - 切換按鈕在區域時物品發亮
zone - 切換物品區域限制
quest - 開關任務條
show - 空按鈕可見
]=];
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Unread 08-24-15, 04:15 PM  
saxitoxin
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add support

Could you please add support for !Beautycase ?
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Unread 08-04-15, 07:23 AM  
Edik
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Re: Rush Order: Shipyard always on top

Originally Posted by kittykatmax
I'm finding the Rush Order from the shipyard defaults to being on top of everything. Given I'm at max ships in my shipyard, it's not very helpful! lol I've blacklisted it, but thought I'd give you a heads up.

Thanks for a fantastic addon!
New version has priority for items. Now latest usable items should be on top. Unfortunately on logon there is not latest item. So if you don't want it on button you have 2 options:

1. blacklist it
2. move it to bank

Cheers, and thanks. I like to share as well.

And BTW, you will not be at max ships for long. Even 99% chance you can loose ship. Count ships as disposable. I want specific crew, I do often decommission ships and build new ones.
Last edited by Edik : 08-04-15 at 07:28 AM.
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Unread 07-23-15, 09:46 AM  
kittykatmax
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Rush Order: Shipyard always on top

I'm finding the Rush Order from the shipyard defaults to being on top of everything. Given I'm at max ships in my shipyard, it's not very helpful! lol I've blacklisted it, but thought I'd give you a heads up.

Thanks for a fantastic addon!
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Unread 07-03-15, 01:16 AM  
Edik
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Re: Error

Originally Posted by Sasenna
Only have New Openables and Swatter running getting this error
[/code]
Shall be fixed in 4.32. Problem is I did used functions from ElvUI. So people without ElvUI got this error.
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Unread 07-02-15, 12:48 PM  
Sasenna
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Error

Only have New Openables and Swatter running getting this error
Code:
Date: 2015-07-02 14:49:04
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\NOP\nop-button.lua line 27:
   attempt to call method 'SetInside' (a nil value)
Debug:
   NOP\nop-button.lua:27: ButtonSkin()
   NOP\nop-button.lua:208: ButtonLoad()
   NOP\nop-core.lua:16:
      NOP\nop-core.lua:9
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[1]"]:9:
      [string "safecall Dispatcher[1]"]:5
   (tail call): ?
   NOP\AceAddon-3.0\AceAddon-3.0.lua:529: InitializeAddon()
   NOP\AceAddon-3.0\AceAddon-3.0.lua:644:
      NOP\AceAddon-3.0\AceAddon-3.0.lua:636
Locals:
None
AddOns:
  Swatter, v5.21c.5521 (SanctimoniousSwamprat)
  NOP, v04.30 02.07.2015
  BlizRuntimeLib_enUS v6.2.0.60200 <none>
  (ck=72)
__________________
l SasUI l - Blizzard Like l Sas Diablo l - Alteration of l RothUI (Diablo) l
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Unread 04-29-15, 09:57 AM  
kittykatmax
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I would love to be able to anchor the quest bar separately from the "openable" button, so I am *begging* for that as a future feature. The way it works now, the anchoring randomly shifts the space between the two parts of this addon (openable button and quest bar), so the quest bar winds up getting "stuck" behind vital parts of my UI. There's just no feasible way for me to incorporate the quest bar without constantly having to move the openable button (and therefore the quest bar) around.

I also used to keep the "openable" button just to the left of my player unit frame, but now I can't.

Thanks for your consideration!
Last edited by kittykatmax : 04-29-15 at 09:58 AM.
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Unread 04-18-15, 12:07 AM  
Edik
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Originally Posted by kittykatmax
I do have one question - how do you move the quest item bar? I have everything unlocked, but I can't move and locate just the quest bar - and if I move the "openable" button, the location of the quest bar randomly moves elsewhere on my screen.

Thanks again!
Quest Bar is anchored to New Openable button. To see where and how far Quest Items can grow, just click in options "Visible". This will make 2 rows of fake quest item buttons. Then you can set direction and number of buttons in row in Quest Bar options.

Anchoring to item button mean you move item button and quest bar will move as well. Example of it is one of attached screen shots to my addon.
Last edited by Edik : 04-18-15 at 12:09 AM.
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