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Updated: 03-30-17 11:54 PM
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Compatibility:
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:03-30-17 11:54 PM
Created:09-23-14 08:42 PM
Downloads:3,656
Favorites:16
MD5:
7.2.0

oUF Gvv

Version: 0.5.7
by: Eternal_Lynx [More]

Please delete outdated bundled oUF if you've downloaded 0.5b!

Require oUF 1.6.9 , please grab it here.

Description
An oUF layout inspired by Guild Wars 2, made all the textures by myself to make it quite a look-like.
This is my first addon, it *just works* by now but would get better in the future.

Features
Supports Target, ToT, Focus, ToF, Pet and Party frames.
Supports player buff frame.
Supports alt powers for all classes.
...and a castbar.

Known Issues
Sometimes Soul Shards will not show for warlocks, just /reload and it will be back.
There are only a few configurations in config.lua, no GUI for that.
Developed on 1366x768 resolution. (*Tested under 1080p since I've got a new monitor, everything works fine for me.)
If you need to move most parts of this addon, just download oUF:Movableframes.
If you need to move Class Powers, just /gvv and drag it, then /gvv again to save.

Changelog
You can see the full changelog on my Git.

v0.5.7 build 170331
*TOC for patch 7.20.
*Artifact power plugin updated.

v0.5.6 build 161226
*Fixed Savedvariables error.
+Added Artifact Power as exp bar.
+Added a button to toggle between Artifact Power and Exp/Rep bar display.
+Art update for Exp bar.

v0.5.3 build 160915
+Added extra mana bar for shadow priests.
+Extra mana bar will show actural mana value when mouse cursor moves onto it.
*Version string changes to major.minor.revision.

v0.5-tf build 160722
*Legion pre-patch temporary fix.
*Fixed malfunctions caused by API changes in Legion.
+Enemy low health indication.

v0.4f build 150920
*Bump toc to 60200(v6.2)
*Finally fixed screen border sizing issue. Sorry for that. Now this plugin works under 1080p resolution, maybe.

v0.4e build days ago I forgot when
*Bump toc to 60100(v6.1)
+Added a gap between Buff and Debuffs on Target frame.
+Combo Point art update.

v0.4d build 141208
*Fixed a bug causing the whole addon to collapse(maybe API changed?)

v0.4c build 141204
+Castbar icon will show a red border for a non-interuptible spell.
*Aura icons and castbar will no longer show for target and party frames if the frames are disabled.
*Experience bar art updated.
*Small tweaks.
-Removed redundant files.

v0.4b build 141109
*Fixed another noob mistake about the savedvariables...
I'm really really sorry!

v0.4a build 141108
*Fixed a noob mistake about the savedvariables...

v0.4 build 141107
+New slash command /gvv and /ogv to move the Class Power bar.
*Fixed frame stratas for HP and MP bars.

v0.3b build 141027
+Defined custom reaction color to fit the color scheme.
+Player HP text format now reacts to Cvar changes.(numeric, percentage or both)
+New portrait borders for Rares, Elites and Bosses. Can be enabled/disabled in config.lua.
*Fixed a bug when Alt+Z, one texture is not hiding correctly.

v0.3a build 141019
+More configurations in config.lua.
*Fixed a bug causing a hell lot of lua errors.
*Fixed a bug about the combat indicator.

v0.3 build 141018
+Support Localization. Now all clients could use the same version of this addon.
+Added more configurations to config.lua:
-Bar Colors
-All frames can be enable/disabled
-HP/MP bars can be colored by class/type
*Fixed a bug cause errors in Party.
*Fixed Consolidated Buff frame position.
*Small tweaks.

v0.2c build 141017
*Support WOD 6.02.
+Added a background for manabar.

v0.2a build 140928
*Fixed consolidated buff icon size.
*Fixed buff icon time left errors.
*Fixed default font setting in config.lua.

v0.2 build 140926
+Added a screen effect when hp is low.
+More configuations in config.lua.
*Player buff frame reworked, now player can cancel an aura using right clicks. (Many thanks to lightspark)
*Fixed a bug causing background borders not drawn correctly when switching displaying modes and resolutions.
*Low HP glow effect on player health bar will be triggered when player health is below 50%(up from 35%).

v0.1 build 140924
+First released English version.
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
0.5.6
548kB
Eternal_Lynx
12-26-16 06:31 AM
0.5.3
535kB
Eternal_Lynx
09-14-16 07:09 PM
0.5b
606kB
Eternal_Lynx
09-10-16 01:08 AM
0.5-tf
522kB
Eternal_Lynx
07-22-16 09:01 AM
0.4f
521kB
Eternal_Lynx
09-20-15 06:22 AM
0.4e
579kB
Eternal_Lynx
03-25-15 07:00 PM
0.4d
521kB
Eternal_Lynx
12-07-14 08:23 PM
0.4b
529kB
Eternal_Lynx
11-09-14 06:37 AM
0.3b
528kB
Eternal_Lynx
10-26-14 07:25 PM
0.3a
503kB
Eternal_Lynx
10-19-14 02:48 AM
0.3
503kB
Eternal_Lynx
10-18-14 07:27 AM
0.2c
502kB
Eternal_Lynx
10-17-14 01:42 AM
0.2a
502kB
Eternal_Lynx
09-28-14 01:17 AM
0.2
502kB
Eternal_Lynx
09-26-14 02:08 AM
0.1
451kB
Eternal_Lynx
09-23-14 08:42 PM


Post A Reply Comment Options
Unread 12-31-16, 08:54 PM  
Eternal_Lynx
An Aku'mai Servant
 
Eternal_Lynx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 31
File comments: 21
Uploads: 3
Re: Re: Re: Doesnt work for me

Originally Posted by Tacoism
Originally Posted by Eternal_Lynx

Oh darn... that's my fault again... really sorry for that.

That CPS variable is saved per character and holds the position of alt power bar, so now the variable is gone, addon should know it's gone and try to rebuild it (and that's what I think what I've done in the code)... Obviously it doesn't and causing this error.

I'll try to debug this, in the meantime, you can try to create an oUF_Gvv.lua in your charater's Savedvariable folder, with only one line:

CPS = {}

and try to get in the game.
Well I don't get the error anymore, but I still have default blizzard action bars and minimap. Are you using Bartender or did I just not setup this correctly?
Oh you mean action bars and minimap...
That's Bartender4 and Carbonite Maps with MiirGui Texture Pack [Blue].
oUF_Gvv is only for unit frames.
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Unread 12-31-16, 06:58 AM  
Tacoism
A Kobold Labourer

Forum posts: 1
File comments: 6
Uploads: 0
Re: Re: Doesnt work for me

Originally Posted by Eternal_Lynx

Oh darn... that's my fault again... really sorry for that.

That CPS variable is saved per character and holds the position of alt power bar, so now the variable is gone, addon should know it's gone and try to rebuild it (and that's what I think what I've done in the code)... Obviously it doesn't and causing this error.

I'll try to debug this, in the meantime, you can try to create an oUF_Gvv.lua in your charater's Savedvariable folder, with only one line:

CPS = {}

and try to get in the game.
Well I don't get the error anymore, but I still have default blizzard action bars and minimap. Are you using Bartender or did I just not setup this correctly?
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Unread 12-26-16, 03:42 AM  
Eternal_Lynx
An Aku'mai Servant
 
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AddOn Author - Click to view AddOns

Forum posts: 31
File comments: 21
Uploads: 3
Re: Doesnt work for me

Originally Posted by Tacoism
Hmmh so far I managed to get the health bar artwork to work, but the blizz action bars and art stays there. Then I thought that maybe I need to just delete my cache and savedvariables. Once I did that.. I got an error
Code:
1x oUF_Gvv\core.lua:352: attempt to index global 'CPS' (a nil value)
oUF_Gvv\core.lua:352: in function `styleFunc'
oUF\ouf-1.6.9.lua:262: in function <oUF\ouf.lua:192>
(tail call): ?
oUF\ouf-1.6.9.lua:555: in function `Spawn'
oUF_Gvv\core.lua:951: in function `func'
oUF\factory.lua:20: in function <oUF\factory.lua:16>
(tail call): ?

Locals:
self = oUF_Gvv_Player {
 0 = <userdata>
 ExpFrame = oUF_Gvv_ExpFrame {
 }
 Power = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @oUF\ouf.lua:149
 LevelR = <unnamed> {
 }
 unit = "player"
 UNIT_ENTERED_VEHICLE = <function> defined @oUF\ouf.lua:38
 cbar = <unnamed> {
 }
 style = "Gvv"
 Health = healthbar {
 }
 orb = <unnamed> {
 }
 Level = <unnamed> {
 }
 __elements = <table> {
 }
 UNIT_EXITED_VEHICLE = <function> defined @oUF\ouf.lua:38
}
unit = "player"
rw = 1920
ExpFrame = oUF_Gvv_ExpFrame {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = "oUF_Gvv_ExpFrame"
(*temporary) = oUF_Gvv_Player {
 0 = <userdata>
 ExpFrame = oUF_Gvv_ExpFrame {
 }
 Power = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @oUF\ouf.lua:149
 LevelR = <unnamed> {
 }
 unit = "player"
 UNIT_ENTERED_VEHICLE = <function> defined @oUF\ouf.lua:38
 cbar = <unnamed> {
 }
 style = "Gvv"
 Health = healthbar {
 }
 orb = <unnamed> {
 }
 Level = <unnamed> {
 }
 __elements = <table> {
 }
 UNIT_EXITED_VEHICLE = <function> defined @oUF\ouf.lua:38
}
(*temporary) = oUF_Gvv_ExpFrame {
 0 = <userdata>
}
(*temporary) = oUF_Gvv_ExpFrame {
 0 = <userdata>
}
(*temporary) = "oUF_Gvv_ExpFrame"
(*temporary) = <table> {
 1 = <unnamed> {
 }
 2 = <unnamed> {
 }
}
(*temporary) = <unnamed> {
 parent = oUF_Gvv_Player {
 }
 UpdateTag = <function> defined @oUF\elements\tags.lua:578
 0 = <userdata>
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = "[Gvv:nextlevel]"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "[Gvv:nextlevel]"
(*temporary) = nil
(*temporary) = "PLAYER_LEVEL_UP"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "PLAYER_LEVEL_UP"
(*temporary) = "PLAYER_LEVEL_UP"
(*temporary) = "attempt to index global 'CPS' (a nil value)"
ns = <table> {
 CreateAura = <function> defined @oUF_Gvv\functions.lua:132
 C = <table> {
 }
 UpdateAuraIcon = <function> defined @oUF_Gvv\functions.lua:218
 SetAuraButtonStyle = <function> defined @oUF_Gvv\playerbuff.lua:92
 UpdatePower = <function> defined @oUF_Gvv\functions.lua:67
 CreateFontString = <function> defined @oUF_Gvv\functions.lua:89
 PostUpdateHealth = <function> defined @oUF_Gvv\functions.lua:3
 AlwaysShow = <function> defined @oUF_Gvv\functions.lua:275
 UpdateTemporaryEnchantAnchors = <function> defined @oUF_Gvv\playerbuff.lua:73
 CreateAlphaAnimation = <function> defined @oUF_Gvv\functions.lua:103
 SetDurationText = <function> defined @oUF_Gvv\playerbuff.lua:6
 TimeFormat = <function> defined @oUF_Gvv\functions.lua:281
 L = <table> {
 }
 CreateAuraIcon = <function> defined @oUF_Gvv\functions.lua:177
 FormatValue = <function> defined @oUF_Gvv\functions.lua:112
}
I'm kinda out of ideas. What am I doing wrong though to not get it work?
Oh darn... that's my fault again... really sorry for that.

That CPS variable is saved per character and holds the position of alt power bar, so now the variable is gone, addon should know it's gone and try to rebuild it (and that's what I think what I've done in the code)... Obviously it doesn't and causing this error.

I'll try to debug this, in the meantime, you can try to create an oUF_Gvv.lua in your charater's Savedvariable folder, with only one line:

CPS = {}

and try to get in the game.
__________________
Moo'. Are you happy now?
Last edited by Eternal_Lynx : 12-26-16 at 03:44 AM.
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Unread 12-24-16, 05:22 PM  
Tacoism
A Kobold Labourer

Forum posts: 1
File comments: 6
Uploads: 0
Doesnt work for me

Hmmh so far I managed to get the health bar artwork to work, but the blizz action bars and art stays there. Then I thought that maybe I need to just delete my cache and savedvariables. Once I did that.. I got an error
Code:
1x oUF_Gvv\core.lua:352: attempt to index global 'CPS' (a nil value)
oUF_Gvv\core.lua:352: in function `styleFunc'
oUF\ouf-1.6.9.lua:262: in function <oUF\ouf.lua:192>
(tail call): ?
oUF\ouf-1.6.9.lua:555: in function `Spawn'
oUF_Gvv\core.lua:951: in function `func'
oUF\factory.lua:20: in function <oUF\factory.lua:16>
(tail call): ?

Locals:
self = oUF_Gvv_Player {
 0 = <userdata>
 ExpFrame = oUF_Gvv_ExpFrame {
 }
 Power = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @oUF\ouf.lua:149
 LevelR = <unnamed> {
 }
 unit = "player"
 UNIT_ENTERED_VEHICLE = <function> defined @oUF\ouf.lua:38
 cbar = <unnamed> {
 }
 style = "Gvv"
 Health = healthbar {
 }
 orb = <unnamed> {
 }
 Level = <unnamed> {
 }
 __elements = <table> {
 }
 UNIT_EXITED_VEHICLE = <function> defined @oUF\ouf.lua:38
}
unit = "player"
rw = 1920
ExpFrame = oUF_Gvv_ExpFrame {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = "oUF_Gvv_ExpFrame"
(*temporary) = oUF_Gvv_Player {
 0 = <userdata>
 ExpFrame = oUF_Gvv_ExpFrame {
 }
 Power = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @oUF\ouf.lua:149
 LevelR = <unnamed> {
 }
 unit = "player"
 UNIT_ENTERED_VEHICLE = <function> defined @oUF\ouf.lua:38
 cbar = <unnamed> {
 }
 style = "Gvv"
 Health = healthbar {
 }
 orb = <unnamed> {
 }
 Level = <unnamed> {
 }
 __elements = <table> {
 }
 UNIT_EXITED_VEHICLE = <function> defined @oUF\ouf.lua:38
}
(*temporary) = oUF_Gvv_ExpFrame {
 0 = <userdata>
}
(*temporary) = oUF_Gvv_ExpFrame {
 0 = <userdata>
}
(*temporary) = "oUF_Gvv_ExpFrame"
(*temporary) = <table> {
 1 = <unnamed> {
 }
 2 = <unnamed> {
 }
}
(*temporary) = <unnamed> {
 parent = oUF_Gvv_Player {
 }
 UpdateTag = <function> defined @oUF\elements\tags.lua:578
 0 = <userdata>
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = "[Gvv:nextlevel]"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "[Gvv:nextlevel]"
(*temporary) = nil
(*temporary) = "PLAYER_LEVEL_UP"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "PLAYER_LEVEL_UP"
(*temporary) = "PLAYER_LEVEL_UP"
(*temporary) = "attempt to index global 'CPS' (a nil value)"
ns = <table> {
 CreateAura = <function> defined @oUF_Gvv\functions.lua:132
 C = <table> {
 }
 UpdateAuraIcon = <function> defined @oUF_Gvv\functions.lua:218
 SetAuraButtonStyle = <function> defined @oUF_Gvv\playerbuff.lua:92
 UpdatePower = <function> defined @oUF_Gvv\functions.lua:67
 CreateFontString = <function> defined @oUF_Gvv\functions.lua:89
 PostUpdateHealth = <function> defined @oUF_Gvv\functions.lua:3
 AlwaysShow = <function> defined @oUF_Gvv\functions.lua:275
 UpdateTemporaryEnchantAnchors = <function> defined @oUF_Gvv\playerbuff.lua:73
 CreateAlphaAnimation = <function> defined @oUF_Gvv\functions.lua:103
 SetDurationText = <function> defined @oUF_Gvv\playerbuff.lua:6
 TimeFormat = <function> defined @oUF_Gvv\functions.lua:281
 L = <table> {
 }
 CreateAuraIcon = <function> defined @oUF_Gvv\functions.lua:177
 FormatValue = <function> defined @oUF_Gvv\functions.lua:112
}
I'm kinda out of ideas. What am I doing wrong though to not get it work?
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Unread 09-14-16, 07:14 PM  
Eternal_Lynx
An Aku'mai Servant
 
Eternal_Lynx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 31
File comments: 21
Uploads: 3
Originally Posted by DreamsUnderStars
I'll make another rogue and see if this happens again, since it's only bugging out on one character it might be something screwed up in the wtf folder.

Well, I don't know what's wrong! I made a new rogue and still no health bar. I deleted the character file in wtf as well as the saved variables, reinstalled the addons folders.

Edit #2: Here's the errors for ouf itself, not sure if that's helpful. And just to restate, I have tried to use this mod with all my other addons turned off.

Code:
Date: 2016-09-14 13:16:29
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF\elements\classicons.lua line 69:
   attempt to index local 'color' (a nil value)
Debug:
   oUF\elements\classicons.lua:69:
      oUF\elements\classicons.lua:61
   oUF\elements\classicons.lua:266: enable()
   oUF\ouf.lua:99: EnableElement()
   oUF\ouf.lua:269:
      oUF\ouf.lua:192
   (tail call): ?
   oUF\ouf.lua:555: Spawn()
   oUF_Gvv\core.lua:839: func()
   oUF\factory.lua:20:
      oUF\factory.lua:16
   (tail call): ?
Locals:
element = <table> {
 1 = <unnamed> {
 }
 2 = <unnamed> {
 }
 3 = <unnamed> {
 }
 4 = <unnamed> {
 }
 5 = <unnamed> {
 }
 6 = <unnamed> {
 }
 7 = <unnamed> {
 }
 8 = <unnamed> {
 }
 __owner = oUF_Gvv_Player {
 }
 ClassPowerEnable = <function> defined @Interface\AddOns\oUF\elements\classicons.lua:183
 ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\classicons.lua:178
 ClassPowerDisable = <function> defined @Interface\AddOns\oUF\elements\classicons.lua:196
 __max = 8
}
color = nil
(for index) = 1
(for limit) = 8
(for step) = 1
i = 1
icon = <unnamed> {
 0 = <userdata>
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = true
(*temporary) = true
(*temporary) = nil
(*temporary) = "attempt to index local 'color' (a nil value)"
oUF = <table> {
 DisableBlizzard = <function> defined @Interface\AddOns\oUF\blizzard.lua:44
 SetActiveStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:324
 EnableFactory = <function> defined @Interface\AddOns\oUF\factory.lua:38
 HCYColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:134
 ColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:155
 SpawnHeader = <function> defined @Interface\AddOns\oUF\ouf.lua:496
 RegisterStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:314
 AddElement = <function> defined @Interface\AddOns\oUF\ouf.lua:563
 useHCYColorGradient = false
 Factory = <function> defined @Interface\AddOns\oUF\factory.lua:27
 RegisterMetaFunction = <function> defined @Interface\AddOns\oUF\ouf.lua:303
 Tags = <table> {
 }
 RGBColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:71
 colors = <table> {
 }
 DisableFactory = <function> defined @Interface\AddOns\oUF\factory.lua:42
 objects = <table> {
 }
 headers = <table> {
 }
 version = "1.6.9"
 RunFactoryQueue = <function> defined @Interface\AddOns\oUF\factory.lua:46
 HandleUnit = <function> defined @Interface\AddOns\oUF\units.lua:8
 RegisterInitCallback = <function> defined @Interface\AddOns\oUF\ouf.lua:299
 IterateStyles = <function> defined @Interface\AddOns\oUF\ouf.lua:337
 Spawn = <function> defined @Interface\AddOns\oUF\ouf.lua:544
}
ClassPowerType = "COMBO_POINTS"
PlayerClass = "ROGUE"

AddOns:
  Swatter, v7.0.1 (<%codename%>)
  Aurora, v7.0.6
  AuroraMyRolePlay, v1.8.2
  Babylonian, v5.1.DEV.332(/embedded)
  BasicChatMods, v
  CanIMogIt, v7.0.3.20
  CloudyTradeSkill, v2.1
  Configator, v5.1.DEV.406(/embedded)
  Dominos, v7.0.19
  DominosActionSets, v
  DominosCast, v
  DominosEncounter, v
  DominosProgress, v
  DominosRoll, v
  EasyMail, v
  Gatherer, v7.0.1
  LiteBag, v7.0.6
  LiteBagAurora, v2016.2
  MogIt, v3.6.5
  MoveAnything, v16.0.7
  MyRolePlay, v7.0.3.404
  oUF, v1.6.9
  oUFGvv, v0.5b
  oUFMovableFrames, v1.16
  Peddler, v
  SkillHelper, v2.2.221
  SquareMap, vv7.0.3-08.17.16
  TipTac, v16.07.23
  TipTacItemRef, v16.07.23
  BlizRuntimeLib_enUS v7.0.3.70000 <none>
  (ck=2b4)
Ahh this error!
I've seen it once on my priest toon which broke everything, but it magically disappeared and never comes back...
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Unread 09-14-16, 08:22 AM  
DreamsUnderStars
A Kobold Labourer

Forum posts: 0
File comments: 29
Uploads: 0
I'll make another rogue and see if this happens again, since it's only bugging out on one character it might be something screwed up in the wtf folder.

Well, I don't know what's wrong! I made a new rogue and still no health bar. I deleted the character file in wtf as well as the saved variables, reinstalled the addons folders.

Edit #2: Here's the errors for ouf itself, not sure if that's helpful. And just to restate, I have tried to use this mod with all my other addons turned off.

Code:
Date: 2016-09-14 13:16:29
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF\elements\classicons.lua line 69:
   attempt to index local 'color' (a nil value)
Debug:
   oUF\elements\classicons.lua:69:
      oUF\elements\classicons.lua:61
   oUF\elements\classicons.lua:266: enable()
   oUF\ouf.lua:99: EnableElement()
   oUF\ouf.lua:269:
      oUF\ouf.lua:192
   (tail call): ?
   oUF\ouf.lua:555: Spawn()
   oUF_Gvv\core.lua:839: func()
   oUF\factory.lua:20:
      oUF\factory.lua:16
   (tail call): ?
Locals:
element = <table> {
 1 = <unnamed> {
 }
 2 = <unnamed> {
 }
 3 = <unnamed> {
 }
 4 = <unnamed> {
 }
 5 = <unnamed> {
 }
 6 = <unnamed> {
 }
 7 = <unnamed> {
 }
 8 = <unnamed> {
 }
 __owner = oUF_Gvv_Player {
 }
 ClassPowerEnable = <function> defined @Interface\AddOns\oUF\elements\classicons.lua:183
 ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\classicons.lua:178
 ClassPowerDisable = <function> defined @Interface\AddOns\oUF\elements\classicons.lua:196
 __max = 8
}
color = nil
(for index) = 1
(for limit) = 8
(for step) = 1
i = 1
icon = <unnamed> {
 0 = <userdata>
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = true
(*temporary) = true
(*temporary) = nil
(*temporary) = "attempt to index local 'color' (a nil value)"
oUF = <table> {
 DisableBlizzard = <function> defined @Interface\AddOns\oUF\blizzard.lua:44
 SetActiveStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:324
 EnableFactory = <function> defined @Interface\AddOns\oUF\factory.lua:38
 HCYColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:134
 ColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:155
 SpawnHeader = <function> defined @Interface\AddOns\oUF\ouf.lua:496
 RegisterStyle = <function> defined @Interface\AddOns\oUF\ouf.lua:314
 AddElement = <function> defined @Interface\AddOns\oUF\ouf.lua:563
 useHCYColorGradient = false
 Factory = <function> defined @Interface\AddOns\oUF\factory.lua:27
 RegisterMetaFunction = <function> defined @Interface\AddOns\oUF\ouf.lua:303
 Tags = <table> {
 }
 RGBColorGradient = <function> defined @Interface\AddOns\oUF\colors.lua:71
 colors = <table> {
 }
 DisableFactory = <function> defined @Interface\AddOns\oUF\factory.lua:42
 objects = <table> {
 }
 headers = <table> {
 }
 version = "1.6.9"
 RunFactoryQueue = <function> defined @Interface\AddOns\oUF\factory.lua:46
 HandleUnit = <function> defined @Interface\AddOns\oUF\units.lua:8
 RegisterInitCallback = <function> defined @Interface\AddOns\oUF\ouf.lua:299
 IterateStyles = <function> defined @Interface\AddOns\oUF\ouf.lua:337
 Spawn = <function> defined @Interface\AddOns\oUF\ouf.lua:544
}
ClassPowerType = "COMBO_POINTS"
PlayerClass = "ROGUE"

AddOns:
  Swatter, v7.0.1 (<%codename%>)
  Aurora, v7.0.6
  AuroraMyRolePlay, v1.8.2
  Babylonian, v5.1.DEV.332(/embedded)
  BasicChatMods, v
  CanIMogIt, v7.0.3.20
  CloudyTradeSkill, v2.1
  Configator, v5.1.DEV.406(/embedded)
  Dominos, v7.0.19
  DominosActionSets, v
  DominosCast, v
  DominosEncounter, v
  DominosProgress, v
  DominosRoll, v
  EasyMail, v
  Gatherer, v7.0.1
  LiteBag, v7.0.6
  LiteBagAurora, v2016.2
  MogIt, v3.6.5
  MoveAnything, v16.0.7
  MyRolePlay, v7.0.3.404
  oUF, v1.6.9
  oUFGvv, v0.5b
  oUFMovableFrames, v1.16
  Peddler, v
  SkillHelper, v2.2.221
  SquareMap, vv7.0.3-08.17.16
  TipTac, v16.07.23
  TipTacItemRef, v16.07.23
  BlizRuntimeLib_enUS v7.0.3.70000 <none>
  (ck=2b4)
Last edited by DreamsUnderStars : 09-14-16 at 11:20 AM.
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Unread 09-14-16, 12:09 AM  
Eternal_Lynx
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Originally Posted by DreamsUnderStars
I would assume there's supposed to be one? The power bar shows up just fine, as does the combo points thing like the rune for DK; but with Shadow Priest, the yellow power bar fills for insanity, but there's nothing to track how much mana I have.

And there's no error popup either.

Edit: I made a rogue today, and the UI isn't showing up at all, I tried disabling all the addons except this one and the dependencies and reloaded, I tried deleting the profile files for the addon it isn't showing up. It's just this character, none of my others are experiencing this. Does this UI just not work with rogues?
Oops that's my fault for the manabar... It'll be fixed soon.
I've created another rogue toon and this addon works, also works on my lvl100 rogue, will keep digging...
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Unread 09-13-16, 08:15 AM  
DreamsUnderStars
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I would assume there's supposed to be one? The power bar shows up just fine, as does the combo points thing like the rune for DK; but with Shadow Priest, the yellow power bar fills for insanity, but there's nothing to track how much mana I have.

And there's no error popup either.

Edit: I made a rogue today, and the UI isn't showing up at all, I tried disabling all the addons except this one and the dependencies and reloaded, I tried deleting the profile files for the addon it isn't showing up. It's just this character, none of my others are experiencing this. Does this UI just not work with rogues?
Last edited by DreamsUnderStars : 09-13-16 at 10:46 PM.
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Unread 09-13-16, 04:24 AM  
Eternal_Lynx
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Originally Posted by DreamsUnderStars
There were no hotbars for me, so I just used Dominos (I like that better anyway) everything else seems to work. Only oddity I found was that someones pet's name was in Chinese; since that was the only one I came across so far, I think it was actually in Chinese and not your addon(?).

OuF Got updated.

Edit: There's no bar for showing how much mana a caster has left; needs to be added!
Missing manabar? Is there any lua error?
Could you please provide a screenshot so I can hunt this bug down?
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Unread 09-10-16, 09:53 AM  
DreamsUnderStars
A Kobold Labourer

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There were no hotbars for me, so I just used Dominos (I like that better anyway) everything else seems to work. Only oddity I found was that someones pet's name was in Chinese; since that was the only one I came across so far, I think it was actually in Chinese and not your addon(?).

OuF Got updated.

Edit: There's no bar for showing how much mana a caster has left; needs to be added!
Last edited by DreamsUnderStars : 09-12-16 at 12:48 PM.
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Unread 07-20-16, 11:45 PM  
Eternal_Lynx
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New version's on the way

Legion pre-patch is live now, so I can get my hands on this.
It shouldn't be that hard to debug this, maybe?
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Unread 03-25-15, 08:06 AM  
Eternal_Lynx
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Originally Posted by the9thresident
does this work with latest patch?
Works fine on my shaman alt two weeks ago but no further testing.
It should be working.
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Unread 03-20-15, 12:37 AM  
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does this work with latest patch?
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Unread 11-10-14, 10:13 PM  
Eternal_Lynx
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Re: Not setting up properly

Originally Posted by Bmw309894
I downloaded this and the most recent version of Ouf and when I load my game up, the frames are there but the blizzard frames are still intact as well and are also in the way. any reason as to why this could be happening?
Is there any Lua errors showing up?
It works (nearly) perfectly with oUF 1.6.8 on my side.
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Unread 11-10-14, 02:14 PM  
Bmw309894
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Not setting up properly

I downloaded this and the most recent version of Ouf and when I load my game up, the frames are there but the blizzard frames are still intact as well and are also in the way. any reason as to why this could be happening?
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