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Battle for Azeroth (8.0.1)
Updated:08-16-18 02:06 AM
Created:12-15-13 12:44 PM
Downloads:30,324
Favorites:118
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Categories:Suites, Action Bar Mods, Unit Mods, Graphical Compilations
8.0.1

ls: UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 80000.09
by: lightspark [More]

Yet another UI, but this one is a bit special.



Options
Use /LSUI to open in-game config.

Feedback and Feature Requests
If you found a bug or want to share an idea on how to improve my UI, either use the issue tracker on GitHub or Curse, or post a comment on WoWInterface or Curse.

Feel free to write feedback on how to improve some class-specific features.

However, keep in mind that I'm not going to implement any features as a replacement for BIG addons.

Localisation
Feel free to add and/or review translations on Curse, alternatively, you may create a PR on project's GitHub page.

License
Please see LICENSE file.

Version 80000.09

- Reworked fade in and out animations. Previously, their performance was degrading over time, and
after long gaming sessions they could cause micro stuttering and/or big freezes when being played;
- Added unit frame tag validation to avoid issues caused by invalid tags;
- Added options to colour minimap border and to adjust border's and text's colours;
- Added options to adjust xp bar's text;
- Added the option to colour player orb's border;
- Normal and war mode phase indicators now use different icons, blue and red respectively;
- Updated both Spanish translations. Translated by [email protected];
- Updated embeds.

Version 80000.08

- Fixed the "Inventory" micro button's currency tracker;
- Fixed an issue where getting and/or setting a key binding text for a button with no name would
result in an error. This issue mainly affected the Pet Battle UI;
- Blizz castbar's movers are now properly disabled when the default castbars aren't actually
used;
- Player's buffs, debuffs, and totems are now hidden while doing pet battles.

Version 80000.07

- Reworked UF config tables' structure. Target, target of target, focus, target of focus, and boss
frames' settings are cross-layout, so their settings are shared between "Orbs" and "Classic" UI
layouts. Player and pet frames' settings will stay tied to UI layouts because those frames are
unique. Unit frame settings of the currently active UI layout will be copied, but some settings
may be lost. This will also help people with copying profiles from one char to another, even if
different UI layouts are used on those chars;
- Fixed numerous bugs in the "Unit Frames" config. Copying settings between unit frame, incl. aura
filters, should work as intended now;
- Unit frame auras' min and max sizes are set to 24px and 64px respectively. These will also be
applied to automatic size calculations;
- Reduced the xp bar's width and updated the artwork;
- Updated embeds.

Version 80000.06

- Fixed action buttons' icons' colouring.

Version 80000.05

- Added "Desaturation" section to "Action Bars" config. Replaces "Desaturate on Cooldown" and
"Desaturate when Not Usable" options;
- Fixed the default castbars' skin.

Version 80000.04

- Reworked cooldowns' handling. Action bars, auras, and aura tracker received a set of options to
customise cooldowns' appearance. Unit frames will get a similar update a bit later;
- Reworked mirror timers, e.g., fatigue, breath, etc. They now show the remaining time in the M:SS
format;
- Added the default cast bars' skin for people who don't use my unit frames;
- Updated "Blizzard" config section. Added options to customise mirror timers, digsite bar;
- Updated "Action Bars" config section. In addition to aforementioned cooldown changes, I also
added options to customise action buttons' colours and to desaturate icons when buttons are
unusable;
- Updated the loot frame, so it's impossible to click through it;
- Numerous bug fixes and tweaks;
- Updated embeds.

NOTE #1: You'll have to restart WoW client to make things work after the update.

NOTE #2: Aura module's config is now cross-layout, which means that it'll use the same settings
for both "Orbs" and "Classic" layouts. Although almost everything should be copied, some data loss
may occur.

Version 80000.03

- Reworked micro menu. Again. Added options to split micro menu into two bars and to assign each
button to either bar individually;
- Fixed loot frame error that occurred for people who like to spam-click things;
- Updated both Spanish translations. Translated by [email protected]

Version 80000.02

- Fixed "Classic" layout.

Version 80000.01

- Added 8.0.1 support;
- Added custom loot frame;
- Added mouseover key binding. Use "/lsui kb" command or "Binding Mode" button in the config;
- Added options to enable DK runes' sorting and colouring by spec;
- Reworked action bar hub. Retired bag bar;
- Reworked micro menu and its config. Added "Inventory" micro button;
- Reworked tooltips. Added tooltip mover and the option to attach it to the mouse cursor;
- Numerous bug fixes and tweaks;
- Updated embeds.
Archived Files (8)
File Name
Version
Size
Author
Date
80000.08
1MB
lightspark
07-28-18 06:23 AM
80000.07
1MB
lightspark
07-27-18 02:57 AM
80000.06
1MB
lightspark
07-25-18 06:47 AM
80000.05
1MB
lightspark
07-25-18 04:26 AM
80000.04
1MB
lightspark
07-24-18 09:32 AM
80000.03
1MB
lightspark
07-19-18 08:50 PM
80000.02
1MB
lightspark
07-18-18 05:20 AM
80000.01
1MB
lightspark
07-17-18 10:39 AM


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Unread Today, 10:09 PM  
Heybarbaruiva
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Thank you for the update, LS.
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Unread Yesterday, 12:59 AM  
lightspark
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Originally Posted by Jagwah
Sorry, the bindings are:

Q, E, R, S+Q, S+E and S+R. Will copy and paste the fix and see if it's working.
Hm, I've just tested it w/ the same keybindings, everything seems to work fine.

I'll release an update a bit later today, please, report after that :P

-- edit #1

Released 80000.09:

- Reworked fade in and out animations. Previously, their performance was degrading over time, and
after long gaming sessions they could cause micro stuttering and/or big freezes when being played;
- Added unit frame tag validation to avoid issues caused by invalid tags;
- Added options to colour minimap border and to adjust border's and text's colours;
- Added options to adjust xp bar's text;
- Added the option to colour player orb's border;
- Normal and war mode phase indicators now use different icons, blue and red respectively;
- Updated both Spanish translations. Translated by [email protected];
- Updated embeds.
That fading issue was a serious pita...
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Last edited by lightspark : 08-16-18 at 02:09 AM.
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Unread 08-14-18, 07:54 AM  
Jagwah
A Murloc Raider

Forum posts: 7
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Originally Posted by lightspark
Tell me which key bindings you're using for every pet battle button.
Sorry, the bindings are:

Q, E, R, S+Q, S+E and S+R. Will copy and paste the fix and see if it's working.

Edit 1: Q, E and R are working. SQ/SE/SR are not.

Edit 2: After looking into it a bit more, when I try to press S+Q the first time, it highlights the key as if it's been pressed, but doesn't un-highlight (or action). This highlight does not then apply to other buttons, but I can still keypress Q/E/R.

Bug Grabber/Sack is not throwing any errors.

(I really appreciate you looking into this; LS-UI is by far my favourite add-on. )
Last edited by Jagwah : 08-14-18 at 08:12 AM.
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Unread 08-13-18, 10:32 AM  
Deadlyz
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Originally Posted by lightspark
These action buttons' issues will make me abandon the addon one day
Thanks for the fix! Well, see you tomorrow, I guess
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Unread 08-13-18, 09:12 AM  
lightspark
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Originally Posted by Deadlyz
Hi! Another day, another bug for you to fix, Lightspark
These action buttons' issues will make me abandon the addon one day

-- edit #1

Dammit, copypastas....

It's the same bug I had in LAB some time ago, I fixed it there, but I forgot to fix it here, ugh...

-- edit #2

Fixed.
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Last edited by lightspark : 08-13-18 at 09:32 AM.
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Unread 08-13-18, 05:44 AM  
Deadlyz
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Hi! Another day, another bug for you to fix, Lightspark


  1. Log in with your mage or any other pet class.
  2. Attack something with your pet's ability.
  3. The ability remains "unusable" after CD is finished.
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Unread 08-12-18, 09:38 AM  
lightspark
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Originally Posted by Deadlyz
Thanks! Will it fix the bug completely or just for moving spells?
In all honesty, I dunno... That's the only place where buttons' click types are getting changed repeatedly, so, theoretically, it should be fixed for good >_>

Copy the fix and play w/ it
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Last edited by lightspark : 08-12-18 at 09:39 AM.
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Unread 08-12-18, 09:33 AM  
Deadlyz
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Thanks! Will it fix the bug completely or just for moving spells?
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Unread 08-12-18, 06:23 AM  
lightspark
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Originally Posted by Jagwah
More pet battle bugs - I am finding that my keybindings for the right-most buttons (Switch Pet, Capture, Forfeit) aren't working at all. The buttons can be clicked, but keybinds don't seem to work.
Tell me which key bindings you're using for every pet battle button.

Originally Posted by Deadlyz
..but here's what happens when you move spells.
Hm... I'll look into it.

-- edit #1

Noice, it always is good to have a reproducible bug, makes it much easier to fix The bit about moving abilities was the most important one. And it also explains why I haven't experienced it.

GJ

-- edit #2

Fixed.

Now I need more info from Jagwah >_>
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Last edited by lightspark : 08-12-18 at 08:34 AM.
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Unread 08-11-18, 11:54 AM  
Jagwah
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More pet battle bugs - I am finding that my keybindings for the right-most buttons (Switch Pet, Capture, Forfeit) aren't working at all. The buttons can be clicked, but keybinds don't seem to work.
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Unread 08-11-18, 08:32 AM  
Deadlyz
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Yeah, spells (not macros) just randomly stop casting on keydown



Corruption and Siphon Life stopped working, everything else was fine.

Update: I don't know what causes the "bug" during normal gameplay..



..but here's what happens when you move spells.
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Last edited by Deadlyz : 08-11-18 at 09:03 AM.
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Unread 08-11-18, 05:04 AM  
Deadlyz
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You can see Pyroblast cast begins only when I release the button.



Other spells seem to be working fine.
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Unread 08-10-18, 07:49 AM  
lightspark
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Originally Posted by Deadlyz
Hi! I came across this bug when macros ignore the "Cast on Key Down". No errors.

Anyone else with the same problem?
No issue here O_o I used a lot macros, e.g., @cursor/@mouseover, run/dump for debugging, so I'd notice it as well...
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Unread 08-10-18, 06:56 AM  
Deadlyz
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Hi! I came across this bug when macros ignore the "Cast on Key Down". No errors.

Anyone else with the same problem?
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Unread 08-07-18, 06:30 AM  
Heybarbaruiva
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Originally Posted by lightspark
It's never too late to learn something new
Watch out, van Gogh. There's a new artist in town!

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