Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(12 MB)
Download
Updated: 07-27-15 06:08 PM
Pictures
File Info
Compatibility:
Fury of Hellfire (6.2)
Updated:07-27-15 06:08 PM
Created:11-17-13 03:25 PM
Downloads:6,010
Favorites:42
MD5:
6.2

FauxMazzle  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 6.2.8
by: Fizzlemizz [More]

For most designated [wide] resolutions up to 1920x1200. For resolutions greater than 1920x1200, your mileage may vary.

Many thanks to the generosity of Elcarath for allowing 3 very cool skins to be added to this project.

I would like to thank the addon authors without whom FauxMazzle would not be half the product it is today.

As always, a big thank you to Mazzlefizz for the original MazzleUI.

***NOTE*** sRaidFrames is no longer included or supported by FauxMazzle, please REMOVE sRaidFrames from your addons folder before starting WoW!
Release 6.2.8
Note: The first two additions are hot swapable but I would resist the temptation to do so in combat.

  • New: Raid Frames: There is now an option to sort units by group (1,3,5,7 on the left 2,4,6,8 on the right same a pre 6.2).
  • New: Raid Frames: There is now an option to show the raid icon a unit is targeting.
  • New: Raid Frames: The units group number is now included in the unit tooltip.
  • Changed: Moved the targets raid icon so it doesn't clash with the marker buttons (requires running the FauxMazzle process on one character only).
  • Updated: Latest known addons included.

Release 6.2.7
  • Fixed: Raid Frames: Last pass optimisation removed some wasted cycles that were occuring when not in a raid.

Release 6.2.6
  • Changed: Raid frames health bar graphic to help it stand out.
  • Changed: Raid frames minor changes to help differentiate between in-range and out-of-range units.
  • Fixed: Raid frames update code consolidated and optimised for better performance.

Release 6.2.5
  • Fixed: A bug where realm names of nil were being considered valid and creating an invalid unit name which meant that unit didn't get added to the roster leading to a lopsided roster configuration.

Release 6.2.4
  • Fixed: Raid frame roster not being updated after leaving combat which could leave units lost in limbo.

Release 6.2.3
  • Fixed: Incorrectly using a font I thought was a game default.

Release 6.2.2
  • Fixed: HealthColourLow error.
  • Fixed: HUD and RaidFrames checkboxes not working correctly (may require manually checking and re-FauxMazzling).

Release 6.2.1
  • Fixed: Major bug in the initialisation code.

Release 6.2
  • Updated: Support for 6.2 Fury of Hellfire.
  • Fixed: Chat frames, may require removing of the chat-cache.txt files but maybe not (I deleted mine before thinking of testing...oops).
  • New: Raid Frames (this is early release so there may be issues but I hope not. Thoughts, bug reports welcome). Supports:
    • Health bar with heal prediction.
    • Power bar (mana (default), energy, rage etc.) selectable per character.
    • Role icons (tank (default), healer (default), damage) selectable per character.
    • Role grouping and prioritisation. Roles are sorted tanks, healers, the rest and each role group is sorted in alphabetical order. They are displayed from bottom right of the right hand stack (default) or bottom left of the left hand stack growing inward and upward. Side selection is per character.
    • Debuff icons. The first three dispellable debuffs are displayed on units. Once one is gone the list is checked to see if there is still another to take it's place. Debuffs also have tooltips.
    • Clique support.
End of release notes.

What is FauxMazzle?
FauxMazzle is a look and feel tribute to MazzleFizz's once great MazzleUI that sadly didn't make it out of the Burning Crusade.

What do you get?
  • Custom raid frames that sort your team by tank, healers and everyone else.
  • The option to sort raid units by group and/or show the raid units target icon.
  • Background textures that although not Mazz's, I consider are a reasonable approximation. If you have the textures from the original MazzleUI (including those from other authors that were part of the pack), they should also work with FauxMazzle. If you do have Mazzlefizz's original textures please DO NOT publish/upload/share them, Mazzlefizz was very specific about the use of MazzleUI code and art.
  • 3 additional skins from the original MazzleUI compilation, courtesy of Elcarath (see the screenshots).
  • An in-game configuration dialog for the "configurable" addons listed.
  • The ability to choose your own replacement addons (which you will have to configure yourself).
  • The ability to switch off/on configuration of individual addons should you want to make and preserve your own changes or play around and then re-apply the default settings.
  • A MazzleUI style HUD with additional Druid mana/pet health insert.
  • The joy of once again seeing a cool MazzleUI style layout without hours (and hours and ....) of fiddling around.
  • The ability to have this quick, easy setup for all your characters new and old.

Suspiciously Missing!
FauxMazzle does not include bag, data broker/information bar or quest log addons (it does include a way to move the ObjectiveTracker window).
While MazzleUI included these types of addons, there are many flavours of each now available at WoWInterface.com and they don't overly impact on the overall look in-game, choose the one that works best for you.

How do I use FauxMazzle?
  • Download FauxMazzle
  • Exit the game.
  • Rename or move elsewhere the WTF folder at [Drive]:\[Programs Files]\World of Warcraft\WTF.
  • Move elsewhere all the folders (or at least the ones not on the list below) from [Drive]:\[Programs Files]\World of Warcraft\Interface\Addons\.
  • Unzip the FauxMazzle .zip file and copy the newly extracted addons to the folder [Drive]:\[Programs Files]\World of Warcraft\Interface\Addons\.
  • Start the game and at the character selection screen press the "AddOns" button (lower left corner) and check the "Load out of date AddOns" box (the first time you run FauxMazzle configuration tool (/FM) you will be warned to do this even if you have already done so).
  • Enter the world and type /FM (see slash commands below) . The configuration window should have boxes ticked for the addons you have installed.
  • Check/Uncheck boxes for the addons you do/don't want configured.
  • Use the SmartBuff button to configure reminders for timed buffs etc.
  • Use the options under the HUD tab to configure the HUD to you liking.
  • Press the FauxMazzle button and let FauxMazzle go to work bringing you a bright new interface for your character to take on the world (of Warcraft).

Where's my game menu and where are my bags?
  • Move the mouse to the right hand side of your screen just above the background artwork and your MicroMenu will appear.
  • Move the mouse just above MicroMenu and your bags will appear.

Slash commands.
  • /FM or /FAUXMAZZLE - Open the FauxMazzle configuration window (/fm and /fauxmazzle are interchangeable for all slash commands.

Hotspot list.
If you mouse over a Hotspot a text will tell you what it actions.
  • Left castle top left - Calculator.
  • Left castle top right - Tiny Pad.
  • Left castle lower right - Target of Target frame(out-of-combat only).
  • Left Castle bottom left - Toggle Draenor zone abaility button.
  • Right Castle top right - Bags.
  • Right Castle top left - Map.
  • Right Castle lower left - Focus frame (out-of-combat only).
  • Right Castle bottom right - Recount and Omen toggle.
  • Target cave top left - Target Trade.
  • Target cave top right - Target Whisper.
  • Target cave bottom left - Target Inspect.
  • Target cave bottom right - Target Follow.

Chat button list.
  • General: A wide range of information.
  • Group: Party and /say.
  • Guild: Guild chat.
  • Trade: Trade chat (shudder ).
  • Whisper: Private conversations.

Customising the HUD.
Under the HUD tab in the FauxMazzle setup window there are options for configuring every part of the HUD, size, colour, text display etc..
Options of note:
  • Exiting or reloading WoW with the Unique checkbox unchecked will save the current settings as the Global default for every new character FauxMazzled.
  • Exiting or reloading WoW with the Unique checkbox checked will save the current HUD settings as personal to the current character.
  • Once checked/saved, unchecking the Unique checkbox will revert a personal setting to the current Global settings.
  • Pressing the DEFAULT button will reset to the default FauxMazzle settings.

Using Target of Target and Focus Frames.
  • The Target of Target frame won't display unless your target has a target selected.
  • The Focus frame won't show unless you have set a focus unit. Rignt click on the desired unit and select Set Focus from the menu. To clear, right click on the Focus frame and selec Clear Focus from the menu.

The Objective Tracker. (quest dropdown list)
This can be moved for each character to the position you prefer on the screen by holding down the SHIFT key and dragging it. It will not let you take it off-screen.

The default position in the original MazzleUI for the quest log was top left of the screen below the then FuBar bar.

Included addons that can be FauxMazzled.
  • Aloft - Name plates.
  • Autobar - Professions, food, drink, potions, lots of useful things at a click.
  • Capping - Battleground status.
  • Discord Art - Background artwork and text displays (money, armor, position etc.).
  • Discord Unit Frames - Unit, Party and Boss frames.
  • Dominos - Action bars.
  • HitsMode5 - Combat log.
  • Mapster - Enhanced map information.
  • Masque - Button skin.
  • Moveanything - Reposition various frames/minimap buttons.
  • Omen - Threat meter.
  • Prat - Enhanced chat frames.
  • Quartz - Cast timers.
  • Recount - Damage meters.
  • Scrolling Combat Text - Combat flavour texts.
  • Scrolling Combat Text Damage - Damage out information for SCT.
  • SmartBuff - Buff timer warnings.
  • Tinypad - Text editor.
  • Tiptac - Tooltips.
  • TomTom - Navigation.
  • TrinketMenu - Trinket buttons.
  • Xcalc - Calculator.
  • Xloot - Loot info.

Included addons that FauxMazzle currently does not configure.
  • Answering Machine - Replays received whispers and AH messages when you return from AFK.
  • Examiner - Player gear inspector
  • Gatherer - Gathering nodes
  • GTFO - Don't stand in the fire
  • Molinari - Auto Milling, Prospecting, Disenchanting and Lock Picking (hold down the Alt key then click the item in your bags)
  • MoncaiCompare - Equipmenty comparison
  • OmniCC - Action button cooldown timers
  • Pawn - Item stat. comparisons

Addons configurable but not included in the FauxMazzle package.

Dates are in DD/MM/YYYY notation:

***NOTE*** sRaidFrames is no longer included or supported by FauxMazzle, please REMOVE sRaidFrames from your addons folder before starting WoW!
6.2.8 - 28/7/2015
Note: The first two additions are hot swapable but I would resist the temptation to do so in combat.
  • New: Raid Frames: There is now an option to sort units by group (1,3,5,7 on the left 2,4,6,8 on the right same a pre 6.2).
  • New: Raid Frames: There is now an option to show the raid icon a unit is targeting.
  • New: Raid Frames: The units group number is now included in the unit tooltip.
  • Changed: Moved the targets raid icon so it doesn't clash with the marker buttons.

6.2.7 - 11/7/2015
  • Fixed: Raid Frames: Last pass optimisation removed some wasted cycles that were occuring when not in a raid.

6.2.6 - 9/7/2015
  • Changed: Raid frames health bar graphic to help it stand out.
  • Changed: Raid frames minor changes to help differentiate between in-range and out-of-range units.
  • Fixed: Raid frames update code consolidated and optimised for better performance.

6.2.5 - 4/7/2015
  • Fixed: A bug where realm names of nil were being considered valid and creating an invalid unit name which meant that unit didn't get added to the roster leading to a lopsided roster configuration.

6.2.4 - 3/7/2015
  • Fixed: Raid frame roster not being updated after leaving combat which could leave units lost in limbo.

6.2.3 - 29/6/2015
  • Fixed: Incorrectly using a fonrt I thought was a game default.
    manually checking and re-FauxMazzling).

6.2.2 - 29/6/2015
  • Fixed: HealthColourLow error.
  • Fixed: HUD and RaidFrames checkboxes not working corectly (may require manually checking and re-FauxMazzling).

28/6/2015
  • Fixed: Major bug in the initialisation code.

6.2 - 28/6/2015
  • Updated: Support for 6.2 Fury of Hellfire.
  • Fixed: Chat frames, may require removing of the chat-cache.txt files but maybe not (I deleted mine before thinking of testing...oops).
  • New: Raid Frames (this is early release so there may be issues but I hope not. Thoughts, bug reports welcome). Supports:
    • Health bar with heal prediction.
    • Power bar (mana (default), energy, rage etc.) selectable per character.
    • Role icons (tank (default), healer (default), damage) selectable per character.
    • Role grouping and prioritisation. Roles are sorted tanks, healers, the rest and each role group is sorted in alphabetical order. They are displayed from bottom right of the right hand stack (default) or bottom left of the left hand stack growing inward and upward. Side selection is per character.
    • Debuff icons. The first three dispellable debuffs are displayed on units. Once one is gone the list is checked to see if there is still another to take it's place. Debuffs also have tooltips.
    • Clique support.
  • Updated: Latest known addons included.

6.1.3 - 8/6/2015[*]Fixed: Error being generated for new FauxMazzle users on entering the world for the first time.

6.1.2 - 31/5/2015
Requires running the FauxMazzle process once.
  • New: The bottom left hotspot toggles the Draenor zone ability button.

6.1.1 - 2/3/2015
  • Fixed: Internal code changes for future options support.
  • Fixed: Included version of Dominos now supports the "land at next Flight Master" button to terminate taxi rides.
  • Updated: Chat code.

6.1.0 - 25/2/2015
  • Updated: FauxMazzle release for Warlords of Draenor patch 6.1.[/color]

Release 6.0.17
  • Fixed: Initialisation error that could effect new installs.
  • Fixed: Removed debug code from DUF.

6.0.16 - 28/1/2015
  • Fixed: Initialisation error that could effect new installs.

6.0.15 - 21/1/2015
  • Fixed: Updated Autobar configuration add flasks.
  • Changed: Update TrinketMenu and AutoBar positions.
  • Fixed: Disapearing chat channels.
  • Updated: Latest known addons included.

6.0.14 - 14/12/2014
  • Fixed: Updated Autobar configuration to bring back high level food and health pots.
  • New: Option to make the Omen/Recount display sticky between sessions.
  • Updated: DBM timer placement moved to better fit vertical boss frames (depending on where you've placed them)

6.0.13 - 10/12/2014
  • Updated: DUF dupport for Chi orbs.
  • Updated: DUF support for Anticipation points.

6.0.12 - 22/11/2014
  • Fixed: DUF found the gas control for the fourth Warlock Burning Ember.
  • Fixed: DUF Shadow Orbs showing for Disc. Priests.
  • Fixed: Position of Chi Orbs for Monks with Assention.

6.0.11 - 18/11/2014
  • Fix: Action buttons per row can now properly switched 12 to 14 or 14 to 12.
  • Change: Chat changes are now "onLoad" so the need for a per-character FauxMazzling with chat (maybe not Prat) changes is negated.

6.0.10 - 15/11/2014
  • Fix: Update to DUF, Potential error being generated for Destro' Warlocks.

6.0.9 - 7/11/2014
  • Fix: Update to DUF, Combo and Anticipation points are now "on the player" and are displayed when not in combat.
  • Fix: Update to DUF, Party frames now properly show/hide when entering/leaving a raid group.
  • Fix: Update to DUF, Better support for Clique.
  • Fix: Item links in the combat log a loot chat are clickable again.
  • New: Alternate Demonology Fury bar layout option in the FauxMazzle settings.
  • Included: Latest known versions of addons.

6.0.8 - 1/11/2014
  • Fix: DUF update to fix several potential errors.
  • Fix: Addon frames should no longer be re-parented when it has been unchecked in the FauxMazzle options window.
  • Updated: Library update for the HUD range text.
  • Included: Latest known versions of addons.

6.0.7 - 25/10/2014
  • Fix: DUF update to fix warlock shard bar error.
  • Added: Configuration for Deadly Boss Mods. DBM isn't included so select the core and expansion modules you like from here at WoWInterface. Check the DBM box in FauxMazzle (DBM setup is per character).
  • Changed: Finalised configuration for SCT/SCTD (also turns off all Blizzard floating combat text).
  • Changed: Viewport height for some resolutions.
  • Changed: Lifted co-ords text.

6.0.6 - 22/10/2014
  • Returned: Gather.
  • Returned: TomTom. You will need to check the TomTom box in FauxMazzle before running the FauxMazzle process once.
  • Added: SCT-Damage.
  • Changed: Configured SCT-Damage and some minor changes to SCT.

6.0.5 - 21/10/2014
  • Returned: AutoBar.
  • Returned: SmartBuff.
  • Changed: SmartBuff action button and vehicle button positions.
  • Changed: Scrolling Combat Text configuration to de-clutter the centre of the screen.
  • Added: Objective tracker mover code. Shift-click drag to your prefered position.

6.0.4 - 20/10/2014
  • Fixed: Discord Unit Frames update to fix party frame updates in raids.

6.0.3 - 17/10/2014
  • Fixed: Discord Unit Frames update to fix priest orbs.

6.0.2 - 16/10/2014
  • Added: MoveAnything (you will need to check the MoveAnything box and run the FauxMazzle process once).
  • Added: Examiner.
  • Replaced: RatingBuster with Pawn.
  • Updated: TipTac revert to original configuration.

6.0.0 - 15/10/2014
  • Updated: For Warlords of Draenor and the 6.0.2 pre-patch.

1.0.0 - 23/9/2014
  • Fixed: Fixed a Deathknight rune color error.

Beta 17 - 9/9/2014
  • Fixed: Autobar class bar flyout buttons being placed on the Background strata and behind party frame elements.
  • Fixed: Added missing channels to whisper.

Beta 16 - 2/9/2014
  • Added: Hide at Max. Health option to the HUD. Players who use the OOC Alpha HUD setting can now hide the OOC HUD once the've regened back to full health..
  • Added: Target Markers. These will show up when you mouse over the target frame when in a group or raid.
  • Fixed: HUD text initialisation.
  • Fixed: DART font error.
  • Fixed: Player health/mana bar spacing to remove a mouseclick deadzone.
  • Fixed: Error for screen sizes over 1920x1200.
  • Fixed: Druid mana bar text.
  • Fixed: Boss death status text.
  • Fixed: Pet and Class bar alignment when using 12 buttons per action bar.
  • Fixed: Dropdown initialisation in setup window.
  • Changed: HUD Druid/Pet bar default colour.
  • Moved: ItemRefToolTip to top center of screen.

Beta 15 29/8/2014
  • Fixed: Range text displaying at center on initial login.
  • Fixed: HitsMode sending combat log to the wrong chat window.
  • Fixed: Recount size and position.
  • Fixed: DART font error again.
  • Fixed: Error if Omen or Recount have been removed after initial FauxMazzle.
  • Fixed: Error for screen sizes over 1920x1200 (fingers crossed).
  • Fixed: Autobar bars not displaying if not using TrinkeMenu or Dominos. Still relies on having DART installed.
  • Changed:TipTac now anchors to the very left of screen and grows right and up.

Changed in Beta 14 - 27/8/2014
  • Fixed the Omen and Recount HotSpot not toggling Omen and Recount.
  • Fixed a possible corrupt font causing DART to somethimes throw a non existant font error.

Beta 13 - 26/8/2014
NOTE: The FauxMazzleConfig folder is no longer used and can be safely deleted.
  • New setup window.
  • Complete re-write to major sections of FauxMazzle.
  • HUD configuration added (see section below).
  • HUD - fixed mana bar and pet health/druid mana bar placement.
  • Added a FauxMazzle setup window toggle button (beside the tracking both button before and after FauxMazzling).
  • Options for adding Say and Whisper to various chat channels.
  • Option for setting DUF Boss frames vertical and their position.
  • Adjusted position of SCT.
  • Added Smartbuff toggle button to the setup window.
  • Option for screensizes larger than 1920/1200 to select a 1.6 or 1.8 setting (largely untested so feedback would be appreciated, working or not)
  • Lots of tweeks.
  • Tested and working in Warlords of Draenor Beta (with the addons I could find that also work)
  • Known latest versions of Addons included.

Beta 12a - 9/8/2014
  • Fixed Omen/Recount toggle hotspot.
Beta 12 - 8/8/2014
  • Chat frame configurations have changed to allow the combat log to work properly
  • Removed ArkInventory (All FauxMazzle did was position the frames, you can do that with your favourite bag addon).
  • Fixed, HUD (DMB/Pet cutout specifically) to work properly for low level characters.
  • Changed, HUD Druid mana bar behaviour. Druids with quest pets, the bar will always show mana level while in cat/bear form and will change to pet health when not in cat/bear form.
  • Moved the Quartz cast bars above the boss frames.
  • Fixed chat font scaling when choosing between Eagle Eye, Normal, Large and Magoo size. Will look to extending this beyond just the chat frames in future builds.
  • Fixed handling of /FM OOC100.
  • Fix to DUF means unit frame damage overlay texts now display.
  • Dominos pet and Autobar class bars should now align properly when selecting the 12 button action bar option.
  • Added HitsMode5 for combat text (will need some more tweeking).
  • Added Scrolling Combat Text (might need some more tweeking).
  • Update to fading of combat log and loot frame texts.
  • Increased size of DUF buff and debuff timer texts (will look at adjusting this with the chat font selection size (eagle eye/magoo etc.)).
  • Tweeks and twiddles I didn't log.

Beta 11 - 29/7/2014
  • Fixed bags squishing into the micromenu bar.
  • Fixed positioning of sRaidFrames.
  • Removed Omen toggle hotspot.
  • Changed Recount hotspot to toggle Omen and Recount.
  • Moved Omen and Recount, they will now toggle over the bottom right chat frames.
  • Fixed a bug genreated if sRadiFrames is not installed.
  • Added buttons and filters to limit chat display from General to Group, Guild, Trade, Whisper (Group includes /say).
  • Fixed positioning of Boss frame 1.
  • Added dropdown to the /FauxMazzle window to select 12 or 14 button layout from Dominos action bars.
  • Latest version of Addons included.

Beta 10 - 25/7/2014
  • Fixed incorrect zone name being displayed when first entering the world.
  • Added hotspots for toggling on/off TargetofTarget and Focus frames (only works out-of-combat). They are located left and right below the TinyPad and Map hotspots.
  • Changed Hotspot text to white for better contrast with some of Elcaraths skins.
  • Re-enabled selection/de-selection of Chat, DART and DUF in the FauxMazzle window.
  • Fixed so that Autobar pet bar popups display over sRaidFrames.
  • Change to the viewport height in 1920x1200.
  • Various tweeks.
  • Latest version of Addons included.

Beta 9 - 8/7/2014
  • Should now support any designated [wide] screen resolution up to 1920x1200 (1440x900 seems to be off the table ATM).
  • Changed the method for anchoring, sizing, aligning, parenting and scaling the major components of FauxMazzle.
  • Major overhaul of the unit frame configuration to allow for better display and scaling (current and future).
  • Changed the proportioning of the background art so your pets are no longer in danger of toppling off the castle tower and turning party member 1 into a bloody spot atop the ramparts.
  • HUD now scales.
  • Re-aligned/sized the chat windows to maximise their viewing area.
  • Improved click targeting for unit frames.
  • You can click the clipboard icons (top-right of General chat and the Combat Log) to allow you to select and copy (Ctrl-C) text from their respective chat frames.
  • The time display is now a button that when clicked changes to the defaul Blizzard time button (and a close button) so you can set alarms and countdown timers.
  • Player Druid mana bar is now horizontal at the bottom of the status bar stack.
  • I've disabled unchecking of the Chat, DART and DUF addons but these will most likely come back at a later date.
  • Lots of tweeks.
  • Removed Chinchilla minimap addon.

Beta 8a - 3/6/32014
Fixed an error being thrown when adjusting the BNToastFrame when configuring in 1920x1080 resolution.

Beta 8 31/5/2014
  • Added Answering Machine.
  • Moved all achievement frames and PowerBarAlt above the the target cave.
  • Update to the latest addons.

Beta 7 - 6/5/2014
  • Removed a mouse click dead zone just above the action bar/minimap background.
  • Added a slash command parameter to set out-of-combat alpha for the PLAYER health/mana half of the HUD. /fm bga0 to /fm bga9 will set how visible the player portion of the HUD is when not in combat. /fm bga0 = invisible, /fm bga5 = 50% visible up to /fm bga9 = fully visible .
  • Widened chat frame 2 (combat log).
  • Changed the format of the player level/class text. This should reduce the overlap for DKs with longer names especially now we will be leveling to 100.
  • Character based artwork. The individual artwork chosen when /FMing a character should be set each time that character enters the world. If you set individual backgrounds for some but not all characters then the characters that have NOT been configured will use the background of the last character to enter the world.
  • Moved the AchievementAlertFrame up above the target cave.

Beta 6 - 27/1/2014
  • Added a Mazzle style HUD and removed IceHUD (you will need to either remove the two IceHUD folders from the wow\Interface\Addons folder or disable IceHUD).
  • Changed the mechanism for clamping the background artwork.
  • Moved the DUF class bars and combo/anticipation points from their respective unit frames to the bottom of the new HUD.

Beta 5 - 3/1/2014
  • Updated RatingBuster conifugration.
  • Added and configured the BNToast frame.
  • Added and configured Quartz.
  • Added Recount.
  • Changed MoveAnything configuration.
  • Added Omen.
  • Aded Smartbuff.
  • Added options to re-position the Blizzard quest tracker frame.
  • Changed IceHUD configuration.
  • Added several addons that don't get configured.

Beta 4 - 23/12/2013
  • Elcarath has kindly allowed me to include his Blood Elf, Draenei and Orc skins, available via /FM.
  • Added options to enable/disable colouring and or flashing of the background while in combat.
  • Adjusted bag and micromenu for new shop button.
  • Added a message for new installations to remind people to check "Out of date Addons" before using /FM.

Beta 3 - 1/12/2013
  • Moved party buff/debuff frames to avoid timer collision with status bars. Requires /FM Once.
  • Modified positions of trinketmenu in 1920x1080 resolution. Requires /FM per character.
  • Included updated Discord Library.

Beta 2 - 25/11/2013
Fixed initialisation of Arkinventory option to remember the setting between sessions.
Included updated Discord Library to correct an outdated combo point function call
Archived Files (2)
File Name
Version
Size
Author
Date
6.2.7
12MB
Fizzlemizz
07-10-15 04:55 PM
6.1.3
12MB
Fizzlemizz
06-07-15 01:04 PM


Post A Reply Comment Options
Unread Today, 10:03 PM  
Fizzlemizz
An Onyxian Warder
 
Fizzlemizz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 360
File comments: 352
Uploads: 10
Aaawweee shucks Thank you for the kinds comments, I'm glad you like the additions.

I want FauxMazzle to be usefull as well as fun and sexy as hell . I don't (can't) play every aspect of the game so the insights of those who have a different perspective are invaluable and where possible, practical, sensible, time realistic and in keeping with the theme, will be incorporated.

Thank you again for your support.
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 07-29-15 at 01:46 AM.
Fizzlemizz is offline Report comment to moderator  
Reply With Quote
Unread Today, 09:46 PM  
trezy
A Cliff Giant
Premium Member

Forum posts: 72
File comments: 33
Uploads: 0
Holy crap you added Group Sorting! That's awesome! Thanks!
trezy is offline Report comment to moderator  
Reply With Quote
Unread Today, 09:17 PM  
Excelis
A Murloc Raider

Forum posts: 6
File comments: 96
Uploads: 0
Raid Frame

You've done it! The latest version works perfectly. Thanks!
Excelis is offline Report comment to moderator  
Reply With Quote
Unread 07-25-15, 12:02 PM  
Fizzlemizz
An Onyxian Warder
 
Fizzlemizz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 360
File comments: 352
Uploads: 10
Re: Re: Re: Raid Frame

Originally Posted by Excelis
... but I reserve the right to change my mind later.
Now I remember why I hesitated before pressing the submit button when I first uploaded FM lol. kidding.

I'm tinkering with a few ideas but it might mean a bit of a rework on some of the current design, good ideas though.

Edit:
Originally Posted by Excelis
For the target issue I believe just the target raid icon for the current targeted unit...
Which would mean the raid target icon that is on the target of the currently targeted raid unit right?

The target is handled by DUF which doesn't have this fearture built in and probably never will because it would be confusing. It could be done if you were willing to display the TargetofTarget frame but I currently have the raid icon hidden by default (if you want to try it, uncheck the TOTs Race Icon hide box and you'll probably want to move it to the left until it's not over the portrait. To see the icon, target and set a raid icon on youself).

I'm working on having the raid units target raid icon show on each raid frame.
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 07-25-15 at 05:46 PM.
Fizzlemizz is offline Report comment to moderator  
Reply With Quote
Unread 07-25-15, 05:40 AM  
Excelis
A Murloc Raider

Forum posts: 6
File comments: 96
Uploads: 0
Re: Re: Raid Frame

Originally Posted by Fizzlemizz
Hey Excelis,

I can certainly take a look at other options.

Are you wanting units arranged in groups or just identify which group they are in with the current setup? I'm pretty sure the former can be done athough I'm not sure if it will effect how I have the RFs configured right now.

For targets, are you looking for a target raid icon for each unit? I'm sure it can be done but realestate is at a bit of a premium with this layout. I'll scratch around and see what I can come up with.

Originally Posted by Excelis
Any chance we can get other options for the Raid Frame? I need to see who is in which group because sometimes tasks are assigned by group. Also I need to see targets to confirm everyone is on "skull" or whatever.
I'd like both the ability to identify via tooltip in the current setup and the option to choose current setup or setup by group. For the target issue I believe just the target raid icon for the current targeted unit would be fine but I reserve the right to change my mind later.
Excelis is offline Report comment to moderator  
Reply With Quote
Unread 07-21-15, 08:30 PM  
Fizzlemizz
An Onyxian Warder
 
Fizzlemizz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 360
File comments: 352
Uploads: 10
Re: Raid Frame

Hey Excelis,

I can certainly take a look at other options.

Are you wanting units arranged in groups or just identify which group they are in with the current setup? I'm pretty sure the former can be done athough I'm not sure if it will effect how I have the RFs configured right now.

For targets, are you looking for a target raid icon for each unit? I'm sure it can be done but realestate is at a bit of a premium with this layout. I'll scratch around and see what I can come up with.

Originally Posted by Excelis
Any chance we can get other options for the Raid Frame? I need to see who is in which group because sometimes tasks are assigned by group. Also I need to see targets to confirm everyone is on "skull" or whatever.
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 07-21-15 at 09:50 PM.
Fizzlemizz is offline Report comment to moderator  
Reply With Quote
Unread 07-21-15, 08:12 PM  
Excelis
A Murloc Raider

Forum posts: 6
File comments: 96
Uploads: 0
Raid Frame

Any chance we can get other options for the Raid Frame? I need to see who is in which group because sometimes tasks are assigned by group. Also I need to see targets to confirm everyone is on "skull" or whatever.
Excelis is offline Report comment to moderator  
Reply With Quote
Unread 07-10-15, 06:09 PM  
Fizzlemizz
An Onyxian Warder
 
Fizzlemizz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 360
File comments: 352
Uploads: 10
Re: Re: Re: Re: Re: frame rate

You can try re-naming your WTF folder before starting WoW and re-FauxMazzle character to see but if you are having frame rate issues when you are standing at your mission table (your own instance with nothing really to manage but a few NPCs and you, nothing dynamic), that could be graphics settings. Addons aren't really doing much at this stage.

If it is an addon then the way to track down which one is to remove addons either individually or in small groups until things pick up and add back in individually to see which one is making an impact.

Originally Posted by Jwa
could it be something in the WTF folder, I haven't changed it since 6.1.

Originally Posted by Fizzlemizz
In this case, try looking at settings that effect everything around you.

Shadow quality is probably a big one as every game element casts a shadow. Set it to it's lowest level and see how that effects your frame rate. Then things like Anti Aliasing or even view distance (once "things" come into view they have to be "processed". the bigger the distance, the more "things" to look after).

Originally Posted by Jwa
I have found some system settings changed to higher settings. Not sure how it happened, but reset them and I still have the frame rate issues.
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 07-10-15 at 06:10 PM.
Fizzlemizz is offline Report comment to moderator  
Reply With Quote
Unread 07-10-15, 05:57 PM  
Jwa
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Re: Re: Re: Re: frame rate

could it be something in the WTF folder, I haven't changed it since 6.1.

Originally Posted by Fizzlemizz
In this case, try looking at settings that effect everything around you.

Shadow quality is probably a big one as every game element casts a shadow. Set it to it's lowest level and see how that effects your frame rate. Then things like Anti Aliasing or even view distance (once "things" come into view they have to be "processed". the bigger the distance, the more "things" to look after).

Originally Posted by Jwa
I have found some system settings changed to higher settings. Not sure how it happened, but reset them and I still have the frame rate issues.
Jwa is offline Report comment to moderator  
Reply With Quote
Unread 07-10-15, 12:24 AM  
Fizzlemizz
An Onyxian Warder
 
Fizzlemizz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 360
File comments: 352
Uploads: 10
Re: Re: Re: frame rate

In this case, try looking at settings that effect everything around you.

Shadow quality is probably a big one as every game element casts a shadow. Set it to it's lowest level and see how that effects your frame rate. Then things like Anti Aliasing or even view distance (once "things" come into view they have to be "processed". the bigger the distance, the more "things" to look after).

Originally Posted by Jwa
I have found some system settings changed to higher settings. Not sure how it happened, but reset them and I still have the frame rate issues.
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 07-10-15 at 12:29 AM.
Fizzlemizz is offline Report comment to moderator  
Reply With Quote
Unread 07-09-15, 10:27 PM  
Jwa
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Re: Re: frame rate

I have found some system settings changed to higher settings. Not sure how it happened, but reset them and I still have the frame rate issues.
Last edited by Jwa : 07-09-15 at 10:28 PM.
Jwa is offline Report comment to moderator  
Reply With Quote
Unread 07-05-15, 05:04 PM  
Fizzlemizz
An Onyxian Warder
 
Fizzlemizz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 360
File comments: 352
Uploads: 10
Re: frame rate

Then it won't be the raid frames. Pre 6.2 FauxMazzle used sRaidFrames and with 6.2 I replaced them with my own.

Are you sure you're not having something else happening on your network/computer like downloads for program updates other people streaming content etc.?

Originally Posted by Jwa
I have tried the 6.1 and still had issues, I will try the unclicking of the raid frame and let you know how things go.
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Last edited by Fizzlemizz : 07-05-15 at 11:38 PM.
Fizzlemizz is offline Report comment to moderator  
Reply With Quote
Unread 07-05-15, 12:19 AM  
Jwa
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
frame rate

I have tried the 6.1 and still had issues, I will try the unclicking of the raid frame and let you know how things go.
Jwa is offline Report comment to moderator  
Reply With Quote
Unread 07-04-15, 03:46 PM  
Fizzlemizz
An Onyxian Warder
 
Fizzlemizz's Avatar
AddOn Author - Click to view AddOns

Forum posts: 360
File comments: 352
Uploads: 10
Re: Re: Re: frame rate

If it's not associated with raids then it's unlikely it's the new raid frames and apart from addon updates that is the only difference between 6.2 and 6.1.3.

You could try turning off the raid frames in the setup window if you're just running around doing non-raid stuff to test if that specifically is the problem, let me know. If that doesn't fix it then you can download the 6.1.3 version from here and if that does solve the issue (once again, let me know) then something is happening with one of the other addons in the 6.2.x pack that will have to be tracked down.

Originally Posted by Jwa
The frame rate drops when I am doing anything, just moving around or even doing follower missions, gets worse when in a dungeon. It did start with 6.2. I have a system the is about in the middle and turned down some setting but still have issues.
__________________
FizzleMizz Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle
Fizzlemizz is offline Report comment to moderator  
Reply With Quote
Unread 07-04-15, 02:03 PM  
Jwa
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Re: Re: frame rate

The frame rate drops when I am doing anything, just moving around or even doing follower missions, gets worse when in a dungeon. It did start with 6.2. I have a system the is about in the middle and turned down some setting but still have issues.

Originally Posted by Fizzlemizz
Hi Jwa,

Is this while doing anything in particular? Dungeons, raids, something in Tanaan etc. or is it just random? Is it new (since the 6.2 FauxMazzle release) or has it been going on for a while?

I haven't had any radical frame rate drops that I've noticed. Some of the new raid frame update code still needs to be optimised but it shouldn't be running rampant enough to cause major problems unless on a fairly low end system and even then...? The next release will have more optimised code.

Originally Posted by Jwa
I am having some frame rate issues, that I don't know what is the cause. My frame rate will drop down to 2 or 3 then back up to normal. I turn off the ui and have no issues and have turned off the add-ons that I have added and still have the problem. Anyone else having this problem or an idea of what might be causing the problem?
Jwa is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: