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Updated: 07-17-16 07:29 PM
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Dominos.
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Legion Pre-Patch (7.0.3)
Updated:07-17-16 07:29 PM
Created:12-28-10 05:45 PM
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Categories:Beta-version AddOns, Legion Beta
7.0.3

Dominos Beta  Popular! (More than 5000 hits)

Version: 7.0.7
by: Tuller [More]

This is a beta version of Dominos for WoW Legion.

7.0.7
* Added Lock Display Mode option to the XP bar. When checked, you can cycle through displaying XP, Reputation, and Honor via clicking the bar. When not, the bar will automatically switch dependent on context.
* Added Show Labels option to the XP and Artifact bars. When checked, labels for the various progress bar modes will appear. When unchecked, they wont.
* Added Compress Values option to the XP and Artifact bars. When checked, numbers will be shortened using the K formatting (ex, 105k / 110k instead of 105,000 / 110,000).
* Minor bugfixes.

7.0.6b
* Fixed an issue causing the checkbuttons to not work on certain panels (General settings most of all)

7.0.6
* Finished rebuilding the profile manager. Right/modifier click to copy from a profile, middle click to delete one, and left to switch.

7.0.5
* Fixed an infinite loop in the artifact bar code
* Added a separate artifact bar (again :P)
* Made switching modes on the XP bar persistent between sessions
* Added labeling for all of the various progress bar modes

7.0.4
* Reorganized and rebuilt all configuration menus. The main options menu is still a WIP and I need to add a way to configure showstates again (/run Dominos.Frame:Get(id):SetShowStates('[condition]show;hide') until then)
* Dominos_Progress is back to having only a single bar (exp) that you can click to cycle between xp, reputation. artifact progress, and honor. I'll probably be adding an option to split them out again.
* Added back Dominos_XP as a self disabling addon

7.0.3
* Fix artifact power bar exception
* Hide stance options for classes that no longer have them

7.0.2
* Replaced Dominos_XP with Dominos_Progress (experimental, but adds separate reputation and artifact power bars, as well as segments)

7.0.1
* Update shadow dance spell id to 185313
* Fix loading the casting bar defaults on new characters.

7.0.0
* Updated with basic things for Legion compatibility.
* Right now, the casting bar is very basic.
Archived Files (18)
File Name
Version
Size
Author
Date
7.0.6b
184kB
Tuller
07-11-16 05:56 AM
7.0.6
184kB
Tuller
07-10-16 10:02 PM
7.0.5b
183kB
Tuller
07-10-16 06:00 PM
7.0.5
183kB
Tuller
07-10-16 05:48 PM
7.0.4
183kB
Tuller
07-09-16 09:23 PM
7.0.3
163kB
Tuller
06-05-16 01:49 PM
7.0.2
163kB
Tuller
06-03-16 09:49 PM
7.0.1
167kB
Tuller
05-30-16 06:16 PM
7.0.0
167kB
Tuller
05-30-16 01:00 PM
6.2.1
169kB
Tuller
05-22-15 04:00 PM
6.2.0
165kB
Tuller
05-16-15 02:58 PM
6.0.6
153kB
Tuller
10-14-14 08:27 PM
6.0.3
153kB
Tuller
10-11-14 12:21 PM
6.0.2
153kB
Tuller
09-11-14 06:30 PM
6.0.1
153kB
Tuller
09-09-14 06:13 PM
6.0.0
152kB
Tuller
07-19-14 02:16 PM
5.3.0 Beta3
150kB
Tuller
05-17-13 08:31 PM
4.3.0
141kB
Tuller
10-29-11 03:49 PM


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Unread 07-19-16, 10:03 AM  
Tuller
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Compress values only compresses values that are less than whatever threshold Blizzard has set, which i think is 100k or above.
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Unread 07-17-16, 08:43 PM  
ceylina
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* Added Compress Values option to the XP and Artifact bars. When checked, numbers will be shortened using the K formatting (ex, 105k / 110k instead of 105,000 / 110,000).
Only thing working is compress value on xp bar. Compression does not work on the artifact bar or any other progress bars

This is for 7.0.7

Edited this - labels / no labels check works but I needed a reload to get it to do so.
Last edited by ceylina : 07-17-16 at 09:09 PM.
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Unread 07-12-16, 08:11 AM  
bessiq
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Re: Re: feature requests



Originally Posted by Tuller
For Dominos Progress I'll be adding:
* Lock display mode - When unchecked, the xp bar will auto switch between honor, reputation, and xp
* Compress values - Will convert to the 99k notation
* Show labels - When unchecked, bars will just display min / max (+bonus)

Additionally, I'll probably just display ARTIFACT_POWER instead of the name of the artifact, and there's a decent chance I'll be adding a summary tooltip as well.

Configuration menus: Its probably beneficial for me to allow multiple windows open at once since sliders can have values copy pasted.
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Unread 07-12-16, 06:56 AM  
Tuller
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Re: feature requests

For Dominos Progress I'll be adding:
* Lock display mode - When unchecked, the xp bar will auto switch between honor, reputation, and xp
* Compress values - Will convert to the 99k notation
* Show labels - When unchecked, bars will just display min / max (+bonus)

Additionally, I'll probably just display ARTIFACT_POWER instead of the name of the artifact, and there's a decent chance I'll be adding a summary tooltip as well.

Configuration menus: Its probably beneficial for me to allow multiple windows open at once since sliders can have values copy pasted.

Originally Posted by bessiq
Hey,

Really liking the new changes, but I do kinda miss being able to see more than one config menu on screen at once. It's really just my personal preference, so I can respect it if you want config mode to be cleaner looking.

Regarding progress bar text:
  • Any chance you can make a toggle to condense the values for the XP bar when they get over 1k (or whatever value!) - for example: 99,058 / 681,234 (+197,834) = 99k / 681k (+198k)
  • Maybe also a toggle to hide or abbreviate the Artifact/Rep names? Maybe just show them on mouseover?
I ask because I am leaning towards shorter progress bars, and some of the artifact names are super long and can potentially extend beyond the bar length! Just my wishlist requests. Thanks Tuller!
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Unread 07-11-16, 08:31 AM  
ceylina
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Yay that fixes it!. I am so glad you could make sense of the rambling I wrote last night
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Unread 07-11-16, 07:48 AM  
bessiq
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feature requests

Hey,

Really liking the new changes, but I do kinda miss being able to see more than one config menu on screen at once. It's really just my personal preference, so I can respect it if you want config mode to be cleaner looking.

Regarding progress bar text:
  • Any chance you can make a toggle to condense the values for the XP bar when they get over 1k (or whatever value!) - for example: 99,058 / 681,234 (+197,834) = 99k / 681k (+198k)
  • Maybe also a toggle to hide or abbreviate the Artifact/Rep names? Maybe just show them on mouseover?
I ask because I am leaning towards shorter progress bars, and some of the artifact names are super long and can potentially extend beyond the bar length! Just my wishlist requests. Thanks Tuller!
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Unread 07-11-16, 05:59 AM  
Tuller
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Actually it should be:
Lua Code:
  1. local showMinimapButtonToggle = GeneralPanel:Add('CheckButton', {
  2.   name = L.ShowMinimapButton,
  3.   get = function() return ParentAddon:ShowingMinimap() end,
  4.   set = function(_, enable) ParentAddon:SetShowMinimap(enable) end
  5. })
  6. showMinimapButtonToggle:SetPoint('TOP', linkedOpacityToggle, 'BOTTOM', -8, -10)
The first parameter to set is the button that was clicked, the second is the state of the button.

Thank you for finding this and saving me a headache Also I test against the Beta, and if its down then I hop on the PTR.
Last edited by Tuller : 07-11-16 at 06:00 AM.
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Unread 07-10-16, 11:24 PM  
ceylina
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Found your issue (tested it and it works fine)

Oh also, initial load of a custom profile might require a ui reload to safely save still. Just a heads up


In general.lua here is your minimap toggle code

Code:
	local showMinimapButtonToggle = GeneralPanel:Add('CheckButton', {
		name = L.ShowMinimapButton,
		get = function() return ParentAddon:ShowingMinimap() end,
		set = function(enable) ParentAddon:SetShowMinimap(enable) end
	})
	showMinimapButtonToggle:SetPoint('TOP', linkedOpacityToggle, 'BOTTOM', -8, -10)
You forgot to add :GetChecked()


should look like this:

Code:
	local showMinimapButtonToggle = GeneralPanel:Add('CheckButton', {
		name = L.ShowMinimapButton,
		get = function() return ParentAddon:ShowingMinimap() end,
		set = function(enable) ParentAddon:SetShowMinimap(enable:GetChecked()) end
	})
	showMinimapButtonToggle:SetPoint('TOP', linkedOpacityToggle, 'BOTTOM', -8, -10)

You'll have to do this for most of these check options including in actionbar advanced settings for things like "enable click through"

I beleive that is in panel.lua and you might have to do it to the other advanced settings like - NewLeftToRightCheckbox, NewTopToBottomCheckbox, NewClickThroughCheckbox, NewShowInOverrideUICheckbox, and NewShowInPetBattleUICheckbox
Last edited by ceylina : 07-10-16 at 11:59 PM.
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Unread 07-10-16, 10:56 PM  
ceylina
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Originally Posted by Tuller
I'm not sure what could be causing that without any error messages.
Are you testing this against the PTR or the beta?

I have nothing else loaded on the beta and pretty much wiped the realm data for saved variables so it is absolutely fresh. I loaded only dominos and tried to tick off check marks in the settings options. You can initially tick them once but cannot uncheck. So as shown in this screen shot, I can't uncheck to show empty buttons or uncheck hide minimap.

I also tried to go into the advanced settings of a bar and tick "enable click through" then try and untick it. Once you initially tick that it will not untick and as such I now have a click through action bar until I wipe the saved variables.

A full logout does nothing to fix this. only wiping the saved variable dominos.lua file clears it to the default state.

So the issue is that the checked/unchecked state settings in your options are not being saved.

As you can see below empty buttons and the minimap button still show even though the settings are unticked

Last edited by ceylina : 07-10-16 at 10:59 PM.
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Unread 07-10-16, 09:53 PM  
Tuller
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I'm not sure what could be causing that without any error messages.
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Unread 07-10-16, 07:20 PM  
ceylina
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7.0.5b

No interface options are saving at all, I can't set a profile, and keybinds still do not work. I even have only dominos loaded as an addon, moved my entire wtf directory and tried a new character from scratch.

It just is not saving settings at all.
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Unread 07-10-16, 06:53 PM  
Fizzlemizz
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Edit: I probably missed the b version.

From 05 when logggin on

1x Dominos_Progress\progressBar.lua:130: bad argument #2 to 'min' (number expected, got nil)
[C]: in function `min'
Dominos_Progress\progressBar.lua:130: in function `SetValues'
Dominos_Progress\artifactBar.lua:24: in function `Update'
Dominos_Progress\artifactBar.lua:11: in function `Init'
Dominos_Progress\progressBar.lua:96: in function `UpdateMode'
Dominos_Progress\progressBar.lua:11: in function `New'
Dominos_Progress\main.lua:12: in function `Load'
Dominos\Dominos-7.0.5.lua:117: in function `Load'
Dominos\Dominos-7.0.5.lua:53: in function <Dominos\Dominos.lua:51>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ceDominos\libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
...ceDominos\libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...ceDominos\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:391: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:482: in function `TimeManager_LoadUI'
FrameXML\UIParent.lua:993: in function <FrameXML\UIParent.lua:891>

Locals:
nil
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Last edited by Fizzlemizz : 07-10-16 at 06:54 PM.
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Unread 07-10-16, 09:42 AM  
ceylina
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Just updated to 7.0.4 and it seems I can't keybind to any button if I have a preexisting config. Deleting the config completely let me save keybinding so now I fear old configs from live might not work.

Interface options are not respecting setting changes. If I untick boxes nothing happens aside from initially checking to show empty buttons.

Also if you open the dominos settings then close the interface frame then reopen it, dominos still shows regardless of what other addon's options are selected.
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Unread 07-10-16, 09:08 AM  
bessiq
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7.0.4

Hi Tuller,

Didn't know if you wanted issues reported on here or github, but went with github:

https://github.com/tullamods/Dominos/issues/218


Basically, toggling the XP bar crashes the beta client on my characters that have the artifact weapon. Crazy!

New menus are looking nice, though! And welcome back custom textures!
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Unread 07-06-16, 04:14 PM  
Tuller
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Yes
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