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Siege of Orgrimmar (5.4)
Updated:04-23-14 07:16 PM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 3.998
by: Munglunch [More]


A full comic-book themed UI suite!



To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that the 2 addons are enabled from your character select screen.

TO CONFIGURE: Type /sv or /svui for easy game configs!
You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

v3.998
-- Fixed Raid group layout ordering issue
-- Fixed issue with Paladins,Warlocks and Monks where class resources were not updating
-- Fixed Totembar anchoring
-- Fixed config options for stats (they were not changeable from the config window before)
-- Changed Elite/Rare mob indicator (new concept) to a nice border that will not obstruct the healthbar
-- Added a few automatons to the Henchmen list (quest completing and cinematic skipping {..your welcome Daigan})

v3.997
-- Added the ability to select unitframes healthbar fill-direction
-- Improvements to Monks stagger bar (aka oUF_DrunkenMaster)
-- Greatly improved the functionality of the Comic popups (the bigger animated popups are less frequent and it can no longer spam the screen)
-- Many touchups to class resources
-- Unit aura tooltips are fixed
-- aura visibility improved
-- Fluidity of health bars improved
-- Re-vamped the "Laborer" layout a little bit
-- Touched-up the worldmap styling
-- added a new stat that can be used in the data docks called "Tokens"
-- Stats can now be switched by simply holding "Alt" while clicking on the desired docking location
-- Added more items to the "Fishing Mode" wearables list. (these are potential items you may have that will be auto-equipped when the mode is enabled) this will soon include fishing-poles!
-- fixed a few of the automations (ie auto-greed and auto-pvp-release)

v3.9.96
-- Fixed role icons, raid icons and l/ml icons
-- Added anticipation counter to rogue combo points (literal number to the left of the first point icon)
-- Added option to change rogue/druid combo points to a smaller variant for the sake of saving space
-- Fixed various aura bugs
-- Adjustments to laborer state changes to prevent weird screen glitching
(b)
-- Finally found and fixed the bug that caused raid/party frames to vanish when reloading the UI
-- Adjusted visibility of stancebar spells when selected/enabled
-- Big improvement to unitframe aura positioning
(c)
-- Further fixes on Warlock embers/shards
-- Improvements to raid/role icons and positioning
-- Improvements to aura styling
-- Flyout button directions fixed
-- Added my original raid target icons from SVUI v2 (be sure to drop in the new interface folder completely)
-- Improved performance
v3.9.95
-- Fixed right-click self casting
-- Fixed health class-coloring, wasnt working
v3.9.94
-- Made some large adjustments to saved variables and how the installer handles them
-- Fixed several bugs with the config screen causing game crashes when disabling certain plugins
-- Fixed various styling issues (Skada and AtlasLoot primarily)
-- Fixed friends stat bug
-- Fixed Ace3 crash on styling
v3.9.93
-- Nameplates now properly show raidicons
-- Fixed the Monk's Stagger bar
-- Fixed a bug with Raid/Party frames that caused them to vanish after a reload
-- Fixed a slow script in unitframes that was timing out on occasion
-- Adjusted the behavior of the "Minion Answering Service", the controls are far better and the responses are less confusing. (ie... more like a real person)
v3.9.92
-- Correction to nameplate aura locals
v3.9.91
-- Completely re-written nameplates! Auras, combo points and everything necessary are working great now!
-- Fixed tooltip naming issue with chat tabs
-- Made many adjustments to remove various issues causing lag in both combat and login
v3.9.9
-- More fixes
v3.987c
-- Fixed nameplate issues and many others
-- New rogue and druid combo point artworks
v3.987b
-- AuraBars are working again.
-- fixed aura typo in unitframe code
-- made adjustments to installer elements
v3.987
-- Gold logs are working now for all characters
-- Fixed healthbar positioning when changing portrait settings
-- Fixed the "General" config area, it was broken previously
-- Made some optimizations to auras and various security functions in the SVUI core, this will speed up the UI as well as possibly relieve some crashing that players are experiencing.
-- Re-skinned Dressing Room models for both standard previews and auction house previews.
-- Fixed the frame level of all health/power value texts, they will no longer fall behind the health and power bars.

v3.986b
-- fix for animation crashes
-- other crash fixes
v3.986
-- The henchmen answering service is less sensitive now and the icon is always visible
-- Changed the "BreakStuff" icon
-- Fixed potential bugs causing combat lag
-- Fixed keybinding mode
v3.985
-- Fixed name fading
-- Fixed actionbar crashing
-- Fixed unitframe crashing
-- Added new textures
-- made laborer adjustments
-- fixed more broken config settings
-- Fixed comix toggling
v3.982
-- Further repairs to guildframe styler
v3.981
-- Fixed crash caused by guildframe styler
-- Adjusted nameplate threat logic
v3.98
3RD EDIT: no more config out-of-date errors
2ND EDIT: also fixed nameplate threat issue.
EDIT: also fixed bad data save function causing various errors in the config
-- Fixed Paladin crash from classbars
-- Adjusted nameplate bar threat color functions
-- Found and fixed several bad variables that were causing taints
-- Readjusted the addon docklets for Recount, Skada, Omen, TinyDPS and alDamageMeter
-- Fixed aurabar textures and config options, they were not allowing you to set your own statusbar before
-- Improved data handling within packages

v3.972
-- Fixed issues that caused many install crashes
-- Adjusted addon support to prevent certain issues.
v3.97
-- Fixed SavedVariables bug causing a crash if you install after removing your WTF folder
v3.962
-- Fixed more frame config bugs
-- Fixed bad variables coming from the setup script
-- Fixed potential issue with messages in Laborer
v3.96
**
EDIT of another EDIT:
-- Corrected the lib loading order that was causing a LibSharedMedia error
**
**
EDIT:
-- Fixed all party/raid/boss/arena frame issues preventing config changes
-- Fixed an issue that was causing crashes while grouped
**
-- Fixed chat links
-- Finally fixed name/role fading (...im pretty sure anyway)
-- Added new Logging (SVUI_LogOMatic) feature that allows to save item lists from alts, gold, chat history and more.
-- All chat config options should be working now
-- Many other broken config options are now fixed
-- Fixed scaling issues for most resolutions.
-- new Farming mode layout using the dock
-- minor bugs destroyed
v3.95
-- Updated credits and licensing
-- Fixed a bug where raid frames were flashing red
-- Improved a few addon styles
-- fixed a bug that was causing bags to open but only show a few slots
-- fixed actionbar bugs causing stancebar errors
v3.9
-- Fixed class resources for all classes
-- Added new animations for Warlock soulshards (separate from embers)
-- Changed Warlock demonic fury resource to an actual bar
-- Adjusted healthbar overlays to both make them more responsive and a bit prettier
-- Made some more alterations to Laborer modes, particularly Farming
-- Adjusted a number of older styles to pop out a little more
-- Fixed many installer bugs
-- Bigger features to come in the next update....
v3.81
-- Fixed an install bug from 3.8
v3.8
-- Added addon styler
-- Improved docks
-- Many fixed config bugs
-- cleaner dimensions on frames
-- Re-vamped modes and nameplates
-- New textures
v3.7
-- Fixed Many unit bugs including: statusbars not setting properly, bad dimensions on several frames, unit tracker not pointing in the right direction, castbar coloring and various other coloring issues.
-- Fixed and improved profession tool buttons. Now any extra abilities (ie, milling, DE, prospecting ..etc) can be accessed by shift-clicking the button
-- Made improvements to snacks. Now you can drag the snack buttons to your action bar where they will function as macro buttons. this is pretty handy!
-- updated MANY config options and added a few new ones: under unitframes, you can now enable/disable combat fading of names and role icons. under general, there is now a new category "Quest Watch" that will allow you to enable/disable the scrolling quest tracker being embedded in the right dock area.
-- Updated debuff highlighting to actually work.
-- made many fixes and improvements to class bars, particularly mages arcane resources. I dont know what the hell was happening before but now they work as intended.
-- fixed a bug where auras were blacked out when entering a dungeon.
-- comix has been updated and you should now see more of the new graphics that were not previously working
-- many more internal bugs were fixed that should result in better gameplay.
v3.69b
-- Fixed worldmap coords
-- Fixed combat fading of action bar 4
-- Further adjustments to party/raid frame settings/colors
v3.69
-- Fixed Petbattle bug
-- Fixed bag bugs
-- Adjusted tabard customization frame
-- Fixed many raid/party config features
-- Added combat fading to role icons and party/raid unit names
v3.68
-- Fixed bug when disabling bags
-- updated credits in config menu
v3.67
-- Role Icons, Raid Icons, Other group frame elements repaired
-- Tooltips repaired
-- Nameplates repaired
-- Misc cleanup
v3.66
-- Fixed bug with class coloring causing massive frame failures
-- Loot rolls are modified again
-- Arena and Boss frames have returned
-- Adjusted several modified panels (Worldmap,quest detail,tradeskill,LFR,PVP)
-- Auto Scaling will now respect enabling/disabling this option
-- Other bugs squashed
v3.65b
-- Corrected a packaging error
-- Portraits should have cleaner edges now
-- Minimap will respect it mover now
-- Auras and HyperBuffs are anchored in a more intuitive way
-- LFG icon, Exit icon ,Difficulty icons and minimap buttons will properly move out of each others way
-- Guild panel tabs are no longer running off the right edge
v3.65
-- Reskinned LFG and PVP menus
-- Fixed several config issues
-- Fixed Deathknight bug
-- Several visual fixes
v3.64
-- Fixed all class issues
-- Updated installer screen
-- Fixed misc color issues
-- Configs adjusted most bugs fixed
v3.63
-- Fixed worldmap alpha issue
v3.62
-- Fixed Monk, Druid, and other class bar issues
-- Fixed WorldMap bug
-- Fixed Installer Layouts
-- Fixed many other bugs
v3.61
-- Fixed Keybinds, henchmen and various other things
-- Updated Config-O-Matic
v3.6
-- All new code, fully rewritten and re-engineered.
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 12:34 PM
Patch


Archived Files (74)
File Name
Version
Size
Author
Date
3.997
7MB
Munglunch
04-20-14 12:19 AM
3.997
7MB
Munglunch
04-19-14 04:15 PM
3.996c
7MB
Munglunch
04-13-14 04:53 PM
3.996b
6MB
Munglunch
04-12-14 05:19 PM
3.996
6MB
Munglunch
04-11-14 10:34 PM
3.996
6MB
Munglunch
04-11-14 08:35 PM
3.995
6MB
Munglunch
04-05-14 07:39 PM
3.994
6MB
Munglunch
04-05-14 04:15 PM
3.993
6MB
Munglunch
04-02-14 08:32 PM
3.992
6MB
Munglunch
03-31-14 11:39 AM
3.99b
6MB
Munglunch
03-29-14 04:22 PM
3.99
6MB
Munglunch
03-23-14 03:38 PM
3.987c
6MB
Munglunch
03-22-14 08:11 PM
3.987b
6MB
Munglunch
03-20-14 06:18 AM
3.987
6MB
Munglunch
03-18-14 08:50 PM
3.986
6MB
Munglunch
03-16-14 05:42 PM
3.986
6MB
Munglunch
03-12-14 07:41 PM
3.985
6MB
Munglunch
03-12-14 12:04 AM
3.982
6MB
Munglunch
02-23-14 09:47 PM
3.981
6MB
Munglunch
02-23-14 07:35 PM
3.98
6MB
Munglunch
02-22-14 05:23 PM
3.98
6MB
Munglunch
02-22-14 04:27 PM
3.98
6MB
Munglunch
02-22-14 03:59 PM
3.98
6MB
Munglunch
02-22-14 01:18 PM
3.972
6MB
Munglunch
02-20-14 09:55 PM
3.97
6MB
Munglunch
02-19-14 09:54 PM
3.962
6MB
Munglunch
02-19-14 08:52 PM
3.96
6MB
Munglunch
02-19-14 07:45 PM
3.95
6MB
Munglunch
02-17-14 05:10 PM
3.9
6MB
Munglunch
02-16-14 07:17 PM
3.81
6MB
Munglunch
02-09-14 11:05 PM
3.8
6MB
Munglunch
02-09-14 07:11 PM
3.7
6MB
Munglunch
01-12-14 12:59 PM
3.69c
6MB
Munglunch
12-30-13 12:28 AM
3.69b
6MB
Munglunch
12-30-13 12:16 AM
3.69
6MB
Munglunch
12-29-13 09:37 PM
3.68
6MB
Munglunch
12-28-13 03:57 PM
3.67
6MB
Munglunch
12-27-13 06:53 PM
3.66
6MB
Munglunch
12-27-13 12:21 PM
3.65b
11MB
Munglunch
12-26-13 04:42 AM
3.65
5MB
Munglunch
12-25-13 10:33 PM
3.64
6MB
Munglunch
12-24-13 02:03 PM
3.63
8MB
Munglunch
12-22-13 11:21 PM
3.62
8MB
Munglunch
12-22-13 09:01 PM
3.61
8MB
Munglunch
12-22-13 03:34 PM
3.6
8MB
Munglunch
12-21-13 10:18 PM
3.3
9MB
Munglunch
11-24-13 11:23 PM
3.2.42
9MB
Munglunch
11-17-13 05:07 PM
3.2.41
9MB
Munglunch
11-17-13 10:15 AM
3.2.4
9MB
Munglunch
11-17-13 01:08 AM
3.2.31
9MB
Munglunch
11-15-13 05:37 AM
3.2.3
9MB
Munglunch
11-15-13 12:22 AM
3.2.2
9MB
Munglunch
11-13-13 11:53 PM
3.2.1
9MB
Munglunch
11-12-13 08:28 PM
3.2.01
9MB
Munglunch
11-11-13 07:25 PM
3.2.0
9MB
Munglunch
11-11-13 07:17 PM
3.1.4
8MB
Munglunch
11-01-13 07:34 AM
3.1.36
8MB
Munglunch
10-31-13 06:51 PM
3.1.35
8MB
Munglunch
10-31-13 01:42 PM
3.1.3
8MB
Munglunch
10-31-13 12:34 PM
3.1.2
8MB
Munglunch
10-31-13 12:15 AM
3.1.1
8MB
Munglunch
10-30-13 07:14 PM
3.1.0
8MB
Munglunch
10-29-13 11:53 PM
3.0.95
8MB
Munglunch
10-28-13 05:31 AM
3.0.9
8MB
Munglunch
10-27-13 11:09 PM
3.0.85
6MB
Munglunch
10-21-13 05:57 AM
3.0.7
7MB
Munglunch
10-20-13 12:25 AM
3.0.6
8MB
Munglunch
10-18-13 10:33 PM
3.0.5
5MB
Munglunch
10-17-13 06:28 AM
3.0.4
5MB
Munglunch
10-14-13 11:22 PM
3.0.3
5MB
Munglunch
10-14-13 06:11 AM
3.0.2
5MB
Munglunch
10-13-13 09:44 PM
3.0.1
5MB
Munglunch
10-13-13 05:06 PM
3.0.0
5MB
Munglunch
10-13-13 03:38 PM


Post A Reply Comment Options
Old Yesterday, 03:22 PM  
Daigan
A Kobold Labourer

Forum posts: 0
File comments: 51
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Originally Posted by Munglunch
As of right now it will (should) auto complete when you are looking at the "Complete" page for a quest, at a questgiver. If you also have auto select reward enabled, then both functions will fire. I will expand on this functionality soon but I really just wanted to get a proof of concept working for you first.

Originally Posted by Daigan
Originally Posted by Munglunch
These issues/requests are now fixed/complete

NOTE: The Quest automator only handles hand-ins at the moment, auto-accepting will be addressed in the future.

Originally Posted by Daigan
Auto Accept/Turn In Quests
Auto Skip cinematics

Statistics. Can change using Alt + Click but not in the options. Also bno option when Alt+ click to choose "NONE"

Totem Bar: Nowhere to be seen

Minimap: Always out of whack upon entering game. Always have to reload to get it right(as seen in Image below)

Can verify Stormblade's post about the Nudg function not working. Of course all I see are two sets of up and down arrows.
The auto quest turn in seems to be non functional
Negative. Non functional

EDIT: It is hit and miss. Will work sometimes if there is only one quest to turn in. Two not happening. Also seems to be hit and miss. Was in a dungeon on an alt and it worked fine. When I did my cooking daily it wouldnt turn in.

Disabled threat and reputation bar on player unit frame and unit frames completely disappeared. Player shows up if you target someone but target is all kinds of messed up

Last edited by Daigan : 04-24-14 at 09:31 PM.
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Old Yesterday, 02:46 PM  
Stormblade
A Kobold Labourer

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when in setting for the raid frames and click on the display frames , im not seeing them , also was in a raid and did not see the frames , looking great otherwise , and thanks for all u are doing
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Old Yesterday, 08:51 AM  
Munglunch
A Deviate Faerie Dragon
 
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As of right now it will (should) auto complete when you are looking at the "Complete" page for a quest, at a questgiver. If you also have auto select reward enabled, then both functions will fire. I will expand on this functionality soon but I really just wanted to get a proof of concept working for you first.

Originally Posted by Daigan
Originally Posted by Munglunch
These issues/requests are now fixed/complete

NOTE: The Quest automator only handles hand-ins at the moment, auto-accepting will be addressed in the future.

Originally Posted by Daigan
Auto Accept/Turn In Quests
Auto Skip cinematics

Statistics. Can change using Alt + Click but not in the options. Also bno option when Alt+ click to choose "NONE"

Totem Bar: Nowhere to be seen

Minimap: Always out of whack upon entering game. Always have to reload to get it right(as seen in Image below)

Can verify Stormblade's post about the Nudg function not working. Of course all I see are two sets of up and down arrows.
The auto quest turn in seems to be non functional
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Old Yesterday, 08:22 AM  
Daigan
A Kobold Labourer

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Originally Posted by Ninecatz
Sorry if it's already ask but how can i show the debuff on target like curse or other ?
1. Check your SmartAuras setting on the target frame. If you want to see all auras then make sure this is DISABLED. You can do this in the "/sv" config menu.

2. You have to make sure buffs/debuffs are enabled on the target frame.
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Old Yesterday, 04:23 AM  
Ninecatz
A Kobold Labourer

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Sorry if it's already ask but how can i show the debuff on target like curse or other ?
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Old 04-23-14, 09:25 PM  
Daigan
A Kobold Labourer

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Originally Posted by Munglunch
These issues/requests are now fixed/complete

NOTE: The Quest automator only handles hand-ins at the moment, auto-accepting will be addressed in the future.

Originally Posted by Daigan
Auto Accept/Turn In Quests
Auto Skip cinematics

Statistics. Can change using Alt + Click but not in the options. Also bno option when Alt+ click to choose "NONE"

Totem Bar: Nowhere to be seen

Minimap: Always out of whack upon entering game. Always have to reload to get it right(as seen in Image below)

Can verify Stormblade's post about the Nudg function not working. Of course all I see are two sets of up and down arrows.
The auto quest turn in seems to be non functional
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Old 04-23-14, 07:23 PM  
Munglunch
A Deviate Faerie Dragon
 
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Thank you for using it buddy!

Originally Posted by Movster
Originally Posted by Munglunch

2: Everyone has abandoned SVUI
I seriously doubt this too


Once again thanks for all your hard work old friend
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Old 04-23-14, 07:22 PM  
Munglunch
A Deviate Faerie Dragon
 
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Completely fixed!

Originally Posted by Stormblade
is the nudge part of the frame mover broken it does not seem to be usable i right click the frame i want to try and move the box comes up but when i click on the direction i want to try and move it , it does nothing and thats on all frames that i have tried

and on the raid-25 frames when i select growth direction down and right and change the groups per row/column to 2 i can only see 4 groups not sure where the 5th is i think group 4 is in same spot as group 5

thanks
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Old 04-23-14, 07:20 PM  
Munglunch
A Deviate Faerie Dragon
 
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These issues/requests are now fixed/complete

NOTE: The Quest automator only handles hand-ins at the moment, auto-accepting will be addressed in the future.

Originally Posted by Daigan
Auto Accept/Turn In Quests
Auto Skip cinematics

Statistics. Can change using Alt + Click but not in the options. Also bno option when Alt+ click to choose "NONE"

Totem Bar: Nowhere to be seen

Minimap: Always out of whack upon entering game. Always have to reload to get it right(as seen in Image below)

Can verify Stormblade's post about the Nudg function not working. Of course all I see are two sets of up and down arrows.
Last edited by Munglunch : 04-23-14 at 07:21 PM.
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Old 04-23-14, 07:19 PM  
Munglunch
A Deviate Faerie Dragon
 
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Fixed

Originally Posted by cazart506
The Demonic Fury bar is not updating. If I reload the UI, it then shows the correct amount. Then it will stay at that value until I do another /rl.

Thanks for your efforts on this great UI.
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Old 04-23-14, 12:21 PM  
cazart506
A Kobold Labourer

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The Demonic Fury bar is not updating. If I reload the UI, it then shows the correct amount. Then it will stay at that value until I do another /rl.

Thanks for your efforts on this great UI.
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Old 04-23-14, 11:52 AM  
meljen
A Deviate Faerie Dragon

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Hang in there Mung! Your UI was really fun when I was actively checking it out too. I had to move to a different UI only because of the combat enter/leave lag, but that was a while back. And my screen is small (laptop) so trying to get much to fit nicely can be really difficult. So I haven't had a chance to play with your UI lately.

Eek, the only thing I can say from the latest comments are the totem bar - does it really not show? I know in ElvUI it defaults to being vertical icons to the right of the left chat window. I am playing my shammy again and would kind of need that. :-)

Love your UI, and you know I'm not the only one who does! Very unique and fun. And that's awesome that you see it as a sort of game developing... in a way it is! You get to add your own touch to WoW.

Good to hear you had no trouble during raids! I use SO many addons though - really outside of raids, but I think I am an addon hog. Not sure if they would look nice with your UI or not. :-( I like things skinned to match. It really helps tie everything together. I'm sure you know what I mean!
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Old 04-23-14, 10:54 AM  
Munglunch
A Deviate Faerie Dragon
 
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I'll see what I can do on all counts

Originally Posted by Daigan
Originally Posted by Munglunch
Well I'm assuming that since it's been 6 days since the last post on here that one of two things are true.

1: Everyone is happy with the current version and able to use it bug-free (I seriously doubt this)

2: Everyone has abandoned SVUI

Either way it's been nice not having a huge to-do list which has allowed me to get back to making some long needed changes.

I have just uploaded the latest update that addresses a few other comments from some time ago as well as made many improvements.

Check the change-log if you are curious about these changes and grab yourself a copy. I have been raiding with this new version all day and never once had BugGrabber go off on me! I still healed like **** but thats another story.....

Enjoy!
I wont lie. I left. Needed something stable. But I'll try it out again. If anyone can find errors it's me I would like to make a request or two though.(due to ui features that have spoiled me)
I'd like to see some automation like:
Auto Accept/Turn In Quests
Auto Skip cinematics
Yes there are addonsthat can do this but I'm trying to go on an addon diet

P.S. If you could make a skin for WIM to match the ui that would be awesome lol

Bug(s) found

Statistics. Can change using Alt + Click but not in the options. Also bno option when Alt+ click to choose "NONE"

DOCKING: Cannot embed two Skada windows.

Totem Bar: Nowhere to be seen

Minimap: Always out of whack upon entering game. Always have to reload to get it right(as seen in Image below)
http://i78.photobucket.com/albums/j9...psfcc7a9da.jpg

Can verify Stormblade's post about the Nudg function not working. Of course all I see are two sets of up and down arrows.
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Old 04-22-14, 10:04 AM  
Daigan
A Kobold Labourer

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Originally Posted by Munglunch
Well I'm assuming that since it's been 6 days since the last post on here that one of two things are true.

1: Everyone is happy with the current version and able to use it bug-free (I seriously doubt this)

2: Everyone has abandoned SVUI

Either way it's been nice not having a huge to-do list which has allowed me to get back to making some long needed changes.

I have just uploaded the latest update that addresses a few other comments from some time ago as well as made many improvements.

Check the change-log if you are curious about these changes and grab yourself a copy. I have been raiding with this new version all day and never once had BugGrabber go off on me! I still healed like **** but thats another story.....

Enjoy!
I wont lie. I left. Needed something stable. But I'll try it out again. If anyone can find errors it's me I would like to make a request or two though.(due to ui features that have spoiled me)
I'd like to see some automation like:
Auto Accept/Turn In Quests
Auto Skip cinematics
Yes there are addonsthat can do this but I'm trying to go on an addon diet

P.S. If you could make a skin for WIM to match the ui that would be awesome lol

Bug(s) found

Statistics. Can change using Alt + Click but not in the options. Also bno option when Alt+ click to choose "NONE"

DOCKING: Cannot embed two Skada windows.

Totem Bar: Nowhere to be seen

Minimap: Always out of whack upon entering game. Always have to reload to get it right(as seen in Image below)
http://i78.photobucket.com/albums/j9...psfcc7a9da.jpg

Can verify Stormblade's post about the Nudg function not working. Of course all I see are two sets of up and down arrows.
Last edited by Daigan : 04-23-14 at 09:53 AM.
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Old 04-21-14, 08:25 AM  
Munglunch
A Deviate Faerie Dragon
 
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Re: thank you again!

I don't plan to! This is as close to being a game developer as I'm going to get so I wont be stopping anytime soon lol.

Originally Posted by moondoggy
don't you dare drop this project again lol. i actually reactivated my account just to use this
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