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Siege of Orgrimmar (5.4)
Updated:08-28-14 05:46 PM
Created:05-31-10 01:50 PM
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Categories:Generic Compilations, Suites, Graphical Compilations, Class Compilations
5.4
Supervillain UI  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.083
by: Munglunch [More]

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Full UI Replacement. Inspired by comic books
CLICK HERE TO SEE THE VIDEO!
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To install: Open the downloaded zip file and drop all
containing folders into your install directory
(ie.. "C:/Program Files/World of Warcraft/").
Be sure that at least the addons "SVUI" and "SVUI_ConfigOMatic" are enabled from your character select screen.

You can access quick config options by clicking the "Henchman" icon
on the bottom right of the screen (second from the right).

┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
SLASH COMMANDS
Code:
WITH PREFIX
/sv or /svui  --- SHOW CONFIG WINDOW
/sv install --- SHOW INSTALLER WINDOW
/sv move or /sv mentalo --- MOVE FRAMES
/sv kb or /sv bind --- KEY BINDING
/sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's
/sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS
/sv toasty or /sv kombat --- ???
/sv lol --- ???

WITHOUT PREFIX
/jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER
┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
IMPORTANT
If you already have a copy of SVUI installed
then you MUST delete any previous versions from the "~\Interface\AddOns\"
directory BEFORE installing a new one.


INCLUDED ADDON FOLDERS
SVUI
SVUI_ConfigOMatic
SVUI_StyleOMatic
SVUI_LogOMatic
SVUI_ArtOfWar
SVUI_Laborer
SVUI_AnsweringService

IF ALL ELSE FAILS
Delete your ~\World of Warcraft\Cache folder
Inside the folder ~\World of Warcraft\WTF\[SERVER NAME]\SavedVariables: Delete any files that begin with "SVUI"
Inside each of your characters folders (~\World of Warcraft\WTF\[SERVER NAME]\[CHARACTER NAME]\SavedVariables): Delete any files that begin with "SVUI"
v4.083
-- updated all toc files, addons are using the same version number now.
-- Fixed calendar bug
-- Fixed StyleOMatic error
-- GPS uses less memory now
-- Fixed ArtOfWar overlapping bug
v4.082i
-- Now profiles can be auto-swapped by talent spec
-- Fixed compatibility with Autoloot
-- Adjusted GPS frames (now including low health proximity option)
-- Fixed Rogue combo point error

v4.082h
-- Adjusted new tradeskill castbar features, fixed stopcasting bug
v4.082g
-- Adjusted crafting cast bar
v4.082f
-- Fixed cartography bug
v4.082e
-- New feature: castbar will now take multiple crafting stacks into account when setting its size/duration (That one was for Penguinsane)
-- Fixed action bar background sizing
-- Fixed a few bugs and some visuals in ArtOfWar
-- Unit Frame GPS elements are changing so (for those who have used the feature) don't be surprised to find parts missing for the time being. Soon this will be a multi-purpose pinpoint system with uses spanning from general sillyness to allowing healers to find the closes wounded player to them. (By request ;))
-- More internal fixes and stabilization.
v4.082d
-- Fixed frame.lua errors
-- DPS and HPS stats are working great now
v4.082c
-- Unit frames/party/raid will now respect options to enable/disable them
v4.082b
-- Fixed configomatic skins
-- Added Altoholic support
v4.082
-- 2nd fix for guild UI bug
-- Updated toc files
-- Revamped the taint handler so it's less annoying and more useful (will now auto-prompt you to reload your UI when a taint occurs. FYI: when ANY taint occurs you DO WANT to reload your UI)
-- Last minute fix to ConfigOMatic using new StyleOMatic methods
-- Patched the guildframe style bug
-- Made many adjustments to StyleOMatic, these will remove A LOT of errors and all around weirdness from various parts of the UI (VEM support revised as well)
-- Added addon styles for Bugsack and AdiBags
-- Fixed Core-Abilities frame crashes
-- Fixed ArtOfWar errors
-- Laborer and ArtOfWar will now properly disable when set to do so
-- Minimap will now properly disable when set to do so
v4.08.1b
-- Fixed guild stat text when "No Guild" should be displayed
-- Fixed Shaman totems
-- Revised fix for Healbot users
v4.08.1
-- Fixed /jenkins error
-- Fixed druid and rogue combo point bugs
-- Fixed profiles not saving/deleting bug
-- Small cleanup
-- Small fix for Healbot users
v4.08
-- NEW Plugin: Art of War (PVP enemy scanner and BG toolkit). Scans nearby for any hostile actions from enemy players. If any actions are taken, OR if you target an enemy, it will add their name/class/race to the docklet window. Will notify you if an enemy player has gone into stealth near you (Rogue or Druid). When you are killed by a scanned player, AOW will add their name to your "Mortal Enemies" listing (aka: Kill On Site) then if you ever come near or target that same person again AOW will be sure you know what to do.
-- NEW Plugin: Answering Service (some of you may remember this). This is essentially the SVUI edition of Automatic Goblin Therapist (older addon since deleted so you may want to Google this one)
-- Moved Laborer from the core packages to its own plugin "SVUI_Laborer"
-- Installer menu will now automatically display raid frames when choosing style and layout so that you can preview the appearance. I will force party frames into this soon.
-- Improved item level parsing
-- Improved Consolidated Buff recognition (Will still only track ACTUAL consolidated buffs though)
-- Fixed various 3rd party addon conflicts
-- Cleaned up config menus for plugins
-- Made several improvements to UI scaling (the Windowed/Alt-Tabbing crash is still unresolved)
-- Removed a few redundancies slowing down UI loading
-- Bindings in the KeyBindings system menu are now separated by core/plugin
-- Fixed several location and range issues with the target GPS system
-- Fixed VehicleSeatIndicator anchoring to its mover frame
-- Fixed random lag issue
-- Fixed spelling of "Kill On Sight"
-- Fixed slow health updates
-- Fixed config errors
v4.07.8
-- Fixed aurawatch
-- added combat safety to laborer archy functions
-- fixed fishing/cooking mode title bug
-- adjusted DBM skins
-- adjusted worldmap
-- more bugs fixed
-- new layouts in installer menu
v4.07.72
-- Unitframes respect options to disable them now
-- Adjusted skada skinning to be more precise
-- Added some new secret features LOL
v4.07.7
-- LOG-O-MATIC HAS RETURNED!!!!
-- Added support to dock buttons for extra items (ie Grim Campfire over Cooking Fire if owned), also removed "shift-click" variant for a simple right-click extra usage
-- Adjusted LFR/LFD checkboxes styling
-- adjusted combat giant font to be more legible
-- fixed tooltip typo in dock buttons
v4.0764
-- Added some features to chat. Icon indicating when you have scrolled away from the bottom and a whisper alert icon.
-- Fixed fast scrolling in chat windows (hold shift while scrolling to jump to top or bottom)
-- Added a few secret features (small things that you may or may not notice) surprises are always fun! :)
-- Adjusted the styling of arena prep frames
-- Fixed the bug causing docklets to disappear/close when opening the worldmap
-- You can now toggle between normal and shortened gold text on statistics (its in the /sv menu under Statistics)
v4.076
-- Added more config options to help position bags and bank frames
-- Fixed saved variables bug
-- Adjusted the naming of several aura filters to make their use more clear
-- Fixed issue with shift clicking (to block) unitframe auras
-- Made some adjustments to default nameplate settings
-- Adjusted many class resource animations, improved a few textures (all orbs and pally hammers)
-- fixed profile-copy bug
v4.075
-- Further adjustment to filters and code trimming
-- Aura Watch icons (little colored squares in raid frame corners) are working now
-- Slightly altered dropdown frame skinning
v4.074
-- Fixed bad timers causing MANY issues including long loading times and many lag spikes
v4.073
-- More code slimmed down
-- Fixed docks/rep and various other bugs
v4.072
-- Yet another update to tooltips. Now the new border colors will change for item tooltips to reflect quality color.
-- Classbars now have their own mover frame, simply go into the config under Unitframes->Player->Classbar and check the "Detach from frame" box.
-- Un-docked chat windows will now have a skinned background to improve visibility.
-- Fixed a bad string in the installer file
-- Removed the "Ace3" style from StyleOMatic. Rather than attempt to skin ALL ace config windows (which is NOT resource friendly), I decided to directly modify the lib itself. The config libraries will be replaced in the near future for a much lighter alternative.
-- Removed the config option to change classbar width, this was added as an option but never implemented. Changed the option for classbar height to now be "Size" which is essentially what it has always been.
-- Condensed some code to help further reduce loading times, the following were changed: Docks, Actionbars, Minimap, Unitframes.
v4.066
-- Tooltips adjusted and slightly modified again (pretty colors on units now and the border skins only show on unit tips)
-- Fixed style issues with config menu
-- Added styling support for AuctionLite
-- New textures to replace default blizz tabs
-- FIXED AURA FILTERS FOR TARGET FRAMES!!!!! (I just discovered what has been killing these for God knows how long)
-- Stat panels along the bottom will now attempt to fit/size themselves between dock windows. This SHOULD help those who are using lower resolution monitors.
v4.0652
-- Patched tooltips (...again)
-- Fixed bag search bug
v4.065
-- NEW: backgrounds for stats
-- NEW: skin for encounter journal
-- tooltips adjusted, mount buttons fixed.
-- major changes to styleomatic and config
v4.0641
-- fixed german locale issue with SVUI_Config
-- added better localization support to dock toolbar
v4.064
-- added new option to installer page 1. "Keep My Settings". No more having to overwrite with defaults whenever SVUI makes a big version change!
-- Some new secret animations... see if you can spot them! (Mwahaha)
-- fixed friendship bar issues
-- fixed styleomatic system bug
-- fixed archy progressbar mover loading
-- adjusted some PVPUI skins that were loading incorrectly
-- archaeology laborer events are more fine tuned
v4.063
-- tooltip visual update and fixed classbar options
v4.062
-- fixed bad initialization of filters for new installs
-- fixed totem options, pvp window skinning and a stranded frame in the middle of the screen.
-- top and bottom screen borders will now respect the color choice under (General->Media->Colors->Accent Color)
v4.061
-- Fixed aura bars
-- fixed filter saving
-- visual adjustment to aura bars
-- Archaeology progress bar is now movable using "/sv move"
v4.06
-- NEW: added tooltip and nameplate artwork
-- even more upgrades to unitframe code
-- fixed dock fading bug
-- removed several bad lines of code that could have been causing crashes
-- quality checked/adjusted all xml templates
-- Fixed looping bug in tooltips
v4.056
-- fixed aura filters and loot fonts
v4.055
-- Arena prep frames are now functioning
-- Revised code in all unitframes to attempt to squeeze more performance out of them
v4.054
-- Fixed auraheader update violation
v4.053
-- When i fixed the font configs in 4.051 I inadvertently broke some others :( these are fixed
v4.052
-- corrected bad colorpickers in the config menu
v4.051
-- Last 2 remaining font configs (general unit and actionbar) are working as expected
-- action button hotkey text is now properly abbreviated
v4.05
-- Ultra clean!
-- Fixed druid resources issue
-- Fixed party/raid/tank/assist font and coloring settings bug
-- The "Hearth" dock button is a little more special now for Shaman/Monk/Druid/DeathKnight
-- More visual improvements to various small details
-- Copying profiles will now automatically reload the UI in order to ensure they get properly duplicated and ready for use.
-- Resetting a profile will no longer cause the install screen to show again.
-- Fixed some hemorrhaging elements used in PvP (just sayin...)
v4.046
-- Caught Registry error with event handler frames
v4.045
-- Fixed keybind bug
-- Adjusted bad references in unit code
v4.043
-- Added Doonga's fix for 4k monitors and multi-monitor support
-- Made some visual quality improvements to Mentalo, castbars, stat menus, game menu skins, bag type slot coloring and arena frames.
-- Fixed the "Break Stuff" button/feature, was not loading for milling, prospecting or disenchanting.
-- Micro menu bar is movable again, also added new textures to the "Interface/BUTTONS" folder to further hide default blizzard textures.
-- Stance bars can now use custom visibility tags! You are welcome Moondoggy
-- Found and fixed an issue with Pet bar custom visibility
-- Fixed a bad event handler when going into petbattles
v4.042
-- Fixed event handler used by the visibility class
v4.041
-- quick fixes to aura config, mirror timers bars, tooltip guild names and some minor things.
v4.04
-- Fixed aura filters
-- Profile copying/deleting/importing now fully functional
-- Fixed bug in bags when changing sizes
v4.036
-- Fixed profileKey bug in config
v4.035
-- Fixed more mac screen issues
-- Fixed profile saving/loading
v4.034
-- Fixed mac client screen size variable issue
v4.033
-- Fixed profile copy functions
-- Adjusted loothistory window skinning
v4.032
-- Fixed config failure due to version number changes
-- Now using wowinterface.com git repo!
-- Fixed issue with configs for target of target frames
v4.031
-- Adjusted aura filters a bit to compensate for recent changes
-- Fixed all saving
-- Fixed localization issues
-- Fixed config panel issues
-- Update to uniframe package (shaved another 1mb off game memory)
v4.03
-- Completely forgot to include frame positions in the profile saving process, my bad yo!
-- Almost forgot filter changes, this caused an error but is fixed now.
-- Completely repaired and finalized the new internal config system, this will remove all setting based bugs you may have encountered
-- Found and removed issues that were causing memory leaks in both the Stats and Unit packages
-- Fixed autoscaling, raid frame hiding (just re-iterating that fact) and a handful of other issues

IMPORTANT------

-- New profiles (WARNING: old settings WILL be erased due to changes in the core). Unlike previous versions as well as many other UI's available, SVUI will handle profiles on an as-needed basis. What this means is that if you want to be able to use the same profile from one character to the next then you will have to go into the settings "/sv" and then the "profiles" tab on the left. Once you are there you will need to "SAVE" that current characters profile (this will no longer be automatic as that pollutes the global variables file). After you have saved your profile, you can then log onto another character and select the saved profile from the "Copy" dropdown list. I HIGHLY RECOMMEND that once you are satisfied with and profile duplications you have done, you should then select the unneeded saved profile from the "Delete" dropdown to remove it. This does not affect any character that has already received a copy as the used copies are stored in another location.

v4.02
-- Almost all ace3 libs removed
-- Fixed unitframe visibility issues
-- fixed several crashes
-- fixed notification bugs when repairing and etc...

v4.01 (official)
-- Fixed boss/arena frame mover bug
-- Micro bar is now movable
-- Fixed interrupt messages that were not belonging to the player
-- Added configs for announcements
-- Added "absorbs" option for unit health text
-- Fixed "Lets Ride" mount list bug
-- Fixed errors from dock buttons
-- FIXED EVERYTHING!!!!!! EVEN MEMORY CRASH... (o_O)
-- Fixed heirloom item bug causing massive errors
-- Fixed bag bug causing bag and sort failures
-- Fixed target GPS activation
-- Fixed failing pet/party/raid health bars
-- Fixed vanishing raid frames
-- Fixed Laborer issue ignoring settings that prevent from dropping farm tools
v4.01
-- Fixed bugs in alerts, mounts, bags, auras, unitframes and docks
-- Changed target status indicators (they are AWESOME now)
-- Added ability to change castbar colors on a unit-by-unit basis (by request)
-- More changes/fixes were completed and will be documented later
-- Fixed issue with unitframe name and power text positioning
-- Fixed casting color config bug
-- Fixed combat-fade bug
-- Adjusted more blizzard skins
-- Fixed coloring issues on many buttons and frames
v4.0 (preview)
-- Highly optimized textures and their usage, effectively reducing memory usage by no less than 1mb
-- Greatly improved the speed of all core functions, loading times are mush faster now.
-- Overhaul of most frame templates, they are much more visually engaging imo
-- Full re-design of the archaeology "Laborer" mode
-- Mentalo has gotten a face-lift
-- touch-ups on various info frames including the installer window
-- Visual re-design of the GPS widget
-- Visual enhancement of target status indicators ("Dead", "DC'ed", "Tapped" and "Rare")
-- Adjusted default font-sizes for the following: cooldowns, stats (datatext) menus, tooltips, tabs, hotkey labels
-- Added the "Help" option to the micro bar
-- Included a rough copy of Elv's RaidUtility, this is merely a placeholder until the true SVUI version is complete
-- Drastic improvements to the core API
-- NEW dock tool: Hearthstone
-- (no version change) Fixed a chat bug when receiving PM's
-- (no version change) Partially fixed pet bar bug (still vanishes when changing settings, can be fixed by using "/rl")
-- (no version change) Fixed all chat and petbar bugs
Optional Files (2)
File Name
Version
Size
Author
Date
Type
002
3MB
06-29-11 08:29 AM
Patch
19.8
13MB
01-20-11 01:34 PM
Patch


Archived Files (4)
File Name
Version
Size
Author
Date
4.08.1b
7MB
Munglunch
08-20-14 04:26 PM
4.08
7MB
Munglunch
08-19-14 10:17 AM
4.07.8
6MB
Munglunch
08-11-14 12:17 AM
4.064
6MB
Munglunch
07-18-14 08:53 AM


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Unread Today, 07:54 AM  
Daigan
A Kobold Labourer

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Living bomb is showing up just fine for me. Maybe you disabled something?

Originally Posted by Clubwar
Put 3 Living bombs in dummys and interface only put icon in the focus frame, i use V to show the bars on head off enemys but i cant see my bombs
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Unread Today, 05:49 AM  
Clubwar
A Kobold Labourer

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Put 3 Living bombs in dummys and interface only put icon in the focus frame, i use V to show the bars on head off enemys but i cant see my bombs
Last edited by Clubwar : 08-30-14 at 06:50 AM.
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Unread Today, 11:03 PM  
Munglunch
A Deviate Faerie Dragon
 
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Re: Custom Chat Tabs

Its a known issue that I have yet to resolve, but I am working on it.

Originally Posted by lachian
I just started using SVUI, so forgive me if maybe I'm not just getting it but...

I created a custom chat tab for trade chat, turned off all other channels for the new tab and enabled Trade, but it wouldn't show any Trade chat.

Am I missing something or is it not working?
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Unread Today, 10:38 PM  
lachian
A Deviate Faerie Dragon

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Custom Chat Tabs

I just started using SVUI, so forgive me if maybe I'm not just getting it but...

I created a custom chat tab for trade chat, turned off all other channels for the new tab and enabled Trade, but it wouldn't show any Trade chat.

Am I missing something or is it not working?
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Unread Today, 10:17 PM  
penguinsane
A Kobold Labourer

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Re: Re: Re: Amazing

I prefer a dark border, too. Fortunately, Mung's got our backs and there's an option!

/sv -> Minimap -> Border Color

Change to "Dark". Also comes in class colors, which I really like, too!

Originally Posted by Namastelh
and I really wish the border around the mini-map was a dark color - the light grey is just not right to me somehow...
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Unread Today, 08:03 PM  
Stormblade
A Kobold Labourer

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Originally Posted by Cromax
Originally Posted by Stormblade
Originally Posted by Munglunch
Can you log in if you disable all except for JUST the main "SVUI" addon?

For example, you would disable all of these:

SVUI_ConfigOMatic
SVUI_StyleOMatic
SVUI_LogOMatic
SVUI_ArtOfWar
SVUI_Laborer
SVUI_AnsweringService

Also... Do you remember the last version of SVUI you WERE able to log in with?

Originally Posted by Stormblade
ok tried option 1 first and it didnt work , when i try to go into game the bar on loading screen gets to bout 80 to 90 % i lose connection , then i tried option 1 with 2 , same thing happened , as soon as i disable it , it loads

i did put addon control panel back in now after i load the game with only ACP on i can enable the ui ingame and reload and it comes up , but if the ui is enabled whe loading from character selection screen it loses connection
ok just tried that and same thing lost connection when loading bar was round 90% , not certain but i think it was 4.07.x wanna say before the artofwar and other parts was added
did you try deleting folders inside interface folder everything except addons and icons and svui folders inside addons and fonts in wow folder.. and install again?
yes i did that
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Unread Today, 07:55 PM  
Doonga
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Re: Re: Re: Amazing

Originally Posted by Namastelh
The only thing I've found that I can't see that anyone has mentioned is just a couple little things...

it would be nice if the breath bar (underwater) matched everything else

and I really wish the border around the mini-map was a dark color - the light grey is just not right to me somehow...

again - you've done a great job!

oh - and the video for this was outstanding
You can change the minimap border in the minimap options. Shift mouseweel down is also hit or miss for scrolling chat.
Last edited by Doonga : 08-29-14 at 08:45 PM.
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Unread Today, 07:41 PM  
Namastelh
A Kobold Labourer

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Re: Re: Amazing

The only thing I've found that I can't see that anyone has mentioned is just a couple little things...

it would be nice if the breath bar (underwater) matched everything else

and I really wish the border around the mini-map was a dark color - the light grey is just not right to me somehow...

again - you've done a great job!

oh - and the video for this was outstanding
Last edited by Namastelh : 08-29-14 at 07:42 PM.
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Unread Today, 07:19 PM  
Doonga
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Auto-accept invites from guild isn't working.
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Unread Today, 06:59 PM  
Lucrom
A Kobold Labourer

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Originally Posted by Munglunch
This should NOT be happening whatsoever. There HAS to be another addon that is destroying that frame for that particular error to occur because nothing in SVUI would delete the frame entirely.

Originally Posted by Lucrom
"CompactUnitFrameProfilesRaidStylePartyFrames" (a nil value)
Nvm fixed it :P worked after reinstalling SVUI and deleting the terenas folder, I guess something went wrong, Idk how tho xD but tnx for helping me
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Unread Yesterday, 05:38 PM  
Munglunch
A Deviate Faerie Dragon
 
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This should NOT be happening whatsoever. There HAS to be another addon that is destroying that frame for that particular error to occur because nothing in SVUI would delete the frame entirely.

Originally Posted by Lucrom
"CompactUnitFrameProfilesRaidStylePartyFrames" (a nil value)
Last edited by Munglunch : 08-29-14 at 05:39 PM.
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Unread Yesterday, 05:36 PM  
Munglunch
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Just going to call myself out for a second...

Originally Posted by BloodEagle
What we communicate is as important as How we communicate.
Originally Posted by Munglunch
GOD DAMNED ASCII CHARACTERS!!!!!
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Unread Yesterday, 05:34 PM  
BloodEagle
A Theradrim Guardian

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Ah, I did not know they were as bad as that. Here is hoping that someone comes through for you with a fix. I may do some searching myself come Monday to see if I can give you a leg up.

Thanks for getting back to me.

Originally Posted by Munglunch
Those GOD DAMNED ASCII CHARACTERS!!!!! They are the bane of my existence. There are virtually no fonts that are styled the way I needed that also support full character sets. If anyone out there knows their way around editing font packages, let me know and I will see what we can do to upgrade the SVUI fonts.

Originally Posted by BloodEagle
Hey Munglunch,

I encountered a small issue I was hoping you would be able to address.

One of my characters is named ▀loodshot, with the first letter being the ascii character Alt 225

In all of the fonts SVUI has, character sheet, in game unit frame, name above Hunter pet's head, it shows up as Ssloodshot

Is there anyway you can add to the fonts to show the ascii character correctly as a ▀?

Thanks ahead of time!
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What we communicate is as important as How we communicate.
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Unread Yesterday, 05:02 PM  
littlebuddha79
An Onyxian Warder
 
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Okay...very confused now. Since I hadn't tried just loading a single, solitary addon up to this point, I downloaded a random one (CollectMe was the one I chose at random) and loaded it on top of Supervillain UI. I then disabled everything except CollectMe and logged in...I actually made it into the game for a split second before getting disconnected.

I then repeated my previous steps of deleting cache, fonts, interface, and WTF...I then restarted WoW to recreate the missing folders & files and logged in (with NO addons) with no problem. Next I logged out and installed only CollectMe, loaded up the game and logged in with no problems.

Since that worked, I decided to re-download the latest version of SVUI & install it. Then I tried logging in with both SVUI & CollectMe loaded....This time, it worked!!!

I have no idea how or why, but loading up the game with one addon, then installing SVUI seemed to jump start it into working for me.....like I said, I'm confused....but happy.

I hope this helps.

Originally Posted by littlebuddha79
I'm currently dealing with this same issue. I have a fresh install of the game (I'm just coming back to WoW after a long absence) and I've tried, since my original installation of this suite, to delete the "cache", "fonts", "interface", and "WTF" folders, then retry with a fresh copy of the most recent version of Supervillain UI...same result.

I can get the game to load with all addons disabled, but as soon as I enable SVUI I get disconnected when trying to enter the world...any world. I've tried multiple servers & multiple characters, including brand new characters on never-before played on servers. I either get a disconnected error, or (occasionally) a cannot find character error.

Also (just for testing reasons), I've downloaded a different addon suite (LUIv3) to see if the same thing would happen....It does on brand new lvl 1 toons, but not on an old lvl 86...I got that one to load with LUIv3 running, but not on a brand new toon. I'm not sure if this helps, or makes the issue more confusion, but that's what I'm currently dealing with & troubleshooting.

I'll report back if I tinker with things & get it working, but any advice in the meantime would be awesome.
Originally Posted by Daigan
I had this issue once. Ended up having to wipe out my WTF folder. Also are you using a current version of the ui?

Originally Posted by Cromax
Originally Posted by Stormblade
Originally Posted by Munglunch
Can you log in if you disable all except for JUST the main "SVUI" addon?

For example, you would disable all of these:

SVUI_ConfigOMatic
SVUI_StyleOMatic
SVUI_LogOMatic
SVUI_ArtOfWar
SVUI_Laborer
SVUI_AnsweringService

Also... Do you remember the last version of SVUI you WERE able to log in with?

Originally Posted by Stormblade
ok tried option 1 first and it didnt work , when i try to go into game the bar on loading screen gets to bout 80 to 90 % i lose connection , then i tried option 1 with 2 , same thing happened , as soon as i disable it , it loads

i did put addon control panel back in now after i load the game with only ACP on i can enable the ui ingame and reload and it comes up , but if the ui is enabled whe loading from character selection screen it loses connection
ok just tried that and same thing lost connection when loading bar was round 90% , not certain but i think it was 4.07.x wanna say before the artofwar and other parts was added
did you try deleting folders inside interface folder everything except addons and icons and svui folders inside addons and fonts in wow folder.. and install again?
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Lucrom
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Originally Posted by Lucrom
Originally Posted by Munglunch
Download the addon BugSack and enable it. then load your game and look for any errors, copy and paste them here.

Originally Posted by Lucrom
I have had them all off and SV UI + Recount on but it still happend, Chat was default look and recount was not "conecting" with the dock (Both not blending in with UI) http://imgur.com/SLTAidm
4x SVUI_StyleOMatic-4.083\addons\system.lua:939: attempt to index global "CompactUnitFrameProfilesRaidStylePartyFrames" (a nil value)
SVUI_StyleOMatic-4.083\addons\system.lua:939: in function "fn"
SVUI_StyleOMatic\SVUI_StyleOMatic-4.083.lua:240: in function "StyleInit"
SVUI_StyleOMatic\SVUI_StyleOMatic-4.083.lua:371: in function <SVUI_StyleOMatic\SVUI_StyleOMatic.lua:369>

Locals:
self = <table> {
BANKFRAME_OPENED = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:182
EventListeners = <table> {
}
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:182
ApplyTextureStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:124
___name = "SVStyle"
SaveCustomStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:171
ApplyTabStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:250
ApplyRotateStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:145
RefreshAddonStyles = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:209
IsAddonReady = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:126
ApplyDropdownStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:329
ApplyLinkButtonStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:354
AddonMessage = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:103
ApplyButtonStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:112
OptionsCache = <table> {
}
Docklet_alDamageMeter = <function> defined @Interface\AddOns\SVUI_StyleOMatic\addons\thirdparty\alDamageMeter.lua:53
AUCTION_HOUSE_SHOW = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:182
CustomQueue = <table> {
}
Docklet_Recount = <function> defined @Interface\AddOns\SVUI_StyleOMatic\addons\thirdparty\Recount.lua:125
SaveAddonStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:138
Docklet_Omen = <function> defined @Interface\AddOns\SVUI_StyleOMatic\addons\thirdparty\Omen.lua:74
ADDON_LOADED = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:182
ApplyAlertStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:417
SaveBlizzardStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:160
ApplyTooltipStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:402
ApplyPaginationStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:284
AddOnEvents = <table> {
}
LoadAlert = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:108
ChangeDBVar = <function> defined @Interface\AddOns\SVUI\SVUI.lua:260
SafeEventRemoval = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:193
ApplyScrollbarStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:190
ApplyUnderlayStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:105
ApplyCloseButtonStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:133
Docklet_Skada = <function> defined @Interface\AddOns\SVUI_StyleOMatic\addons\thirdparty\Skada.lua:145
StyleInit = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:221
ApplyScrollStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:149
ApplyFrameStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:98
ApplyEditBoxStyle = <function> defined @Interface\AddOns\SVUI_StyleOMatic\common\methods.lua:117
MAIL_SHOW = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:182
StyleOnDemand = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:247
__owner = <table> {
}
UnregisterEvent = <function> defined @Interface\AddOns\SVUI\SVUI.lua:300
DefineEventFunction = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:175
CombatLocked = false
RegisterEvent = <function> defined @Interface\AddOns\SVUI\SVUI.lua:284
initialized = false
AddOnQueue = <table> {
}
AppendAddonOption = <function> defined @Interface\AddOns\SVUI_StyleOMatic\SVUI_StyleOMatic.lua:259
Debugging = false
StyledAddons = <table> {
}
Style = <function> defin
4x SVUI-4.083\packages\unit\SVUnit.lua:1285: attempt to index global "CompactRaidFrameManager" (a nil value)
SVUI-4.083\packages\unit\SVUnit.lua:1285: in function "KillBlizzardRaidFrames"
SVUI-4.083\packages\unit\SVUnit.lua:1350: in function "Load"
SVUI\SVUI-4.083.lua:450: in function "LoadPackages"
SVUI-4.083\system\system.lua:772: in function "Launch"
SVUI-4.083\system\system.lua:825: in function <SVUI\system\system.lua:816>

Locals:
self = <table> {
RefreshUnitFrames = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:330
PostChannelUpdate = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\castbar.lua:736
RaidRoleUpdate = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:241
CreatePortrait = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:608
CreateAuraBarHeader = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:484
CreateRoleIcon = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:203
RestrictElement = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:238
___eventframe = <unnamed> {
}
PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1294
PostCastNotInterruptible = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\castbar.lua:748
ReLoad = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1333
SetEnemyFrames = <function> defined @Interface\AddOns\SVUI\packages\unit\frames.lua:1042
SwapElement = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1174
Headers = <table> {
}
RestrictChildren = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:271
SmartAuraDisplay = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:501
ChangeDBVar = <function> defined @Interface\AddOns\SVUI\SVUI.lua:260
SetActionPanel = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:320
CreateBuffs = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:443
CreateAfflicted = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:82
CreateAltPowerBar = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:566
CreateFriendshipBar = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:150
CreateHealPrediction = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:547
initialized = false
CreateGPS = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:268
RegisterEvent = <function> defined @Interface\AddOns\SVUI\SVUI.lua:284
CreateDebuffs = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:458
PostCastStart = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\castbar.lua:714
CreateDruidCombobar = <function> defined @Interface\AddOns\SVUI\packages\unit\resources\druid.lua:351
CreateHealthBar = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:470
CreateCombatIndicator = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:319
RefreshUnitColors = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:287
CreatePowerBar = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\essentials.lua:550
ConstructGroupHeader = <function> defined @Interface\AddOns\SVUI\packages\unit\frames.lua:1855
CreateResurectionIcon = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:101
UpdateGroupAuraWatch = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:727
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1321
CreateXRay_Closer = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\misc.lua:425
Roster = <table> {
}
___name = "SVUnit"
AllowChildren = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:259
FrameForge = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:1258
CreateAuraWatch = <function> defined @Interface\AddOns\SVUI\packages\unit\elements\auras.lua:473
ResetUnitOptions = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:282
Units = <table> {
}
RefreshUnitLayout = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:444
AllowElement = <function> defined @Interface\AddOns\SVUI\packages\unit\SVUnit.lua:218
RefreshAllUnitMedia = <functio
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