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Updated: 10-29-14 01:55 PM
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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:10-29-14 01:55 PM
Created:04-13-10 07:49 AM
Downloads:33,182
Favorites:127
MD5:
Categories:Rogue, Buff, Debuff, Spell, Casting Bars, Cooldowns, Combat Mods
6.0.3
SliceCommander  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 6.04
by: Tomate [More]
/!\ Localization
I add translation, Currently only the following localization are implemented:
  • English
  • French
  • Chinese (Thanks to 老超@网易魔兽插件站 (@wowuicn))
  • German (Thanks to Baine)
  • Russian (Thanks to itekimasu)
I still need:
  • "esES": Spanish (Spain)
  • "esMX": Spanish (Mexico)
  • "koKR": Korean
  • "zhTW"
Energy Bar
The First part is the Energy bar. It has a combo point counter on its left side and an energy counter on the right one.
There is a 35% health target warning on it which display the backstab icon to show you when to switch Combo builder in mutilate spec.
There is also three sparks showing three different thresholds on the energy bar.
These three thresholds can be used to let you know when to press a specific key instead of spamming it; you can for example set two sparks at respectively 35 and 55 energy to know when to use mutilate or envenom if you are Assa spec’ed. By default, the three thresholds are set to 25, 35 and 55 but you can change their value and you can also choose to play an audio alert for each one.

Combo Point Bar
The second part is the combo point bar. It displays five rectangles in a line, one for each combo point.
When you gain a combo point, the corresponding rectangle will be colored in yellow; it will turn green if a deadly poison stack corresponding to the combo point is applied.
There is also a combo point counter in the middle of the bar.
If you lose or change target the combo point become gray. At this time you could still use them for Slice and Dice or Recuperate.

Timer Bar
The third part is composed by multiple bars; one for each following timer:
-Slice and Dice
-Vendetta and its cooldown
-Rupture
-Garrote
-Deadly Poison
-Envenom buff
-Tricks of the Trade cooldown
-Recuperate
-Expose Armor
-Adrenaline Rush and its cooldown.
The spell’s icon is displayed on the left side and the timer itself on the right side of each bar; you can also choose to display or not the spell’s name on the bar.
Each bar is optional and can be hidden individually using the configuration menu.

The slice and dice and Rupture timers also share a special feature.
The add-on will deliver an audio alert when there is only 3s, 2s and 1s remaining either on Slice and Dice or Rupture, and audio rewards for refreshing them.


Configuration Menu
You can modify your settings through the configuration menu which can be accessed by typing "/sc" or "/slicecommander". Here’s an overview of what you can configure:
-adjust width, height and scale value of each type of bars.
-modify the texture of energy and timer bars.
-choose which timer bars are displayed.
-choose which sound is played for each alert.
-choose to display or not the name of the spell on timer bars.

This add-on should work with English, US, French, German, Spanish and Russian clients.
I will keep improving this add-on, so feel free to leave a comment.

Todo list
  • Let choose bar position and order. [DONE v4.3.0]
  • Make timer bars not only decrease at 6sec of the end, but at the start. [DONE v4.4.0]
  • Add threat bar.[DONE v4.5.0]
  • Add Option to not fade out full energy bar when in combat.[DONE v4.6.0]*Not an option.
  • Let user change the opacity of the frame.[DONE v4.6.0]
  • Add Combat CD timer and timer ability (AR & BF).[DONE v4.7.0]
  • Add Tick (sparks) marks like ForteXorcist on DoT and HoT.[DONE v4.7.0]
  • Mario mod when adrenaline rush is up.[DONE v4.7.3]
  • Add feint timer and CD.[DONE v4.10.0]
  • Add success kick warning.[DONE v4.10.0]
  • Add Subtlety timers.[DONE v4.23]
  • Remove the use of specific sound, It should use built-in sound.
  • Let user change the bar color.
==6.04==
-Fix issue with CP (I hope).
-Re-use mp3s files.

==6.03==
-Combo points should now be retain correctly. Replace the use of GetComboPoint() by UnitPower("player", 4). (thanks to angoliant)

==6.02==
-Fix issue with custom mp3 file not playing since 6.0, all files are not ogg.
-Fix issue with poison button because UnitAffectingCombat function never return nill anymore.
-Fix issue with Hemorrhage timer because debuff timer now same id as the ability.

==6.01==
-Fix some 6.0 issue.
-Fix some issue when using without border.

==5.22==
-Fix an issue when trying to create poison button to fast at loggin (for real this time).

==5.21==
-Fix an issue when trying to create poison button to fast at loggin.

==5.20==
-Bump toc for patch 5.4.

==5.19==
-Fix an issue with new slicecommander install.
-The icon of poison reminder are now clickable to re-apply poisons.
-The icon of poison reminder are now configurable.

==5.18==
-Fix the issue with wow UI Scale setting to be checked.

==5.17==
-Bump toc for patch 5.3.
-Add rupture dot power indicator.
-Update AceLib

==5.16==
-Bump toc for patch 5.1.
-Wound poison now count for the icon poison warning.

==5.15==
-Fix armor reduction deubff timer bar that will now always show even if it is applied by an other player.
-Some code tweaking.

==5.14==
-Add anticipation support.
-Fix sound settings.

==5.13==
-Fix the quick fix. (for real)

==5.12==
-Fix the quick fix.

==5.11==
-Fix first initialization issue.

==5.10==
-Icons are now freely movable.
-Icons size can now be change.
-Add poison buff reminder function:
An icon can be display 10 minutes before Deadly poison ends. It does not appear in fight unless it ends. It also does not appear when mounted.
-A sound can be associated to this reminder.
-Shadow blades cooldown bar display can now be set separately.
-Vendetta cooldown bar display can now be set separately.
-Update AceLib
-The movable anchor has been re-size, you can now catch it from all the moving frame side.

==5.01==
-Fixing an issue with missing rupture declaration bar.

==5.00==
-Add dispatch timer bar.
-Add Killing Spree CD bar.
-Add Crimson Tempest timer bar.
-Add Shadowstep CD bar.
-Add Shadow Blades timer and CD bar.
-Update setting panel.
-Fix issue for Find weakness debuff which is not displaying.
-Fix an issue on SotD icon buff which is not hiding correctly after FotD proc.
-Fix macro issue.
-Fix issue with API function that have been remove.
-Remove the weapon enchant code since poison are buff.
-Remove coloring CP with corresponding DP stack since DP does not impact envenom anymore.
-Remove Cold blood bar since it does not exist anymore.
-Change Expose armor timer to reflect the new armor debuff.
-Update AceLib

==4.40==
-Add Legendary proc feature.
-Add Shadow of the destroyer proc counter with an icon, display on the energy bar, It appears when you reach 29 stacks.
-Add Fury of the destroyer timer bar and sound proc.
-Some code tweaks.


==4.30== /!\ It will reset your current setting, I am sorry.
-Add Vanish CD bar.
-Add Cold blood CD bar.
-Add Global cooldown bar indicator: A thin red bar on the top energy bar.
-Add Find weakness timer bar (not tested).
-Update Combo Point bar skin: CP are now colored from green to red and add an option to let them green colored when DP is up. When border are enable CP are now bordered not the entire bar. Each border are colored in green when DP is UP.
-Rewrite the setting save format.
-Rewrite the init bar function.
-Rewrite the position bar function.

==4.24==
-Fix unknown error with wrong local variable.

==4.23==
-Add Hemorrhage DOT timer bar.
-Add Shadow dance timer and CD bar.
-Update ruRU localization.

==4.22==
-Update missing version number.
-Fix an issue with getting CVAR value.

==4.21==
-Add Russian localization (thanks to itekimasu).
-Add some sounds options: You can change the sound channel and sound volume of current selected channel. (I hope it will fix all sound issue)

==Version 4.20==
-Toc bump for 4.3
-Add deDe localization, thanks to Baine.
-Add Revealing strike timer bar.
-Add audio for Bandit's Guile.

==Version 4.14==
-Add zhCN localization, thanks to 老超@网易魔兽插件站 (@wowuicn)
-Add the possibility to display health in value insteed of percentage.
-Add the possibility to hide health bar when out of combat.

==Version 4.13==
-Add a player health bar with options.
-Add option for Bandit's Guile.

==Version 4.12.1==
-Fix issue with localization.

==Version 4.12==
-Add localization feature.
-Add French localization.
-Fix some string issue.
-Fix Envenom setting.
-Fix Vendetta CD display setting.

==Version 4.11.0==
-Add pixel perfect to the frame.
-Add Borders like those on Tukui interface.

==Version 4.10.2==
-Replace the moving function with one integrated in SliceCommander.
-Move some function in Config.lua.
-Fix the disable setting for kick warning which not work.
-Correct some string in the setting pannel.

==Version 4.10.1==
-Fix a loading issue.

==Version 4.10.0==
-Add Feint timer bar
-Add Feint CD bar
-Add kick warning feature, A configurable warning message can be display when your kick successfully interrupt a spell.
-Re-Add Expose Armor bar (show only Expose Armor)
-Tweaking the code. Configuration panel is now in the Config.lua file. It should be more handy to maintain the code now.

==Version 4.9.1==
-Fix settings which always reset at login.

==Version 4.9.0==
-Add Bandit's Guile buff Tracking.
-Rewrite some function which now use loop.

==Version 4.8.1==
-Fix disable cd bar issue.

==Version 4.8.0==
-Rewrite the entire timer bar engine.
-Not based on Combat log anymore.
-Add real Garrote bar, Vendetta CD bar, Adrenaline rush CD bar, Deadly poison bar and Envenom buff bar, Kidney shot bar and Cheap shot bar. (IE: you can now have garrote and rupture bar visible in the same time)
-Remove reduce armor debuff on target monitoring.
-Fix refresh issue with Rupture and Recuperate.
-Fix issue with font sizing.

==Version 4.7.8==
-Fix the issue with Slice & Dice timer not refreshing with CttC talent.
(Quick fix, I will do more rewrite for that).

==Version 4.7.7==
-Fix timer bar issue introduce with WoW patch 4.2 (like 4.1).
-Bump TOC.

==Version 4.7.6==
-Remove ambiguous disabled scale option.
-ComboPoints text display on the energy bar now still works when CP bar is disable.

==Version 4.7.5==
-Fix timer bar issue introduce with WoW patch 4.1.
-Bump TOC.
-Update ace3 Libs.

==Version 4.7.4==
-Fix an issue when attempt to compare number with nil in some case.
-Add missing libraries when try to run SliceCommander in stand alone. (I apologize to people which I ask to run SliceCommander alone when they have errors)

==Version 4.7.3==
-Down the bit-rate of each MP3 files.
-Add Mario mod. (Playing Mario Star music when Adrenaline rush buff is up).

==Version 4.7.2==
-Change the PlaySoundFile call with new parameter. It should now always call with "Master" in the second parameter. It should work like it was before they change the function. (Bye bye the Trick to enable sound effect before playing the sound and disable it after)
-Fix ToT show setting not working.
-You can now select energy ticks up to 120 if your max energy value is 120.
-The Energy bar should correctly fade when it should.
-Add an option to disable Adrenaline Rush CD bar.

==Version 4.7.1==
-Fix sound not playing issue.
-Fix move issue.
-Fix Blade furry icon.
-Remove Blade furry options.

==Version 4.7.0==
-Add ticks makrs for rupture bar and Recuperate bar.
-Add Combat CD timer and timer ability for Adrenaline rush and blade furry. (NOT TESTED, BETA ONLY)
-Add a blade furry icon like Backstab one when BF is up. (NOT TESTED, BETA ONLY)
-Fix the loading of the addon on other class.

==Version 4.6.2==
-Fix a bug with threshold positionnement for real now.
-Fix some issues with vendetta bar of other rogue apply on you (PvP).
-Fix some other issues.

==Version 4.6.1==
-Fix a bug with threshold positionnement.
-Remove SliceCommander.xml, the frame is now create in SliceCommander.lua.

==Version 4.6.0==
-Added opacity setting.
-The energy bar is not fadeout anymore when player is in combat.
-Fixed target change event not catching.
-The ability icon of each timer is not ON the timer bar anymore, it is at the left.
-Added a border frame of 1 pixel around icon ability.
-Script are not bound in SliceCommander.xml anymore.
-Optimize the code a bit.
-A lot of code refactoring (Remove about 550 lines).
-The Backstab warning script (sound and icon display) is bound to UNIT_HEALTH event.
-Renamed a lot of variables.
-SaveVariable name is now SliceComander_Save not SliceCmdr_Save. => This will make your setting reset.
-Remove the possibility to see all bleed effect on the target.

==Version 4.5.3==
-Fixed rupture bar not hiding.
-Fixed the energy bar re-appearing at new load.

==Version 4.5.3==
-Fixed partially empty save_variable error.

==Version 4.5.2==
-Real Fix of the save_variable initialization error.

==Version 4.5.1==
-Fixed save_variable initialization error.

==Version 4.5.0==
-A new setting panel, it should fix some random issue.
-Added a threat bar.

==Version 4.4.3==
-Fix the vendetta CD bar overlapping issue.

==Version 4.4.3==
-Fix the disappearing of the Rupture bar when garrot timer end.
-Enhanced the bar order function. This function should be more handy. You can now use which index you want and more than one time an index number. One of these two bar will appear first.

==Version 4.4.2==
-Seal off the memory leak.
-The "disable right click to move" option is now apply at the ticking of the box.
-When the "disable right click to move" option is ticked, a Red square appear on the left of the energy bar, and the energy bar should be display. You can move the frame by dragging the red square.

==Version 4.4.1==
-Added a missing Lib needed to run Slicecommander in standalone.

==Version 4.4.0==
-You can now, choose to make the timer bar stating decrees as soon as timer start, not only at 6 sec of the end.

==Version 4.3.0==
-Re-Fix the offsetSize error.
-Slightly change the color of the bar.
-Update the setting panel.
-You can now choose which bar to display and where including CP and Stun bars. (Order and Position)
/!\ You have to use value like this:
* Negative: on the top of the energy bar
* Positive: on the bottom of the energy bar
* You HAVE TO use the smallest index before.
IE: you can't use index 5 if index 1,2,3,4 are not use.

==Version 4.2.3==
-Should Fix the playSoundFile error.

==Version 4.2.2==
-Should Fix the offsetSize error.

==Version 4.2.1==
-Fix the title of the Rupture panel (which was Vendetta settings)
-Fix a bug with the reset position button
-Modified how sound works. Thanks to blizzard, now we can't hear sounds play while sound is disable. So, now when SliceCommander play a sound, it in infirst re-enable sound, and play the sound after. Then it re-disable the sound.

==Version 4.2.0==
-Add sound for the 35% target health warning.
-Add a configuration to disable Vendetta bar.
-Update the sound settings panel to work with rupture rather than
the old Hunger for Blood.
-Update translation (work with spellID).
-Add Faerie Fire to the Armor reduction timer bar.

==Version 4.1.0==
-Add 35% target health warning for backstab with a small icon on the ennergy bar).
-Add a configuration to enable this warning with Spec 1 / Spec 2.
-Add configuration to disable Slice & Dice bar.
-Update the default configuration.

==Version 4.0.2==
-Updated DE, ES, RU localization for new 4.0 ability (vendetta and recuperate).

==Version 4.0.1==
-Corrected a small glitch with the stun bar which does not display as intended (for 4.0 Branch).

==Version 4.0.0==
-Initial cataclysm feature released.
-Add permanent CP feature.
-Add Recuperate timer bar.
-Replace the old HfB timer bar with the new vendetta buff with CD functionality.
-Bug FIX to make it works.

==Version 2.0.1==
-Corrected a small glitch with the stun bar which does not display as intended.

==Version 2.0==
-Make it work with Cataclysm.

==Version 1.4.7.1==
-Fix poison weapon enchant which disappear.

==Version 1.4.7==
-Added a stun bar which monitor Keadny shot or Cheap shot.
-Added options for this bar.
-Fix bugs in beta 1 and beta 2.

==Version 1.4.6==
-Added an option to disable / enable Trick Of Tread timer bar.
-Added an option to disable the fade out on energy bar when poison(s) are applied on weapon(s)
-Slightly enhanced poison timer bar display.

==Version 1.4.5==
-Added a new texture bar.
-Added a third spark energy threshold.
-Added two thin bars on energy bar which monitor Main hand and Off hand poison timer.
-Added options to enable/disable poison timer.
-Added config option for the third energy threshold.

==Version 1.4.4==
-You can now click-through the entire frame when the right click to move option is disable.
-Corrected some bug with the envenom feature.
-Corrected a bug which provided collapsing issues with the TotT bar.

==Version 1.4.3==
-Added the option to monitor the envenom buff instead of deadly poison. (it is a option you can monitor deadly poison OR envenom)
-The reset option button now have different settings. It has my currently addon configuration.

==Version 1.4.2.2==
-Corrected a bug with TotT icon not showing.
-Fix German translation.
-Add Spanish and Russian translation (not tested).

==Version 1.4.2.1==
-Corrected a bug which has always be there, when you not log a rogue.

==Version 1.4.2==
-Some UI tweaks improvement.
-Fix the sunder armor bug.

==Version 1.4.1.1==
-Some Bug fixes

==Version 1.4.1==
-Tweaked the interface, the icon is now inside the frame.
-Corrected some bugs with size resizing.
-I greatly recomand not to use the addon scale value to make the frame look bigger. You should use Bar Width, TimeBar Height and EnergyBar Height rather than scale value. It should look better.
-Added the function to display Spell text on the timer bars.
-Added the option to disable sounds when you are out of combat.

==Version 1.4==
-Added some options to adjust the width of bars.
-Modified the panel option.
-Added slash command /sc et /slicecommander .
-Some bugs fix.
-Maybe some other things I don't remember.

==Version 1.3.4.1==
-Added An Expose Armor bar which monitors Hight Armor reduction debuff (your expose armor if you make it, sunder armor or expose armor applied by other rogues).
-Added bar which monitor the cooldown of Trick Of Tread with an extra blue bar.
-A few cosmetics changes, stylish icons, no transparency background.
-Added the blizzard default status bar in the list of texture.
-Added option to enable/disable the Expose Armor bar.
-Added option to monitor only our current rupture instead of the max time of the currently apply bleed effect.
-Some tweaks in the code.
-Some bug Fixes.

==Version numbering==
With cataclysm I start a new numbering system of version.
The first set of number corresponding to the first number of the current game version which is compatible with SliceCommander.
The second set corresponding to which major version the addon is. A major version is new version with new features.
The Third set corresponding to which minor version the addon is. A minor version is new version with only bug fix or cosmetic changes.
Archived Files (8)
File Name
Version
Size
Author
Date
6.03
636kB
Tomate
10-21-14 05:56 PM
6.02
636kB
Tomate
10-20-14 06:36 PM
6.01
767kB
Tomate
10-15-14 04:44 PM
5.22
771kB
Tomate
10-24-13 03:52 AM
5.21
771kB
Tomate
10-16-13 06:40 AM
5.20
771kB
Tomate
09-12-13 07:30 AM
5.19
771kB
Tomate
05-30-13 07:58 AM
4.40
905kB
Tomate
03-29-12 09:49 AM


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Unread 09-02-14, 03:55 AM  
Tomate
A Defias Bandit
 
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Hi,

Originally Posted by soyolas
Can you let us choose the threshold value?
Why not.

Originally Posted by soyolas
So if we have full timer enable can we also choose if we want the DOTs to move or be in a static position?
Currently you can't and I don't really want to wast time on a such feature but maybe one day.

Originally Posted by soyolas
Would be great if at least you can make it to WOD.
I doubt of it there is so much to do for it and I don't think I will have enought spare time to do it. And at side note there is a lot of bars and it will be a bit anoying to place theme where you want.

Originally Posted by soyolas
AH perhaps you can make it like this: ''5 (#)'' # being the number of points that Anticipation is giving you.
I don't understand... It's already the case.

Originally Posted by soyolas
Tbh I don't mind if the screen surface gets bigger for me, make it an option so ppl can choose if they like it or not.
You right I will add them.
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Unread 08-29-14, 10:41 AM  
soyolas
A Kobold Labourer

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NP I wonder thou:

Originally Posted by Tomate
The threshold is at 6 seconds. I do it because I think it is more handy to have bar fill down at the same rate. But there is an option to make bar fill down at start. The option is "Full Timer".
Can you let us choose the threshold value?

Originally Posted by Tomate
If the bar fill down at start yes but if it's not I have to make DOTs ticks move to the left to show the ticks.
So if we have full timer enable can we also choose if we want the DOTs to move or be in a static position?

Originally Posted by Tomate
It's a long time request and maybe I do an option for it but currently I haven't the time to.
Would be great if at least you can make it to WOD.

Originally Posted by Tomate
Concerning this option I could easily do it but In the case which you have for example 3 CP and 3 Anticipation charge it would show 6 and will miss the fact that you do not have 5 real CP. So no I will not do it.
AH perhaps you can make it like this: ''5 (#)'' # being the number of points that Anticipation is giving you.

Originally Posted by Tomate
Yes I've already thinking of it but actually when you are in raid I've already thinking that it takes too many screen surface. Maybe I could do a more visual option but I don't want to add an other bar.
Like I already said I need time to do things on this addon.
Tbh I don't mind if the screen surface gets bigger for me, make it an option so ppl can choose if they like it or not.
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Unread 08-29-14, 03:43 AM  
Tomate
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Originally Posted by soyolas
Thx for the reply.

btw there are also other good suggestions on the curse page http://wow.curseforge.com/addons/sli...5-suggestions/ if you have the time to implement!
Thanks for pointing that to me. I am not notify when someone submit ticket and I rarely go over it so I always miss them. I've answer on each functionalities if you want to see.
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Unread 08-28-14, 12:27 PM  
soyolas
A Kobold Labourer

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Thx for the reply.

btw there are also other good suggestions on the curse page http://wow.curseforge.com/addons/sli...5-suggestions/ if you have the time to implement!
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Unread 08-28-14, 02:34 AM  
Tomate
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Hi,

Originally Posted by soyolas
Why the bars only fill down when it reaches an hidden threshold like rupture, can you make them fill down from the beginning when the timer starts or at least let us set the threshold value?
The threshold is at 6 seconds. I do it because I think it is more handy to have bar fill down at the same rate. But there is an option to make bar fill down at start. The option is "Full Timer".

Originally Posted by soyolas
i suppose you could also mark the DOTs ticks on rupture on a static position and let the bar fill down.
If the bar fill down at start yes but if it's not I have to make DOTs ticks move to the left to show the ticks.

Originally Posted by soyolas
Also would be great if we could position each bar individual just like we can with the energy bar and icons. Speaking of icons can we have an option to hide them?
It's a long time request and maybe I do an option for it but currently I haven't the time to.

Originally Posted by soyolas
One more thing, regarding Anticipation talent, can you make it show the number of combo points beyond 5 on the energy bar in numbers 6-10?
Concerning this option I could easily do it but In the case which you have for example 3 CP and 3 Anticipation charge it would show 6 and will miss the fact that you do not have 5 real CP. So no I will not do it.

Originally Posted by soyolas
and on the combo point bar maybe make a second one below the original so we can see more combo points squares up to 10.
Yes I've already thinking of it but actually when you are in raid I've already thinking that it takes too many screen surface. Maybe I could do a more visual option but I don't want to add an other bar.
Like I already said I need time to do things on this addon.

Originally Posted by sajocolo
Awsome addon ! add Ferals will be great 2.
I know. I want to do several class modules for months and haven't found time to finalize the code rewrite which I have to do for it. I hope it will be done for the WoD beta version.
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Unread 08-13-14, 10:47 AM  
soyolas
A Kobold Labourer

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Why the bars only fill down when it reaches an hidden threshold like rupture, can you make them fill down from the beginning when the timer starts or at least let us set the threshold value? i suppose you could also mark the DOTs ticks on rupture on a static position and let the bar fill down. Also would be great if we could position each bar individual just like we can with the energy bar and icons. Speaking of icons can we have an option to hide them?

One more thing, regarding Anticipation talent, can you make it show the number of combo points beyond 5 on the energy bar in numbers 6-10? and on the combo point bar maybe make a second one below the original so we can see more combo points squares up to 10.
Last edited by soyolas : 08-14-14 at 01:16 PM.
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Unread 08-06-14, 08:11 PM  
sajocolo
A Kobold Labourer

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Tx Man!

Awsome addon ! add Ferals will be great 2.
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Unread 07-28-14, 02:39 AM  
Tomate
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Version WOD

I will be flagged for beta really soon (I hope, thanks to wowinterface).
And I will probably do a WoD beta version.
Last edited by Tomate : 07-28-14 at 04:52 PM.
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Unread 03-07-14, 03:53 AM  
Tomate
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Originally Posted by Mirrikh
Hey Tomate, just started getting back into my rogue again, i've seen this addon for ever so i'm finally getting to use it and love it so far.

I was wondering, is there a way i could disable some of the bars/elements of the addon (mainly the threat bar and the empty space between the combo points where i believe the energy bar would be)? I don't really need the threat bar and the empty space is kinda annoying.
Hi,
Yes you could do all this. There is a bunch of options that give you the opportunity to do that.
Simply type /slicecommancer or /sc, the setting pannel should open (maybe you wil have to do that twice because blizzard broke something in a a past release but maybe it is fix now). In the setting panel you will find the possibility to disable all bars independently. There is normaly no gap between combo points bar and timers bar. Normally there is the energy bar if you choose to hide it. I suggest you to move all bars to attach them at the bottom of the erngy bar. For this you have to choose the position of each bar and change value to a positive one.

Currently the display position is like that:

...
-3
-2
-1
ENERGY BAR
1
2
3
...

One thing to note, the position is relative not absolute: If there is no bar with position 1 to display, the bar with position 2 will use the position 1 and so on...
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Unread 02-04-14, 06:25 PM  
Mirrikh
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Hey Tomate, just started getting back into my rogue again, i've seen this addon for ever so i'm finally getting to use it and love it so far.

I was wondering, is there a way i could disable some of the bars/elements of the addon (mainly the threat bar and the empty space between the combo points where i believe the energy bar would be)? I don't really need the threat bar and the empty space is kinda annoying.
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Unread 01-19-14, 09:40 PM  
sajocolo
A Kobold Labourer

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Ferals!

I think adding Ferals druids would be awesome 2! Tx for addon
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Unread 11-23-13, 08:31 PM  
Tomate
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Re: Dispatch icon.

Originally Posted by ameer
Hi, I'm having a rather weird problem. The dispatch icon doesn't show anymore when blindside procs, it only shows when the target is below 35%. It used to show even above 35% when blindside proced. I've tried everything and this is driving me crazy, I even deleted cache, interface and wtf folders and started the game with only slicecommander enabled, to see if there was some sort of error or weird interaction with another addon that made that icon stop showing. It doesn't work still. Please help. Thanks.

Edit: Alright I reinstalled Wow and only added slicecommander to addons, still that dispatch icon will not show up when blindside procs. It does show but only under 35%.
Hi, I'm sorry but the dispatch icon has never show up when blindside proc... I don't know what to answer... The official version has never show the dispatch icon when there is a blindside proc...
But you right on what thing I should probably add an option to display the dispatch icon when blindside proc.
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Unread 11-21-13, 05:01 PM  
ameer
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Dispatch icon.

Hi, I'm having a rather weird problem. The dispatch icon doesn't show anymore when blindside procs, it only shows when the target is below 35%. It used to show even above 35% when blindside proced. I've tried everything and this is driving me crazy, I even deleted cache, interface and wtf folders and started the game with only slicecommander enabled, to see if there was some sort of error or weird interaction with another addon that made that icon stop showing. It doesn't work still. Please help. Thanks.

Edit: Alright I reinstalled Wow and only added slicecommander to addons, still that dispatch icon will not show up when blindside procs. It does show but only under 35%.
Last edited by ameer : 11-21-13 at 06:43 PM.
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Unread 11-01-13, 07:51 AM  
Tomate
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Re: other class(es)

Originally Posted by keitocorp
Dear author,

I've had the pleasure of enjoying your addon on my rogue for quite some time and i like it allot.

Now i know i'll be asking the impossible, but, might it be possible to alter the addon so that it also includes other classes? I was looking through the code and i think it wouldn't require a complete overhaul but im no guru in this aspect.
Is it possible to do something like this, or how i could do this for myself maybe? i haven't found an addon as good as this for other classes. its simple, looks good and yet you can configure all the details for a rogue.

currently im also playing a warlock and wanted it to show me things like immolate, rain of fire, curse of elements etc.

Kind regards,

Keito
Hi,

I am really glad you like it. What you request it's something I think for a long time, after several request for other players, I still think doing it. I think it will need a massive rewrite to do it correctly and in the way we say it in french "Dans les règles de l'art".
I think one day I will do it...
I have already tried to do a version for Warrior, and I never finished it. I still use it for my warrior. But I think I haven't done it correctly.

Tomaten.
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Unread 10-27-13, 02:34 AM  
keitocorp
A Kobold Labourer

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other class(es)

Dear author,

I've had the pleasure of enjoying your addon on my rogue for quite some time and i like it allot.

Now i know i'll be asking the impossible, but, might it be possible to alter the addon so that it also includes other classes? I was looking through the code and i think it wouldn't require a complete overhaul but im no guru in this aspect.
Is it possible to do something like this, or how i could do this for myself maybe? i haven't found an addon as good as this for other classes. its simple, looks good and yet you can configure all the details for a rogue.

currently im also playing a warlock and wanted it to show me things like immolate, rain of fire, curse of elements etc.

Kind regards,

Keito
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