Category: Miscellaneous
Addon Information
Works with 3.3
Download Latest Version.
To add favorites please register for a free account. If you already have one you need to login. How do I install this? (FAQ)
Author:
Version:
v1.216
Date:
01-23-2010 09:51 AM
Size:
74.36 Kb
Downloads:
12,983
Favorites:
283
MD5:
Pictures
Click to enlarge
Click to enlarge
Click to enlarge
Click to enlarge
Click to enlarge
GupPet   Popular! (More than 5000 hits)
What is GupPet:
GupPet is an add-on that gives an extension for mounting and calling critters. By a single click it mounts a ground, swimming or fly mount depending on the players location. Because most players have plenty of mounts and companions, and you probably like more than one, the add-on can randomly select mounts/companions depending on the selections in the option menu.

Basic Features:
  • Randomly selects a mount / companion location dependent.
  • Class support for Druids , Shamans and Mages.
  • Automatically summons a companion
  • 3d model preview
  • Buttonfacade support ( For the ingame buttons )
  • And many more ! ( Would be a to big list )

In game usage:
There are 3 types of controls.
  • Action buttons (Adds buttons and are move, hide and scalable.)
  • Key binds
  • Slash commands

“Collect Me” extension:
The collect me extension is based on the database of the original add-on by Merla and has been extended a bit .

How it works:
GupPet uses a small database to split the mounts that the player currently has learned. The splitting is based on type (ground, swimming or fly) and speed. When using the auto mount function the add-on will always try to select the fastest possible option, but if you can fly in an area the add-on select the flyable over the ground type. If your are swimming the aquatic will be selected above the other two types.

For the critters GupPet uses a small database to detect if a critter uses a type of reagent to call it, for some types you need a snowball. The add-on detects if you have that reagent with you and if not, the add-on won't select that type of critter.

Language support:
The languages that are currently supported are English , German ( Tnx to Farook at Curse) , Spanish ( Tnx to StiviS at Curse ) and Russian ( Tnx to StingerSoft at WowInterface.) With the none-supported languages the zone detection is not supported and therefore forces the two mount action buttons.

In development:
  • Decent help Page
  Change Log - GupPet
------------------------------------------------------------------------
------- V 1.216
------------------------------------------------------------------------
- Fixed a taint error when you leave a vehicle incombat.

------------------------------------------------------------------------
------- V 1.215
------------------------------------------------------------------------
- Added a function on the move buttons (for those who cant find the button in the optionmenu )
- Added a new section on the ground tab for multimount types.
- Updated the Slashcommands with the new mount category.
- Updated the keybinds with the new mount category.

----
Rest of the change log is found in the ChangeLog.txt
----
  Optional Files - GupPet
Sorry, there are currently no optional files available.
  Archived Versions - GupPet
File Name
Version
Size
Author
Date
v1.210
74kB
Gupp
12-28-2009 03:54 AM
v1.209
72kB
Gupp
12-09-2009 11:18 AM
v1.207
72kB
Gupp
12-06-2009 04:47 AM
v1.203
69kB
Gupp
10-26-2009 06:12 AM
v1.201
69kB
Gupp
10-21-2009 09:45 AM
v1.200
68kB
Gupp
10-11-2009 12:00 PM
v1.199
65kB
Gupp
10-05-2009 09:05 AM
v1.198
65kB
Gupp
09-25-2009 09:54 AM
v1.196
64kB
Gupp
09-02-2009 06:19 AM
v1.195
60kB
Gupp
08-24-2009 02:43 AM
v1.194
60kB
Gupp
08-16-2009 07:48 AM
v1.192
59kB
Gupp
08-08-2009 02:12 AM
v1.191
59kB
Gupp
08-06-2009 03:56 PM
v1.190
59kB
Gupp
08-06-2009 07:38 AM
v1.186
58kB
Gupp
07-30-2009 04:09 AM
v1.18
58kB
Gupp
07-07-2009 01:22 PM
v1.17
54kB
Gupp
07-01-2009 04:20 PM
v1.16
53kB
Gupp
06-29-2009 09:14 AM
v1.15
51kB
Gupp
06-22-2009 09:19 AM
v1.14
50kB
Gupp
06-18-2009 12:07 PM
v1.03
31kB
Gupp
06-15-2009 08:44 AM
v1.02
28kB
Gupp
06-13-2009 03:00 AM
v1.01
28kB
Gupp
06-12-2009 09:49 AM
v1.0
27kB
Gupp
06-10-2009 02:32 AM
v0.626
28kB
Gupp
05-20-2009 02:18 AM
v0.622
28kB
Gupp
05-15-2009 03:41 AM
v0.612
26kB
Gupp
05-12-2009 09:55 AM
v0.609
26kB
Gupp
05-09-2009 12:30 PM
v0.594
25kB
Gupp
05-08-2009 09:26 AM
v0.584
24kB
Gupp
05-05-2009 03:35 AM
  Comments - GupPet
Post A Reply Comment Options
Old 03-03-2010, 03:15 PM  
Devius
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Thank you very much for the fix. Works great.
Keep up the good work.
Devius is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 03-01-2010, 01:31 PM  
Gupp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 82
Uploads: 2
Quote:
Originally posted by Devius
Is there any way to completely disable forms on druids ?
I have unchecked all the form options but I still get flying form while jumping and travel form while in combat. I really love this addon but adding the forms was a total killer for me like other mount addons before it.
If not can you tell me how to do this in lua ?
Well you can disable is completely if you change some stuff in the lua.
If you put this code in the function "GupPet_UpdateClassDataList()" from line 361 in GupPet.lua after the IsInBook checks.
Code:
	
elseif GUPPET_TEMPCLASSDATA.Type == "DRUID" then
	
	GUPPET_TEMPCLASSDATA["Travel"]  = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Travel ) ;
	GUPPET_TEMPCLASSDATA["SlowFly"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.SlowFly ) ;
	GUPPET_TEMPCLASSDATA["FastFly"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.FastFly ) ;
	GUPPET_TEMPCLASSDATA["Aquatic"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Aquatic ) ;
	GUPPET_TEMPCLASSDATA["Cat"]  	= GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Cat ) ;
TO

Code:
elseif GUPPET_TEMPCLASSDATA.Type == "DRUID" then
	
	GUPPET_TEMPCLASSDATA["Travel"]  = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Travel ) ;
	GUPPET_TEMPCLASSDATA["SlowFly"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.SlowFly ) ;
	GUPPET_TEMPCLASSDATA["FastFly"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.FastFly ) ;
	GUPPET_TEMPCLASSDATA["Aquatic"] = GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Aquatic ) ;
	GUPPET_TEMPCLASSDATA["Cat"]  	= GupPet_IsInBook( GUPPET_CLASSDATA.DRUID.Cat ) ;
	GUPPET_TEMPCLASSDATA["Travel"]["Usable"] = false ;
	GUPPET_TEMPCLASSDATA["Aquatic"]["Usable"] = false ;
	GUPPET_TEMPCLASSDATA["Travel"]["Usable"] = false ;
	GUPPET_TEMPCLASSDATA["SlowFly"]["Usable"] = false ;
	GUPPET_TEMPCLASSDATA["FastFly"]["Usable"] = false ;
__________________

Last edited by Gupp : 03-01-2010 at 01:32 PM.
Gupp is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 03-01-2010, 12:31 PM  
Devius
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Is there any way to completely disable forms on druids ?
I have unchecked all the form options but I still get flying form while jumping and travel form while in combat. I really love this addon but adding the forms was a total killer for me like other mount addons before it.
If not can you tell me how to do this in lua ?

Thanks for the great addon.
Devius is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 02-16-2010, 11:01 AM  
Gupp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 82
Uploads: 2
Quote:
Originally posted by VerasGunn
Speaking of skinner, I downloaded the lastest update for it today and upon loading my game GupPet seems glitched. Skinner isn't enabled, so I doubt it has anything to do with that, just happened at the same time.

My companions seem to summon, but my actual selection on what I want to randomly summon doesn't match with what is summoned. In order to get the proper pet to summon I had to move all of my checks up once. It's not really a big issue, just seems like a strange bug.
Really weird bug indeed .. Did you reload the game before you recheck them all ?
__________________
Gupp is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 02-15-2010, 07:34 PM  
VerasGunn
A Deviate Faerie Dragon

Forum posts: 18
File comments: 31
Uploads: 0
Speaking of skinner, I downloaded the lastest update for it today and upon loading my game GupPet seems glitched. Skinner isn't enabled, so I doubt it has anything to do with that, just happened at the same time.

My companions seem to summon, but my actual selection on what I want to randomly summon doesn't match with what is summoned. In order to get the proper pet to summon I had to move all of my checks up once. It's not really a big issue, just seems like a strange bug.
VerasGunn is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 02-15-2010, 02:24 PM  
Gupp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 82
Uploads: 2
Re: Skinner skin...

Quote:
Originally posted by jkasquires
Gupp is there any chance we can get a Skinner skin for GupPet like there is for GupCharacter? Thank you for the AddOn. Best Mount/Companion AddOn out there right now!
The author of the skinner addon build that in for GupCharacter ... so you prolly need to ask him to hook it up in GupPet.
__________________
Gupp is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 02-15-2010, 11:59 AM  
jkasquires
A Defias Bandit
 
jkasquires's Avatar

Forum posts: 3
File comments: 21
Uploads: 0
Skinner skin...

Gupp is there any chance we can get a Skinner skin for GupPet like there is for GupCharacter? Thank you for the AddOn. Best Mount/Companion AddOn out there right now!
jkasquires is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 01-22-2010, 02:37 PM  
Gupp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 82
Uploads: 2
Quote:
Originally posted by antisocialink
I'd like to move the two buttons a little closer together. They have a padding between them of about "6" (using the padding scale in Bartender) no matter how large or small the buttons are.

Could we get a slider on the interface to adjust that? Or is it something that can be fiddled with in the .lua? A while back you mentioned making the buttons independently movable, that would be perfect too.
Well i dont have the time atm to create a slider or seperate them for this .. but you can fiddle around in the lua code if you like ... if you open the GupPet_Interface_IngameButtons.lua you can change the spacing by changing the SetPoints values from code line 399 to 437.
__________________
Gupp is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 01-22-2010, 01:21 AM  
antisocialink
A Kobold Labourer

Forum posts: 0
File comments: 27
Uploads: 0
I'd like to move the two buttons a little closer together. They have a padding between them of about "6" (using the padding scale in Bartender) no matter how large or small the buttons are.

Could we get a slider on the interface to adjust that? Or is it something that can be fiddled with in the .lua? A while back you mentioned making the buttons independently movable, that would be perfect too.

Thanks. Still the best mod for its job after all this time. Great work.
antisocialink is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 12-29-2009, 06:24 AM  
Gupp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 82
Uploads: 2
Quote:
Originally posted by Rammoth
There is a red square very little, on each corner of the 2 buttons that are stuck next to eachother on my screen, which allow you to switch randomly through your mounts and pets. Why does it always have to have those there? It's ugly, and distracts me.

Can those be removed after I've chosen the location I want it to be?
In the optionmenu there is a checkbox that is called "Locked" if you check that the buttons are locked into place and the red buttons are gone.
__________________
Gupp is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 12-29-2009, 06:15 AM  
Rammoth
A Kobold Labourer
 
Rammoth's Avatar

Forum posts: 0
File comments: 106
Uploads: 0
I like this addon, it's very useful, however there is one problem that seems to nag at me, I just don't like this thing it's doing.

There is a red square very little, on each corner of the 2 buttons that are stuck next to eachother on my screen, which allow you to switch randomly through your mounts and pets. Why does it always have to have those there? It's ugly, and distracts me.

Can those be removed after I've chosen the location I want it to be?
__________________
Rammoth is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 12-29-2009, 05:54 AM  
Gupp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 82
Uploads: 2
Quote:
Originally posted by Bornabe
Ahhh, gotcha. Yes, I use a Macro for it so I'll add that in there, thanks! Perhaps I could actually use your buttons instead, just gotta find a handy place to use them in BornabeUI.
You could use "/click GupPet_IngameFrameTemplateAuto" instead of all the other macro commands.

Quote:
Originally posted by Sunicro
I love this mod, especially the part where I can cast slow fall on my mage when I am falling. Is there a way to have it do the same with levitate on Priests.
I will look into this .. Problem with the mage thing that its not fully incombat proof as in combat it will always cast the slowFall cuz incombat i cant check if you are falling or not.
__________________
Gupp is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 12-28-2009, 04:44 PM  
Bornabe
A Cliff Giant
 
Bornabe's Avatar
Interface Author - Click to view interfaces

Forum posts: 79
File comments: 178
Uploads: 6
Quote:
Originally posted by Gupp
Do you use slashcommands to mount ?? As the created buttons will automaticly get your form off etc ... In your macro you can use "/cancelform" before the mount command.
Ahhh, gotcha. Yes, I use a Macro for it so I'll add that in there, thanks! Perhaps I could actually use your buttons instead, just gotta find a handy place to use them in BornabeUI.
Bornabe is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 12-28-2009, 09:01 AM  
Sunicro
A Defias Bandit

Forum posts: 3
File comments: 9
Uploads: 0
Levitate

I love this mod, especially the part where I can cast slow fall on my mage when I am falling. Is there a way to have it do the same with levitate on Priests.
Sunicro is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Old 12-28-2009, 06:25 AM  
Gupp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 3
File comments: 82
Uploads: 2
Quote:
Originally posted by Bornabe
Is there a way to auto-unForm when trying to Mount? I just get an error and have to click out of my Druid form, then mount. I don't know why I can't remember that I'm in my form, lol, but if you're able to make it easier on me, I would greatly appreciate it!
Do you use slashcommands to mount ?? As the created buttons will automaticly get your form off etc ... In your macro you can use "/cancelform" before the mount command.
__________________
Gupp is offline Report comment to moderator   Edit/Delete Message Reply With Quote
Post A Reply



Category Jump:




The Network:
EQInterface | EQ2Interface | LoTROInterface | MMOInterface | War.MMOUI | WoWInterface | VGInterface | Allakhazam | Thottbot | Wowhead | Zam


©2009 MMOUI / ZAM Network
vBulletin - Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.