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Updated: 12-01-15 05:42 PM
Addon for:
Aurora.
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Compatibility:
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-01-15 05:42 PM
Created:06-18-11 06:06 PM
Downloads:125,719
Favorites:288
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Aurora: Missing Textures  Popular! (More than 5000 hits)

Version: 2.38
by: Tonyleila [More]

for Aurora 6.3+

Missing Textures

This is a plugin for Aurora. It replaces over 500 of the missing Buttons,
Textures and Borders of the default UI. The replaced Textures appear only if this
part of the Interface is not yet skinned by Aurora or if its an Addon.

Contains
- Buttons: Micro Menu, Dropdowns, Scroll, Minimize, Plus, Minus, Hide Quest, Radiocheck, CheckBox, LinkProfession, Rotation
- Borders: SliderBar, ScrollBar, miscellaneous glows, Common-Input-Border, OptionsFrame, Tooltip, Glue-Tooltip-Border
- Other: BigMap and SmallMap, Chat Icons, Raidfraim, LFG-Icons and Rings, Repair icons, QuestMap Button,
World State Frame, GuildBank-NewTab, Groupframe, Gearmanager, Calender, Questicons, ChatTabs, CastingBar, Timemanager

See more previews in the comments

Installation
1. Download the package.
2. Remove the old AuroraMissingTextures folders from you "Interface" folder.
3. Put the unziped folder that are inside the "Interface" folder like "Buttons" & "LFGFRAME".... into
"...World of Warcraft\Interface"
4. if you want to change the blue color: go into the "Other_Colors" folder and open the folder with your color e.g. "pink".
Now integrate (NOT replace) the folders inside your "Interface" folder.

Hints
- I reskinned the big worldmap too so its like a transparent skin for Mapster.
WARNING: If you don't use Mapster the big map won't be transparent
(if you like the original Bigmap more just remove the "WorldMap" folder from your "Interface" folder)
- you may hide MerchantGuildBankRepairButton, QuestLogFrameShowMapButton

Future Versions
I'll skin more of the Art shown here visit the Change Log to see what will be skinned next.
If you want to have skinned something prior-ranked please contact me via comments

Addons shown on the Screenshots
- Aurora (of course)
- Bags: Stuffing
- Sell Grays is Gray-b-Gone
- GnomishVendorShrinker

Download my UI here
http://www.wowinterface.com/downloads/info17709-LeilaUIv3.html

Coming up next:

need update for loginscreen system options?
skin new szenario texture?
UI-MINIMAP-BORDER!

----------------------------------------------------------------
Addon changes and updates
----------------------------------------------------------------

Version 2.39
redo UI-CHARACTERCREATE-CLASSES.blp

Version 2.38
fixed PetBattles frame for the Rermatch AddOn update.

Version 2.37
Added new chat icons for minimize and Maximize (UI-ChatIcon-Maximize-Up)
fixed UI-ChatIcon-Chat-Up

Version 2.36
New:
AuctionFrame\Token.blp = fixed wow tokens @ AH
Buttons\BlueGoldButton = fixed DK SHOP BUTTON @ Loginscreen

Version 2.35
New:
\RAIDFRAME\UI-RaidFrame-GroupButton
\RAIDFRAME\UI-RaidFrame-GroupOutline
\ACHIEVEMENTFRAME\UI-Achievement-Header
UI-ACHIEVEMENT-ACHIEVEMENTBACKGROUND
UI-GuildAchievement-Parchment-Horizontal-Desaturated
UI-Achievement-WoodBorder

Fixed:
removed PvPframe
removed UI-MINIMAP-BORDER
UI-Background-Marble
DarkSandstone-Tile
Tileable-Parchment
UI-Achievement-Borders
redone: PetJournal

Version 2.34
Minimap:
New textur for raid difficulty
New textur for Clock Background
New textur for UI-MINIMAP-BORDER

removed not used/not working texturs:
BattlefieldFrame folder: Battleground-Alliance, Battleground-Horde

Version 2.33
removed not used/not working texturs:
Reforge-Flare
Reforge-Texture
LoadingBar
MinimapArrows
UI-ArchBlob-MinimapRing
UI-QuestBlob-MinimapRing

Version 2.32
ChallengeModeHud
SCENARIOSPARTS
ScenarioParts
ObjectiveTracker

Version 2.31

FIXED:
Nameplates: TARGETINGFRAME and Tooltips folder
\EncounterJournal\UI-ENCOUNTERJOURNALTEXTURES

ADDED: UnitPowerBarAlt folder and /ExtraButton/ ...many
REMOVED: WorldMap/UI-QuestPoi-NumberIcons

Version 2.30
fixed: Buttons\UI-MicroButton-BStore-Down.blp
fixed: Buttons\UI-MicroButton-BStore-Disabled.blp
fixed: Buttons\UI-MicroButton-BStore-Up.blp
added: ARCHEOLOGY\ArcheologyToast
added: ARCHEOLOGY\ARCH-PROGRESS-FILL

Version 2.29
Update for Patch 5.47
\Buttons\UI-DialogBox-goldbutton-...
\Buttons\UI-DialogBox-Button-Gold-...
\Buttons\UI-Panel-Button-Highlight
\Buttons\UI-Panel-Button-Highlight2
\Store\Store-Main

Version 2.28
Update for Patch 5.4
added UI-MicroButton-BStore
added store-item-highlight (transparent to hide bag texture)
added !BattleSlotFrame-Left, _PetJournalHorizTile, PetJournal
fixed UI-MicroButton-Hilight for other colors

Version 2.27
New NPC-Scan Background: UI-Achievement-Parchment-Horizontal

Version 2.26
new RaidPanel-Toggle buttons

Version 2.25
added challenges-main
added MiniMap-TrackingBorder

Version 2.24
fixed MiniMap-TrackingBorder
added challenges-minimap-banner
added challenges-main

Version 2.24
fixed ScenarioIcon-Combat
added back ScenariosParts

Version 2.23
fixed Micro-Highlight for red color
fixed UI-Quickslot-Depress and added it for all colors

Version 2.22
fixed szenario texture for 5.3 update

Version 2.21
Added special texture for Bagnon:
UI-Backpack-EmptySlot.blp
Its now inside: \Interface\PaperDoll\For_Bagnon
Just put it inside the folder above.

removed raid_mover they are now again
inside the "put_raid_mover_out" folder if you need them
just put the files inside the folder above.

Version 2.20
updated PetBattleHUD
added PetBattlesQueue

Version 2.19
Loc-RedLine.blp
LoC-ShadowBG.blp
UI-ENCOUNTERJOURNALTEXTURES.BLP
BattleBar-Ability...
PetBattleHUD.blp
PetIcon-...

Version 2.18
Updated UI-LFG-ICON-PORTRAITROLES
updated UI-LFG-ICON-ROLES
updated GoldRing
updated RaidPanel-Toggle
updated UI-CastingBar-Border -Flash -Spark
fixed green icons
fixed PetBattle-GoldSpeedFrame
added 4 missing ExtraButtons

Version 2.17
fixed UI-Debuff-Overlays
added LFGBorder

Version 2.16
UI-Achievement-Parchment-Horizontal changed to invisible
added BuffConsolidation
new Button colors: yellow, red, green, pink

Version 2.15
added UI-Achievement-Parchment-Horizontal

Version 2.14
added Nameplates
removed some alert textures from TARGETINGFRAME folder

Version 2.13
added FlyoutButtons
added CollapsibleHeader (guild professions)
added PetBattles
changed UI-StatusBar

Version 2.12
added MainMenuBar

Version 2.11
Reskinned Map
added Rep and XP bar

Version 2.10
ACHIEVEMENTFRAME: UI-Achievement-Title, UI-Achievement-Borders
All ExtraButton textures

Version 2.09
Scenarios
Minimap

Version 2.08
WhoFrame-ColumnTabs
ClassTrainerFrame
UI-GuildAchievement-Parchment-Horizontal-Desaturated

Version 2.07
added FrameGeneral
added WorldStateFrame
They look awful...

Version 2.06
added UI-Achievement-Guild

Version 2.05
added UI-DialogBox-Button

Version 2.04
- StatusIcon (friendsframe)
- TARGETINGFRAME
- UI-MicroButton-Mounts

Version 2.03
- added some loginscreen textures: (not final)
- Glues-TOS-TopRight
- UI-CHARACTERCREATE-CLASSES
- UI-CHARACTERCREATE-RACES
- UI-CharacterCreate-Gender
- UI-CharacterCreatePatchwerk
- UI-CharacterCreate-Highlights

Version 2.02
- added UI-CheckBox Buttons
- changed UI-ScrollBar-Scroll
- added ChatBubble Texture inside a separate folder

Version 2.01
- added LFR-Animation

Version 2.00
- replaced SpellPush-Frame textures with empty files
- added new reforge texture and removed the old one
- fixed size of UI-Panel-xButtons
- replaced UI-Quickslot temporary with an empty file to avoid problems with Dominos and Masque

Version 1.99
- changed Minimap arrow
- changed UI-Panel-Bigger/SmallerButtons
- UI-PlusButton / UI-MinusButton

Version 1.98
- added ChatBubble Textures

Version 1.97c
- moved UI-Backpack-EmptySlot into PaperDoll folder...Combuctor slots shoud be changed now

Version 1.97b
- fixed UI-QuestLogTitleHighlight (was too bright)

Version 1.97
- added UI-Slot-Background
- added ReforgingTextures
- added UI-QuestLogTitleHighlight
- fixed CheckButtonGlow and UI-CheckBox-Highlight
- UI-PaperDoll-Slot-Bag, UI-Backpack-EmptySlot

Version 1.96
- added bossloot frames
- changed X buttons
- changed ScrollBars
- removed Timer (because the borders were fuzzy...)
- Thanks for 5000 downloads

Version 1.95
- Added Achievement-Alert

Version 1.94
- PvP Icons (minimap)
- UI Button Silver
- fixed Quickslot button position/size and added missing buttons

Version 1.93
- UI-Quickslot button changed
- added UI-QuestItemNameFrame (tradeframe)
- added UI-CHARACTER-TABs
- added HelpFrame

Version 1.92
- added Glue-Panel-Buttons (Up ,Down, Highlight, Blue)
- added UI-RotationRight-Big-Up and down

Version 1.91
- Change dropdowns (CharacterCreate-LabelFrame) fits better to the rest now
- added some MINIMAP Icons but most of them won't work for some reason ?!

Version 1.90
- added transperent textures for ChatTabs
- added transperent textures for raid mover (in a own folder so you have to move them out if you want to use them)
- added Character-ScrollBar
- added CharacterCreate-LabelFrame (yay i found textures for dropdowns!)
- added COMMON\Glue-Tooltip-Border
- added Vehicles-Button-Exit-Down and Up
- added CastingBar-Border
- added StatusBar/TargetingFrame-BarFill
- added parts of Timemanager changed gearmanager buttons for that-

Version 1.89
- added some calender stuff (including SPELLBOOK borders and CHARACTERCREATE)
- added UI-QuestPoi-NumberIcons, UI-QuestPoi-IconGlow, UI-WorldMap-QuestIcon

Version 1.88
- changed SliderBar-Border
- changed Common-Input-Border
- removed ACHIEVEMENTFRAME (now skinned by Aurora)

Version 1.87
- changed buttons for aurora 3.1
- reskinned Gearmanager
- changed all UI-Quickslot (=button/quest button textures)
- removed QuestGreeting
- addet UI-EmptySlot icons
- UI-Achievement-RightDDLInset
- minimize buttons
- changed LinkProfession button
- removed DialogBox buttons (will be added back in next version)

Version 1.86
- UI-GuildBankFrame-NewTab
- GROUPFRAME
- PVPFrame glow
- UI-Minimap-Background
- reworked MicroButton-Raid and EJ (now sharper)

Version 1.85
- UI-QUESTMAP_BUTTON addet (remove ShowMapButton from Aurora lua to see it)
- hotfix for choose quest (added QuestGreeting as transparent textures)
- fixed my minimap borders

Version 1.84
- Micro-Highlight
- CharacterSelect glow and arrows

Version 1.83
- added UI-Panel-QuestHideButton-disabled
- DropDownRadioChecks fixed
- change quest background of bigmap
- 2x new micro menu buttons
- added aurora 3.0.1 buttons for addons (not final!)

Version 1.82
- changed chat buttons (now without border) = better dropdown menus

Version 1.81
- quest objectives arrow added = Buttons/UI-Panel-QuestHideButton
- raid managers added (small arrow!) = FrameGeneral & RAIDFRAME

Version 1.7
- update for Aurora 3.0
- removed transperent textures that were not needet any more

Version 1.6
- LFG mini icons
- new micro menu buttons
- removed minimap button borders (LFG/Addons etc.)
- changed CharacterSelect-Highlight (looks much better now)

Version 1.5a
- sorry wrong chat frame bubble buttons
(now there are 2 versions on for prat if you want an invisible chat bubble button)

Version 1.5
- added SliderBar-Border
- added SliderBar-Button
- changed disabled addon button texture
- added DropDownRadioChecks and adioCheck (mail)
- added many chat frame buttons (all that are normaly visible)
- DialogFrame border addet
- Glues: Glue-CharacterSelect-Highlight added (im not yet happy with this)
- OPTIONSFRAME and Tooltips for options added

Version 1.4
- added MERCHANT-REPAIRICONS
- added LFG icons / goldring
- added Common-Input-Border
- added map SmallerButton
- added big world map - transperent textures only supportet by Mapster
- added back the minimap for mapster

Version 1.3a
- removed worldmap (it dosen't work with mapster and Aurora has Basic small map skin now)

Version 1.3
- added buttons for addons

Version 1.2
- added WorldState-CaptureBar

Version 1.1
- added the small worldmap and its BiggerButton
- added ButtonHilight-Round for the UI Rotation Buttons
- added LinkProfession button
Post A Reply Comment Options
Unread 09-09-12, 10:54 PM  
NeonSkin
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hi can you add biggertradeskillui ? Thanks
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Unread 09-10-12, 02:37 AM  
Rammoth
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Looks good to me, thanks man. You're awesome!

The overlapping is very minor, not a big deal to me. Especially the Lightheaded one since Lightheaded main texture is designed to have a small part of it go behind the main quest log window. So you're going to have that one, no way to do away with that unless it would support transparent fade/blend textures. What I mean is, at that end where it overlaps, have it fade out to empty. That way it isn't visible that it's overlapping, but technically the texture would still be there.

I hope that made sense. It does in my head, as a graphic designer.
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Unread 09-10-12, 06:47 AM  
Tonyleila
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Originally Posted by NeonSkin
hi can you add biggertradeskillui ? Thanks
That was an easy one!
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Last edited by Tonyleila : 09-10-12 at 06:55 AM.
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Unread 09-12-12, 07:20 AM  
Rammoth
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Can I mention, I notice that the Clique addon button on the Spells/Abilities window is not skinned to match but everything else is? Is that not possible to skin?
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Unread 09-12-12, 07:33 AM  
Tonyleila
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Originally Posted by Rammoth
Can I mention, I notice that the Clique addon button on the Spells/Abilities window is not skinned to match but everything else is? Is that not possible to skin?
I can't skin that with AMT because its inside the Clique folder you can take this edited file and replace it there: http://www.*****************/download-...re_64.tga.html
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Unread 09-12-12, 08:43 AM  
dalai333
A Kobold Labourer

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Thank you first of all for all the great work. I am posting in the hope that there is something you can do with AckisRecipeList and Panda. Panda seems to use the default AH frame to create its frame. Thank you muchly!
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Unread 09-12-12, 08:47 AM  
Tonyleila
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Originally Posted by dalai333
Thank you first of all for all the great work. I am posting in the hope that there is something you can do with AckisRecipeList and Panda. Panda seems to use the default AH frame to create its frame. Thank you muchly!
I'll look into it but I'm away in holydays for 1 week now
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Unread 09-13-12, 05:35 AM  
lxhlxh520
A Kobold Labourer

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bug report

the UI-DungeonDifficulty-Button.blp in the MINIMAP is full with black ,no picture
so when the minimap.lua and minimap.xml(in Frame.xml) use it ,i can not see MiniMapInstanceDifficultyTexture
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Unread 09-15-12, 02:31 AM  
Louna
A Kobold Labourer

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Hey
Is it possible to skin targeting frames and minimap?

To make them somewhat like miirgui portraits and minimap are.
Square portrait icons and square minimap.
So there would be no need for additional addons for those two.
Right now if you replace just the folders from targeting frame,minimap,buttons,time and calendar,
Minimap and the surrounding buttons look okey but the portraits look brighter somewhat.
I guess i need to replace some other files as well till you change it(if you change it that is)but not sure which ones.
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Unread 09-15-12, 05:06 AM  
Tonyleila
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Originally Posted by Louna
Hey
Is it possible to skin targeting frames and minimap?

To make them somewhat like miirgui portraits and minimap are.
Square portrait icons and square minimap.
So there would be no need for additional addons for those two.
Right now if you replace just the folders from targeting frame,minimap,buttons,time and calendar,
Minimap and the surrounding buttons look okey but the portraits look brighter somewhat.
I guess i need to replace some other files as well till you change it(if you change it that is)but not sure which ones.
This woud need an addon (lua) you can't make everything square just by changing textures. You coud combine AMT with miirgui if you want. I use unitframe addons so it worth changing it. Maybe you can use files http://www.wowinterface.com/download...48-AI-Art.html

Originally Posted by lxhlxh520
the UI-DungeonDifficulty-Button.blp in the MINIMAP is full with black ,no picture
so when the minimap.lua and minimap.xml(in Frame.xml) use it ,i can not see MiniMapInstanceDifficultyTexture
I removed it because it dose not fit to my minimap addon so i just used an empty texture. If you like blizzards texture just remove that empty blp file.
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Unread 09-18-12, 01:55 PM  
Adam77
A Kobold Labourer
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Ty for the really nice addon

Do you know why sometime i get this LUA err?

Code:
1x Aurora-4.1\aurora-4.1.lua:3042: attempt to concatenate global "index" (a nil value)
Aurora-4.1\aurora-4.1.lua:3042: in function <Aurora\aurora.lua:3040>
<in C code>
FrameXML\UIParent.lua:985: in function <FrameXML\UIParent.lua:657>

Locals:
(*temporary) = <func> =[C]:-1
 = <func> @FrameXML\LootFrame.lua:637
 = <func> @Aurora\aurora.lua:3040
Then another strange behavious is that when i die ... sometime the popup for the ress is so High that i can't see Accept-Cancel buttons
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Unread 09-18-12, 03:10 PM  
Tonyleila
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Originally Posted by Adam77
Ty for the really nice addon
Do you know why sometime i get this LUA err?
Code:
1x Aurora-4.1\aurora-4.1.lua:3042: attempt to concatenate global "index" (a nil value)
Aurora-4.1\aurora-4.1.lua:3042: in function <Aurora\aurora.lua:3040>
<in C code>
FrameXML\UIParent.lua:985: in function <FrameXML\UIParent.lua:657>
Locals:
(*temporary) = <func> =[C]:-1
 = <func> @FrameXML\LootFrame.lua:637
 = <func> @Aurora\aurora.lua:3040
Then another strange behavious is that when i die ... sometime the popup for the ress is so High that i can't see Accept-Cancel buttons
This is only a texture based plugin for aurora. It can not cause any lua errors and its not moving the popup for the ress.
So you shoud ask here: http://www.wowinterface.com/download....html#comments
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Unread 09-19-12, 06:14 PM  
Tonyleila
A Molten Giant
 
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Aurora: Missing Textures v 2.09

Originally Posted by Louna
Hey
Is it possible to skin targeting frames and minimap?
To make them somewhat like miirgui portraits and minimap are.
Square portrait icons and square minimap.
I skinned minimap now but its still round. I won't use it but maybe someone will use it
Also scenario texture is hidden now.

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Unread 09-20-12, 06:14 PM  
EKE
An Aku'mai Servant
 
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Originally Posted by Tonyleila
Originally Posted by EKE
if i just want skin achievement frame, which folder or files should i take?
i've try only ACHIEVEMENTFRAME folder, miss a texture.
Where did you find this thing on the screenshot? For me achievements look like this


EDIT: OK now I know what you are talking about!, Guilde achievement popup is not yet skinned I'll fix that with next version
well
the center texture will miss when i get an achievement twice.
i have this achievement but this character didnt, for example, "level 10", "The Old Gnome and the Sea"



_G["AchievementAlertFrame"..i.."OldAchievement"]
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Unread 09-20-12, 07:40 PM  
Tonyleila
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Originally Posted by EKE
well
the center texture will miss when i get an achievement twice.
i have this achievement but this character didnt, for example, "level 10", "The Old Gnome and the Sea"
_G["AchievementAlertFrame"..i.."OldAchievement"]
well you have to specify this a little bit more. What do you mean by "center texture"? Can you make a Screenshot of this and pls a big one where I can see what you are talking about. On your last screenshot http://i.imgur.com/jzlcU.jpg I see a brown stripe but I can't reproduce that, whats the name of this Achievement? Where do you get that? what wow version are you playing on? 5.0.4?

The achievement skin only includes one texture called "UI-Achievement-Alert-Background". The icon border Texture "UI-Achievement-IconFrame" is only an empty file so that you can use Clean Icons - Thin
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