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TTSpellTimer  Popular! (More than 5000 hits)

Version: 1.24.20100
by: twig314159 [More]

After many painstaking hours of development and testing (huge thanks to all my friends that helped test!) my newest creation is ready for the general public.

TTSpellTimer

Summary
This is a stand-alone addon that will display various debuff and timer related effects for a large number of spell and abilities. Each class has a supported set of spells, which will be listed later in this document. Using this addon does not require you to create macros for each of your spell or abilities. Just install and play as normal!

Features

  • Non-Intrusive. Timer window is shown in the far right.
  • Works with numerous spells and abilities across all the classes.
  • No need for you to create macros of anything! Just use spells/abilities as normal!
  • The timer window can be moved and its position is saved for the next gaming session.
  • Timer window can list up to 8 timers in two horizontal rows that only show the spell icon and time remaining. Plus 8 timers in a single vertical row that show the spell icon, time remaining, target name, and the name of the ability/spell.
  • You can left-click on a specific timer to automatically target the named mob! (Note: This is inconsistant in PvE when multiple mobs have the same name, but great for PvP!)
  • You can shift-left-click on a specific timer to remove it from the timer window. This is useful if you have timers that do not automatically remove themselves.
  • TTSpellTimer will automatically modify the timer durations based on the rank of the spell cast!
  • TTSpellTimer will automatically modify the timer durations if you have points in the appropriate talents!
  • Each spell is highly configurable by using the settings interface, which can be reached through the slash command "/ttst".
  • Each timer can be individually enabled/disabled. (In the spell/ability list on the left side of the settings window, disabled spells/abilities are colored grey.)
  • Each timer can be configured to automatically post a message when it occurs. TTSpellTimer will only post a message once, first trying Emote, then Raid, then Party, then Yell, and finally Say. You can check/uncheck the appropriate options. If you uncheck all the options, no message will be posted.
  • Each timer can be configured to display the spell name and/or the target's name. If both of these option are unchecked, the timer will be layed out in one of the two horizontal rows.
  • Each timer can be configured to automatically be removed when you exit combat. Great for those debuffs that can last for minutes!
  • Warlock pets are now supported! Seduction and Spell Lock!
  • Shaman totems are now supported!
  • Hunter pets are now supported!
  • In the settings window is a new "General" option to modify a few addon wide settings.
  • You can now disable TTSpellTimer through the "General" option in the settings window.
  • You can now set the scaling for the timer window through the "General" option in the settings window.
  • You can now position the timer window without having a timer active. To do this, use the "Move Window" button in the "General" options. When moving the window, click and drag it to anywhere you want, then press "Done". The four buttons that appear at the corners when moving are to force the timer to grow in that direction. Just click the button before clicking "Done". For example: You move the window to the lower right corner of the screen and you want it to grow up and to the left. Just click the small button in the upper left of the timer window then click "Done".
  • Nearly a complete French localization! It still contains many bugs, but should work okay.
  • Supports Rebirth, Concussive Shot, Counterattack, Scatter Shot.
  • You can now set auto messages to post when casting begins.
  • You can now disable timers/messages independently for each spell/action.
  • Optional progress bars for spell timers!
  • Message posting to a custom channel!

Supported Spells
  • Druid - Abolish Poison, Bash, Challenging Roar, Demoralizing Roar, Entangling Roots, Faerie Fire, Hibernate, Innervate, Insect Swarm, Lacerate, Maim, Mangle, Moonfire, Pounce, Rake, Rebirth, Regrowth, Rejuvenation, Rip, Sooth Animal.
  • Hunter - Concussive Shot, Counterattack, Hunter's Mark, Scare Beast, Scatter Shot, Scorpid Sting, Serpent Sting, Silencing Shot, Viper Sting, Wing Clip, Wyvern Sting.
  • Hunter Pets - Bestial Wrath, Intimidation, Screech, Scorpid Poison.
  • Mage - Blast Wave, Cone of Cold, Counterspell, Dragon's Breath, Fireball, Flamestrike, Frost Nova, Frostbolt, Polymorph, Pyroblast, Slow, Summon Water Elemental.
  • Paladin - Avenger's Shield, Consecration, Hammer of Justice, Redemption, Repentance, Turn Undead.
  • Priest - Abolish Disease, Devouring Plague, Hex of Weakness, Holy Fire, Mind Control, Mind Soothe, Power Infusion, Power Word: Shield, Psychic Scream, Renew, Resurrection, Shackle Undead, Shadow Word: Pain, Silence, Vampiric Embrace, Vampiric Touch.
  • Rogue - Blind, Cheap Shot, Distract, Expose Armor, Garrote, Gouge, Hemorrhage, Kick, Kidney Shot, Premeditation, Riposte, Rupture, Sap.
  • Shaman - All Totems, Earth Shield, Earth Shock, Flame Shock, Frost Shock, Reincarnation, Stonestrike.
  • Warlock - Banish, Corruption, Curse of Agony, Curse of Doom, Curse of Exhaustion, Curse of Recklessness, Curse of Shadow, Curse of the Elements, Curse of Tongues, Curse of Weakness, Enslave Demon, Fear, Hellfire, Howl of Terror, Immolate, Inferno, Ritual of Doom, Ritual of Summoning, Siphon Life, Soulstone Resurrection, Unstable Affliction.
  • Warlock Pets - Seduction, Spell Lock.
  • Warrior - Berserker Rage, Challenging Shout, Concussion Blow, Demoralizing Shout, Disarm, Hamstring, Intimidating Shout, Mocking Blow, Mortal Strike, Piercing Howl, Pummel, Rend, Shield Bash, Sunder Armor, Thunder Clap.

Known Bugs
  • Spells with a casting time (eg. Howl of Terror, Soulstone) and spells that do not apply a debuff may sometimes display a timer even if you cancel the spellcasting. This is a limitation of how Blizzard implemented the event messaging for spells. It can be worked around, but is not easy, so I have chosen to not fix it for the moment.
  • The timer is very reliable solo, but can sometimes create timers for spells even though the spell was resisted. This is only occurs in large raids. At this time, it is easy for a user to work around this issue by just being aware of what abilites are resisted. I WILL have this fixed some day as soon as I find a method that I feel is reliable enough.
  • Cancelling some spells with ESC while a targeting cursor is up may result in a timer being created. (Ritual of Summoning is notorious for this. Still investigating a fix.)

Instructions
Just install and use! Don't forget that using "/ttst" will bring up the settings window!

Conclusion
Please send or post any comments, bugs, or suggestions you have!

Future Features
- Paladin seals and judgements.
- Hunter traps.

Troubleshooting

Q: The timer window doesn't seem to be appearing. What's the problem?
A: Make sure that the addon is actually loaded. You can verify this by using the slash command "/ttst". If the TTSpellTimer Settings window does not appear then the addon was not properly loaded by WoW.
A: It is possible that the timer window is appearing off screen and is working, but not visible. To reset the window location to its default position use this slash command "/ttst reset window".

Q: Is there a way to restore a spell's settings to the default settings?
A: Yes there is! Use the following slash command to reset a specific spell's settings to its default values, "/ttst reset <spell name>". Example: "/ttst reset Howl of Terror"
A: To reset all spells to their default settings use this slash command, "/ttst reset all".

Version Information

1.24.20100
- Updated .toc to the latest Blizzard interface version (20100).
- Minor bug fixes.
- Better reliability when detecting the application of spells. It will no longer create timers for resisted spells.

1.23.20000
- New spells/abilities: Redemption, Resurrection,
- Fixed combo modifier problem with Rupture.
- Attempted to fix problems with Spell Lock and Seducion. If you continue to have problems, let me know!
- Timers should now have the proper target name when using click-casting! Let me know (in detail) if you continue to see problems in this area.

1.22.20000
- Some debugging code made it into the 1.21.20000 release. I've now removed that.

1.21.20000
- Various bugs fixed which were caused by the update to WoW 2.0.

1.20.20000
- Updated .toc to the latest Blizzard interface version (20000).
- Updated to work with WoW client 2.0!
- Many new spells added and bugs fixed!

1.17.11200
- Updated .toc to the latest Blizzard interface version (11200).
- New feature: Optional progress bars for timers!
- New feature: Post messages to a custom channel!
- New feature: Optional display of tenths of a second for timers!
- Bug fix: Distract should now work properly.

1.16.11100
- Version 1.15.11100 was inadvertently released with a new feature that wasn't yet completed. That new feature is displaying tenths of a second when the time remaining on a timer is less than 1 minute. While the feature does work, it has a few bugs and there is no way to change it back to the default display. This new update changes it back to the default until this new feature is complete and ready for distribution.

1.15.11100
- Fixed the bug with Polymorph and Shackle Undead not updating their timers when a target was re-polymorphed or re-shackled before it broke from the previous effect.
- Fixed a problem with CastSpellByName not working if the "self" parameter was specified as "true".

1.14.11100
- Corrected the durations for many Shaman totems.
- Added Reincarnation for the Shaman.
- Made sure that the Mage spells Polymorph: Pig and Polymorph: Turtle work properly.

1.13.11100
- Update for the lastest WoW patch 1.11.
- Bug fixes to correct stuff that was broken because of patch 1.11.

1.12.11000
- Bug fix for saving the position after it's been moved. Thanks Hshh!
- Added Rogue's Kidney Shot and Rupture. Thanks Hshh!
- Complete Simplified Chinese localization. Huge thanks to Hshh!

1.11.11000
- This should fix consistancy problems people have been having ever since WoW patch 1.10. Many times, the addon would stop working when doing this that would force a load, like zoning.

1.10.11000
- Gah, fix another bug that causes first time users to not have the addon enabled by default.

1.09.11000
- Instant cast spells were not working as of WoW v1.10. Now fixed. I have no idea how I missed something this large. My apologies to every that has download an update again.

1.08.11000
- New supported spells.
- Can now hide the timer background.
- Can now move the timer window without having an active timer.
- Spell/Actions cast from macros should now be timed properly.

1.07.11000
- Bad upload. Use v1.08.11000

1.06.10900
- Hunter pets are now supported!
- The timer window can now be scaled!
- You can now disable TTSpellTimer completely from the settings window!
- Fixed a bug with Grounding Totem.
- I missed the Tranquil Air Totem in the previous release. It has now been added.

1.05.10900
- Shaman totems are now supported!
- Fixed a bug that was exposed by using chat addons (eg ChatEx)

1.04.10900
- Fixed a bug where some timers would stop appearing after a while.
- Fixed a bug where casting a debuff on top of the safe debuff (Corruption on top of Corruption) would not create a timer for the second casting.
- Made sure that Shadow Word: Pain was taking talents into account.

1.03.10900
- Fixed bug when using ALT+number to target self.
- Fixed a bug where sometimes a timer would appear without a target name. This bug was most apparent with spells that had a casting time.
- Updated the Insect Swarm icon to be the new icon Blizzard created for patch 1.9.
- Added Emote auto-chat feature.
- Added warlock pet abilities.

1.02.10900
- Fixed an error on login when the user had moved the spell timer window to another location.

1.01.10900
- Initial release. Enjoy!

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Unread 01-06-06, 08:51 AM  
rte
A Murloc Raider
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Forum posts: 6
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Results of testing.

Hey, tried your mod yesterday and, naturally, found some bugs
Here goes.

- At the load gives an error (sorry forgot to screen it) saying frame such and such is not movable or sizeable. Posible cause - you are tryin to set position of timers frame, but mixed up a name.

- Sometimes posts a wrong name of the mob/player on the timer. How are you getting the target name and most importantly when? some spells take time to cast and if the target is switched during that time spell will still be cast on the initial target. One very strange case of that: Created SS, selected party member, say player1, started casting SS, finished casting (haven't switched target atall) the /say command announced that I've cast SS on totaly different person.

- If the DOT is cast on the mob/player that already has that DOT on and is in list displayed timer is not updated. (Eg: I cast CoA on Mob, timer starts at say 20sec in the DOT duration I reapply CoA on Mob, but timer is not updated)

- Also does not performes very well in raid envirounment, but that is to be expected.

Thats it for a bugs.

Overall a good mod. If bugs are fixed it will potentially replace all debuff watchers out there.

Several functionalities you might want to add:
Make background and frame for dot timers hidable.
Instead of dragging the frame itself add a move button, that will be movable, so it can be locked. (If you don't know how to do it - just ask)
Add Deahcoil to the lock list.

Cheers
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Unread 01-06-06, 02:01 PM  
Urelith
A Kobold Labourer

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I use a macro for Curse of Tongues/Agony/Recklessness that chooses which to cast based on Mob health/mana. The addon doesnt seem to detect the spell cast or not from this macro.

Great lookin mod, hope to see lots of updates.

Also, just noticed. With the new version, its spamming me with text whenever i use a macro that casts a spell with the following.

CastSpellByName - Curse of Agony(Rank 5)

Where curse of Agony, is whatever spell the macro is casting. I know it is this addon, cause when I disable the addon the spam goes away.
Last edited by Urelith : 01-06-06 at 02:23 PM.
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Unread 01-07-06, 01:21 AM  
Graguk
A Murloc Raider
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I believe you need to hook the function CastSpellByName in order to properly detect spells cast in macros. Check CountDoom or the latest version of Shard Tracker Resurrection for how it's done.

I'm also getting any spells cast in macros echoing the CastSpellByName I used in the macro in the main chat window.
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Unread 01-07-06, 03:26 AM  
twig314159
A Deviate Faerie Dragon
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Originally posted by Graguk
I believe you need to hook the function CastSpellByName in order to properly detect spells cast in macros. Check CountDoom or the latest version of Shard Tracker Resurrection for how it's done.

I'm also getting any spells cast in macros echoing the CastSpellByName I used in the macro in the main chat window.
Yup, the hook is already in there, it just doesn't contain any code yet. I started on something but didn't finish it before release. Oops.
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Unread 01-07-06, 02:12 PM  
Lokky
A Kobold Labourer

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Suggestion

i must say awesome addon aswell as your crafting addon. I know it is designed to be "out of the way", but could you possibly make the frame moveable. Thanks and keep up the good work!


*EDIT* Nevermind it is moveable, just have to click exactly on the boarders

Bugs: Warlock- Warlocks can can only apply one curse per target. For some reason when i for example put Curse of Agony on a mob, then Curse of Elements, the curses wont overwite eachother. Also this applies with the same dot if applied twice. They dont overwrite so they stack.

Improvements- Here's a pic of the last timer i used, it's from a warlock mod for necrosis, however as of 1.9 it's borked and only works when it wants to. What you might want to use from that is the way how it shows which dots/curse are under each mob. That way it's a bit more organised and compact, also very useful when you fight many mobs with the same name

http://img519.imageshack.us/img519/3931/wowscrnshot0108062044158xm.jpg
Last edited by Lokky : 01-09-06 at 08:05 AM.
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Unread 01-16-06, 10:35 PM  
Laneer
A Kobold Labourer

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Just what I wanted!

This is exactly what I was looking for.

Just a few notes:

I also have noticed the bug where it looses the name of the target. At first I thought it might have been because I use WatchDog which does click casting but it works I would say 90% of the time and just every once in a while misses.

The other bug I have is I get an error when I use my mouse4 button which is bound to my 0 key which is inner fire. It complains it doesn't know who self is. I'm confused as to why it is even trying to track inner fire as it isn't an option and it wouldn't make sense anyways since you can't cast it on anyone but yourself.

Anyways Keep up the Awesome work!

Laneer
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Unread 01-21-06, 04:57 PM  
Revo
A Kobold Labourer

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Re: Just what I wanted!

I believe there is a bug or this si what you mean by it works great solo, while ina group only corruption and SS show up on the timer none of my other dots immolate dc or anything what i gotta do? thanks great love it so far!
Originally posted by Laneer
This is exactly what I was looking for.

Just a few notes:

I also have noticed the bug where it looses the name of the target. At first I thought it might have been because I use WatchDog which does click casting but it works I would say 90% of the time and just every once in a while misses.

The other bug I have is I get an error when I use my mouse4 button which is bound to my 0 key which is inner fire. It complains it doesn't know who self is. I'm confused as to why it is even trying to track inner fire as it isn't an option and it wouldn't make sense anyways since you can't cast it on anyone but yourself.

Anyways Keep up the Awesome work!

Laneer
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Unread 01-22-06, 08:29 AM  
rberry88
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I couldn't find in the released forum for this so I'll ask here. I love this mod, nice and simple and does what it says it does.

My suggestion/wishlist is the ability to resize/scale the timer window. I play at .64 scale and sometimes the timer window is a little small to identify timers on the fly.
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Unread 01-22-06, 10:08 AM  
Bray
A Murloc Raider

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I downloaded this yesterday and so far I love it! I just have one problem, for some reason my Curse of Agony spell doesn't show up on the timer. I don't have any other curses applied either. I tried it on a bunch of different mobs and it never showed up once.

Any help is appreciated.
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Unread 01-22-06, 05:10 PM  
H0PE
A Fallenroot Satyr
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Can't see the darn window at all with the times, how can I move/reset it?!! Nothing is visible. The addon is loaded in succesfully I can open the config window with /ttst. Please help as soon as you can so I could finally after a few weeks could start the usage of the addon. (
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Unread 01-22-06, 10:30 PM  
BlackZam
A Murloc Raider

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Originally posted by H0PE
Can't see the darn window at all with the times, how can I move/reset it?!! Nothing is visible. The addon is loaded in succesfully I can open the config window with /ttst. Please help as soon as you can so I could finally after a few weeks could start the usage of the addon. (
Same problem for me, worked again after a reload.
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Unread 01-22-06, 11:51 PM  
luste
A Kobold Labourer
 
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I'm having the same problem. Reloaded 3 or 4 times, still no fix. Any other ideas?

EDIT: So, I got the window to appear on some spells. I guess I just needed a 5th reload. However, I can't get the timers to come up on my Rejuvenation spell, nor any other spell that doesnt directly put me in combat. Am I misunderstanding an option or some such? I don't have the "Remove timer when out of combat" option checked except for those spells that necessitate me being in combate, ie hibernate, challanging/demoralizing roar, etc.
Last edited by luste : 01-23-06 at 12:29 PM.
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Unread 01-23-06, 01:41 PM  
twig314159
A Deviate Faerie Dragon
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Bugs

Thanks for all the bug reports everyone. I'll start looking into these and get an update out as soon as possible.

If you are having problems getting the timer window to show up, here's something you can do in the mean time to work around the problem:

Delete the TTSpellTimer.lua file at the following location:
<WoW Install Folder>\WTF\Account\<account name>\Saved Variables\TTSpellTimer.lua

This file contains your customized settings so if you delete it to fix the problem with the timer window not showing up you will lose any custom settings you applied.

Twig
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Unread 01-26-06, 01:00 PM  
spdkils
A Kobold Labourer

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Re: Bugs

Originally posted by twig314159
Thanks for all the bug reports everyone. I'll start looking into these and get an update out as soon as possible.

If you are having problems getting the timer window to show up, here's something you can do in the mean time to work around the problem:

Delete the TTSpellTimer.lua file at the following location:
<WoW Install Folder>\WTF\Account\<account name>\Saved Variables\TTSpellTimer.lua

This file contains your customized settings so if you delete it to fix the problem with the timer window not showing up you will lose any custom settings you applied.

Twig
Hey twig314159,

I love this UI, however it doesn't take into account the shadow word: pain talents...

I modified the spell descriptors to take care of that...
Talents =
{
["Improved Shadow Word: Pain"] =
{
Ranks = { 3, 6 },
TalentId = 4,
TreeId = 3,
},
},
.......

Also, it doesn't take into acount ShadowWord Pain overwriting itself. If you double cast SWP on a target, it just gets stuck, and will not ever have that spell update with a timer again. If you let it run its course it works fine... I thought that setting Unique would take care of that... But it didn't...

spdkils
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Unread 01-27-06, 08:04 AM  
H0PE
A Fallenroot Satyr
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Re: Bugs

Even if I delete, restart, etc, not visible. Please check.

Originally posted by twig314159
Thanks for all the bug reports everyone. I'll start looking into these and get an update out as soon as possible.

If you are having problems getting the timer window to show up, here's something you can do in the mean time to work around the problem:

Delete the TTSpellTimer.lua file at the following location:
<WoW Install Folder>\WTF\Account\<account name>\Saved Variables\TTSpellTimer.lua

This file contains your customized settings so if you delete it to fix the problem with the timer window not showing up you will lose any custom settings you applied.

Twig
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