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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-13-15 01:30 PM
Created:08-13-11 11:51 AM
Downloads:23,073
Favorites:75
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Categories:oUF: Layouts, Unit Mods

oUF Skaarj  Popular! (More than 5000 hits)

Version: 2.7
by: Skarj [More]



Supported Frames:

* player
* pet
* target
* target of target
* focus
* focus target
* party
* party target
* raid
* boss
* mt
* mt target
* arena
* arena target

Info:

Skaarj UI

All configuration options are located in cfg.lua file.
To edit .lua use Notepad++

Use /omf to move all the frames.

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak.

2.7
Boss frames health update fixed
config for boss altpowerbar added

2.6a
Warlock power fixed

2.6
oUF Maelstrom embedded
oUF_SpellRange updated
raid debuffs updated
boss altpowerbar added
altpowerbar /threatbar a little bit reskined, added gradient color
castbar safeZone/Lag issue fixed
combo points moved to player frame
helth classcolor option fixed
a lot of small fixes and improvements

2.5
oUF_MovableFrames embedded, /omf
some other fixes

2.4
Class Power fixed

2.3
lua error fixed

2.2
raid frames issue fixed

2.1
updated for patch 6.0.3

2.0a
party frames sizes in raid mode fixed

2.0
updated for patch 5.4

1.9
updated for patch 5.1

1.8
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

1.7
no more requires ouf, custom ouf core included
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
more sexy eclipsebar
rep/exp text hiding fixed
some new options

1.6
boss power fixed
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
some unitframes repositioned
oUF_RaidDebuffs: spells updated

1.5a
blue background fixed
1.5
various fixes and tweaks
ouf no longer included, you need to download the latest version and remove the previous
portraits on the health bars
option to disable the auras borders
1.4.9a
oUF_GCD fixed for monk
1.4.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
1.4.8
arena frames/AuraTracker/Trinkets fixed
ShadowOrbs hide fixed
oUF_AuraBars embedded
1.4.7
oUF_DebuffHighlight fixed
1.4.6
many many bugs fixed
1.4.5
Soulshards fixed!

1.4.3
holy power fixed
border fixed
1.4.2
cfg.lua file fixed
1.4.1
paladins holy power fixed
1.4
Updated for WoW 5.0.4
1.3
party, boss castbars
new combopoints
some other changes
1.2
updated toc for patch 4.3
1.1
ml icon fix
Post A Reply Comment Options
Unread 01-23-15, 09:22 PM  
EKE
An Aku'mai Servant
 
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Forum posts: 37
File comments: 548
Uploads: 13
EDIT: its fine now. no error in 6.1.



here is a error on 6.1 PTR
and player uf cant work correct

Code:
Interface\AddOns\oUF_Skaarj\Core\tags.lua:199: Division by zero
Count: 1

Call Stack:
[C]: ?
Interface\AddOns\oUF_Skaarj\Core\tags.lua:199: in function `?'
Interface\AddOns\oUF_Skaarj\oUF\elements\tags.lua:600: in function `UpdateTag'
Interface\AddOns\oUF_Skaarj\oUF\elements\tags.lua:464: in function `func'
Interface\AddOns\oUF_Skaarj\oUF\ouf.lua:158: in function `func'
Interface\AddOns\oUF_Skaarj\oUF\events.lua:48: in function <Interface\AddOns\oUF_Skaarj\oUF\events.lua:46>
(tail call): ?
Last edited by EKE : 02-22-15 at 10:38 AM.
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Unread 01-19-15, 08:55 AM  
uavg123
A Kobold Labourer

Forum posts: 0
File comments: 5
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Originally Posted by EKE
Originally Posted by uavg123
Hello.

I have 2 questions:

1. Can i move the cpoint frame to target?
2. The rest icon was removed? i can't found it when i stay in garrison.

Thanks.
1.you should edit layout.lua line 707, change frame position and specific_power position

2.i think the rest status is a text in the healthbar middle, not icon

thanks, but it doesn't works.
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Unread 01-18-15, 08:05 PM  
Psawed
A Defias Bandit

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Energy gain

I've been trying to find where I can smooth out the energy gain so it'll update by each point, instead of 20 points??

I don't see anywhere in the files that I can edit it. Thanks in advance!
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Unread 01-18-15, 10:16 AM  
jamby
A Kobold Labourer

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File comments: 8
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Originally Posted by fr1kk
dont work /omf (((
The way you get it to work is to go inside of cfg.lua and go to line 290. Change cfg.MovableFrames = false to cfg.MovableFrames = true.

Originally Posted by jamby
Getting an error now when I load up the game. Not sure what caused it because a few hours ago it was working just fine.

Any help?
Actually figured out what was wrong with this error. For some reason, WoWNotifier is causing it. Removing WoWNotifier allows for the unit frames to work again. I'm emailing the WoWNotifier people to check if they'll be able to fix it but it would be nice to know if you could look into it too. I don't know lua at all so I have no idea where to look.
Last edited by jamby : 01-18-15 at 10:18 AM.
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Unread 01-18-15, 09:14 AM  
fr1kk
A Kobold Labourer

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/omf

dont work /omf (((
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Unread 01-17-15, 10:07 AM  
jamby
A Kobold Labourer

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File comments: 8
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Getting an error now when I load up the game. Not sure what caused it because a few hours ago it was working just fine.

Any help?

Date: 2015-01-17 11:05:11
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Skaarj\Core\layout.lua line 411:
attempt to call global 'fs' (a table value)
Debug:
[C]: fs()
oUF_Skaarj\Core\layout.lua:411:
oUF_Skaarj\Core\layout.lua:405
oUF_Skaarj\Core\layout.lua:696: styleFunc()
oUF_Skaarj\oUF\ouf.lua:262:
oUF_Skaarj\oUF\ouf.lua:192
(tail call): ?
oUF_Skaarj\oUF\ouf.lua:552: Spawn()
oUF_Skaarj\Core\layout.lua:1571:
oUF_Skaarj\Core\layout.lua:1563
oUF_Skaarj\Core\layout.lua:1577: func()
oUF_Skaarj\oUF\factory.lua:20:
oUF_Skaarj\oUF\factory.lua:16
(tail call): ?
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Unread 01-14-15, 10:07 AM  
EKE
An Aku'mai Servant
 
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File comments: 548
Uploads: 13
Originally Posted by uavg123
Hello.

I have 2 questions:

1. Can i move the cpoint frame to target?
2. The rest icon was removed? i can't found it when i stay in garrison.

Thanks.
1.you should edit layout.lua line 707, change frame position and specific_power position

2.i think the rest status is a text in the healthbar middle, not icon
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Unread 01-14-15, 07:00 AM  
uavg123
A Kobold Labourer

Forum posts: 0
File comments: 5
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Hello.

I have 2 questions:

1. Can i move the cpoint frame to target?
2. The rest icon was removed? i can't found it when i stay in garrison.

Thanks.
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Unread 01-13-15, 01:45 PM  
EKE
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File comments: 548
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haha, thank you very much!

Originally Posted by Skarj
layout.lua 707:

Code:
self.dh:SetPoint('TOP')
Try to change anchor to the bottom.
i successed! thank you <3
Last edited by EKE : 01-13-15 at 02:27 PM.
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Unread 01-13-15, 01:40 PM  
Skarj
A Kobold Labourer
 
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Originally Posted by EKE
Originally Posted by Skarj
Can't reproduce this issue.
and i try to change the combopoints top the health bar, but the frame didnt move together, did i miss something?
layout.lua 707:

Code:
self.dh:SetPoint('TOP')
Try to change anchor to the bottom.
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Unread 01-13-15, 01:35 PM  
Skarj
A Kobold Labourer
 
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Originally Posted by EKE
O.o

oh forgot one more thing:

when monk change talent from 5 chi to 6 chi,
the chi bar wont change to current quantity, should reload.

waiting for the pending update hope may fix
you're late, chibar will fix in the next update thanks for feedback!
Last edited by Skarj : 01-13-15 at 01:36 PM.
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Unread 01-13-15, 01:27 PM  
EKE
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O.o

oh forgot one more thing:

when monk change talent from 5 chi to 6 chi,
the chi bar wont change to current quantity, should reload.

waiting for the pending update hope may fix
Last edited by EKE : 01-13-15 at 01:30 PM.
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Unread 01-12-15, 01:58 AM  
EKE
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Well i got the issue worked
if i change my target the boss frame will stop refresh, health wont change.

1.target boss A,both target and boss A frame show same,correct hp
2.change target to boss B, boss A stop refresh hp
3.change target back to boss A then hp will suddenly down to current hp
Last edited by EKE : 01-12-15 at 02:24 AM.
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Unread 01-09-15, 12:03 PM  
EKE
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Forum posts: 37
File comments: 548
Uploads: 13
Originally Posted by Skarj
Can't reproduce this issue.
its very strange. X_X sorry for this report.
i cant disable it yesterday even only use this addon or reset WTF, so i delete interface......copy a new file and edit again( i edit the layout), then everything is ok.

Orz

other two question:

i go world battlegrund ashran and kill High Warlord for 5+ times
http://i.imgur.com/QNiVct7.png
you can see the Warlord is dead but still have 5% hp on boss frame.
i got the same issue in highmaul
when i didnt target the boss, the health will stop refresh.

and i try to change the combopoints top the health bar, but the frame didnt move together, did i miss something?
Last edited by EKE : 01-12-15 at 01:57 AM.
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Unread 01-09-15, 04:07 AM  
Skarj
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Originally Posted by EKE
i disable raid in config but still show on.
Can't reproduce this issue.

Code:
cfg.uf.raid = true
disableRaidFrameManager = true



Code:
cfg.uf.raid = false
disableRaidFrameManager = true



Code:
cfg.uf.raid = false
disableRaidFrameManager = false
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