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Updated: 08-30-17 03:14 PM
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Compatibility:
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:08-30-17 03:14 PM
Created:12-18-08 02:33 PM
Downloads:31,595
Favorites:105
MD5:

oUF Neav  Popular! (More than 5000 hits)

Version: 7.3.0
by: Neal, ballagarba

This is a rebuild of the blizzard unitframes.
I made this oUF layout because i like the default wow unitframe design but not its functionalities.

Supported Units
Player
Pet
Target
Target Target
Focus
Focus Target
Party
Boss
Raid
Arena (untested)

Supported Plugins
oUF_AuraWatch (embedded)
oUF_CombatFeedback (embedded)
oUF_Smooth (embedded)
oUF_SpellRange (embedded)

Features
Aggro highlighting
PvP Timer on the Playerframe
Combat & Resting Icons
Leader-, MasterLooter- and Raidicons
Role Icons (DD, Tank or Healer)
Debuff highlight
Raidframes target hightlight
Mouseover text
Castbars support
Castbar interrupt highlight
Castbar safezone and latency text
Slashcommand for world markers (/raidmarkers)
... and many more


Info
You will require a editor (Notepad, Scite ...)
to configure or change some settings in this layout.

Open the oUF_NeavConfig.lua file.
There you can change some settings like
positon, scale, colors and some more for the
most frames

Check out https://github.com/renstrom/NeavUI for the latest changes

v7.3.0

- oUF_Neav: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_Neav: Updated FormatValue function to be more exact and be able to handle larger numbers (thanks Grimsbain).
- oUF_NeavRaid: Dropped smartthreat module for default oUF element (thanks Grimsbain).
- oUF_NeavRaid: Updated HealthPrediction to handle new oUF elements (thanks Grimsbain).
- oUF_NeavRaid: Legion auras added (thanks Grimsbain).

v7.1.2

- Fix issue with the alternate resource bar for druids always showing.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Added Siege of Orgrimmar raid debuffs to the raid frames
- Add absorb bar to player, target, focus and pet frame
- Fix tooltip concatenation error in scenarios
- TOC update

v5.3.0

- Lower frame strata for the warlock power frame, so it doesn't obscure the map.
- Added Throne of Tunder debuffs to oUF_NeavRaid.
- Other minor fixes and tweaks.

v5.1.0

- TOC updates.

v5.0.6a

- Unit frames should now hide during pet battle.
- Some tweaks to the way Blizzard's party/raid frames are hidden.
- NEW: Added a threat indicator on the target frame, identical to the one Blizzard uses. You can turn it off in the config.

v. 5.0.5

- Fixes for the arena frames (hopefully shouldn't throw anymore errors at least).
- There's now a whitelist filter for buffs on the arena frames.
- Demonic Gateway timers for warlock (Blizzard style).
- Fix the "ghost buff" buff on targets.
- MoP raid debuffs.
- Minor tweaks...

v. 5.0.4b

- oUF_SpellRange now reports out of range correctly.
- Fixes for the colorPlayerDebuffsOnly option.

v. 4.3.1b

- fixed vehicle bug
- some small changes and additions
- fixed the code the target auras
- clean up the code

v. 4.3.1a BETA

- added new combo point textures and animation
- added totem support
- added druid shrooms support
- fixed some px issues
- new "set focus" and "clear focus" system
- some small changes and additions
- you can now drag the frames by rightklicking on the unitframe > make moveable (work with target, player and focus)

found bugs? Then post a comment (:

v. 4.3.1

- updated for patch 4.3 (do a clean install)

v. 1.9.1

- fixed pet castbar filter

v. 1.9.0

- added oUF_Vengeance support
- added oUF_SwingTimmer support
- added castbar icons
- added pet castbar filter
- some fixes and changes

v. 1.8.1

- quest mob icon
- target lfd role icon
- new custom player texture
Optional Files (0)


Post A Reply Comment Options
Unread 10-13-10, 07:06 AM  
Fumler
A Murloc Raider
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Forum posts: 8
File comments: 18
Uploads: 2
Anyone got a fix for 4.0?
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Unread 10-13-10, 06:21 AM  
gossipgirlxo
A Deviate Faerie Dragon
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Forum posts: 10
File comments: 108
Uploads: 1
how much do you need me to donate for you to update this addon neal?

IM DYING WITHOUT IT!!!!!!
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Unread 10-13-10, 04:20 AM  
Chigerian
A Kobold Labourer

Forum posts: 0
File comments: 20
Uploads: 0
Not working in 4.0.1
Errors I get are:


[11:18:11] Interface\AddOns\oUF_Neav\oUF_Neav.lua:42: attempt to index field '?' (a nil value)
[C]: ?
Interface\AddOns\oUF_Neav\oUF_Neav.lua:42: in main chunk


[11:18:11] Interface\AddOns\oUF_Neav\oUF_NeavRaid.lua:135: table index is nil
[C]: ?
Interface\AddOns\oUF_Neav\oUF_NeavRaid.lua:135: in main chunk
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Unread 10-11-10, 03:30 AM  
fatalerror
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Great addon.
one question:how to change the portrait to classicon?
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Unread 10-10-10, 01:53 AM  
gossipgirlxo
A Deviate Faerie Dragon
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Forum posts: 10
File comments: 108
Uploads: 1
is there anyway to show the default blizzard totem timers? so far Ive looked through alot of code and cant find it anywhere.
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Unread 10-09-10, 10:11 PM  
gossipgirlxo
A Deviate Faerie Dragon
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Forum posts: 10
File comments: 108
Uploads: 1
Originally posted by boingy
try /focus

Im brilliant... hahaha thank you =)
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Unread 10-09-10, 02:23 AM  
boingy
A Kobold Labourer

Forum posts: 1
File comments: 29
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Originally posted by gossipgirlxo
I am getting an error trying to set a focus target it is telling me that oUF_Neav must be disabled before I can set a focus target. how do I fix this?
try /focus
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Unread 10-08-10, 11:51 PM  
gossipgirlxo
A Deviate Faerie Dragon
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Forum posts: 10
File comments: 108
Uploads: 1
I am getting an error trying to set a focus target it is telling me that oUF_Neav must be disabled before I can set a focus target. how do I fix this?
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Unread 10-08-10, 01:38 AM  
gossipgirlxo
A Deviate Faerie Dragon
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Forum posts: 10
File comments: 108
Uploads: 1
!!!!

this is a masterpiece. Neav you are my hero!
Last edited by gossipgirlxo : 10-08-10 at 01:56 AM.
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Unread 10-05-10, 08:58 PM  
StylelaB
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 0
Hello, I got some problem with your layout, I don't speak english so well so I take some screenshot

Cast bar probleme: http://img529.imageshack.us/i/castbarbug.jpg/

Raid frames: http://img46.imageshack.us/i/raidframebug.jpg/

Well, I modified some code in your raid layout, I took some code of nin's layout, but the castbar i don't modifie anything.

Voilą, thanks for help
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Unread 09-28-10, 08:33 PM  
Soulcleaver
A Theradrim Guardian
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Forum posts: 65
File comments: 60
Uploads: 4
does this work when Cataclysm comes? this is one of the main addons i use! very important for me if it doesn't are u gonna make it work?
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Unread 09-21-10, 01:00 PM  
stupidmourne
A Kobold Labourer

Forum posts: 0
File comments: 8
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Hey,

first of all, thank you for this great addon :P. But I got one Problem :/, I cant see my Groupframes, either I am in a Raid Group or only in a "normal" group. Its impossible for me to see them :x. It would be nice, if you can help me, to fix this bug.



Thanks,

Stupid
Last edited by stupidmourne : 09-21-10 at 02:34 PM.
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Unread 09-18-10, 04:06 PM  
river444
A Defias Bandit

Forum posts: 3
File comments: 6
Uploads: 0
First of all. I LOVE this layout. it's exactly what I was looking for.
I'm having a problem though and I am unsure what is causing it.
Whenever I log with your Unit Frames, WOW slows down to about 1 frame every 20 seconds. If I replace them, WOW works fine again. I'm not familiar enough to truly give you other data. Is there anything I can do?
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Unread 09-18-10, 04:24 AM  
ac3r
A Murloc Raider
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Forum posts: 4
File comments: 27
Uploads: 1
how to show the current/max hp and mana all the time?
currently its only shows when under 100% and then also the current values.
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Unread 09-04-10, 03:49 AM  
oopsminded
A Murloc Raider

Forum posts: 7
File comments: 25
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Originally posted by Kinch
Has something changed in the way party frames are handled? I can't get rid of them by adjusting the lines in the config file:
Had the same issue, and, even though I fail at lua, just tried things till it worked.

The things you need to modify are in the oUF_Neav.lua Toward the end you'll find the line:
Code:
local party = oUF:SpawnHeader("oUF_Neav_Party", nil, "raid, party",
replace it (as with his previous version) with
Code:
local party = oUF:SpawnHeader("oUF_Neav_Party", nil, visible,
You can control to have the party units showing depending on the side of your raid (to have them up in Arena but not in 25 men raid for instance), changing the number from the line (a bit further down from the previous):
Code:
if (GetNumRaidMembers() > 0) then
Last edited by oopsminded : 09-04-10 at 03:51 AM.
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