Download
(351Kb)
Download
Updated: 08-23-12 04:35 PM
Patch for:
TotemTimers.
Pictures
File Info
Updated:08-23-12 04:35 PM
Created:11-17-08 03:56 PM
Downloads:17,704
Favorites:109
MD5:

TotemTimers 11.0 MoP Beta  Popular! (More than 5000 hits)

Version: Beta 5
by: Xianghar [More]

11.0 Beta 5
- Added single options for enabling Hex/Bind Elemental
- Show Hex/Bind Elemental only if these spells are available
- Added bar containing spells with longer cooldowns
- Added keybindings for most buttons
11.0 Beta 4
- Hide in pet battles
11.0 Beta 3
- Enabled range and mana check for spells
- Fixed totem sets
11.0 Beta 2
- Added profiles options gui
- Added more localizations
11.0 Beta 1
- Removed multicast bar/spells
- Added new totems and spells
- Removed buff checking for determining totem range, now uses coordinates only
- Removed small totem cast buttons, will put in something else instead
- Removed dot for player totem range, will color whole icon instead
- Option for slowing down timer update (e.g. updating only every 3./4./5. frame instead of every frame), not configurable yet
- Prepared code for profiles and automatic profile switching depending on spec and instance type, profiles not configurable yet
- Removed spec dependent settings

Post A Reply Comment Options
Unread 07-20-12, 04:15 PM  
Sylverfall
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Looking to see if there are plans to add a tracking option for Elemental Blast cooldown tracker
Report comment to moderator  
Reply With Quote
Unread 07-10-12, 05:32 AM  
AnrDaemon
A Chromatic Dragonspawn
AddOn Author - Click to view AddOns

Forum posts: 156
File comments: 2231
Uploads: 5
Originally Posted by N30
Originally Posted by AnrDaemon
Originally Posted by N30
get those error with the beta version
Are you using it with WoW Mists beta or trying this on live?...
beta obvious.....
Wasn't obvious at all, since your backtrace didn't have the client version.
Report comment to moderator  
Reply With Quote
Unread 07-10-12, 04:30 AM  
N30
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 8
Uploads: 2
new error

Code:
Message: Interface\AddOns\TotemTimers\Range.lua:54: attempt to compare number with nil
Time: 07/10/12 12:29:51
Count: 337
Stack: Interface\AddOns\TotemTimers\Range.lua:54: in function <Interface\AddOns\TotemTimers\Range.lua:40>
Interface\AddOns\TotemTimers\Range.lua:100: in function <Interface\AddOns\TotemTimers\Range.lua:95>
Interface\AddOns\TotemTimers\Range.lua:117: in function <Interface\AddOns\TotemTimers\Range.lua:113>

Locals: unit = "player"
nr = 2
totem = 108270
element = 2
x = 2412.8746552034
y = 475.63837013587
xDist = -17.795392919178
yDist = -13.093347565063
squareDist = 488.11175960745
(*temporary) = nil
(*temporary) = "attempt to compare number with nil"
mapWidth = 5287.4996337891
mapHeight = 3524.9998779297
TotemPositions = <table> {
 1 = <table> {
 }
 2 = <table> {
 }
 4 = <table> {
 }
 3 = <table> {
 }
}
Report comment to moderator  
Reply With Quote
Unread 07-09-12, 02:18 PM  
Xianghar
A Defias Bandit
 
Xianghar's Avatar
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 56
Uploads: 6
Next beta has a workaround for that, though the bug is in the game client.
Several functions related to class specializations seem to be working correctly only after an UI reload.
Report comment to moderator  
Reply With Quote
Unread 07-09-12, 08:35 AM  
N30
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 8
Uploads: 2
Originally Posted by AnrDaemon
Originally Posted by N30
get those error with the beta version
Are you using it with WoW Mists beta or trying this on live?...
beta obvious.....
Last edited by N30 : 07-09-12 at 08:35 AM.
Report comment to moderator  
Reply With Quote
Unread 07-09-12, 05:00 AM  
AnrDaemon
A Chromatic Dragonspawn
AddOn Author - Click to view AddOns

Forum posts: 156
File comments: 2231
Uploads: 5
Originally Posted by N30
get those error with the beta version
Are you using it with WoW Mists beta or trying this on live?...
Report comment to moderator  
Reply With Quote
Unread 07-09-12, 02:01 AM  
N30
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 8
Uploads: 2
get those error with the beta version

on loading game

Code:
Message: ...rid\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1803: AceConfigRegistry-3.0:ValidateOptionsTable(): TotemTimers.args.enhancecds.args.2.name: expected a string or funcref, got 'nil'
Time: 07/09/12 10:00:24
Count: 1
Stack: [C]: ?
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:50: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:45>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:187: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:221: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:231: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:231: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:259: in function `ValidateOptionsTable'
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:300: in function `app'
...rid\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1803: in function `Open'
...rid\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1888: in function <...rid\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1886>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...rface\AddOns\Castbars\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...GUI-3.0\widgets\AceGUIContainer-BlizOptionsGroup.lua:20: in function <...GUI-3.0\widgets\AceGUIContainer-BlizOptionsGroup.lua:19>
[C]: ?
[C]: in function `Show'
Interface\FrameXML\InterfaceOptionsFrame.lua:28: in function `InterfaceOptionsList_DisplayPanel'
Interface\FrameXML\InterfaceOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick'
[string "*:OnClick"]:2: in function <[string "*:OnClick"]:1>

Locals: (*temporary) = "AceConfigRegistry-3.0:ValidateOptionsTable(): TotemTimers.args.enhancecds.args.2.name: expected a string or funcref, got 'nil'"


on opening comfiguration window

Code:
Message: ...rid\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1803: AceConfigRegistry-3.0:ValidateOptionsTable(): TotemTimers.args.enhancecds.args.2.name: expected a string or funcref, got 'nil'
Time: 07/09/12 10:00:24
Count: 1
Stack: [C]: ?
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:50: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:45>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:187: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:221: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:231: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:231: in function <...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:196>
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:259: in function `ValidateOptionsTable'
...Libs\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:300: in function `app'
...rid\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1803: in function `Open'
...rid\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1888: in function <...rid\Libs\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1886>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...rface\AddOns\Castbars\Libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire'
...GUI-3.0\widgets\AceGUIContainer-BlizOptionsGroup.lua:20: in function <...GUI-3.0\widgets\AceGUIContainer-BlizOptionsGroup.lua:19>
[C]: ?
[C]: in function `Show'
Interface\FrameXML\InterfaceOptionsFrame.lua:28: in function `InterfaceOptionsList_DisplayPanel'
Interface\FrameXML\InterfaceOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick'
[string "*:OnClick"]:2: in function <[string "*:OnClick"]:1>

Locals: (*temporary) = "AceConfigRegistry-3.0:ValidateOptionsTable(): TotemTimers.args.enhancecds.args.2.name: expected a string or funcref, got 'nil'"
Report comment to moderator  
Reply With Quote
Unread 05-19-11, 06:08 AM  
Xianghar
A Defias Bandit
 
Xianghar's Avatar
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 56
Uploads: 6
It probably will work if you uncheck hide in vehicle. I haven't had much chance to test this option in combat yet.
Report comment to moderator  
Reply With Quote
Unread 05-03-11, 07:16 PM  
fostic_popcorn
A Murloc Raider
 
fostic_popcorn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 51
Uploads: 2
Hello Xianghar,

I just wanted to let you know that on Magmaw, after I jump onto Magmaw's head to hook him down (entering a vehicle) and after I leave, my EnhanceCDs frame completely disappears from my screen for the rest of the fight. I have the Hide in Vehicle option in TT's main option menu checked. Would unchecking it fix this problem?

Thank you for your time!
Report comment to moderator  
Reply With Quote
Unread 05-01-11, 07:37 PM  
McCarronXLD
A Kobold Labourer
 
McCarronXLD's Avatar

Forum posts: 0
File comments: 75
Uploads: 0
Is it possible to hide everything until I drop down a totem?
Report comment to moderator  
Reply With Quote
Unread 10-09-10, 04:16 PM  
Dajova
A Wyrmkin Dreamwalker
 
Dajova's Avatar
AddOn Author - Click to view AddOns

Forum posts: 58
File comments: 787
Uploads: 5
Originally posted by Xianghar
When I use the default texture of rActionButtonStyler everything's fine.
Is it the weapon tracker only that's missing the texture or are the other buttons in its menu which show two textures also unskinned?
Does it work if you use the default texture?
Nope, it's the same on any other texture i try... and it's only weapon icon that bugs out.
__________________
Livestream | Twitter | YouTube
Report comment to moderator  
Reply With Quote
Unread 09-16-10, 08:46 PM  
suicidalkatt
A Rage Talon Dragon Guard
 
suicidalkatt's Avatar
AddOn Author - Click to view AddOns

Forum posts: 331
File comments: 1467
Uploads: 50
I altered Animations.lua lines 37 - 49:
Code:
function XiTimersAnimations:Play()
if self.button:IsShown() then
    self.button:ClearAllPoints()
    self.button:SetPoint("CENTER", self.AnchoredButton)
    local x,y = self.button:GetCenter()
    local uicx, uicy = UIParent:GetCenter()
    self.Translation:SetOffset(uicx-x, uicy+50-y)
    self.AnimGroup:Play()
end
end
I was getting nil's for 'x' on warnings for lightning shield when I had the shields button disabled.

Edit: Also Line 133 Trackers.lua:
Code:
set = function(info, val) TotemTimers.ActiveSpecSettings.ShieldTracker = val  TotemTimers_ProcessSpecSetting("ShieldTracker") end,
Changed to:

Code:
set = function(info, val) TotemTimers.ActiveSpecSettings.ShieldTracker = val  TotemTimers.ProcessSpecSetting("ShieldTracker") end,
Changed other instances of this same referencing issue.
Last edited by suicidalkatt : 09-16-10 at 09:59 PM.
Report comment to moderator  
Reply With Quote
Unread 09-15-10, 06:32 PM  
Xianghar
A Defias Bandit
 
Xianghar's Avatar
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 56
Uploads: 6
Originally posted by richerich
There seems to be a problem with the rActionButtonStyler skinning. It works on the totem display and the multicast button, but not the weapon buff icon.



And yes, i am using my own texture

EDIT: As you can see, the button is in fact skinned, but it's borders are not gone
When I use the default texture of rActionButtonStyler everything's fine.
Is it the weapon tracker only that's missing the texture or are the other buttons in its menu which show two textures also unskinned?
Does it work if you use the default texture?
Report comment to moderator  
Reply With Quote
Unread 09-15-10, 11:54 AM  
AnrDaemon
A Chromatic Dragonspawn
AddOn Author - Click to view AddOns

Forum posts: 156
File comments: 2231
Uploads: 5
Originally posted by Xianghar
Yes, I will.
10.2 Beta 18 will be finished today or tomorrow, then 10.2 is feature complete and the last version for WotLK.
After that I'll start fixing for Cataclysm.
:lick: Thanks!
Report comment to moderator  
Reply With Quote
Unread 09-15-10, 11:43 AM  
Xianghar
A Defias Bandit
 
Xianghar's Avatar
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 56
Uploads: 6
Yes, I will.
10.2 Beta 18 will be finished today or tomorrow, then 10.2 is feature complete and the last version for WotLK.
After that I'll start fixing for Cataclysm.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.