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Updated:07-23-11 02:46 PM
Created:06-13-11 09:08 AM
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Battle Herald  Popular! (More than 5000 hits)

Version: v1.04
by: Klishu [More]

Battle Herald provides features to enhance your battleground/PvP experience!

  • Battle Herald provides a vocal announcer, with professional voice-overs, for important events as they occur in Battlegrounds and World PvP zones.
  • In addition to this, Battle Herald adds colourful, animated text alerts in the middle of the screen to help you react much more quicker to whatever happens in the battle. This also replaces the standard text pops in Arathi Basin and The Battle for Gilneas which were not very clear.
  • It replaces the standard battleground status text at the top of the screen with more visible and meaningful heads-up displays for select battlegrounds (ie. Warsong Gulch, Alterac Valley, Arathi Basin, Eye of the Storm, Isle of Conquest, The Battle for Gilneas and Twin Peaks).
  • In Capture the Flag maps, mousing over the flag icons displays the name of the flag carrier.

All this can be configured through the Interface Options menu (select Addons and open the Battle Heralds list) which lets you select which alerts you would like to receive as well as set the size of the Battleground info UI. You can unlock/lock the position of the Battleground UI by typing in /bh toggleui and reset its position again with /bh resetui.

Get Battle Herald and start owning your opponents in battlegrounds!

Battle Herald v1.04
  • Fixed an error that was appearing for "Assaulted" alerts inside Arathi Basin and The Battle for Gilneas.
  • Fixed a bug where the original Blizzard announcements were not being suppressed in Arathi Basin, The Battle for Gilneas, Tol Barad and Wintergrasp.

Battle Herald v1.03
  • Release version for WoW Patch 4.2.

Battle Herald v1.02
  • Fixed the v1.01 bugs. The features should now work correctly.

Battle Herald v1.01
  • Hovering your mouse cursor over the flag icons in Warsong Gulch and Twin Peaks now displays the name of the flag carrier.
  • Added the /bh toggleui command which unlocks the Battleground info UI and lets you drag it around the screen. Type it again to lock the UI in place. You can change the position of each battleground's UI separately.
  • Added the /bh resetui to reset the position of all Battleground info UIs.
  • Added a Battleground UI Scale slider in the Interface options which lets you set the size of the Battleground ground info UI.
  • Fixed an error that used to pop up.
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Unread 06-13-11, 11:36 AM  
bravejohn
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thanks a lot!I l ll try it for sure!It seems lot of promising :P
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Unread 06-13-11, 11:56 AM  
Klishu
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Hey, guys! Thanks for trying Battle Herald. I appreciate any feedback or suggestions you might have.
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Unread 06-13-11, 02:27 PM  
DesolatedMaggot
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I really like this a lot! But for my lower resolution, the size is a bit intrusive. Any chance of making it smaller/trimming-the-fat? Or at least giving a re-size option?
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Unread 06-14-11, 01:05 AM  
KowalskiAvesky
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An option to unlock/lock and move the info frame would be welcome also.
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Unread 06-16-11, 11:02 AM  
DesolatedMaggot
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Another suggestion; For flag games having the ability to see the flag carriers' names when you mouseover the frame's flag-indicator would be great!
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Unread 06-16-11, 11:20 AM  
Klishu
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Hi, guys. Thanks for your suggestions! I'll be implementing Flag carrier names as well as Battleground info UI scaling and dragging in the next version.
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Unread 06-17-11, 03:51 AM  
Ingyian
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Error

Hello!
Thanks for the nice addon. Sorry for bad English. I just got an error:

Message: ...BattleHerald\WorldFrames\BattleHerald_WorldFrame.lua:100: bad argument #1 to 'strsub' (string expected, got nil)
Time: 06/17/11 11:46:17
Count: 1
Stack: [C]: in function `strsub'
...BattleHerald\WorldFrames\BattleHerald_WorldFrame.lua:100: in function `BattleHerald_CTFEvent'
[string "*:OnShow"]:1: in function <[string "*:OnShow"]:1>

Locals: (*temporary) = nil
(*temporary) = 0
(*temporary) = 1
(*temporary) = "string expected, got nil"
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Unread 06-17-11, 04:18 AM  
Klishu
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Re: Error

Originally posted by Ingyian
Hello!
Thanks for the nice addon. Sorry for bad English. I just got an error:

Message: ...BattleHerald\WorldFrames\BattleHerald_WorldFrame.lua:100: bad argument #1 to 'strsub' (string expected, got nil)
Time: 06/17/11 11:46:17
Count: 1
Stack: [C]: in function `strsub'
...BattleHerald\WorldFrames\BattleHerald_WorldFrame.lua:100: in function `BattleHerald_CTFEvent'
[string "*:OnShow"]:1: in function <[string "*:OnShow"]:1>

Locals: (*temporary) = nil
(*temporary) = 0
(*temporary) = 1
(*temporary) = "string expected, got nil"
Thanks for the report. I'll be fixing this in the next version which will be out soon!
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Unread 06-17-11, 07:31 AM  
Ingyian
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Re: Re: Error

Originally posted by Klishu
Thanks for the report. I'll be fixing this in the next version which will be out soon!
Welcome! We are waiting for the update!
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Unread 06-19-11, 10:22 AM  
AsheruWolf
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Unlocking the UI dose not seem to allow you to move anything right now. Is it a set point where you need to move it from or is this not working atm?
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Unread 06-19-11, 10:57 AM  
Klishu
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Originally posted by AsheruWolf
Unlocking the UI dose not seem to allow you to move anything right now. Is it a set point where you need to move it from or is this not working atm?
Indeed, you are right! Despite my testing, only the CTF UI is draggable. Will release a small patch to fix this tomorrow.

Edit: And there appears to be another bug such that the addon is not restoring the set scale onto the UI again. Will squish it tomorrow as well.
Last edited by Klishu : 06-19-11 at 11:05 AM.
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Unread 06-19-11, 11:34 AM  
AsheruWolf
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Originally posted by Klishu
Indeed, you are right! Despite my testing, only the CTF UI is draggable. Will release a small patch to fix this tomorrow.

Edit: And there appears to be another bug such that the addon is not restoring the set scale onto the UI again. Will squish it tomorrow as well.
Also there is nothing showing up in WSG as to who has the enemy flag any chance this is a bug?
Or a timer for it either.
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Last edited by AsheruWolf : 06-19-11 at 12:01 PM.
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Unread 06-19-11, 01:02 PM  
Klishu
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Originally posted by AsheruWolf
Also there is nothing showing up in WSG as to who has the enemy flag any chance this is a bug?
Or a timer for it either.
I checked and the feature is working correctly. You need to move your mouse over the flag icons to see the name of the flag carrier.
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Unread 06-19-11, 04:02 PM  
AsheruWolf
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Originally posted by Klishu
I checked and the feature is working correctly. You need to move your mouse over the flag icons to see the name of the flag carrier.
I would but they are gone.
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Unread 06-20-11, 12:14 AM  
Ingyian
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Thx

Thanks for the update and then test the afternoon, because you need to work.

Thank you very much, all my works flawlessly!
Last edited by Ingyian : 06-20-11 at 01:20 PM.
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