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Updated: 02-15-11 07:30 AM
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Updated:02-15-11 07:30 AM
Created:11-30-08 07:38 AM
Downloads:7,788
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SFSkins 1.0  Popular! (More than 5000 hits)

Version: 1.03
by: Larinicus [More]

SFSkins v1.0

Update for 4.0

Complete rewrite of original addon. Delete your previous SFSkins.lua in your WTF folder or this addon will not work.


For those of you who enjoy modifying your interface but would like to keep the "WOW" look I decided to attempt to bring this mod back. SFSkins is a complete rewrite of a mod that was out a few years ago and seemed to disappear called Diivskins. I have held onto and used Diivskins since I began playing a few years ago and hated to see it go as it seems the original author has dropped it.

The original Diivskins put up the artwork but relied on another mod to move and size the art. I have added these features directly in SFSkins.

I would like to thank the original author for making Diivskins and I have kept the graphics in his honor. SFSkins is stand alone, needs no other mods to function.

Remember this is just artwork. You will need to use your favorite action button mod in conjunction with SFSkins.

Type "/sfs" to toggle the configuration screen on or access through the WOW interface addon panel.

Features:

* 10 configuable horizontal bars with 12 button slots
* 10 configurable vertical bars with 12 button slots
* 10 configurable end caps with 32 styles
* 10 configurable miscellaneous bits with 30 styles
* Layouts are saved per character
* All Movable and sizable
* Nudger to move your art in small increments to help make layout easier.

Changes in 1.03

1. Updated Ace3 files to current version.

Changes in 1.0

1. Updated TOC file to 4.0


Changes in 1.01 to previous version:

1. Nudger fixed, was not moving Horizontal Bar upward.


Changes in 1.02 to previous version:

1. Missed declaration of AceDBOptions file. Sorry created this addon with ace3 libs loaded and never knew the declaration was missing.
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Unread 02-03-11, 08:59 PM  
Larinicus
A Kobold Labourer
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Forum posts: 0
File comments: 5
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Placing actionbars on Artwork

Just put the artwork from sfskins in the places you want your bars on the screen. Open bartender and drag the bars on top of the artwork. Use bartender to configure the spacing of the buttons so they end up in the slots on the artwork. Works wonderfully and simple.

If your looking or thinking it automatically places bartender in the right places it doesnt. You must do that yourself.
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Unread 02-03-11, 01:04 PM  
realm7
A Kobold Labourer

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Re: You need an action bar mod

i put bartender and dominos but still cant put skills on it and can u put a video guide.









Originally posted by Larinicus
This is just an artwork addon. You must incorporate another addon such as bartender, dominos or whatever action bar mod you would like to use. Put up SFSkins artwork where you want it and use your actionbar mod to configure the bars on top.

Larinicus
Last edited by realm7 : 02-03-11 at 03:06 PM.
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Unread 02-02-11, 04:15 PM  
Larinicus
A Kobold Labourer
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You need an action bar mod

This is just an artwork addon. You must incorporate another addon such as bartender, dominos or whatever action bar mod you would like to use. Put up SFSkins artwork where you want it and use your actionbar mod to configure the bars on top.

Larinicus
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Unread 02-02-11, 03:46 PM  
realm7
A Kobold Labourer

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hey

how to put skills in bars? and plsss put a guide i cant really put my skills

is there a prob on this addon?

i like this addon and plss put a guide how to put skills on it
Last edited by realm7 : 02-02-11 at 03:51 PM.
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Unread 10-19-10, 12:13 PM  
lastmarine
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 12
Uploads: 6
please update

please update this addon ...i love it and cant live without it
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Unread 01-27-10, 06:13 AM  
shinchih2001
A Defias Bandit

Forum posts: 3
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1.first problem
when i load SFSkins and Addons Control Panel
and push "esc" to open game menu
botton of SFSkins and Addons Control Panel at same position
so can not click SFSkins botton

2.second problem
type /sfs toggle can not work

i use zhTW client
Last edited by shinchih2001 : 01-27-10 at 06:15 AM.
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Unread 10-22-09, 03:42 PM  
timberbear60
A Murloc Raider

Forum posts: 9
File comments: 36
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Very nice!

Just wanted to say " Thank You! " for this little gem. This adds just enough eye candy to liven up that same old UI that I've been looking at for the last 3 years. So easy to use , and so cool looking, even if it was a little time consuming but that's only because I was having a blast playing with it. Only complaint, wish there were more choices, again only because I love to tinker with my layout. Have been looking and thinking about kgpanels but honestly it seems to involved. I only hope you continue to maintain this little beauty.
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Unread 04-01-09, 02:26 PM  
astura
A Kobold Labourer

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thanks to SFSKINS my UI looks like this:



but I'd love to see it updated with some more options and fixed some stuff in there... some of the graphics are streched :/
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Unread 02-04-09, 07:56 PM  
skillskittle
A Kobold Labourer

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This is an amazing addon, at allows me to keep the style I love while still keeping the functionality of other bar mods.
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Unread 12-26-08, 02:44 AM  
1Kurgan1
A Kobold Labourer

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My bars for when I take control of something like a Drake in Oculus are not working. Only shows the exit button. Anyone got a clue?
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Unread 12-07-08, 01:43 AM  
tobarstep
A Kobold Labourer

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Keep it as it. There is no reason to get away from the core concept. We have plenty of bar mods already. Keep to the UNIX philosophy of doing one thing and doing it well.
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Unread 12-02-08, 10:13 PM  
Moosetrax
A Fallenroot Satyr
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Re: hmm

Originally posted by pyremo
would u mind tellin us what addons u r usin in the pic or postin ur WTF and addon folder?
@ Pyremo

The art on the button bars is from the Mod he is developing, SFSkins. If you are interested you should download it and give it a try, it's easier to use than Kleenex.
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Unread 12-02-08, 01:34 PM  
pyremo
A Kobold Labourer

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hmm

would u mind tellin us what addons u r usin in the pic or postin ur WTF and addon folder?
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Unread 12-02-08, 11:44 AM  
Moosetrax
A Fallenroot Satyr
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I like this as a graphics mod but I wonder, not being a coder/mod maker, if it could be adjusted so it could be linked to button bars(?). For instance, using Domino I have some bars set to show on mouse over and others to show in combat. Ideally your mod would react in the same fashion so the graphics aren't showing when out of combat or not moused over.

However, if you did go the step further and make it a fully functional bar mod it would be unique from the others simply because of the graphic aspect you offer. The question at that point would be whether you could include options to make it appealing to those who like to build their own graphics and minimalists as well.

All that being said, another good bar mod would never be a bad thing especially one that adds more options for creativity and diversity.

I like what you've done so far and am interested in seeing how it shakes out ;^ )
Last edited by Moosetrax : 12-02-08 at 11:48 AM.
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Unread 12-02-08, 06:47 AM  
Larinicus
A Kobold Labourer
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Yes you will need your favorite bar mod. And hopefully it lets you resize and adjust spacing of the buttons. Given that your set to go. Bartender4 works nicely for me although I'm sure others out there allow configuration.Im struggling with actually changing this mod to its own bar mod. With all the action bar mods out there, and some nice ones, I really didnt think there was a need for another. Just thought we were missing a little graphics. If I do make this into a bar mod and keep on the caps and bits for a little graphic enhancement, It will not be usable with Bartender or even Macaroon. Some of the good mods out there. For instance, if you look at my images I am using Bartender4 for spells, Yata for my Shammies totems, and Auto bar as my vertical bar. We lose using a variety of tools if I turn this int a bar mod.

What do you folks think about this? Would like your input.

Larinicus
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