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Compatibility: | Fury of Hellfire (6.2) |
Updated: | 07-26-15 05:22 PM |
Created: | 11-06-09 05:47 AM |
Downloads: | 16,317 |
Favorites: | 35 |
MD5: | |
Categories: | Graphical Compilations, Minimalistic Compilations |
INTRO:
Blizzard UI replacement. Tried to keep the UI as close to Blizzard's as I could and still make adjustments.INSTALL:
1. Open World of Warcraft Folder.ADDONS:
2. Back up "Interface" folder.
3. Delete "Interface" folder in World of Warcraft folder.
4. Download SasUI.
5. Save the zip-file to the Desktop.
6. Copy "Interface" folder to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.
RESOURCES:
Action Bar Saver
Aurora
Aurora: Missing Textures
Aurora RaidManager
BaudErrorFrame (Fan Update) -- lua error tracker
Kui Nameplates
SmartTabTarget
Zork AddOns embeddedZork AddOns non-embedded
rActionBarStyler
rActionButtonStyler
rChat
rCombatText
rDamageFont
rErrors
rInfostrings
rMinimap
rPlayerPowerBarAlt
rTooltipOther AddOns embedded
rBuffFrameStyler
rFilter3
rLibSasUI
DKimproved -- Soul Reaper execute helper, based on xanShadowBurn
ncImprovedMerchant
SpellAlert Timer
tullaRange
xanAutoMail
xCT
See Picture 3// ==== FAQ: ==== \\
config.luaAlso most of the frames are drag able via the slash commands.positions of frames can be changed.
1. Hit escape-key ingame.Chat:
2. Click Settings Tab.
3. Goto Advanced Tab.
4. Check/Uncheck UI Scale.
5. If checked move the slider to desired scaling.
6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
7. Go back to step 5 until scaling fits.
1. Right-click the chat-tab.Extra Art:
2. Unlock the chat and move it around until comfortable.
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Rammoth |
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01-14-11, 08:21 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Elete
Cant seem to see the elete head bar or in the name
checked all your stuff in target and seems to be fine |
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randomeii |
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01-14-11, 07:57 PM | |
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Preview
Last edited by Sasenna : 01-14-11 at 08:03 PM.
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Sasenna |
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01-14-11, 03:05 PM | ||
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Just a shame I put days into making the bars have different formats to not use them. But, they look out of place. All the bars are controlled from Interface/ActionBars Uncheck BottomLeft and BottomRight. The bars also have more formats and able to be moved. Action Bars: BottomLeft and BottomRIght Bar Format 1. Open World of Warcraft Folder. 2. Open Interface\AddOns\rActionBarStyler Folder. 3. Open config.lua with Notepad or Notepad ++ 4. Find Code:
bar2 = { buttonsize = 26, buttonspacing = 5, barscale = 0.82, uselayout2x6 = false, uselayout4x3 = true, uselayout6x2 = false, showonmouseover = false, userplaced = false, --want to place the bar somewhere else? locked = true, --frame locked pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -250, y = 5 }, testmode = false, }, bar3 = { buttonsize = 26, buttonspacing = 5, barscale = 0.82, uselayout2x6 = false, uselayout4x3 = true, uselayout6x2 = false, showonmouseover = false, userplaced = false, --want to place the bar somewhere else? locked = true, --frame locked pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 525, y = 5 }, testmode = false, }, Code:
uselayout2x6 = false, uselayout4x3 = false, uselayout6x2 = false, 8. ReloadUI to see changes. ( /console reloadui ) Positioning 1. Open World of Warcraft Folder. 2. Open Interface\AddOns\rActionBarStyler Folder. 3. Open config.lua with Notepad or Notepad ++ 4. Find Code:
bar2 = { buttonsize = 26, buttonspacing = 5, barscale = 0.82, uselayout2x6 = false, uselayout4x3 = true, uselayout6x2 = false, showonmouseover = false, userplaced = false, --want to place the bar somewhere else? locked = true, --frame locked pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -250, y = 5 }, testmode = false, }, bar3 = { buttonsize = 26, buttonspacing = 5, barscale = 0.82, uselayout2x6 = false, uselayout4x3 = true, uselayout6x2 = false, showonmouseover = false, userplaced = false, --want to place the bar somewhere else? locked = true, --frame locked pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 525, y = 5 }, testmode = false, }, Code:
pos = { a1 = "TOP", a2 = "TOP", af = "UIParent", x = 0, y = 0 }, 6. ReloadUI to see changes. ( /console reloadui ) MicroMenu: 1. 1. Open World of Warcraft Folder. 2. Open Interface\AddOns\rActionBarStyler Folder. 3. Open config.lua with Notepad or Notepad ++ 4. Find Code:
micromenu = { barscale = 0.65, showonmouseover = false, userplaced = false, --want to place the bar somewhere else? locked = true, --frame locked pos = { a1 = "TOPLEFT", a2 = "TOPLEFT", af = "UIParent", x = 10, y = -5 }, testmode = false, disable = false, }, Code:
showonmouseover = false, or Disable it by setting Code:
disable = false, 6. ReloadUI to see changes. ( /console reloadui ) Thanks for the feedback. ~Sas |
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Sasenna |
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Rammoth |
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12-31-10, 01:29 AM | |
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Preview of New Layout
Working on the Party Target Frames. Frames not going to fit in old Party location so I have moved the Party to the top of the screen for time being. If I find a better Location for them I will place them in. Right now only 1 Target Frame for Party likes to spawn and for some reason it did not spawn in this Picture.
Player, Target of Target and Target Frames have been moved lower to the Main Action Bar. Allowing more center screen space. If you are wondering about the Icons in between them that is rFilter3 at work. Feedback Appreciated. ~Sas |
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Sasenna |
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12-31-10, 12:05 AM | |
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THANK YOU SO MUCH OMFG. I rebuilt my old UI though :\ so this won't be getting much use, BUT THANK YOU SO MUCH! Now I might just have to make another switcheroo... <3
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Politig |
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Sasenna |
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12-30-10, 09:39 AM | |
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Party's targets would be nice~~
Hi, Sas~~
I love ur UI style very much! But as a dpser, I need to click the tank's target asap in the fight to avoid from getting threat. So I'll be much appreciated if you can add the party's targets unit into this UI. Thx a lot~~~~~~
__________________
I love this GAME!! |
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louppetite |
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11-15-10, 05:28 PM | ||
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Rammoth |
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11-15-10, 03:54 AM | ||
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Thanks for the Feedback, sorry for the slow posting times. Real Life kinda hard atm. ~Sas |
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Sasenna |
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10-27-10, 01:13 PM | |
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Hey I was wondering... I really like this how you made it functional without the Orbs, but I have a question about the player frame. Is there a way to use the frames that were designed for parties/groups from Roth UI, instead of the ones you're using? I just seem to like how those look, putting them where the default Blizzard frames were, and making them work somehow, that would be even more awesome, and maybe creating an actual Kgpanels art or something to go directly behind the actionbars, and somehow fit the bags and stuff in to make an fully function and metrically correct version of a WoW UI out of it?
If you need graphic design help, I'm very capable. |
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Rammoth |
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07-05-10, 03:29 PM | ||
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Re: Death Knight Runes
Sorry again for the long time between responses. ~Sas |
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Sasenna |
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04-10-10, 12:08 AM | |
A Murloc Raider
Forum posts: 5
File comments: 20
Uploads: 0
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Death Knight Runes
I am putting together a stripped down version of the Roth UI myself and was wondering what add-on/configuration was responsible for the Death Knight runes graphic shown above the player/target/targetoftarget frame in the Alterac Valley screenshot provided? I have yet to find a DK rune addon that works well and fits with the feel of the Roth UI and that rune representation would fit perfectly.
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DNBRMG |
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01-27-10, 06:44 AM | |
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For some reason, this UI alteration causes the game to be really slow. But Roth's original configuration, doesn't... I haven't figured out why, so I just moved on to another UI. If it gets resolved, I may come back to using it.
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Rammoth |
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