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TBag-Shefki  Popular! (More than 5000 hits)

Version: 20150103-503
by: Shefki [More]

This is the long awaited update to TBag that fixes a number of bugs.

TBag is a WoW Addon that provides an alternative bag and bank interface. It was built by modifying Engbags an addon who has essnetially the same functionality is missing some of the features of TBag.

Talos the original author of Tbag his this to say about it when he released it:

"In addition to the auto-sorting you've come to know and love, I've added many new features, including searching for items (in mail, etc.) You can also see and use the original default UI bags, which have slots free overlaid on top of them. There are also many convenience features, like highlighting new items, colored spotlighting, and purchase bank bags without having to unload the addon. A visual edit mode allows you to rearrange categories to your taste, and an advanced customization window enables you to completely configure every aspect of TBag."

This is a modification of his 070123 release for WoW 2.0.3. The modifications were done by Shefki. See the Changelog file for details of the changes I made. The ToDo.txt file consists of ToDo items that were found in the original TBag release. Some of them are not terribly relevent to my my intentions, some I'm unclear on what he meant and others seem to have already been fixed. See my Todo List below.

Getting Started

TBag can only "see" something you've seen, so for every character:

1) Open your bags 2) Go to the bank 3) Check your mail 4) View your body 5) Open all your trade windows

This allows you to view the bag and bank contents of your characters at any time (sorted according to their trade skills) by clicking the name dropdown in the upper right. It also enables you to do a full item search from the search textbox just to the left of the name dropdown.

* 20150103-r504-Shefki
Note: This version contains a number of sorting changes the following
commands are advised after backing up any modified sorting rules you have.
/tinv resetsorts
/tbnk resetsorts
- Fix bag highlights.
- Fix tracked currencies being show for a character that has no currencies in
in some circumstances due to a Blizzard bug.
- Add Reagent Bank support (resorting the bank will move items into the
reagent bank if they can be placed there).
- Fix quality of items not showing correctly for items that have a chance to
roll at a higher quality.
- Remove class specific REAGENT and TOOLS categories
- Fix potions, foods and drinks not sorting into the correct categories, due
to Blizzard adding commas to the health/mana numbers.
- Properly categorize channeled mana options as MANA_RESTORE.
- Fix some old temporary weapon enchants not sorting into BUFF category.
- Items that when learned go into the toy box are not included in the TOYS
category. This means some items that were in COMBATPETS, COSTUMES and
FIREWORKS are in TOYS now.
- Fix categorization of Crimson Steer Energy drink due to bugged tooltip in
game.
- Fix sorting of engineering portal device and add the WoD one.
- Add Aviana's Feather to the MOUNT category.
- Include the fish specific baints for WoD in FISHING.
- Remove the ARGENT_DAWN category.
- Remove the CENARION_CIRCLE category.
- Remove the THORIUM_BROTHER category.
- Remove the ZUL_GURUB category.
- Remove the SHA'TAR category.
- Remove categorization rule for Coilfang Armaments.
- Remove categorization rule for Salt Shacker.
- Remove categorization rules for obsolete inks and parchments.
- Remove RELIC category.
- Update DARKMOON_CATEGORY for the new faire.
- Gray items that a vendor will pay for now display a gold icon in the upper
left corner when at a vendor.
- Remove all Soul Shard support.
- Remove a bunch of compataiblity with old versions of WoW.
- Remove all ammo, quivers and projectile supports including the various
categories.
- Put the reagents for talent/glyph changes in CLASS_REAGENT category.
- Add Moroes' Famous Polish to the TOYS category.
- Add the Day of the Dead costumes to the COSTUMES category.
- Add CRAFTINGREAGENT keyword which will match all items that have the
light blue "Crafting Reagent" text in the tooltip.
- Remove support for the keyring.
- Add Spirit of Shinri to the MOUNT category.
- Add a BLUEPRINTS category for Garrison Blueprints to go in.
- Add an ARCHAEOLOGY category.
- Remove the POISONS category.
- Add salvage bags/crates to the ACT_OPEN category.
- Add items that create equipmenet (e.g. items from Timeless Isle and
Garrison Missions) to the ACT_OPEN category.
- Add a number of pet items to MINIPET category.
- Move "Windfeather Plume" from BUFF to MOUNT category.
- Add a FOLLOWERS category.

* 20141014-r444-Shefki
- Bump TOC for 6.0
- Fix the blue hue over the buttons in 6.0

* 20130910-r439-Shefki
- Bump TOC for 5.4
- Fix the blue hue over the buttons in 5.4

* 20130521-r435-Shefki
- Bump TOC for 5.3

* 20120929-r432-Shefki
- Resolve problems with caged pets.

* 20120913-r429-Shefki
- Fix the problem with the Fishing spell causing errors in 5.0.5 for German
and Russian clients.

* 20120902-r426-Shefki
- Fix an error for Herbalists using German or Russian clients.

* 20120902-r423-Shefki
- Resolves an error when opening the Inscription frame.

* 20120830-r419-Shefki
- Resolve errors when opening tradeskill windows.

* 20120828-r416-Shefki
- Workaround a bug on Blizzard's side resulting in TBag tainting the GlyphUI in 5.x
- Add translation keys for MONK.

* 20120819-r412-Shefki
- 5.0 compatability. Ranged slot was removed from the game.
This release is backwards compatible with 4.x as well.

* 20110626-r405-Shefki
- 4.2 compatability. Keyring was removed from the game.
This release is backwards compatable with 4.1 as well.

* 20110626-r401-Shefki
- Fix the bug with toggling the inventory window with the default game
keybinds.

* 20110210-r398-Shefki
Note: This version contains a number of sorting changes the following
commands are advised after backing up any modified sorting rules you have.
/tinv resetsorts
/tbnk resetsorts
- Fix problem with tackle boxes.
- Support for reforged items. Must log into each character at least
once for the items of that character to have reforging info.
- Sorting fixes and updated item info for 4.0.6.

* 20101017-r385-Shefki
- Update TOC
- Fix an error that prevented adjusting order of sorts for Inventory window.

* 20101006-r381-Shefki
Note: This version contains a number of sorting changes the following
commands are advised after backing up any modified sorting rules you have.
/tinv resetsorts
/tbnk resetsorts
- More Cataclysm fixes.
- Add support for quest overlays added to default UI in 3.3.3.
- Remove an unnecessary and extra cooldown frame.
- Fix a bug in player level up detection.
- Sorting addition for the Gnomeregan Pride costume.
- Flag addon as Cataclysm compatabile.

* 20100905-r372-Shefki
- Changes to allow TBag to work without errors on Cataclysm beta.
- ruRU update.

* 20100304-r366-Shefki
Note: This version contains a number of sorting changes the following
commands are advised after backing up any modified sorting rules you have.
/tinv resetsorts
/tbnk resetsorts
- Workaround for a Blizzard bug that causes tbag windows to be
non-interactive for some people.
- Workaround for a Blizzard bug that causes some menu items to be
non-interactive for some people.
- Some tiny tweaks for 3.3.3 sorting.
- ruRU added as a translation (99% complete).
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Unread 10-26-07, 12:11 PM  
Simbuk
A Murloc Raider

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That sounds just like what I'm after, thanks! It looks a bit old but if it works it'll be perfect. The main reason I want it is that I've noticed a bit of instability with various bag mods such that they're not always available, and having become accustomed to a sorted view I don't want to be effectively crippled when they occasionally fail.
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Unread 10-23-07, 07:37 PM  
Shefki
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Originally posted by Simbuk
I currently use ArkInventory for its similar sorting functions, but one feature I've been looking for in this type of addon is a "physical" sort of the actual inventory bags. Would this be difficult to implement?
Sounds to me like you're looking for MrPlow.
http://www.wowinterface.com/download...fo.php?id=4558

While TBag will compress and restack inventory I have no intention of ever making it organize things in the physical bags the way Mr Plow does. For one thing Mr Plow can do that and if you're using TBag you really don't care about the fragmentation issue.
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Unread 10-23-07, 05:56 PM  
Simbuk
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I currently use ArkInventory for its similar sorting functions, but one feature I've been looking for in this type of addon is a "physical" sort of the actual inventory bags. Would this be difficult to implement?
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Unread 10-23-07, 03:45 PM  
Shefki
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20071022 is posted this is a major update and you need to make sure you remove the old TBag folder in the addons and replace it with the new one.

This version includes updated categorization rules which you will not get if you have an existing configuration unless you do:
/tbnk resetsorts
/tinv resetsorts

You proably should backup your WTF folder and Interface folder just in case there is a problem and you want to go back. I'd recommend people who have custom rules to screenshot the config and use the above commands to get the new rules.

Changelog follows:

* 2007-10-22-Shefki
NOTE: THIS IS A MAJOR UPDATE. YOU MUST DELETE THE TBag FOLDER IN YOUR
ADDONS FOLDER AND REPLACE IT WITH A NEW ONE. SOME FILES HAVE BEEN
DELETED AND NEW ONES ADDED. YOU MUST ALSO COMPLETELY QUIT WOW.
BACKING UP YOUR WTF FOLDER IS RECOMMENDED FOR THIS RELEASE.
SOME OF THE ENHANCEMENTS IN THIS UPDATE ONLY APPLY TO THE DEFAULT
CONFIGURATION. YOU CAN KEEP MOST OF YOUR CONFIGURATION AND ONLY
RESET THE SEARCH LIST THAT IS NEEDED TO GET THESE ENCHANCEMENTS BY DOING
/tinv resetsorts
/tbnk resetsorts
YOU MAY WISH TO SCREENSHOT YOUR SORT SETTINGS UNDER ADVANCED CONFIGURATION
IF YOU HAVE CUSTOMIZED THEM AS THIS WILL WIPE THEM.

PERFORMANCE & MEMORY USE:
- Noticeable optimization has been done to the event handling. Items
when received should display slightly faster than in the past.
Users using addons to swap large amounts of gear should notice
almost no lag over the default UI when swapping large amounts of gear.
The inventory window will also display quicker than before most of the
time. The same optimizations also will lower memory usage some in
cases, though not necessarily by a huge amount.
- Reviewed all entries output in the config file and removed obsolete
entries. These obsolete entries will be cleaned from every config
file when TBag loads which should lower memory use, though probably
not to a noticeable degree.
- Removed code for portraits and window frames that was no longer
functional. Also removed the graphics that were shipped with the
addon for this that were not being used. Since these won't be loaded
should help lower some memory usage.

UI IMPROVEMENTS:
- You can now set a bar to be hidden. This will allow you to hide any
categories assigned to the bar (e.g. empty bag slots). Go into edit mode
right click on a numbered slot and choose the hide option. Note slots
that have had their contents changed will be shown despite the setting
until the next full resort occurs. This means hidden empty slots will
show their contents when you put stuff in them and when the resort happens
they'll get reassigned to a bar and will be visible based upon that bars
- The button to toggle the interface for buying new bag slots in the bank
will only appear when at the bank (though the setting is still
available from the right click menu away from the bank). It
will also never appear for characters that have already
purchased all the bank slots.
- All UI elements in the inventory and bank windows can be hidden from
the right click menu for the given frame.
- You can select the character to display inventory or bank items from
the right click menu.
- Added option in Advanced Configuration to turn off rarity coloring.
- Search box now show Search until you click on it like the search boxes
for trade skills to make the UI a little more obvious.
- Hidden bags/keychains will show the blizzard frames when the bag icon
is clicked on regardless of the show blizzard frames setting.
- Allow bags in the bank or inventory to be linked by shift clicking on them
while typing in a chat box again, blizzard removed this from their UI
which removed it from mine but we like it so implement it ourselves.
- Added /tinv printchars and /tinv deletechar to allow users to remove
caches for characters they no longer have. deletechar takes two arguments
the character and the realm separated by a space just like printchars
outputs them.

SORTING & STACKING:
- Rewrote the stacking algorithm to be more efficient. The new algorithm
should result in fewer moves to complete the stack, will always end
in full stack with a single pass and will prefer moving items into larger
stacks and profession bags (if they can go into such bags).
- Stacking will also now compress your inventory maximizing the number of
slots that are empty. This means items that can go in special bags
(e.g. herb bags, mining bags, engineering bags, enchanting bags) will be
moved there if there are empty slots.
- When moving items while stacking in your inventory is now done in a safe
way. Previously the addon would not check the locked state of items. While
this would never cause the loss of an item it could cause an item to be
stuck in locked state until the UI was reloaded. The problem wasn't very
common because it required a lot of small stacks that needed combining to
show up but did present itself ocassionally when taking AH purchases from
the mailbox.
- Updated the categorization rules to include a number of new items and
added categories for various "collectables" for various factions.
- Added new categories for each armor slot to to default categorization
list that makes the armor items sort by slot as well as by name now.
This should make it easier to find armor items. As well as giving
a much more organized look.
- Profession bags now have their own category for each type of Profession
bag. This allows people with multiple profession bags of differing
professions to keep them more orgaanized.
- Quivers and Ammmo pouches are now categorized separately. Again should
allow people with both to have things more organized.
- The item information on which items belong to which tradeskills has
been updated to be current. It has been restructured to allow automated
updated from a data file included with future releases that will merge
with any locally collected data from your own tradeskills. This should
result in categorization for items used in crafting that stays current.
- Reagents for crafting no longer receive the keyword for every craft
they are used for. This prevents leather from sorting into tailoring
and gems from sorting into say alchemy simply becuase a few recipes
from these crafts happen to use these items and these trades were
the last to be categorized. Keywords are now set by the craft that
uses an item in the most recipes. If multiple trades use the item
the same number of times both keywords will be set.
- Added explicit rules for some reagents that are used by many trades
(e.g. motes and primals) so that they don't get pushed into a particular
trade.
- Added two new command line options to drop the sort rules and replace
them by the default included one. /tinv resetsorts and /tbnk resetsorts
Highly recommend users backup their configs before doing this in case
they missed something they liked. This will not clear any other
configuration.

MISC:
- Updated mail item cache to work with 2.3 mailboxes. This changes is
backwards compatable with older versions of the mailbox API and as
a result this will still work with 2.2. However, the format of the
mailbox cache has changed as so you will have to reopen mailboxes on
all characters to refresh the data.
- Remove some items from the ToDo list and add others.

BUG FIXES:
- Fixed: New categories that are user created will now show on the right
click menu for the slot box in edit mode without forcing a reload of the
UI.
- Fixed: Improper tooltip display while in edit mode on the bank window
and mousing over the slot target buttons. 2.2.0 compatabilty issue
I missed.
- Fixed: Properly cache mailbox itemlinks. TBag was guessing an items link
from the name which could cause the game to crash when linking mailbox
items shown in the item link or for items in the mailbox to show incorrect
info when searched. Should improve performance when opening the mailboox
too because it was brute force searching all items looking for one that
had the same name.
- Fixed: New tags were at times turning themselves on for no apparent
reason. The wrong function to retrieve the time had been used for
setting timestamps which was creating odd behavior at times between
sessions. Some of this may still happen until the bad timestamps
are cleared (reset NEW tag from right click menu) or replaced by new
timestamps through normal operation. Could also show up as items that
are not new hilighting.
-Fixed: The highlight around the backpack button on the main menu bar
will now stay in sync properly. Yay for Blizzard for finally changing
their code so I could fix this.
- Fixed: An extra header entry in the Bindings.xml that was causing an error
output in the Logs/FrameXML.log file. TBag is now officially free of any
FrameXML.log error outputs. Hurray.
- Fixed: The sub menus under the right click menu will no longer disappear
making them difficult to click on.
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Unread 10-08-07, 01:02 PM  
Corrodias
A Murloc Raider

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You can put them in with your existing armor list. The categories will be listed in alphabetical order by the names of the category.
Ah ha! So i wouldn't necessarily have to balloon the window to twice its current size just to sort them. Excellent! Thanks.
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Unread 10-08-07, 01:08 AM  
Shefki
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Originally posted by Corrodias
Well, TBag is working great in the new versions, as i expected of it. Although... it would be nice to be able to sort items into categories of +resistances, but that would probably make the windows just get too big. Never mind.

I look forward to the efficiency improvements!
There's no reason you can't sort stuff that way now. Takes a bit of configuration work but it's very possible.

Right click in the blank space of the window you wish to change the sorting on, choose Advanced Configuration. Click Add New Cat. You'll see at the bottom of the window a new line with just UNKNOWN in the Category. Use the up arrow on the line to move it up between EQUIPPED_RING and EQUIPPED_ARMOR. Repeat this step adding all the lines below (note the subtype field is left blank)

Code:
Category                   Keywords    Tooltip_Search              Type
EQUIPPED_ARMOR_ALL         EQUIPPED    +%d+ All Resistances        Armor
EQUIPPED_ARMOR_ARCANE      EQUIPPED    +%d+ Arcane Resistance      Armor
EQUIPPED_ARMOR_FIRE        EQUIPPED    +%d+ Fire Resistance        Armor
EQUIPPED_ARMOR_FROST       EQUIPPED    +%d+ Frost Resistance       Armor
EQUIPPED_ARMOR_NATURE      EQUIPPED    +%d+ Nature Resistance      Armor
EQUIPPED_ARMOR_SHADOW      EQUIPPED    +%d+ Shadow Resistance      Armor
(code block is just to force a fixed width font so my table makes sense)

Once you have finished this click the Assign Cats button and close the configuration window. Now click on Resort. All the items that matched the new patterns will be in the lower right corner of the window now.

Now type /console reloadui (note that this step won't be necessary after the next release; there was a bug in the assign new category code that I found earlier this week).

Now click the edit button on the window. Right click on the box numbered one. One by one click on the new categories and move them wherever you want.

You can put them in with your existing armor list. The categories will be listed in alphabetical order by the names of the category. The order in the configuration window determines the order in which an item is assigned to a category. This means that the configuration I just gave you will show all your non-resist gear, gear with resist to all, then gear with resist to arcane, fire, frost, nature and then shadow. The gear within the categories will be sorted by name assuming you have that option set for the target slot (right click on the numbered field in edit mode to change this).

Armor that has multiple resistances will sort based upon the first one it matches by order. E.G. an item with +10 Fire and +10 Shadow will sort with Fire because Fire comes earlier in the list than Shadow.

In a future update I plan to make Armor sort by slot in the default configuration using roughly the same setup just by slot instead of by resistance. You may have noticed that weapons and other armor is listed separately within the same category and trinkets and rings as well. This is just an expansion of that behavior.
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Unread 10-05-07, 05:47 PM  
Corrodias
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Well, TBag is working great in the new versions, as i expected of it. Although... it would be nice to be able to sort items into categories of +resistances, but that would probably make the windows just get too big. Never mind.

I look forward to the efficiency improvements!
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Unread 09-30-07, 03:25 PM  
Shefki
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Re: Re: Soul Bags

Originally posted by Shefki
J-God, I don't usually play a warlock so I haven't personally seen this behavior. I'll try to investigate it but I need some more information. When are you seeing this error? When you create a soul shard, when some other item drops, etc...

I suspect there is a stacking issue here. But any additional information you can provide me can help me find and fix this.
I did some looking into this and I can't seem to replicate this, I need more information if you can give it to me. If you know a precise set of steps to reproduce it that would help immensely.
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Unread 09-25-07, 02:57 PM  
Shefki
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Re: Soul Bags

Originally posted by J-God
I totally love this addon and have been using it for a very long time. I have to wonder though... am I the only one with issues when trying to use a soul bag? My soul shards auto-remove themselves from the soul bags with a list of 'That item doesn't go in that container.' messages. If any, only a few of the shards stay in a bag and the others are hogging up slots from my other items. Unfortunately, I've resigned myself to putting my soul bag in the bank and using a regular bag to hold my shards. I have a 12- and a 20- slot soul bag and they both throw the shards out. Any help you can give me would be greatly appreciated.


- J-God
J-God, I don't usually play a warlock so I haven't personally seen this behavior. I'll try to investigate it but I need some more information. When are you seeing this error? When you create a soul shard, when some other item drops, etc...

I suspect there is a stacking issue here. But any additional information you can provide me can help me find and fix this.
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Unread 09-25-07, 01:47 PM  
Shefki
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20070925 is posted (though it make take a bit for wowinterface to approve it). This update is really only a compatability fix with 2.2.0 with some very minor bug fixes. Note that some users may find their bag and bank windows moved, this is due to a change in the game code. If you can't get to the lock/unlock button right click in some blank space and click on the Lock Window menu option to unlock the window. As always with major updates the item cache has been reset, icons for other characters may not show fully until you have logged into all of your characters again. Users who ran the beta for the PTR don't need to update this release is identical to that beta.

* 2007-09-25-Shefki
- Bump interface version to match 2.2.0.
- Changes required to make tooltips function properly with 2.2.0.
- Fixes to the bank due to changes in the Blizzard bank implementation.
- Do not open the bank bag frames when not actually at the bank on
OpenAllBags().
- Try to avoid sound lag issues from multiple blizzard bag frames
opening. Caused by an apparent bug in the 2.2.0 sound system,
which I've reported, but at least try to avoid excercising the bug.
- Upped max bag size to 40 slots since there are now 36 slot bags
on the PTR (at least for premades).
- Fixed: When show blizzard bag frames was enabled and you were viewing
another characters inventory clicking on a bag button would open the
bag even though it was the current characters bag not the character
you were viewing.
- Rework processing of clicks due to the new modifier key system in
2.2.0.
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Unread 09-16-07, 03:42 PM  
J-God
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Soul Bags

I totally love this addon and have been using it for a very long time. I have to wonder though... am I the only one with issues when trying to use a soul bag? My soul shards auto-remove themselves from the soul bags with a list of 'That item doesn't go in that container.' messages. If any, only a few of the shards stay in a bag and the others are hogging up slots from my other items. Unfortunately, I've resigned myself to putting my soul bag in the bank and using a regular bag to hold my shards. I have a 12- and a 20- slot soul bag and they both throw the shards out. Any help you can give me would be greatly appreciated.


- J-God
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Unread 08-28-07, 12:59 PM  
Shefki
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Originally posted by Corrodias

I don't suppose there's any way to reduce the pause that occurs whenever either 1) you open the TBag window or 2) anything in your inventory changes while the window is open? I expect TBag has a lot to do when inventory changes in order to display things in the right places, but the pause starts to drive me nuts whenever i'm mass mailing or -- heaven forbid -- changing my equipment with the inventory window open.
It is a TBag issue. The way TBag handles the events that occur when your inventory changes is incredibly stupid. Rather than doing the minimum amount of work it possibly can do it does everything. Often these events happen several at a time. Each one of them causes a recalculation of well everything. This is most noticeable when using an addon like ItemRack to swap large amounts of gear. Each item you swap generates around 4 events. Each of those events causes an entire update of the TBag window.

This is most definitely not caused by other addons. I've been looking into the problem and I have several things I can do to resolve the problem. A release sometime soon will have this issue resolved. Probably, not the next release but very likely the one after that.

Next release will probably be just a 2.2.0 compatibility update as I want a release that has only compatibility changes from the current 2.1.x addon to the 2.2.x addon. This should avoid any major changes creating larger issues that would leave people without a version to move back to until I could fix it.
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Unread 08-28-07, 11:25 AM  
Corrodias
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Ah, good old TBag. It's truly wonderfully convenient. But of course, i wouldn't be posting if there weren't one little thing that bothers me.

I don't suppose there's any way to reduce the pause that occurs whenever either 1) you open the TBag window or 2) anything in your inventory changes while the window is open? I expect TBag has a lot to do when inventory changes in order to display things in the right places, but the pause starts to drive me nuts whenever i'm mass mailing or -- heaven forbid -- changing my equipment with the inventory window open.

Or perhaps i'm the only one who experiences this? I wouldn't put it past my other addons to be interacting to create this situation.
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Unread 08-14-07, 05:42 PM  
Shefki
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Beta for 2.2.0 PTR

I've posted a beta for the 2.2.0 PTR. This beta will only work on the PTR right now, do not try and use it on live. Since there's no way to post a version here without making it the default download I've only posted the beta on curse. You can find it at:
http://www.curse.com/downloads/details/8064/

Feedback is appreciated either here or curse.
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Unread 08-04-07, 04:49 AM  
jeginbuci
A Defias Bandit

Forum posts: 3
File comments: 21
Uploads: 0
Just wanted to say that is the best (by far) bags addon i ever saw, only bad thing about it is that he takes a little too much memory.
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