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Updated: 09-27-15 08:49 AM
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Compatibility:
Minor patch (6.2.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:09-27-15 08:49 AM
Created:12-30-13 08:38 AM
Downloads:3,563
Favorites:16
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Categories:Graphic UI Mods, Druid, Monk, Paladin, Priest, Warlock

ResourcesOnTop

Version: 0.3-beta
by: Spyro [More]

Moves the class resources to the top of the PlayerFrame, with a vertical inversion of the textures so they fit perfectly.

v0.3-beta
• Added support for Shaman Totems and Druid Mushrooms.

v0.2-beta
• Updated for WoW 6.0.
• Added support for Mage Rune of Power.

v0.1-beta
• First beta version.
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Unread 10-10-16, 03:30 PM  
Trommy
A Fallenroot Satyr
 
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Forum posts: 23
File comments: 106
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Update pls

Update please, for Legion
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Unread 11-02-15, 10:45 AM  
Trommy
A Fallenroot Satyr
 
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File comments: 106
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Great addon! Big thnx, man!
I spent a lot of time for search and testing scripts, which move energy-bars...U save my time
Last edited by Trommy : 11-02-15 at 10:46 AM.
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Unread 12-21-14, 12:30 PM  
Sasenna
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File comments: 114
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Error

Updated ToC to be usable with WoD. I now get this error
Code:
Date: 2014-12-21 13:33:42
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\ResourcesOnTop\ResourcesOnTop.lua line 23:
   attempt to index local 'Frame' (a nil value)
Debug:
   ResourcesOnTop\ResourcesOnTop.lua:23:
      ResourcesOnTop\ResourcesOnTop.lua:22
   ResourcesOnTop\ResourcesOnTop.lua:59:
      ResourcesOnTop\ResourcesOnTop.lua:46
   (tail call): ?
Locals:
Frame = nil
Offset = -16
(*temporary) = <table> {
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'Frame' (a nil value)"

AddOns:
  Swatter, v5.21c.5521 (SanctimoniousSwamprat)
  ResourcesOnTop, v0.1
  BlizRuntimeLib_enUS v6.0.3.60000 <none>
  (ck=70)
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Last edited by Sasenna : 12-21-14 at 12:33 PM.
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Unread 11-27-14, 01:13 PM  
samhain_whitefox
A Deviate Faerie Dragon
 
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Forum posts: 12
File comments: 38
Uploads: 1
Combining two addons...

I'm posting this here as well as in the comments for Player Combo Points, basically, I use both addons, but I'd much rather only use ONE aka I'm trying to figure out how to combine these two very useful addons, so that I don't have to load quite so many addons ~.~ I typically have over 20 addons at any one time ~.~ I'm trying to reduce the lagg and loading time of my game by reducing addon count, but since I kinda really like the features of all my addons, I thought maybe by combining a few it would reduce the load times anywho.. but uhh, back to topic... what I'd like is for the combo points added by the addons linked at bottom, to also show above the player frame, rather than at the bottom of it as it is now. I hope this is possible O.o

http://www.wowinterface.com/downloads/fileinfo.php?id=23162
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Unread 01-03-14, 12:03 PM  
Spyro
A Fallenroot Satyr
 
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File comments: 16
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Re: Re: Re: Cool addon and question for you.

Originally Posted by Zexiøn
Thanks for the info but i have zero idea on how to make an addon. I will just leave it as it is.
You only need to create 2 files and put them in a folder:

ZexionUI.toc
Code:
## Interface: 50400
## Title: ZexionUI
## Version: 0.1
## Author: Zexion
## Notes: Zexion scripts

ZexionUI.lua
ZexionUI.lua
Code:
PetFrame:ClearAllPoints()
PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
Put these 2 files in a folder called ZexionUI and that's your first addon.
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Unread 01-02-14, 07:56 PM  
Zexiøn
A Kobold Labourer

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File comments: 39
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Re: Re: Cool addon and question for you.

Originally Posted by Spyro
Originally Posted by Zexiøn
Hello I started using this addon and i like it alot makes it easier to see my resources easier since i having my player frame in the lower part of my screen. I do have a question though. my warlock's pet is still farther below my player frame as if the resources bar was never moved. Is it possible to also move the pet frame for warlocks back to the default spot before the resources bar showed up? Example where the hunter pet is. Thank you very much for your time and cool addon.
This is the Hunter's PetFrame default anchor point:
Code:
PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
You can test it in game writing /script PetFrame:ClearAllPoints(); PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
If you want that change to be permanent you should create a small addon where you can make that little personal tweaks.
Thanks for the info but i have zero idea on how to make an addon. I will just leave it as it is.
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Unread 01-02-14, 06:15 PM  
Spyro
A Fallenroot Satyr
 
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Forum posts: 23
File comments: 16
Uploads: 5
Re: Cool addon and question for you.

Originally Posted by Zexiøn
Hello I started using this addon and i like it alot makes it easier to see my resources easier since i having my player frame in the lower part of my screen. I do have a question though. my warlock's pet is still farther below my player frame as if the resources bar was never moved. Is it possible to also move the pet frame for warlocks back to the default spot before the resources bar showed up? Example where the hunter pet is. Thank you very much for your time and cool addon.
This is the Hunter's PetFrame default anchor point:
Code:
PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
You can test it in game writing /script PetFrame:ClearAllPoints(); PetFrame:SetPoint("TOPLEFT", PlayerFrame, "TOPLEFT", 80, -60)
If you want that change to be permanent you should create a small addon where you can make that little personal tweaks.
Last edited by Spyro : 01-02-14 at 06:18 PM.
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Unread 12-31-13, 11:23 AM  
Zexiøn
A Kobold Labourer

Forum posts: 0
File comments: 39
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Cool addon and question for you.

Hello I started using this addon and i like it alot makes it easier to see my resources easier since i having my player frame in the lower part of my screen. I do have a question though. my warlock's pet is still farther below my player frame as if the resources bar was never moved. Is it possible to also move the pet frame for warlocks back to the default spot before the resources bar showed up? Example where the hunter pet is. Thank you very much for your time and cool addon.
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