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Updated:10-17-12 10:43 AM
Created:03-31-09 07:26 AM
Downloads:32,066
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dMinimap 3  Popular! (More than 5000 hits)

Version: r5
by: Dawn [More]

Features:
* square shape
* options to change colours, font, scale, ...
* built in latency, fps and clock display - they can be disabled in dMinimap\dMinimap.lua
* calendar frame on right click or /cl, /calendar
* tracking on middle click
* hides unwanted minimap buttons
* LFD Tooltip will stay on the screen, no matter where you place the map
* mousewheel zoom
* changes position of the Quest tracker
* movable - Hold down Alt and left mouse button to move it around.
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt

Note:
The configuration can be found in "dMinimap\dMinimap.lua".


Code:

-- minimap default position - you can move it ingame by holding down ALT!
position = "TOPRIGHT"     	
position_x = -35          		
position_y = -35         		

-- quest tracker position
qparent = UIParent         
qanchor = "TOPRIGHT"  	 
qposition_x = -60           
qposition_y = -260         
qheight = 400             

local scale = 1.0

local useInfoPanel = true		-- enable disable fps/latency and clock
local showclock = false			-- ONLY show clock - makes sense to set useInfoPanel to false if you only want to show the clock ^^
local AddonNumb = 20			-- maximum number of addons shown in tooltip (will always show set number of top memory usage addons)

local mediaFolder = "Interface\\AddOns\\dMinimap\\media\\"	-- don't touch this ...
local texture = "Interface\\Buttons\\WHITE8x8"
local backdrop = {bgFile = texture, edgeFile = texture, edgeSize = 1, insets = { left = -1, right = -1, top = -1, bottom = -1}}

local mailicon = mediaFolder.."mail"
local font = mediaFolder.."Pixelway_Baseline.ttf"
local fontSize = 10
local fontFlag = "OUTLINE MONOCHROME"			-- "THINOUTLINE", "OUTLINE MONOCHROME", "OUTLINE" or nil (no outline)

local backdropcolor = {26/255, 25/255, 31/255}			-- backdrop color	
local brdcolor = {65/255, 74/255, 79/255}				-- backdrop border color
local infocolor = {29/255, 63/255, 72/255}				-- info panel color

local classColoredBorder = false						-- color border by class

r5
* attempt to hide blizz clock for some people still seeing it

r4
* updated for Mists of Pandaria
* added code to style the battlefield minimap (Shift + M)


r3
* added an option to limit the number of addons shown in memory tooltip (default is: AddonNumb = 20)
* hide instance difficulty flag (might think about another way to show that information)
* changed default position to TOPRIGHT corner ...


r2
* some visual tweaks
* added an option to color the border by class
* added scale option...


r1
* square shape
* built in latency, fps and clock display - they can be disabled in dMinimap\dMinimap.lua
* calendar frame on right click or /cl, /calendar
* tracking on middle click
* hides unwanted minimap buttons
* LFD Tooltip will stay on the screen, no matter where you place the map
* mousewheel zoom
* changes position of the Quest tracker
* movable - Hold down Alt and left mouse button to move it around.
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt

Note:
The configuration can be found in "dMinimap\dMinimap.lua".



HISTORY

2.9
* some tweaks
* stick LFG flag thingy to the map when moved, too

2.8
* stick the LFG thingy to the map when moved

2.7
* toc updated for 3.3
* fix for 3.3

2.6
* toc update ... err, finally ...
* north tag be gone!
* added 2 new round textures (Alien_RoundMap, Alien_RoundMapB)
* added 1 new square texture (Alien_SquareMap)

2.5b
* re-added the code the code that allows to change the position of the pvp tracker ... (it got lost ... somehow D'OH!)

2.5
* changed round3 and round4
* new default look
* option to change round glow texture
* option to hide glow for square shape
* option to hide glow for round shape

2.4
* removed the option "to enable/disable positioning of the quest tracker (feature disabled by default)" since it's now part of blizzards default interface
* added the option "to enable/disable positioning of the PvP tracker (feature disabled by default)"

2.3
* slight change to prevent a bug that can occour if you use rFrameRotater and move the minimap
* added two new square shapes (square 5 and square 6)
* added two new round shapes (round 6 - without button and square 7 - metallic look), modified versions of round5
* added an option to enable/disable positioning of the quest tracker (feature disabled by default)

2.2
* cleaned up the config, should be way easier now
* added an option to show/hide the new track (blip) textures or use the default blizzard textures
* added a glow for all round shapes
* dMinimap is now movable
- Hold down Shift + Alt and left mouse button to move it around. If you found a nice place for it, release Shift + Alt to stop moving. If you release Shift + Alt while you are still moving the minimap, it will get clamped to your mouse ( /rl will fix it). Just don't release Shift + Alt until you placed it. ;)
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt

2.1
* new mail icon
* 1 square border added (square4)
* 1 round border added (round5)

2.0
*initial release
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1
46kB
04-20-12 09:39 PM
Patch


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Unread 04-03-09, 09:02 AM  
vpr
A Theradrim Guardian

Forum posts: 65
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If you're concerned with bloat of adding a config screen into the addon, why not just make another folder containing the config screen almost like another addon. This would allow you to have a config editor without having it "bloat" the code for something you believe would only be used once. So in your addon list (on the char select screen) you'd have:

Code:
[x] dMinimap 2
[x] dMinimap 2_Config
Then when you've configured it the way you want, you simply go back to the screen and deselect it and/or del the dminimap2_config folder from your addons directory.

This would seem to appease the people (like myself) who don't understand LUA (even the basics) and are put-off from the complexity of trying to configure it and the people (like yourself) who are comfortable with LUA and can positions things just fine and don't want the bload of an addons screen. This is what Tuller or Aezay does with Combuctor and Dominos and TipTac. You could even make it Addon Loader complient. Heck, simpleminimap, pminimap, and pocketplot all allow drag-able positioning.

Think about it
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Unread 04-03-09, 10:10 AM  
Dawn
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I do. Needs some time, though.
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Unread 04-03-09, 08:38 PM  
Toran
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Is there a zone display toggle for this? If not can it be implemented as an option? Using PocketPlot right now, and like having the zone info there.
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Unread 04-03-09, 08:54 PM  
Dawn
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It shows the zone when you mouseover the minimap. I don't want it to be present all the time.
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Unread 04-04-09, 11:43 AM  
Dawn
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It's now moveable.

2.2
* cleaned up the config, should be way easier now
* added an option to show/hide the new track (blip) textures or use the default blizzard textures
* added a glow for all round shapes
* dMinimap is now movable
- Hold down Shift + Alt and left mouse button to move it around. If you found a nice place for it, release Shift + Alt to stop moving. If you release Shift + Alt while you are still moving the minimap, it will get clamped to your mouse ( /rl will fix it). Just don't release Shift + Alt until you placed it.
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt
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Unread 04-04-09, 06:45 PM  
Wimpface
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Originally posted by Dawn
Yeah, I liked the ability to choose between square and round shapes. I couldn't find fMap, any more. Is is it no longer available for download?
Sorry for the late reply, no, fMap is not available for download as i no longer have it. I have my addon "ManaMip" instead which you can get in a PM if you're interested, though i doubt it as you have this great addon.

Judging from the UIs i've seen from you you might be interested in my addons ButtStats and Dingeta as they're (visually) based on your UI.
Free advertisement ftw.
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Unread 04-04-09, 06:55 PM  
Dawn
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Hehe, I've checked them out, already. That border style is really lovely, yet easy to do.
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Unread 04-05-09, 05:37 PM  
ArgentSun
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Hey, for some reason my Quest Tracker went to the top left corner of the screen, right above my character's unit frame.

As a LUA-illiterate, can somebody enlighten me how to move it from there?
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Unread 04-05-09, 07:33 PM  
Dawn
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features:
.....
* changes position of the Quest tracker
and

Note:
The configuration can be found in "dMinimap\dMinimap.lua".
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Unread 04-05-09, 07:54 PM  
ArgentSun
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Where I found:
---------------------------- Quest tracker ------------------------------
local quest = QuestWatchFrame
quest:ClearAllPoints()
quest:SetPoint(Qpos, UIParent, Qpos_x, Qpos_y)
quest.SetPoint = function() end
I didn't know what to do with it back then, don't know what to do now either.
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Unread 04-05-09, 08:53 PM  
Dawn
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That's to deep in the file, already.

Code:
-- position of quest tracker
local Qpos = "TOPLEFT"
local Qpos_x = 20
local Qpos_y = -20
While TOPLEFT is the topleft corner of your screen and the numbers are X and Y coordinate (which function as offsets).

Seems like I need to add an option to disable positioning of the quest tracker.
Last edited by Dawn : 04-05-09 at 08:55 PM.
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Unread 04-06-09, 12:58 PM  
Wimpface
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Originally posted by Dawn
Hehe, I've checked them out, already. That border style is really lovely, yet easy to do.
Yep! It's ditched now though!
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Unread 04-06-09, 02:02 PM  
Dawn
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Nothing lasts forever
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Unread 04-07-09, 01:35 PM  
Wimpface
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Originally posted by Dawn
Nothing lasts forever
Quote from the simpsons?
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Unread 04-07-09, 07:17 PM  
Toran
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I noticed that when the minimap is scaled up a bit in size, the textures behind (rotating) don't scale also. Will that be possible at some point or is it not meant to be scaled?
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