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Updated:07-24-09 02:11 PM
Created:01-06-09 07:35 AM
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Procodile  Popular! (More than 5000 hits)

Version: 3.1-3
by: zarnivoop [More]

Procodile gathers statistics on certain chance-on-use spells, also known as procs. It currently tracks:

* Number of procs
* Procs per minute (PPM)
* Uptime (percentage of time spent tracking)
* Damage per second (DPS)
* Min/average/max damage
* Energy regen on self
* Energy regen for party/raid per second
* Estimated internal cooldown

The estimated internal cooldown is the shortest time between two procs in one fight. The DPS is only shown for procs where it makes sense, such as Bandit's Insignia. Likewise, energy regen (Replenishment for instance) is only shown where applicable.

Procs and cooldowns can be announced with combat text messages, screen flashing and shaking, and sounds, to get your attention.

Procodile can show bars for the estimated internal cooldown, and for the duration of aura-style procs, where a temporary buff or debuff is applied to you or your target. The bars can be fully customized.

It will automatically find your worn proc items, enchants, talents, and glyphs. You can also add your own spells to track. You can disable those procs you are not interested in.

Note that not all items, enchants and talents are included. They are hardcoded in since that is the only way of associating, for example, an item with a proc.

Statistics can be displayed through an LDB display addon (a few examples are Titan, Fortress, and DockingStation), or from a minimap button. Proc statistics are also shown in item tooltips.

SharedMedia is recommended for more fonts, textures and sounds.

Missing a proc, or one not working?

File a ticket about it here please and I will most likely be able to add/fix it. Most of the procs Procodile can track are not tested by myself.

3.1-3
* Fixed an embeds.xml error and a few localisations (thanks Graveeater).

3.1-2
* Fixed for 3.1.
* Lots of 3.1 procs added.

3.0-14
* Russian translation.
* Energy regen tracking.
* Auras are now not shown for very short cooldowns.
* Stacking auras are now shown.
* Auras disappear when prematurely removed.

3.0-12
* Flash and color customizable on bars.
* Fixed (removed) a leftover Fubar function call.

3.0-11
* Fix a bug in the configuration window, and add a few procs.
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Unread 01-06-09, 11:01 AM  
Xambrian
A Kobold Labourer

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Hi there,

when going to the configuration menu I get the following error (running the german client):

Date: 2009-01-06 17:57:31
ID: 1
Error occured in: Global
Count: 1
Message: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua line 1654:
AceConfigRegistry-3.0:ValidateOptionsTable(): Procodile.args.options.args.procannouncecolor.hasAlpha: expected a boolean, got 'false'
Debug:
(tail call): ?
(tail call): ?
[C]: error()
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:46:
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:41
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:177:
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:172
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:214:
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:186
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:221:
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:186
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:221:
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:186
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:252: ValidateOptionsTable()
...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:298: app()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1654: Open()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1719:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1717
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
beql\Libs\AceGUI-3.0\AceGUI-3.0.lua:264: Fire()
...AceGUI-3.0\widgets\AceGUIWidget-BlizOptionsGroup.lua:67:
...AceGUI-3.0\widgets\AceGUIWidget-BlizOptionsGroup.lua:66
[C]: Show()
..\FrameXML\UIOptionsFrame.lua:204: InterfaceOptionsFrame_Show()
..\FrameXML\UIOptionsFrame.lua:484: InterfaceOptionsFrame_OpenToCategory()
Procodile\Procodile.lua:58: OpenOptions()
Procodile\Procodile.lua:54: ?()
...e\AddOns\beql\Libs\AceConsole-3.0\AceConsole-3.0.lua:59: value()
..\FrameXML\ChatFrame.lua:3212: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:2911: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2932: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
AddOns:
[...]
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Unread 01-06-09, 12:36 PM  
zarnivoop
A Murloc Raider
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Fixed in the next release, 3.0-11.
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Unread 01-06-09, 03:12 PM  
Fonjask
A Fallenroot Satyr
 
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If you could make a plugin for FuBar for this, it would be the best proc-collecting addon ever! Please consider doing so,


s, Fonjask
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Unread 01-06-09, 03:25 PM  
Xambrian
A Kobold Labourer

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Originally posted by zarnivoop
Fixed in the next release, 3.0-11.
Thanks a lot!
Runs fine till now, without any problems - and the information it provides is awesome

cu
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Unread 01-06-09, 04:39 PM  
mizrolist
A Deviate Faerie Dragon

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Originally posted by Fonjask
If you could make a plugin for FuBar for this, it would be the best proc-collecting addon ever! Please consider doing so,


s, Fonjask
It had a FuBar-plugin before 3.0; however you can use Broker2FuBar right now.

Thanks for the update zarnivoop, I missed your addon
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Unread 01-08-09, 02:45 PM  
Fonjask
A Fallenroot Satyr
 
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You're missing this item that can cause this to proc, which causes this to start stacking.
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Unread 01-10-09, 06:01 PM  
Lindalas
A Deviate Faerie Dragon

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I'd like to be able to track PPM for a few hunter/pet buffs.

a) Invigoration
b) Frenzy
c) Ferocious Inspiration

-- edit --
I did manage to add Invigoration through the custom interface. I'll see if I can do that for the other two as well.
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Last edited by Lindalas : 01-10-09 at 09:01 PM.
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Unread 01-11-09, 09:49 PM  
Taralack
A Murloc Raider
 
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Hi, does this addon track Replenishment? I've tried a bunch of combat addons and none of them seem to track it.
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Unread 01-13-09, 06:34 PM  
Lindalas
A Deviate Faerie Dragon

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There seems to be a conflict between this addon and the drake wrestling daily in Storm Peaks... if I don't disable Procodile the vehicle abilities don't work (I can press them all I like but they do nothing). As soon as I disable Procodile they work again.
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Unread 01-14-09, 01:56 PM  
Fonjask
A Fallenroot Satyr
 
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Originally posted by Toraneko
Hi, does this addon track Replenishment? I've tried a bunch of combat addons and none of them seem to track it.
Replenishment is like up 24/7, why the hell do you want to track it?
EDIT: And did you try to add it by the 'add-custom-spell' interface yet?

Originally posted by Lindalas
There seems to be a conflict between this addon and the drake wrestling daily in Storm Peaks... if I don't disable Procodile the vehicle abilities don't work (I can press them all I like but they do nothing). As soon as I disable Procodile they work again.
I haven't got the same bug, have you got an actionbar-altering addon?
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Last edited by Fonjask : 01-14-09 at 01:57 PM.
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Unread 01-28-09, 01:11 PM  
Vetus
A Murloc Raider
 
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Explosive Shot?

I have an issue with Explosive Shot...

It's not shown in the list... So I tried to add it as a custom spell...

Now when I open the config window I get errors and there is no option to even see the list of spells... I guess I'll delete my saved variables and start over...

Any way to get Explosive Shot included?

Date: 2009-01-28 13:08:56
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Procodile\Options.lua line 83:
table index is nil
Debug:
(tail call): ?
Procodile\Options.lua:83: member()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:245:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:193
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1112:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1028
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1466: FeedGroup()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1388:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1368
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...e\AddOns\ButtonFacade\Libs\AceGUI-3.0\AceGUI-3.0.lua:264: Fire()
...en\Libs\AceGUI-3.0\widgets\AceGUIWidget-TabGroup.lua:144: SelectTab()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1502: FeedGroup()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1708: Open()
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1719:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1717
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...e\AddOns\ButtonFacade\Libs\AceGUI-3.0\AceGUI-3.0.lua:264: Fire()
...AceGUI-3.0\widgets\AceGUIWidget-BlizOptionsGroup.lua:67:
...AceGUI-3.0\widgets\AceGUIWidget-BlizOptionsGroup.lua:66
[C]: Show()
..\FrameXML\UIOptionsFrame.lua:204: InterfaceOptionsFrame_Show()
..\FrameXML\UIOptionsFrame.lua:484: InterfaceOptionsFrame_OpenToCategory()
Procodile\Procodile.lua:58: OpenOptions()
Procodile\Procodile.lua:959: OnClick()
...ace\AddOns\Omen\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:171:
...ace\AddOns\Omen\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:171
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Unread 01-29-09, 07:28 AM  
Sylvo
A Kobold Labourer

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Graphical Error

I use the nUI interface mod and when I open my minimap bag button and mouseover the procodile icon, I get this massive empty black box on my screen and the procodile list goes off the screen and I can't read it. I'm not really sure if this is a conflict with nUI or what, just thought I'd see if anyone has had similar issues
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Unread 01-30-09, 05:45 AM  
zarnivoop
A Murloc Raider
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Originally posted by Toraneko
Hi, does this addon track Replenishment? I've tried a bunch of combat addons and none of them seem to track it.
Procodile 3.0-14 tracks energy regen. This works with Replenishment. Replenishment is not an actual aura as far as I can parse combatlogs though, so I can not make it track uptime.
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Unread 02-06-09, 12:27 PM  
Raczorm
A Kobold Labourer
 
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Missing a proc

Darkmoon Card: Greatness

Don't work with this trinket Card
Last edited by Raczorm : 02-06-09 at 12:30 PM.
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Unread 02-22-09, 02:27 PM  
-Dragon-
A Deviate Faerie Dragon
 
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Does Procodile count buff refreshes? It doesn't seem to from some dummy testing I did. It shows one Maelstrom Weapon proc for a long time of testing despite the log showing a refresh of the MW buff every few seconds. It does appear to count refreshes for uptime however.

Also it would be nice if it could track weapon proc buffs for dual weilders to see uptime for 2x weapon buffs, count the times when a buff is applied after one is already there, then subtract one each time one clears.
Last edited by -Dragon- : 02-22-09 at 02:37 PM.
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