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Compatibility: | Legion (7.0.3) |
Updated: | 08-23-16 09:24 AM |
Created: | 11-02-10 05:07 PM |
Downloads: | 26,530 |
Favorites: | 88 |
MD5: |
Simple, Minimalistic oUF frames.
Use the included oUF until further notice.
Note: If you are a healer and using this layout - I've got a matching layout for Grid2 that is full featured for each healing class & includes all the latest raid debuffs. Add me on BNet, Mia#1417 and I will gladly share it with you.
Includes:Player Frame
Target Frame
TargetTarget Frame
Focus Frame
Focus Target Frame
Pet Frame
Boss Frames
Raid Frames
Positioning/Scaling & Bonus Options:
**Set true/false in cfg.lua**
Vertical or Horizontal party framesAddon support:
Show or Hide Raid Frame Manager
Show or Hide Self in Party
Show Only Player Debuffs/Buffs on Target
Show or Hide Player Name on Player frame
Originally Posted by Sauerkraut
oUF_Karma A very basic minimalistic styled unitframe. Created because I really don't need a lot of frills. I tried to put as much important info into a relatively small space. I play at 1920x1080 so these may look off if you use a different resolution. I never could have accomplished this if not for Drakull and his oUF_Drk. I had many versions of this layout but using Drk as a template I was able to come up with some thing I really liked.
oUF_Karma has been taken over by Unkn since I no longer play. -Sauerkraut |
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turbozone |
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11-29-10, 08:30 AM | ||
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Code:
and UnitLevel(u) < 0 |
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Sauerkraut |
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12-02-10, 12:20 PM | ||
A Kobold Labourer
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turbozone |
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12-04-10, 01:39 PM | |
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Having errors while using this with ouf_vengeance. Started throwing errors when I switched from my Arms spec to my Prot spec while leveling in Un'Goro. Error is below.
I'll cross post this with ouf_vengeance since I'm not sure which it belongs to. Code:
Message: Interface\AddOns\oUF_Vengeance\oUF_Vengeance.lua:102: attempt to call method 'SetText' (a nil value) Time: 12/04/10 11:32:43 Count: 47 Stack: Interface\AddOns\oUF_Vengeance\oUF_Vengeance.lua:102: in function <Interface\AddOns\oUF_Vengeance\oUF_Vengeance.lua:79> (tail call): ? Locals: self = oUF_karmaPlayer { 0 = <userdata> MasterLooter = <unnamed> { } __tags = <table> { } PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\oUF\ouf.lua:289 Leader = <unnamed> { } UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:171 Resting = <unnamed> { } UNIT_MAXHEALTH = <table> { } PLAYER_UPDATE_RESTING = <function> defined @Interface\AddOns\oUF\elements\resting.lua:12 Power = <unnamed> { } UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:117 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\oUF\elements\combat.lua:12 style = "karma" SmoothBar = <function> defined @Interface\AddOns\oUF_Karma\Elements\smooth.lua:15 ACTIVE_TALENT_GROUP_CHANGED = <function> defined @Interface\AddOns\oUF_Vengeance\oUF_Vengeance.lua:43 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:19 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\oUF\elements\vehicle.lua:4 PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF\elements\leader.lua:13 UNIT_CONNECTION = <table> { } UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\oUF\elements\vehicle.lua:4 UNIT_MAXPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:73 Vengeance = <unnamed> { } PLAYER_LOGIN = <table> { } UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:103 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:15 UNIT_SPELLCAST_SENT = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:87 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:131 UNIT_POWER = <function> defined @Interface\AddOns\oUF\elements\health.lua:62 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\oUF\elements\masterlooter.lua:30 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\oUF\elements\combat.lua:12 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:242 PvP = <unnamed> { } UNIT_AURA = <function> defined @Interface\AddOns\oUF_Vengeance\oUF_Vengeance.lua:79 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:218 PARTY_MEMBERS_CHANGED = <table> { } UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:84 Combat = <unnamed> { } Assistant = <unnamed> { } mystyle = "player" unit = "player" UNIT_FACTION = <table> { } PLAYER_TALENT_UPDATE = <function> defined @Interface\AddOns\oUF_Vengeance\oUF_Vengeance.lua:43 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:152 Health = <unnamed> { } menu = <function> defined @Interface\AddOns\oUF_Karma\lib.lua:76 Castbar = oUF_karmaCastbarplayer { } RaidIcon = <unnamed> { } __elements = <table> { } Highlight = <unnamed> { } UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:65 } bar = <unnamed> { 0 = <userdata> Text = <unnamed> { } bg = <unnamed> { } isTank = true } name = "Vengeance" text = "VengeanceEnrageIncreases attack power by 2." value = 2 (*temporary) = nil (*temporary) = <unnamed> { 0 = <userdata> Text = <unnamed> { } bg = <unnamed> { } isTank = true } (*temporary) = 2 (*temporary) = "attempt to call method 'SetText' (a nil value)" vengeance = "Vengeance" tooltip = VengeanceTooltip { 0 = <userdata> updateTooltip = 0.2 } getTooltipText = <function> defined @Interface\AddOns\oUF_Vengeance\oUF_Vengeance.lua:32 |
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Faraque |
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12-04-10, 02:26 PM | |
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It looks like a Vengeance error but I'll see if I can duplicate it.
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Sauerkraut |
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12-05-10, 05:29 AM | |
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i think i found the error, i will update ouf vengeance
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Thalyra |
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12-05-10, 02:52 PM | |
A Kobold Labourer
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it seems vote to kick doesnt work with Ouf karma
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turbozone |
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12-05-10, 03:10 PM | ||
A Murloc Raider
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azguz |
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12-05-10, 03:27 PM | ||
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Sauerkraut |
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12-05-10, 03:59 PM | ||
A Kobold Labourer
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turbozone |
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12-05-10, 04:24 PM | ||
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Sauerkraut |
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12-05-10, 09:36 PM | |
A Kobold Labourer
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hey
how can i move the targets castbar? mfg |
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Namrael |
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12-06-10, 09:15 AM | ||
A Kobold Labourer
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turbozone |
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12-06-10, 12:56 PM | ||
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Code:
elseif f.mystyle == "target" then s:SetPoint("BOTTOM", f, "TOP", 10, 48)
Last edited by Sauerkraut : 12-06-10 at 12:57 PM.
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Sauerkraut |
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12-06-10, 12:57 PM | ||
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Code:
-- Right Click Menu lib.spawnMenu = function(self) local unit = self.unit:sub(1, -2) local cunit = self.unit:gsub("^%l", string.upper) if(cunit == "Vehicle") then cunit = "Pet" end if(unit == "party") then ToggleDropDownMenu(1, nil, _G["PartyMemberFrame"..self.id.."DropDown"], "cursor", 0, 0) elseif(_G[cunit.."FrameDropDown"]) then ToggleDropDownMenu(1, nil, _G[cunit.."FrameDropDown"], "cursor", 0, 0) elseif unit == "raid" then FriendsDropDown.unit = self.unit FriendsDropDown.id = self.id FriendsDropDown.initialize = RaidFrameDropDown_Initialize ToggleDropDownMenu(1,nil,FriendsDropDown,"cursor") end end |
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Sauerkraut |
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