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Compatible with Retail, Classic & TBC
Updated: 04-09-24 09:23 AM
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File Info
Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
Updated:04-09-24 09:23 AM
Created:08-07-09 11:52 PM
Downloads:90,765
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Popular! (More than 5000 hits)

Version: 10.2.17
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.17 (2024-04-09)
Full Changelog Previous Releases
  • Fixed Barkskin
Archived Files (98)
File Name
Version
Size
Author
Date
10.2.16
475kB
d87
04-07-24 07:06 PM
10.2.15
475kB
d87
02-19-24 08:46 PM
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 12-12-20, 11:58 PM  
d87
A Chromatic Dragonspawn
 
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AddOn Author - Click to view AddOns

Forum posts: 163
File comments: 643
Uploads: 42
Re: Re: Re: Possible to distinguish between dispellable and non-dispellable debuffs on frames?

I'm so sorry, can you please help me with this? How do I do this? Currently, I see debuffs on the bottom left and centre left of the raid frames - some I can dispell, some I cannot. I just want a good way to be able to distinguish between them so I do not waste a GCD trying to dispel something I cannot.
Esc > Interface > Addons > Aptechka > Widgets > New
Set type to ProgressIcon, name to whatever

Aptechka > Status List > Dispel > Assign to
And set it to what you just created

Then go and test it somewhere. For example proving grounds from class trainer
Last edited by d87 : 12-13-20 at 01:34 AM.
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Unread 12-12-20, 06:43 PM  
Bhootam
A Murloc Raider

Forum posts: 7
File comments: 3
Uploads: 0
Re: Re: Possible to distinguish between dispellable and non-dispellable debuffs on frames?

Originally Posted by d87
Originally Posted by Bhootam
Hi, I love how good Aptechka is out-of-the-box and I've been using it for a while. However, noticed that while healing in Shadowlands, its not easy to see which debuffs are dispellable and which are not. Is there some way to do this? Perhaps to make the undispellable ones appear in grayscale / desaturated?
Dispel status shows what you can dispel, although in default config it sometimes can be obscured by incoming casts and debuff highlight and only shows dispel type.
But you can reassign dispel status to a new icon (probably ProgressIcon is better for that) and that'll only show dispellable debuffs
I'm so sorry, can you please help me with this? How do I do this? Currently, I see debuffs on the bottom left and centre left of the raid frames - some I can dispell, some I cannot. I just want a good way to be able to distinguish between them so I do not waste a GCD trying to dispel something I cannot.
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Unread 12-12-20, 10:20 AM  
Gadzooks
A Defias Bandit

Forum posts: 2
File comments: 38
Uploads: 0
Another suggestion...

A non-combat fader.

When not in combat, an option to set the unit frame transparency for the group/raid bars to whatever transparency you like.


Again, amazing work on this addon.
thanks
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Unread 12-12-20, 01:48 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
There's a setting (not yet in GUI) to merge all groups into one and then tanks will be sorted to be first. Even without it they're first, but only within their groups.
You can try it:
Code:
/script Aptechka.db.global.singleHeaderMode = true
/reload
Menu is Shift-RMB.
Petcolor yeah i should make it customizable.
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Unread 12-11-20, 09:42 PM  
Gadzooks
A Defias Bandit

Forum posts: 2
File comments: 38
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Originally Posted by d87
Originally Posted by Gadzooks
How do you move/position the unit frames like they are show in the very first screenshot?

The 3 player squares that are spread apart instead of vertical or horizontal.
Sorry you don't, that's just an old photoshopped image of different healer setups from legion
Ah, ok

Would be a neat feature if it were possible. Being able to drag the tanks to a spot separate from the rest of the raid to make them easier to focus on, or just for UI design layout.

Great addon still, thanks


I noticed right clicking on units doesnt bring up the normal right click menu. Is there an option to enable this?

Oh, one last suggestion. Options to change the bar color for pets when class colors are being used for the background color.
Last edited by Gadzooks : 12-11-20 at 10:21 PM.
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Unread 12-11-20, 09:35 PM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
Originally Posted by Gadzooks
How do you move/position the unit frames like they are show in the very first screenshot?

The 3 player squares that are spread apart instead of vertical or horizontal.
Sorry you don't, that's just an old photoshopped image of different healer setups from legion
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Unread 12-11-20, 09:32 PM  
Gadzooks
A Defias Bandit

Forum posts: 2
File comments: 38
Uploads: 0
How do you move/position the unit frames like they are show in the very first screenshot?

The 3 player squares that are spread apart instead of vertical or horizontal.
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Unread 12-10-20, 06:06 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
Re: Possible to distinguish between dispellable and non-dispellable debuffs on frames?

Originally Posted by Bhootam
Hi, I love how good Aptechka is out-of-the-box and I've been using it for a while. However, noticed that while healing in Shadowlands, its not easy to see which debuffs are dispellable and which are not. Is there some way to do this? Perhaps to make the undispellable ones appear in grayscale / desaturated?
Dispel status shows what you can dispel, although in default config it sometimes can be obscured by incoming casts and debuff highlight and only shows dispel type.
But you can reassign dispel status to a new icon (probably ProgressIcon is better for that) and that'll only show dispellable debuffs
Last edited by d87 : 12-10-20 at 06:07 AM.
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Unread 12-09-20, 10:15 PM  
Bhootam
A Murloc Raider

Forum posts: 7
File comments: 3
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Possible to distinguish between dispellable and non-dispellable debuffs on frames?

Hi, I love how good Aptechka is out-of-the-box and I've been using it for a while. However, noticed that while healing in Shadowlands, its not easy to see which debuffs are dispellable and which are not. Is there some way to do this? Perhaps to make the undispellable ones appear in grayscale / desaturated?
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Unread 12-02-20, 06:54 PM  
Aisenfaire
A Murloc Raider

Forum posts: 6
File comments: 394
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Originally Posted by d87
Originally Posted by Aisenfaire
Hello!

Just wanted to report an issue with changing colors for spells with v9.0.15. I tried changing colors for the first time (specifically on Cenarion Ward and Wild Growth) and hitting OK after. The colors kept reverting to the default when I cast said spells.
Did you press Save?
I am blind and did not notice the 'save' button, only hit 'okay'. So sorry about that!
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Unread 11-30-20, 09:05 AM  
d87
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Originally Posted by Aisenfaire
Hello!

Just wanted to report an issue with changing colors for spells with v9.0.15. I tried changing colors for the first time (specifically on Cenarion Ward and Wild Growth) and hitting OK after. The colors kept reverting to the default when I cast said spells.
Did you press Save?
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Unread 11-30-20, 09:04 AM  
Aisenfaire
A Murloc Raider

Forum posts: 6
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Hello!

Just wanted to report an issue with changing colors for spells with v9.0.15. I tried changing colors for the first time (specifically on Cenarion Ward and Wild Growth) and hitting OK after. The colors kept reverting to the default when I cast said spells.
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Unread 11-18-20, 04:05 AM  
Aisenfaire
A Murloc Raider

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Originally Posted by d87
@Aisenfaire
Fonts are changed in widget settings, text1 is the name
Regarding the permanent unlock, i'll probably do it. But do you know you can just select different profiles depending on raid size and role?

EDIT: https://github.com/rgd87/Aptechka/re...g/9.0.13-beta2
Yay, thank you!

Yes, I set the sizes for raid and role, thanks. But I still like to place the frames different places on the screen depending on what I'm doing. For example, if I'm healing a dungeon, my frames will be below my character. If I'm dpsing the dungeon or out in the world soloing, I'm going to move the frame to the far left because I don't care about seeing their health as I dps. Also like to move it based on if the raid gets too big to put under my character when healing.
Last edited by Aisenfaire : 11-18-20 at 04:14 AM.
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Unread 11-16-20, 04:37 AM  
d87
A Chromatic Dragonspawn
 
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@n\a https://github.com/rgd87/Aptechka/re...g/9.0.13-beta1

@Aisenfaire
Fonts are changed in widget settings, text1 is the name
Regarding the permanent unlock, i'll probably do it. But do you know you can just select different profiles depending on raid size and role?

EDIT: https://github.com/rgd87/Aptechka/re...g/9.0.13-beta2
Last edited by d87 : 11-16-20 at 07:16 AM.
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Unread 11-15-20, 11:41 PM  
n\a
A Kobold Labourer

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Code:
2x Aptechka\Aptechka-9.0.12.lua:3599: attempt to index field 'incomingCastIcon' (a nil value)
[string "@Aptechka\Aptechka-9.0.12.lua"]:3599: in function `func'
[string "@Aptechka\Aptechka-9.0.12.lua"]:1684: in function `ForEachFrame'
[string "@Aptechka\Aptechka-9.0.12.lua"]:3598: in function `UpdateCastsConfig'
[string "@Aptechka\Aptechka-9.0.12.lua"]:773: in function `Reconfigure'
[string "@Aptechka\Aptechka-9.0.12.lua"]:1551: in function `?'
[string "@Aptechka\Aptechka-9.0.12.lua"]:6: in function <Aptechka\Aptechka.lua:5>

Locals:
self = NugRaid3UnitButton4 {
 0 = <userdata>
 activeAuras = <table> {
 }
 healthColor = <unnamed> {
 }
 absorb2 = <unnamed> {
 }
 UnwrapScript = <function> defined @FrameXML\SecureHandlers.lua:788
 debuffIcons = <unnamed> {
 }
 OnMouseEnterFunc = <function> defined @Aptechka\frame.lua:2519
 mouseover = <unnamed> {
 }
 healthtext = <unnamed> {
 }
 state = <table> {
 }
 ReconfigureUnitFrame = <function> defined @Aptechka\frame.lua:2580
 raidicon = <unnamed> {
 }
 Execute = <function> defined @FrameXML\SecureHandlers.lua:777
 text3 = <unnamed> {
 }
 bossdebuff = <unnamed> {
 }
 unit = "raid14"
 SetFrameRef = <function> defined @FrameXML\SecureHandlers.lua:793
 text1 = <unnamed> {
 }
 flashPool = <table> {
 }
 self = NugRaid3UnitButton4 {
 }
 text2 = <unnamed> {
 }
 statusIcon = <unnamed> {
 }
 power = <unnamed> {
 }
 auraEvents = <table> {
 }
 absorb = <unnamed> {
 }
 guid = "Player-1604-05FB091F"
 HideFunc = <function> defined @Aptechka\Aptechka.lua:2881
 border = <unnamed> {
 }
 OnMouseLeaveFunc = <function> defined @Aptechka\frame.lua:2522
 health = <unnamed> {
 }
 debuffTypeMask = 0
 WrapScript = <function> defined @FrameXML\SecureHandlers.lua:782
 onleave = <function> defined @Aptechka\Aptechka.lua:2198
 healabsorb = <unnamed> {
 }
 onenter = <function> defined @Aptechka\Aptechka.lua:2189
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'incomingCastIcon' (a nil value)"
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